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Requesting a proper ARM64/aarch64 Docker image (Pi 5 support)
M
Hi, I'm in the process of migrating from a Raspberry Pi 4 (ARMv7) to a Raspberry Pi 5 (ARMv8/aarch64), but I’ve run into an issue: there is no proper ARMv8/aarch64 image available. None of the existing images run on the Pi 5 - they all exit immediately with code 139 (segmentation fault), which typically indicates that the binaries inside the image are not compatible with the ARM64/aarch64 architecture used by the Pi 5. Would it be possible to publish a correct ARMv8/aarch64 (linux/arm64) image? Building one should be relatively straightforward using docker buildx with multi-arch support. For example, my own Node.js images are built this way: docker buildx build --push \ -t <localrepo>/<project>:<tag> \ --platform=linux/arm64,linux/amd64 \ --file ./apps/<project>/Dockerfile . This produces both the AMD64 and ARM64/v8 variants automatically. Also, as a side note, it may be best to avoid using Alpine as the base image for the ARM64 build, since musl-based builds often cause compatibility issues and unnecessary headaches. A glibc-based base image (e.g., Debian or Ubuntu) tends to work far more reliably on ARM64, especially for Node.js applications. @toggledbits - tagging you in case you missed this. Thanks, mgvra
Multi-System Reactor
Script action and custom timers
therealdbT
Sorry to write here without trying, but I’m flying today. Am I correct if i say that script action with alarm() makes it possible to execute a reaction in a given interval, lets say 15 seconds or 3.5 minutes? That sounds amazing, since I’ve used weird tricks, including a custom controller, just to do this.
Multi-System Reactor
Help resolve change in behaviour post update
CatmanV2C
Topic thumbnail image
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Reactor w/HA 2025.11 error on set_datetime service call setting only time
CrilleC
@toggledbits Do you know if this is related to that PR or is it a change they made in 2025.11.1? [latest-25310]2025-11-11T13:16:24.319Z <HassController:INFO> HassController#hass perform x_hass_input_datetime.set_datetime on Entity#hass>input_datetime_vvb_dag with { "time": "10:45" } [latest-25310]2025-11-11T13:16:24.320Z <HassController:INFO> HassController#hass: sending payload for x_hass_input_datetime.set_datetime on Entity#hass>input_datetime_vvb_dag action: { "type": "call_service", "service_data": { "date": (null), "time": "10:45", "datetime": (null), "timestamp": (null) }, "domain": "input_datetime", "service": "set_datetime", "target": { "entity_id": "input_datetime.vvb_dag" } } [latest-25310]2025-11-11T13:16:24.321Z <HassController:ERR> HassController#hass request 1762866984320<2025-11-11 14:16:24> (call_service) failed: [Error] Not a parseable type for dictionary value @ data['date'] [-] [latest-25310]2025-11-11T13:16:24.321Z <HassController:WARN> HassController#hass action x_hass_input_datetime.set_datetime({ "time": "10:45" }) on Entity#hass>input_datetime_vvb_dag failed! [latest-25310]2025-11-11T13:16:24.321Z <HassController:INFO> Service call payload: {"type":"call_service","service_data":{"date":null,"time":"10:45","datetime":null,"timestamp":null},"domain":"input_datetime","service":"set_datetime","target":{"entity_id":"input_datetime.vvb_dag"},"id":1762866984320} [latest-25310]2025-11-11T13:16:24.322Z <HassController:INFO> Service data: {"fields":{"date":{"example":"\"2019-04-20\"","selector":{"text":{"multiline":false,"multiple":false}}},"time":{"example":"\"05:04:20\"","selector":{"time":{}}},"datetime":{"example":"\"2019-04-20 05:04:20\"","selector":{"text":{"multiline":false,"multiple":false}}},"timestamp":{"selector":{"number":{"min":0,"max":9223372036854776000,"mode":"box","step":1}}}},"target":{"entity":[{"domain":["input_datetime"]}]}} [latest-25310]2025-11-11T13:16:24.322Z <Engine:ERR> Engine#1 reaction rule-mgb8pfhs:S step 0 perform x_hass_input_datetime.set_datetime failed: [Error] Not a parseable type for dictionary value @ data['date'] [-] [latest-25310]2025-11-11T13:16:24.322Z <Engine:INFO> Engine#1 action args: { "time": "10:45" } [latest-25310]2025-11-11T13:16:24.322Z <Engine:INFO> Resuming reaction Sätt Schema VVB i Home Assistant<AKTIV> (rule-mgb8pfhs:S) from step 1 [latest-25310]2025-11-11T13:16:24.323Z <HassController:INFO> HassController#hass perform x_hass_input_datetime.set_datetime on Entity#hass>input_datetime_vvb_natt with { "time": "03:00", "timestamp": 0 } [latest-25310]2025-11-11T13:16:24.323Z <HassController:INFO> HassController#hass: sending payload for x_hass_input_datetime.set_datetime on Entity#hass>input_datetime_vvb_natt