Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Unsolved
Collapse
Discussion Forum to share and further the development of home control and automation, independent of platforms.
  1. Home
  2. Software
  3. Multi-System Reactor
  4. [SOLVED] 'not in' being ignored latest-22240-3b3254d6
[Reactor] Bug when sending MQTT boolean payloads
therealdbT
Topic thumbnail image
Multi-System Reactor
Difficulty defining repeating annual period
R
I have tried numerous ways to define a recurring annual period, for example from December 15 to January 15. No matter which method I try - after and before, between, after and/not after, Reactor reports "waiting for invalid date, invalid date. Some constructs also seem to cause Reactor to hang, timeout and restart. For example "before January 15 is evaluated as true, but reports "waiting for invalid date, invalid date". Does anyone have a tried and true method to define a recurring annual period? I think the "between" that I used successfully in the past may have broken with one of the updates.
Multi-System Reactor
Need help with sequence
T
Good evening all, For about the past week or so, I've been having problems with a specific rule in my home automation that controls when my home goes from an Away mode to Home mode. One of the conditions it checked for was my alarm panel, when it changed from Armed Away to Disarmed. There seems to have been a firmware update on the panel that added an intermittent step of "pending", and I can't say for certain it happens 100% of the time. Is there a way to write a condition that so it changes from one condition, to the next, and then another condition? As in, Home alarm changes from armed_away to pending to disarmed. Thanks.
Multi-System Reactor
Possible feature request?
CatmanV2C
No idea how easy this would be. During my migration away from Z-wave I've been replacing the Z-wave devices with Sonoff which has broken some of my automations. Any chance of a 'Test Reaction' function to call out which ones are broken because an entity no longer exists? Without actually running the reaction? Or does this exist already and I'm just not aware of how to do it? Obviously I can see entities that are no longer available, but not quite what I'm looking for. I guess it's something of an edge case so no huge issue. TIA! C
Multi-System Reactor
Copying a global reaction
tunnusT
With build 25328, if you copy a global reaction, a new reaction does not appear in the UI unless you do a refresh. I recall this used to work without needing this page refresh? Anyway, only a minor nuisance.
Multi-System Reactor
Logic Assistance: Exterior Lights on when Illuminance Below Threshold
PablaP
Topic thumbnail image
Multi-System Reactor
Time series documentation
tunnusT
Is the current manual (incl. examples) up to date with how retention value is handled in time series configuration? Referring to this post
Multi-System Reactor
MQTT templates for ZIgbee scene controller, or a better way?
CatmanV2C
Topic thumbnail image
Multi-System Reactor
Reset a delay
CatmanV2C
I'm sure this has been asked, and answered, but damned if I can figure it out Use case: I have a rear garden with lights. A door from the kitchen into the garden and a door from the garage. Currently if I open the kitchen door the lights come on (yay) and a 3 minute delay starts. After 3 minutes, no matter what else happens, the lights go off (Boo! But also yay!) What I would like is for the 3 minute delay until the lights go off to start from the latest door open event. That is, if I'm going from kitchen to garage, and back again, the lights stay on until there's three minutes of no activity. I've tried 'hacking' with a virtual switch, but can't seem to stop the delay. Any pointers? TIA C
