Migration of House Modes
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Patrick,
Yesterday I migrated a large luup Reactor group over from Vera to MSR, following the directions to importing it from Vera in the documentation. One of the odd things in the migration was the conditional rules for House Modes. Many of my rules had conditions such as "House Mode is any of Home, Night, or changes to Away.The way the import did it was changes from 1,3 to null. This importation did not seem to trigger rules correctly.
I was able to fix all the instances by creating multiple triggers in a group:
Entity Attribute: House Mode (vera>housemode) x_vera_housemode.mode contains home
OR Entity Attribute: House Mode (vera>housemode) x_vera_housemode.mode contains nightIs this what you are expecting in importation?
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No, probably a bug. I'll look into it, although, you're the first person that I'm aware of to use the importer in over a year...
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No, probably a bug. I'll look into it, although, you're the first person that I'm aware of to use the importer in over a year...
Okay, sounds good. Let me know if there are any logs or anything you need from me.
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T toggledbits locked this topic on