action: { "type": "call_service", "service_data": { "date": (null), "time": "03:00", "datetime": (null), "timestamp": 0 }, "domain": "input_datetime", "service": "set_datetime", "target": { "entity_id": "input_datetime.vvb_natt" } } [latest-25310]2025-11-11T13:16:24.324Z <HassController:ERR> HassController#hass request 1762866984323<2025-11-11 14:16:24> (call_service) failed: [Error] Not a parseable type for dictionary value @ data['date'] [-] [latest-25310]2025-11-11T13:16:24.324Z <HassController:WARN> HassController#hass action x_hass_input_datetime.set_datetime({ "time": "03:00", "timestamp": 0 }) on Entity#hass>input_datetime_vvb_natt failed! [latest-25310]2025-11-11T13:16:24.324Z <HassController:INFO> Service call payload: {"type":"call_service","service_data":{"date":null,"time":"03:00","datetime":null,"timestamp":0},"domain":"input_datetime","service":"set_datetime","target":{"entity_id":"input_datetime.vvb_natt"},"id":1762866984323} [latest-25310]2025-11-11T13:16:24.324Z <HassController:INFO> Service data: {"fields":{"date":{"example":"\"2019-04-20\"","selector":{"text":{"multiline":false,"multiple":false}}},"time":{"example":"\"05:04:20\"","selector":{"time":{}}},"datetime":{"example":"\"2019-04-20 05:04:20\"","selector":{"text":{"multiline":false,"multiple":false}}},"timestamp":{"selector":{"number":{"min":0,"max":9223372036854776000,"mode":"box","step":1}}}},"target":{"entity":[{"domain":["input_datetime"]}]}} [latest-25310]2025-11-11T13:16:24.324Z <Engine:ERR> Engine#1 reaction rule-mgb8pfhs:S step 1 perform x_hass_input_datetime.set_datetime failed: [Error] Not a parseable type for dictionary value @ data['date'] [-] [latest-25310]2025-11-11T13:16:24.324Z <Engine:INFO> Engine#1 action args: { "time": "03:00", "timestamp": 0 } [latest-25310]2025-11-11T13:16:24.325Z <Engine:INFO> Resuming reaction Sätt Schema VVB i Home Assistant<AKTIV> (rule-mgb8pfhs:S) from step 2 [latest-25310]2025-11-11T13:16:24.325Z <Engine:INFO> Sätt Schema VVB i Home Assistant<AKTIV> all actions completed.
Multi-System Reactor
Reactor Version 25310 : Office Light control via rule in reactor no longer working since last update.
P
Hello, I currently have an office light (connected via a Leviton Zwave Dimmer switch) controlled from a Gen5 Aeotech Zwave switch installed on my Synology 720+ NAS. I run HA(2025.11.10) in a virtual machine from my NAS and Reactor on the container manager of the same NAS. Prior to updating to 25304 the rule I had set to turn the light on to a specific dimming value worked correctly. Now the rule appears to follow the decision tree, however the reaction does not trigger setting the dimming or turning on the office light? Strangely I can still turn the light on and off as well as dim it directly from HASS..? I have tried using the ''try this action'' button in the rules reaction setting and it will not control the light and does not throw an error flagÉ Please help, P.S Reactor has been rock steady for me over the last few years and I'm a big fan of this solution.
Multi-System Reactor
[Solved] alarm() in global expression throws error in log.
CrilleC
Topic thumbnail image
Multi-System Reactor
[Solved] Define function issue in latest-25304
CrilleC
Topic thumbnail image
Multi-System Reactor
No Upgrade Notification for Build 25308?
CatmanV2C
FWIW I'm no longer getting a notification from MSR that there's an update. Just thought I'd mention it C
Multi-System Reactor
Strange behavior in MSR latest-25304 with disabled groups in Reaction
therealdbT
Topic thumbnail image
Multi-System Reactor
[Reactor] Variables not updating correctly in latest-25201-2aa18550
therealdbT
Topic thumbnail image
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The reaction stopped working (Google Nest max playing a video)
F
Topic thumbnail image
Multi-System Reactor
Handling Dead Entities and Renamed Entities
PablaP
Hello all.. been a minute! I recently rebuilt my Z wave network and migrated to a new z wave stick. In order to prevent any downtime I kept my original z wave network up and ran a docker version of Z Wave JS UI with my new controller. This way I could add device by device without having any devices down. I finally moved all the devices over to my new stick today. The final step was to migrate everything from my Docker instance of Z Wave JS UI to the HA add-on of Z Wave JS UI. However during this migration some of the names didn't populate correctly which I later managed to import back into Z Wave JS UI. The issue was in Reactor it is stuck on the default names and the entities are not updating. I removed the controller from Reactor, restarted, hard refreshed, and