Multi-System Reactor
Reactor Loading Screen Safari
S
Topic thumbnail image
Multi-System Reactor
Constraints states visually do not match actual
S
Topic thumbnail image
Multi-System Reactor
[MSR] Feature request: For Each action on arrays/groups
therealdbT
Topic thumbnail image
Multi-System Reactor
[Solved] Error: Command timeout
G
at _ClientAPI._commandTimeout (http://192.168.1.100:8111/client/ClientAPI.js:807:179 Seeing this randomly when returning to open browser tab after being away awhile. Once, maybe twice a day. "What did you do to trigger it?" Literally nothing, just walked away and returned and there it was. Actions taken in reasonably close proximity to this particular instance of it popping up: I'd restarted the MSR container in Portainer. I'll try to grab some logs here shortly.
Multi-System Reactor
Issue with MSR UI becoming unresponsive
S
I'm having an issue with MSR's UI being very unresponsive. It started happening a couple days ago and I didn't make any changes that would have caused this except adding some meross lan devices in HA. When I go into an entity action and use the search functionality, it usually will start filtering and then get to a place after a few letters are entered where it will take 30 seconds or more (sometimes minutes) for the UI to show what I am typing. During this time MSR ui is completely unresponsive. I've tried multiple browsers and multiple computers. HA and MSR are both deployed in docker. I have run HTOP on the host and when the problem happens there are no CPU/Memory spikes at all. From a functionality standpoint MSR is working perfectly. This seems to be an UI issue only. Do i need to ditch Docker and run MSR on a Proxmox VM? I have both stand alone Docker and Proxmox environments. I dont mind doing that I just want to be able to use the UI again... Installation method Home Assistant Container Core 2025.7.3 Frontend 20250702.3 nothing crazy in the logs except some openweather map stuff that doesn't make any sense as it is working fine in MSR Any help would be greatly appreciated Reactor latest-25328-b2ed1365 app 25328 configuration from /var/reactor/config NODE_PATH /opt/reactor:/opt/reactor/node_modules [latest-25328]2025-11-30T20:01:53.843Z <app:null> Reactor build latest-25328-b2ed1365 starting on v24.11.1 /usr/local/bin/node [latest-25328]2025-11-30T20:01:53.844Z <app:null> Process ID 1 user/group 0/0; docker; platform linux/x64 #161-Ubuntu SMP Tue Jul 22 14:25:40 UTC 2025; locale (undefined) [latest-25328]2025-11-30T20:01:53.844Z <app:null> Basedir /opt/reactor; data in /var/reactor/storage [latest-25328]2025-11-30T20:01:53.844Z <app:null> NODE_PATH=/opt/reactor:/opt/reactor/node_modules [latest-25328]2025-11-30T20:01:53.865Z <app:null> Resolved timezone=America/New_York, environment TZ=America/New_York; offset minutes from UTC=-300 [latest-25328]2025-11-30T20:01:53.867Z <default:null> Module i18n v25141 [latest-25328]2025-11-30T20:01:53.867Z <app:null> Configured locale (undefined); selected locale(s) en-US.UTF-8 [latest-25328]2025-11-30T20:01:53.879Z <app:null> Loaded locale en-US for en-US [latest-25328]2025-11-30T20:01:53.879Z <app:null> Local date/time using configured timezone and locale formatting is "11/30/2025, 3:01:53 PM" [latest-25328]2025-11-30T20:01:53.889Z <Structure:null> Module Structure v25326 [latest-25328]2025-11-30T20:01:53.890Z <Capabilities:null> Module Capabilities v24312 [latest-25328]2025-11-30T20:01:53.904Z <Plugin:null> Module Plugin v25141 [latest-25328]2025-11-30T20:01:53.923Z <Timer:null> Module Timer v25279 [latest-25328]2025-11-30T20:01:53.924Z <TimerBroker:null> Module TimerBroker v25314 [latest-25328]2025-11-30T20:01:53.927Z <Entity:null> Module Entity v25251 [latest-25328]2025-11-30T20:01:53.929Z <Controller:null> Module Controller v25253 [latest-25328]2025-11-30T20:01:53.930Z <AlertManager:null> Module AlertManager v25318 [latest-25328]2025-11-30T20:01:53.937Z <default:null> Module Ruleset v25283 [latest-25328]2025-11-30T20:01:53.937Z <default:null> Module Rulesets v25141 [latest-25328]2025-11-30T20:01:53.942Z <GlobalExpression:null> Module GlobalExpression v25258 [latest-25328]2025-11-30T20:01:53.953Z <Predicate:null> Module Predicate v25328 [latest-25328]2025-11-30T20:01:53.956Z <Rule:null> Module Rule v25323 [latest-25328]2025-11-30T20:01:53.958Z <GlobalReaction:null> Module GlobalReaction v25292 [latest-25328]2025-11-30T20:01:53.959Z <Engine:null> Module Engine v25325 [latest-25328]2025-11-30T20:01:53.964Z <httpapi:null> Module httpapi v25328 [latest-25328]2025-11-30T20:01:53.972Z <wsapi:null> Module wsapi v25328 [latest-25328]2025-11-30T20:01:53.994Z <TaskQueue:null> Module TaskQueue 24138 [latest-25328]2025-11-30T20:01:53.994Z <VeraController:null> Module VeraController v25141 [latest-25328]2025-11-30T20:01:54.179Z <HassController:null> Module HassController v25325 [latest-25328]2025-11-30T20:02:13.797Z <OWMWeatherController:null> Module OWMWeatherController v25268 [latest-25328]2025-11-30T20:02:13.800Z <SystemController:null> Module SystemController v25323 [latest-25328]2025-11-30T20:02:13.807Z <MQTTController:null> Module MQTTController v22092 [latest-25328]2025-11-30T20:02:20.630Z <OWMWeatherController:CRIT> FetchError: request to https://api.openweathermap.org/data/2.5/weather?lat=xxxxxxxxxx&lon=-xxxxxxxxx&appid=xxxxxxxxxxxxxxxxxxxxxxxxxx&units=standard&_r=1xxxxxxxxxxxxxxfailed, reason: [-] FetchError: request to https://api.openweathermap.org/data/2.5/weather?lat=xxxxxxxxxxx&lon=-xxxxxxxxxxxxxxxxxx&appid=xxxxxxxxxxxxxxxxxxx&units=standard&_r=xxxxxxxxxxxxxxxfailed, reason: at ClientRequest.<anonymous> (/opt/reactor/node_modules/node-fetch/lib/index.js:1501:11) at ClientRequest.emit (node:events:508:28) at ClientRequest.emit (node:domain:489:12) at emitErrorEvent (node:_http_client:108:11) at TLSSocket.socketErrorListener (node:_http_client:575:5) at TLSSocket.emit (node:events:508:28) at TLSSocket.emit (node:domain:489:12) at emitErrorNT (node:internal/streams/destroy:170:8) at emitErrorCloseNT (node:internal/streams/destroy:129:3) at processTicksAndRejections (node:internal/process/task_queues:89:21
Multi-System Reactor
Date/time condition
tunnusT
Topic thumbnail image
Multi-System Reactor
Device log?
G
@toggledbits is there a log that will show me what rule is turning on a specific device? I've got a switch that has been kicking on at 2200 ET for several nights now and the reactor.log doesn't have a thing in it that I can see on a device level (it being more rules-based).
Multi-System Reactor
Midnight crossing not working in date/time condition (build 25325)
tunnusT
Topic thumbnail image
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
[Solved] Local expression in Rule does not evaluate as they used to do
CrilleC
Topic thumbnail image
Multi-System Reactor
Home Assistant 2025.11.2 and latest-25315
CrilleC
Topic thumbnail image
Multi-System Reactor

