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[Reactor] Variables not updating correctly in latest-25201-2aa18550
therealdbT
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Multi-System Reactor
Handling Dead Entities and Renamed Entities
PablaP
Hello all.. been a minute! I recently rebuilt my Z wave network and migrated to a new z wave stick. In order to prevent any downtime I kept my original z wave network up and ran a docker version of Z Wave JS UI with my new controller. This way I could add device by device without having any devices down. I finally moved all the devices over to my new stick today. The final step was to migrate everything from my Docker instance of Z Wave JS UI to the HA add-on of Z Wave JS UI. However during this migration some of the names didn't populate correctly which I later managed to import back into Z Wave JS UI. The issue was in Reactor it is stuck on the default names and the entities are not updating. I removed the controller from Reactor, restarted, hard refreshed, and added the controller back however the new entity names have not updated. Also it seems like the old entities from my previous instance of Z Wave JS UI are lingering and not being marked as dead (I believe a certain amount of time needs to lapse before they're marked as dead in Reactor). My goal is to basically purge all the entities for the 'ZWaveJS' controller in Reactor so it can pull all the updated entity names and only the entities that exist in Z Wave JS UI. I cannot find a quick way to do this, I know entities can be deleted one by one, but with over 100 entities this would take long I am guessing that if I added the controller with a new name in in the Reactor config it would pull the updated entities and names but I think that would break my rules since the entity IDs would change (I made sure to name all the entities the exact same as they were previously to prevent this issue).
Multi-System Reactor
Strange behavior for MQTT templates using payload and attributes
therealdbT
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Multi-System Reactor
[MSR] reactor-mqtt-contrib package for additional MQTT templates
therealdbT
I'm slowly migrating all my stuff to MQTT under MSR, so I have a central place to integrate everything (and, in a not-so-distant future, to remove virtual devices from my Vera and leave it running zwave only). Anyway, here's my reactor-mqtt-contrib package: https://github.com/dbochicchio/reactor-mqtt-contrib Simply download yaml files (everything or just the ones you need) and you're good to go. I have mapped my most useful devices, but I'll add others soon. Feel free to ask for specific templates, since I've worked a lot in the last weeks to understand and operate them. The templates are supporting both init and query, so you have always up-to-date devices at startup, and the ability to poll them. Online status is supported as well, so you can get disconnected devices with a simple expression. Many-many thanks to @toggledbits for its dedication, support, and patience with me and my requests
Multi-System Reactor
HA 2025.9.4 Supported Yet?
CatmanV2C
Tangentially did I miss 2025.9.4 getting blessed in MSR? I've been holding off Cheers C
Multi-System Reactor
The reaction stopped working (Google Nest max playing a video)
F
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Multi-System Reactor
Rule Set UI bug - RESOLVED
3
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Multi-System Reactor
[Reactor] Copy&Paste of Rules
therealdbT
I don't know if I'm the only one, but managing more than one Reactor installs, the need to have some sort of copy&paste for rules has grown on me. While I understand the technical challenges, I'm wondering if a "god mode" where I could copy the raw JSON rule and paste it into another rule could be an advanced, flag only feature that could benefit power users. I know I can copy the JSON file and proceed, but I must stop Reactor and when doing maintenance, it's more clicks to do. Just an idea
Multi-System Reactor
[Reactor] Help with screne controller cycling logic
therealdbT
I’ve added a couple of Shelly Wave i4 as scene controllers and I’m planning to add more, since I can just use standard buttons instead of battery-powered scene controllers, which also looks better aesthetically. That said, I’m struggling to figure out how to write a simple rule that cycles between states every time I press a button. Example: Light 1 ON → OFF, then Light 2 ON → OFF. The part I can’t get right is handling the case where Light 1 or Light 2 might already be ON independently of the rule. Maybe it’s just too much sun and relaxation clouding my brain, but any hint would be appreciated.