added the controller back however the new entity names have not updated. Also it seems like the old entities from my previous instance of Z Wave JS UI are lingering and not being marked as dead (I believe a certain amount of time needs to lapse before they're marked as dead in Reactor). My goal is to basically purge all the entities for the 'ZWaveJS' controller in Reactor so it can pull all the updated entity names and only the entities that exist in Z Wave JS UI. I cannot find a quick way to do this, I know entities can be deleted one by one, but with over 100 entities this would take long I am guessing that if I added the controller with a new name in in the Reactor config it would pull the updated entities and names but I think that would break my rules since the entity IDs would change (I made sure to name all the entities the exact same as they were previously to prevent this issue).
Multi-System Reactor
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Multi-System Reactor
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I'm slowly migrating all my stuff to MQTT under MSR, so I have a central place to integrate everything (and, in a not-so-distant future, to remove virtual devices from my Vera and leave it running zwave only). Anyway, here's my reactor-mqtt-contrib package: https://github.com/dbochicchio/reactor-mqtt-contrib Simply download yaml files (everything or just the ones you need) and you're good to go. I have mapped my most useful devices, but I'll add others soon. Feel free to ask for specific templates, since I've worked a lot in the last weeks to understand and operate them. The templates are supporting both init and query, so you have always up-to-date devices at startup, and the ability to poll them. Online status is supported as well, so you can get disconnected devices with a simple expression. Many-many thanks to @toggledbits for its dedication, support, and patience with me and my requests
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HA 2025.9.4 Supported Yet?
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Tangentially did I miss 2025.9.4 getting blessed in MSR? I've been holding off Cheers C
Multi-System Reactor
Rule Set UI bug - RESOLVED
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Multi-System Reactor
[Reactor] Copy&Paste of Rules
therealdbT
I don't know if I'm the only one, but managing more than one Reactor installs, the need to have some sort of copy&paste for rules has grown on me. While I understand the technical challenges, I'm wondering if a "god mode" where I could copy the raw JSON rule and paste it into another rule could be an advanced, flag only feature that could benefit power users. I know I can copy the JSON file and proceed, but I must stop Reactor and when doing maintenance, it's more clicks to do. Just an idea
Multi-System Reactor
[Reactor] Help with scene controller cycling logic
therealdbT
I’ve added a couple of Shelly Wave i4 as scene controllers and I’m planning to add more, since I can just use standard buttons instead of battery-powered scene controllers, which also looks better aesthetically. That said, I’m struggling to figure out how to write a simple rule that cycles between states every time I press a button. Example: Light 1 ON → OFF, then Light 2 ON → OFF. The part I can’t get right is handling the case where Light 1 or Light 2 might already be ON independently of the rule. Maybe it’s just too much sun and relaxation clouding my brain, but any hint would be appreciated.
Multi-System Reactor
Stop the MSR by an external switch on Hubitat.
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Use case: When performing home maintenance, such as air conditioning, I want all rules involving air conditioning to be disabled. To do this, to day, I have a virtual switch that I placed within all rules involving air conditioning, meaning that if I turn it off, none of them work. Then another situation: the water pump system and garden irrigation, another switch. In short, I had to create several virtual switches in Hubitat to disable rules in MSR. Unfortunately, however, I was unable to cover all scenarios, so I wondered if it would be possible for MSR to support a virtual MSR switch, which, when configured in the reactor settings, would function as a general on/off switch for MSR. If it is configured and turned off, the entire rules and actions in MSR stops working, except for the status change reading process, specifically for this switch, which, when turned on, would restart the MSR. Would it be possible to do something like this? Any recommendations from the experts?
Multi-System Reactor