[SOLVED] 'not in' being ignored latest-22240-3b3254d6

Scheduled Pinned Locked Moved Multi-System Reactor
27 Posts 5 Posters 4.0k Views 5 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • toggledbitsT toggledbits

    There was no work done in that area for this build, and hasn't been for quite a long run of builds now. It's even far longer for those specific operators (in/not in). Not sure what else to offer here. Everything looks as it should... am I missing something? The XOR on the parent group is an interesting choice, but shouldn't matter. If you can show it failing, that may be more helpful. I'll do some focused testing on it later today, but it passes my unit tests, so...

    G Offline
    G Offline
    gwp1
    wrote on last edited by
    #5

    @toggledbits I won't be leaving the house until later this evening. I've done a cursory restart of MSR. Will advise upon my return tonight and capture some logs.

    1 Reply Last reply
    0
    • toggledbitsT toggledbits

      There was no work done in that area for this build, and hasn't been for quite a long run of builds now. It's even far longer for those specific operators (in/not in). Not sure what else to offer here. Everything looks as it should... am I missing something? The XOR on the parent group is an interesting choice, but shouldn't matter. If you can show it failing, that may be more helpful. I'll do some focused testing on it later today, but it passes my unit tests, so...

      G Offline
      G Offline
      gwp1
      wrote on last edited by
      #6

      @toggledbits re the XOR... that's leftover from removal of other criteria. I've cleaned that up to the default AND, not that it should play any role as it's been like that for quite a while.

      1 Reply Last reply
      0
      • A Offline
        A Offline
        Alan_F
        wrote on last edited by
        #7

        Just a curious onlooker here... why aren't you just letting the Hubitat set these statuses? Is it just a desire to keep all the logic in Reactor? I have Hubitat Mode Manager configured to set Day at sunrise and Night at sunset +30 except when the mode is Away. It sets Away when all users leave, sets Day when any user returns between sunrise and sunset +30, and it sets Night when any user returns between sunset +30 and sunrise. I'm using the Hubitat app for presence sensing, and it looks like you're using HASS, so maybe that makes keeping the log in Reactor a better way to go.

        I have rules in Reactor that depend on the status (like switching modes in Blue Iris or changing modes on IP cameras), but the basic status determination comes from my Hubitat and it works flawlessly. Now that I said that, it's going to fail tonight 🙂

        G 1 Reply Last reply
        0
        • A Alan_F

          Just a curious onlooker here... why aren't you just letting the Hubitat set these statuses? Is it just a desire to keep all the logic in Reactor? I have Hubitat Mode Manager configured to set Day at sunrise and Night at sunset +30 except when the mode is Away. It sets Away when all users leave, sets Day when any user returns between sunrise and sunset +30, and it sets Night when any user returns between sunset +30 and sunrise. I'm using the Hubitat app for presence sensing, and it looks like you're using HASS, so maybe that makes keeping the log in Reactor a better way to go.

          I have rules in Reactor that depend on the status (like switching modes in Blue Iris or changing modes on IP cameras), but the basic status determination comes from my Hubitat and it works flawlessly. Now that I said that, it's going to fail tonight 🙂

          G Offline
          G Offline
          gwp1
          wrote on last edited by
          #8

          @alan_f I’ve centralized all my rules in MSR. How are you reliably determining presence?

          Btw, @toggledbits , I’m Away and it flipped back to ‘Day’.

          I’ll see what the logs look like when I get home.

          G A 2 Replies Last reply
          0
          • G gwp1

            @alan_f I’ve centralized all my rules in MSR. How are you reliably determining presence?

            Btw, @toggledbits , I’m Away and it flipped back to ‘Day’.

            I’ll see what the logs look like when I get home.

            G Offline
            G Offline
            gwp1
            wrote on last edited by
            #9

            Aaaaaaand it just flipped to ‘Evening’ and I’m very def still Away.

            G 1 Reply Last reply
            0
            • G gwp1

              Aaaaaaand it just flipped to ‘Evening’ and I’m very def still Away.

              G Offline
              G Offline
              gwp1
              wrote on last edited by gwp1
              #10

              I've pulled logs and screenshots and will upload what I can once laptop is finished syncing files.

              toggledbitsT 1 Reply Last reply
              0
              • G gwp1

                I've pulled logs and screenshots and will upload what I can once laptop is finished syncing files.

                toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by toggledbits
                #11

                @gwp1 Also I will need all of your storage folder, and a complete description of the problem with enough specifics ("it changed" -- what is "it"? And how did it change and why is that not right? And the time of the event to correlate to the logs) and how each of the rules and reactions involved is intended to work. Full logs. No snips. Screenshots as well.

                I will PM an upload link here for you shortly.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                G 1 Reply Last reply
                0
                • toggledbitsT toggledbits

                  @gwp1 Also I will need all of your storage folder, and a complete description of the problem with enough specifics ("it changed" -- what is "it"? And how did it change and why is that not right? And the time of the event to correlate to the logs) and how each of the rules and reactions involved is intended to work. Full logs. No snips. Screenshots as well.