Multi-System Reactor
Stop the MSR by an external switch on Hubitat.
wmarcolinW
Use case: When performing home maintenance, such as air conditioning, I want all rules involving air conditioning to be disabled. To do this, to day, I have a virtual switch that I placed within all rules involving air conditioning, meaning that if I turn it off, none of them work. Then another situation: the water pump system and garden irrigation, another switch. In short, I had to create several virtual switches in Hubitat to disable rules in MSR. Unfortunately, however, I was unable to cover all scenarios, so I wondered if it would be possible for MSR to support a virtual MSR switch, which, when configured in the reactor settings, would function as a general on/off switch for MSR. If it is configured and turned off, the entire rules and actions in MSR stops working, except for the status change reading process, specifically for this switch, which, when turned on, would restart the MSR. Would it be possible to do something like this? Any recommendations from the experts?
Multi-System Reactor
Expose MSR entities
CatmanV2C
Probably a really dumb question. Currently I am using the owntracks_sensor for tracking phones being in region in MSR and it works great. Digging around with Home Assistant and toying with some dashboards, is there any way of exposing that sensor to HA trivially? I could set MSR to trip a virtual switch in OpenLuup which can then be exposed to HA (with all my other Vera devices) but that feels a bit in-elegant if I can do it directly. Any thoughts? Apologies if the ask is not clear/ TIA C
Multi-System Reactor
Comment in Globa Expressions
Tom_DT
I have several Global Expressions that are set by a rule so the definition area is blank. I'd like to add a comment in this area that explains what is setting the value. Commenting in this area breaks the remote setting. Any way to document what is setting the GE?
Multi-System Reactor
Unofficial thread for compatibility
tunnusT
As there are statements about compatibility for home assistant versions in MSR new version announcements (e.g. "HassController: Bless Hass to 2025.7.3"), I thought it would be good idea to track other controllers as well. As an example, I can confirm that build "latest-25208-c53e8513" works with Hubitat Elevation C-8 platform version 2.4.2.134 using Maker API. Updates: (the latest versions first in the list) OK: build "latest-25264-2fbe9217" with Hubitat C-8 platform v. 2.4.3.123
Multi-System Reactor
Gradually turn on lights.
Tom_DT
I have several lights that I would like to turn on very gradually over 15 or 20 seconds. from 0 to .25 in .01 increments. I have tried a few things that came nowhere near working, so here I am.
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Can't customize home page
G
I foolishly let my system wipe all cookies this morning and with it my settings for my MSR home page. Once logged back in I can no longer remove errant panes nor is the + available to add new ones. Brave Browser v1.80.122 (Jul 16, 2025) What have I done?! Will check other browsers on my M1. UPDATE: Safari exhibits same behaviour. I've tried both sans last-four public key entry and with - no change.
Multi-System Reactor
Error After Upgrade
T
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Multi-System Reactor
Reset attribute value of entity in event handler
R
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Multi-System Reactor
Need help figuring out how to delay a reset on reaction
T
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Multi-System Reactor
Way to search for rules (rule state) in other rules
T
@toggledbits, not sure if this is a feature request or I'm using the search tool wrong. You have a "Search for rule" in the Rules Set tab in MSR. It works nicely to find a rule and bring up said rule, but can it/could it be used for as a "where used?" global search? For instance, I have a fairly large set of rules, divided up into 10 different rulesets. There's easily a hundred individual rules, and many of the rules have Rule State triggers, which of course refer to other rules. Amongst my troubleshooting today, I came across what may have been a duplicate or troubleshooting attempt, but I can't tell if it's actually used as a Rule State in another rule without opening each rule that I suspect it may be a part of. Thanks.
Multi-System Reactor