                  I will PM an upload link here for you shortly.

                  G Offline
                  G Offline
                  gwp1
                  wrote on last edited by gwp1
                  #12

                  @toggledbits Uploaded.

                  "It" refers to Mode.

                  The ruleset for AWAY is based on presence. Day and Evening have their rulesets which govern their use and both include the exception of Away which was not being honored since I deployed 22240 (but had been previously as these rulesets are older.)

                  I've begun looking at them in earnest to see if there's fat that could be trimmed as they are very restrictive in my attempt to avoid false triggering of presence which opens the garage door.

                  Day should be from sunrise and/or alarm clock time to sunset.
                  Evening should be from sunset until 0130 ET, Night mode enablement (manual) or, if Away, 2330 ET.
                  Away should be any time presence is not detected by Home Assistant plugin iCloud3.

                  1 Reply Last reply
                  0
                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by toggledbits
                    #13

                    Got your files. I need timestamps for what you want me to look at.

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                    1 Reply Last reply
                    0
                    • toggledbitsT Offline
                      toggledbitsT Offline
                      toggledbits
                      wrote on last edited by toggledbits
                      #14

                      I went on a quick fishing expedition to see if I could bulk search out anything obvious.

                      Unfortunately, your storage doesn't completely sync with your logs. There are IDs for rules logged that don't exist in storage. If you've been editing/restructuring rules trying to solve this since the last time you caught the problem, that could cause this. So my comment below may reflect what I'm seeing before those edits, but nonetheless...

                      Preliminary review of the logs shows that your "Away" logic triggers your "Day" logic and causes a house mode change. At 23:16:30.474Z the system received notification from Hubitat of a house mode change to Away. This appears to be stimulated by a global reaction called "Mode:
                      Away" a few milliseconds earlier. This causes the evaluation of large number of rules. It is about two seconds before that reaction completes, having set a global variable as its last step at 23:16:32.162. Among the activities in that span of time is that a rule called "Day (from Away if before sunset)" (which I don't have in your storage, so I can't examine it) goes set, and its Set reaction starts the global reaction called "Mode: Day", which then sets the Hubitat mode to Day (and that event makes a round trip back to Reactor at 23:16:32.514 causing other changes). That's a bit suspicious. Shouldn't it stay in Away? It seems like Away would be an overriding mode?

                      Anyway, at the moment, I'm saying that "not in" works fine, and you have a logic error/unexpected interaction. There appear to be a lot of complex interactions between several reactions that are run by the rules, and I suspect you have things stomping on each other. You may also be able to see this in the Rule History and Reaction History widgets in the status view. And of course, you can always confirm the current mode Reactor thinks the system is in by looking at the Mode entity, and comparing that value to the "current value" in the status for various rules.

                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                      G 1 Reply Last reply
                      0
                      • toggledbitsT toggledbits

                        I went on a quick fishing expedition to see if I could bulk search out anything obvious.

                        Unfortunately, your storage doesn't completely sync with your logs. There are IDs for rules logged that don't exist in storage. If you've been editing/restructuring rules trying to solve this since the last time you caught the problem, that could cause this. So my comment below may reflect what I'm seeing before those edits, but nonetheless...

                        Preliminary review of the logs shows that your "Away" logic triggers your "Day" logic and causes a house mode change. At 23:16:30.474Z the system received notification from Hubitat of a house mode change to Away. This appears to be stimulated by a global reaction called "Mode:
                        Away" a few milliseconds earlier. This causes the evaluation of large number of rules. It is about two seconds before that reaction completes, having set a global variable as its last step at 23:16:32.162. Among the activities in that span of time is that a rule called "Day (from Away if before sunset)" (which I don't have in your storage, so I can't examine it) goes set, and its Set reaction starts the global reaction called "Mode: Day", which then sets the Hubitat mode to Day (and that event makes a round trip back to Reactor at 23:16:32.514 causing other changes). That's a bit suspicious. Shouldn't it stay in Away? It seems like Away would be an overriding mode?

                        Anyway, at the moment, I'm saying that "not in" works fine, and you have a logic error/unexpected interaction. There appear to be a lot of complex interactions between several reactions that are run by the rules, and I suspect you have things stomping on each other. You may also be able to see this in the Rule History and Reaction History widgets in the status view. And of course, you can always confirm the current mode Reactor thinks the system is in by looking at the Mode entity, and comparing that value to the "current value" in the status for various rules.

                        G Offline
                        G Offline
                        gwp1
                        wrote on last edited by gwp1
                        #15

                        @toggledbits What you described is exactly what I was experiencing - I'm reviewing some rulesets now. I think, over time, I've overcomplicated things due to false positives in presence detection. I miss Lobo lol

                        What still doesn't make sense is how this was working fine until 22240 dropped in. Unless something way downstream of this was impacted by 22240 and that ran itself back upstream resulting in my experience.

                        Thanks for looking at this - I'm going to begin a top>down review.

                        toggledbitsT 1 Reply Last reply
                        0
                        • G gwp1

                          @toggledbits What you described is exactly what I was experiencing - I'm reviewing some rulesets now. I think, over time, I've overcomplicated things due to false positives in presence detection. I miss Lobo lol

                          What still doesn't make sense is how this was working fine until 22240 dropped in. Unless something way downstream of this was impacted by 22240 and that ran itself back upstream resulting in my experience.

                          Thanks for looking at this - I'm going to begin a top>down review.

                          toggledbitsT Offline
                          toggledbitsT Offline
                          toggledbits
                          wrote on last edited by
                          #16

                          @gwp1 Changes in 22240 were really limited, and not related to Engine work at all. I think it's more likely you had a race condition between conflicting rules, and the upgrade changed the timing of the race. That can be complicated by the performance of the hub (i.e. variances in how fast it responds to requests), etc. Keep in mind that when you have a reaction start another reaction, they both run at the same time; the starter doesn't wait for the started to finish. And further, there's no guaranteed order to which resumes if both delay to the same instant in time. Unlike Reactor for Vera, which was pretty single-threaded because of the way the Lua API worked there, MSR is very asynchronous and concurrent.

                          One structure that can help concentrate logic into more viewable/manageable blocks is something like this:

                          82c51832-e3fc-406b-95ac-0f214cb5f21a-image.png

                          Here, the only rule condition is that the Mode changes. The set reaction has groups with constraints for each possible mode, and the actions in that group only run if the current mode matches the constraint. But it keeps everything in one place. I don't think a lot of people are using reaction groups with constraints yet, and I'm not saying it's the right answer for you, but it's something to keep in mind.

                          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                          G therealdbT 4 Replies Last reply
                          2
                          • toggledbitsT toggledbits

                            @gwp1 Changes in 22240 were really limited, and not related to Engine work at all. I think it's more likely you had a race condition between conflicting rules, and the upgrade changed the timing of the race. That can be complicated by the performance of the hub (i.e. variances in how fast it responds to requests), etc. Keep in mind that when you have a reaction start another reaction, they both run at the same time; the starter doesn't wait for the started to finish. And further, there's no guaranteed order to which resumes if both delay to the same instant in time. Unlike Reactor for Vera, which was pretty single-threaded because of the way the Lua API worked there, MSR is very asynchronous and concurrent.

                            One structure that can help concentrate logic into more viewable/manageable blocks is something like this:

                            82c51832-e3fc-406b-95ac-0f214cb5f21a-image.png

                            Here, the only rule condition is that the Mode changes. The set reaction has groups with constraints for each possible mode, and the actions in that group only run if the current mode matches the constraint. But it keeps everything in one place. I don't think a lot of people are using reaction groups with constraints yet, and I'm not saying it's the right answer for you, but it's something to keep in mind.