Timers in my log

Scheduled Pinned Locked Moved Multi-System Reactor
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  • toggledbitsT Away
    toggledbitsT Away
    toggledbits
    wrote on last edited by
    #12

    Can you also look and see if there's a console.log file in your logs directory, and if it has any messages, and especially, rolling error messages at the same pace as the timer messages?

    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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    • MatohlM Offline
      MatohlM Offline
      Matohl
      wrote on last edited by
      #13

      On it ...

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      • toggledbitsT Away
        toggledbitsT Away
        toggledbits
        wrote on last edited by toggledbits
        #14

        OK... in taking a second look at the logs, no two condition IDs are the same. You seem to use date/time conditions a lot?

        So is this happening only when the Engine starts, or is it continuous in the logs?

        Edit: FYI, these messages are at log level "always" from previous debugging, so I would expect a lot of them at engine startup, but once the engine starts, then really, it should quiet down to only when a timer expires and is rescheduled. And these may be the only messages you have. I guess I assumed they were rolling, but the log snippet you posted doesn't show that, so I need a better picture of when this is happening, and what's actually going on. I don't see email yet with the log file.

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

        MatohlM 1 Reply Last reply
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        • MatohlM Offline
          MatohlM Offline
          Matohl
          wrote on last edited by
          #15

          A really long file. Nope, no rolling error messages related to the timer messages. Should I send it?

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          • MatohlM Offline
            MatohlM Offline
            Matohl
            wrote on last edited by
            #16

            To answer your question, it is continuous

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            • toggledbitsT Away
              toggledbitsT Away
              toggledbits
              wrote on last edited by
              #17

              OK I need that log file, then.

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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              • MatohlM Offline
                MatohlM Offline
                Matohl
                wrote on last edited by
                #18

                Ok. sent

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                • toggledbitsT toggledbits

                  OK... in taking a second look at the logs, no two condition IDs are the same. You seem to use date/time conditions a lot?

                  So is this happening only when the Engine starts, or is it continuous in the logs?

                  Edit: FYI, these messages are at log level "always" from previous debugging, so I would expect a lot of them at engine startup, but once the engine starts, then really, it should quiet down to only when a timer expires and is rescheduled. And these may be the only messages you have. I guess I assumed they were rolling, but the log snippet you posted doesn't show that, so I need a better picture of when this is happening, and what's actually going on. I don't see email yet with the log file.

                  MatohlM Offline
                  MatohlM Offline
                  Matohl
                  wrote on last edited by
                  #19

                  @toggledbits said in Timers in my log:

                  ... You seem to use date/time conditions a lot? ...
                  I change it every room individually. With lights sensors, time and sunrise/sunset conditions.

                  ... "or is it continuous in the logs?" ...
                  Yes, it is continuous

                  ... "it should quiet down to only when a timer expires and is rescheduled" ...
                  I don't see that in the logs

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                  • MatohlM Offline
                    MatohlM Offline
                    Matohl
                    wrote on last edited by Matohl
                    #20

                    "You seem to use date/time conditions a lot"
                    I live in Sweden were light changes dramatically over the year and we have sun from the east and darkness in the west in the morning and the opposite in the evening. After a few seasons I realize I had to change it individually for each room. Works perfectly in MSR, I use a SSD to my Pi so if the log is large it could probably handle it 🙂 Due to this perhaps it is normal and I could move on but @kfxo signaled something similar.

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                    • toggledbitsT Away
                      toggledbitsT Away
                      toggledbits
                      wrote on last edited by toggledbits
                      #21

                      OK. Non-problem. Everything is fine. These are just debug messages from my previous investigation into scheduling of re-evaluations on time-based rules (PR #34 and 44 specifically). For that, I used the "always" log level (hence the "null" reported where the level goes in the logged messages). This is just normal start-up. When you start Reactor and it brings up the Engine, it reads all the rules, does an initial scan for dependencies, then evaluates all the conditions, which sets the timers for the next event based on current (post-startup) conditions. All is well.

                      The logs do not show they are rolling. If you had a continuous stream of timer messages, that would be noteworthy, but getting a timer messages for every time condition in any rule is expected at start-up. If there were further timer messages at unexpected time, the logs provided don't show that.

                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                      • MatohlM Offline
                        MatohlM Offline
                        Matohl
                        wrote on last edited by
                        #22

                        No problems, everything is working well. I will check my logs in the coming days.

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                        • K Offline
                          K Offline
                          kfxo
                          wrote on last edited by
                          #23

                          That actually makes perfect sense and upon further inspection I see that the timers I was noticing in the logs are with respect to one rule that I had recently turned on that resets often.

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                          • toggledbitsT Away
                            toggledbitsT Away
                            toggledbits
                            wrote on last edited by
                            #24

                            I'll put a proper level on that debug now that I'm not targeting that area as well. That will keep the log chatter down.

                            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                            • MatohlM Offline
                              MatohlM Offline
                              Matohl
                              wrote on last edited by
                              #25

                              Thank you Patrick, the MSR is awesome 🙂

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                              • toggledbitsT Away
                                toggledbitsT Away
                                toggledbits
                                wrote on last edited by
                                #26

                                Not yet, but it's on its way. Definitely showing promise. Thanks for your help is making it work!

                                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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