                            G Offline
                            G Offline
                            gwp1
                            wrote on last edited by gwp1
                            #17

                            @toggledbits This is very intriguing. I admit to having a ginormous amount of rules and conditions (ie, TV on closes the Living Room curtain upon Evening mode - but what if the TV was already on prior to Evening mode, we don't want the curtain closed during the daytime hours, and what if I ran out to the store and the house switched to Away mode and then back again etc.)

                            1 Reply Last reply
                            0
                            • toggledbitsT toggledbits

                              @gwp1 Changes in 22240 were really limited, and not related to Engine work at all. I think it's more likely you had a race condition between conflicting rules, and the upgrade changed the timing of the race. That can be complicated by the performance of the hub (i.e. variances in how fast it responds to requests), etc. Keep in mind that when you have a reaction start another reaction, they both run at the same time; the starter doesn't wait for the started to finish. And further, there's no guaranteed order to which resumes if both delay to the same instant in time. Unlike Reactor for Vera, which was pretty single-threaded because of the way the Lua API worked there, MSR is very asynchronous and concurrent.

                              One structure that can help concentrate logic into more viewable/manageable blocks is something like this:

                              82c51832-e3fc-406b-95ac-0f214cb5f21a-image.png

                              Here, the only rule condition is that the Mode changes. The set reaction has groups with constraints for each possible mode, and the actions in that group only run if the current mode matches the constraint. But it keeps everything in one place. I don't think a lot of people are using reaction groups with constraints yet, and I'm not saying it's the right answer for you, but it's something to keep in mind.

                              G Offline
                              G Offline
                              gwp1
                              wrote on last edited by gwp1
                              #18

                              @toggledbits So how does this approach account for the breaking out of lighting, HVAC, blinds, etc.? Is it recommended to link out to other rulesets or drive the actions right from here? That could/would result in quite a list of things happening under each of these groups, no?

                              1 Reply Last reply
                              0
                              • toggledbitsT toggledbits

                                @gwp1 Changes in 22240 were really limited, and not related to Engine work at all. I think it's more likely you had a race condition between conflicting rules, and the upgrade changed the timing of the race. That can be complicated by the performance of the hub (i.e. variances in how fast it responds to requests), etc. Keep in mind that when you have a reaction start another reaction, they both run at the same time; the starter doesn't wait for the started to finish. And further, there's no guaranteed order to which resumes if both delay to the same instant in time. Unlike Reactor for Vera, which was pretty single-threaded because of the way the Lua API worked there, MSR is very asynchronous and concurrent.

                                One structure that can help concentrate logic into more viewable/manageable blocks is something like this:

                                82c51832-e3fc-406b-95ac-0f214cb5f21a-image.png

                                Here, the only rule condition is that the Mode changes. The set reaction has groups with constraints for each possible mode, and the actions in that group only run if the current mode matches the constraint. But it keeps everything in one place. I don't think a lot of people are using reaction groups with constraints yet, and I'm not saying it's the right answer for you, but it's something to keep in mind.

                                therealdbT Offline
                                therealdbT Offline
                                therealdb
                                wrote on last edited by
                                #19

                                @toggledbits said in 'not in' being ignored latest-22240-3b3254d6:

                                I don't think a lot of people are using reaction groups with constraints yet

                                I am and I like it a lot, since you’ll end up with less rule sets and it’s definitely easier to thinker. I’m also using groups with constraints in global reactions.

                                --
                                On a mission to automate everything.

                                My MS Reactor contrib
                                My Luup Plug-ins

                                G CatmanV2C 2 Replies Last reply
                                2
                                • therealdbT therealdb

                                  @toggledbits said in 'not in' being ignored latest-22240-3b3254d6:

                                  I don't think a lot of people are using reaction groups with constraints yet

                                  I am and I like it a lot, since you’ll end up with less rule sets and it’s definitely easier to thinker. I’m also using groups with constraints in global reactions.

                                  G Offline
                                  G Offline
                                  gwp1
                                  wrote on last edited by
                                  #20

                                  @therealdb I'd like to better understand the grouping you're using with this. Lights vs blinds vs presence vs HVAC, etc.

                                  1 Reply Last reply
                                  0
                                  • G Offline
                                    G Offline
                                    gwp1
                                    wrote on last edited by
                                    #21

                                    I can confirm that @toggledbits assessment was correct. Closing this up but I'd really like to chat with either @toggledbits or @therealdb about implementation of reaction groups with constraints.

                                    1 Reply Last reply
                                    0
                                    • therealdbT therealdb

                                      @toggledbits said in 'not in' being ignored latest-22240-3b3254d6:

                                      I don't think a lot of people are using reaction groups with constraints yet

                                      I am and I like it a lot, since you’ll end up with less rule sets and it’s definitely easier to thinker. I’m also using groups with constraints in global reactions.

                                      CatmanV2C Offline
                                      CatmanV2C Offline
                                      CatmanV2
                                      wrote on last edited by
                                      #22

                                      @therealdb even I have one!

                                      C

                                      The Ex-Vera abuser know as CatmanV2.....

                                      1 Reply Last reply
                                      0
                                      • G gwp1

                                        @alan_f I’ve centralized all my rules in MSR. How are you reliably determining presence?

                                        Btw, @toggledbits , I’m Away and it flipped back to ‘Day’.

                                        I’ll see what the logs look like when I get home.

                                        A Offline
                                        A Offline
                                        Alan_F
                                        wrote on last edited by
                                        #23

                                        @gwp1 I was away from the forum for a few days, but to answer your question, I use the Hubitat app for Android on my phone and my wife's phone to determine presence. Every once in a while they break it with an update and I can use the Google assistant presence instead. I prefer Hubitat because you can set a geofence and I have them set up not to consider us away when walking the dogs in the neighborhood, but to have us away when we're at my parent's house just outside our usual walking route. Google doesn't give me that level of control over what's considered home or away.

                                        G 1 Reply Last reply
                                        0
                                        • A Alan_F

                                          @gwp1 I was away from the forum for a few days, but to answer your question, I use the Hubitat app for Android on my phone and my wife's phone to determine presence. Every once in a while they break it with an update and I can use the Google assistant presence instead. I prefer Hubitat because you can set a geofence and I have them set up not to consider us away when walking the dogs in the neighborhood, but to have us away when we're at my parent's house just outside our usual walking route. Google doesn't give me that level of control over what's considered home or away.

                                          G Offline
                                          G Offline
                                          gwp1
                                          wrote on last edited by
                                          #24
                                          This post is deleted!
                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          Recent Topics

                                          • [HowTo] Using HABridge with Reactor
                                            CatmanV2C
                                            CatmanV2
                                            0
                                            9
                                            359

                                          • [Reactor] Bug when sending MQTT boolean payloads
                                            toggledbitsT
                                            toggledbits
                                            0
                                            4
                                            112

                                          • Genuinely impressed with Zigbee and HA / Reactor
                                            therealdbT
                                            therealdb
                                            1
                                            8
                                            264

                                          • Difficulty defining repeating annual period
                                            G
                                            gwp1
                                            0
                                            5
                                            64

                                          • Need help with sequence
                                            therealdbT
                                            therealdb
                                            0
                                            3
                                            38

                                          • Possible feature request?
                                            therealdbT
                                            therealdb
                                            0
                                            5
                                            147

                                          • Copying a global reaction
                                            tunnusT
                                            tunnus
                                            0
                                            1
                                            41

                                          • Logic Assistance: Exterior Lights on when Illuminance Below Threshold
                                            CatmanV2C
                                            CatmanV2
                                            0
                                            11
                                            319

                                          • Time series documentation
                                            tunnusT
                                            tunnus
                                            0
                                            11
                                            378

                                          • MQTT templates for ZIgbee scene controller, or a better way?
                                            CatmanV2C
                                            CatmanV2
                                            0
                                            3
                                            147

                                          • Reset a delay
                                            CatmanV2C
                                            CatmanV2
                                            0
                                            8
                                            206
                                          Powered by NodeBB | Contributors
                                          Hosted freely by 10RUPTiV - Solutions Technologiques | Contact us
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Unsolved