Play buttons on the Set Reaction area

Scheduled Pinned Locked Moved Multi-System Reactor
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  • cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by
    #1

    Hi

    The button I have highlighted in Red doesn't seem to work ?

    The lamps are not turned on when I press that play button.

    However the other play button I have not highlighted on the left hand side, that one when I press it runs both actions OK.

    So the lamps turn on and the HTTP request is sent out to node-red OK.

    189fe0cd-4b26-4089-b12f-39ff72f6b092-image.png

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    0
    • cw-kidC Offline
      cw-kidC Offline
      cw-kid
      wrote on last edited by
      #2

      And this one neither play button works and my curtains do not open.

      4c3a7efb-184e-4605-8904-deafbe52e8b6-image.png

      1 Reply Last reply
      0
      • toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by
        #3

        Open a bug in the tracker, please?

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

        cw-kidC 1 Reply Last reply
        0
        • toggledbitsT toggledbits

          Open a bug in the tracker, please?

          cw-kidC Offline
          cw-kidC Offline
          cw-kid
          wrote on last edited by
          #4

          @toggledbits Yes I can do that, but as I don't know what I am doing with Reactor or MSR, I am not sure what is actually a bug or me not knowing what I am doing LOL.

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          0
          • toggledbitsT Offline
            toggledbitsT Offline
            toggledbits
            wrote on last edited by
            #5

            Understood, but that, too, is useful information! 🙂 Helps me with documentation, at least.

            FYI, the issue is that cover.open hasn't been implemented yet (for the individual action, the right-side button on the same row as the action). That's an easy fix... I have a long list of actions I need to implement for every platform. I tried to hit the most common/most used, and let the community tell me what others are needed and with what priority. But the intention is to catch everything, at least for the basic/intrinsic devices and the actively-supported plugins (on the Vera side).

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

            K 1 Reply Last reply
            1
            • toggledbitsT toggledbits

              Understood, but that, too, is useful information! 🙂 Helps me with documentation, at least.

              FYI, the issue is that cover.open hasn't been implemented yet (for the individual action, the right-side button on the same row as the action). That's an easy fix... I have a long list of actions I need to implement for every platform. I tried to hit the most common/most used, and let the community tell me what others are needed and with what priority. But the intention is to catch everything, at least for the basic/intrinsic devices and the actively-supported plugins (on the Vera side).

              K Offline
              K Offline
              kfxo
              wrote on last edited by
              #6

              @toggledbits said in Play buttons on the Set Reaction area:

              Understood, but that, too, is useful information! 🙂 Helps me with documentation, at least.

              I have a long list of actions I need to implement for every platform. I tried to hit the most common/most used, and let the community tell me what others are needed and with what priority.

              Do you have a list of what is implemented and what is on the list to implement? Where should we let you know what is needed? Top of my list thermostats and alarm panels.

              therealdbT 1 Reply Last reply
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              • cw-kidC Offline
                cw-kidC Offline
                cw-kid
                wrote on last edited by cw-kid
                #7

                I also tried to use position.set with a value of 1 which I believe is 100% aka Opened.

                But that didn't work either. I thought I was doing something wrong, but if its not been implemented as yet then that obviously explains it.

                Cheers.

                1 Reply Last reply
                0
                • K kfxo

                  @toggledbits said in Play buttons on the Set Reaction area:

                  Understood, but that, too, is useful information! 🙂 Helps me with documentation, at least.

                  I have a long list of actions I need to implement for every platform. I tried to hit the most common/most used, and let the community tell me what others are needed and with what priority.

                  Do you have a list of what is implemented and what is on the list to implement? Where should we let you know what is needed? Top of my list thermostats and alarm panels.

                  therealdbT Offline
                  therealdbT Offline
                  therealdb
                  wrote on last edited by therealdb
                  #8

                  @kfxo said in Play buttons on the Set Reaction area:

                  Top of my list thermostats and alarm panels.

                  I briefly looked at code and it's obfuscated, but that's a vera_devices.json file and alarms are indeed missing from this. my partition is recognized, and I could use its raw variables:

                  3f4be43c-d855-4225-85b7-4d542a3e0008-image.png

                  I didn't tried actions, but I guess an HTTP request could do it in the meantime.

                  EDIT: actions are not shown, in fact.

                  --
                  On a mission to automate everything.

                  My MS Reactor contrib
                  My Luup Plug-ins

                  toggledbitsT 1 Reply Last reply
                  0
                  • therealdbT therealdb

                    @kfxo said in Play buttons on the Set Reaction area:

                    Top of my list thermostats and alarm panels.

                    I briefly looked at code and it's obfuscated, but that's a vera_devices.json file and alarms are indeed missing from this. my partition is recognized, and I could use its raw variables:

                    3f4be43c-d855-4225-85b7-4d542a3e0008-image.png

                    I didn't tried actions, but I guess an HTTP request could do it in the meantime.

                    EDIT: actions are not shown, in fact.

                    toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by
                    #9

                    @therealdb said in Play buttons on the Set Reaction area:

                    actions are not shown, in fact.

                    Right, if it doesn't know the capabilities of the device, it can't show actions because it doesn't know what they are. But it can copy existing attributes, which is the "x_vera" stuff.

                    It exists today that you can write your own rules for defining a device (for all HA controllers types, not just Vera). I'm not releasing this as a documented feature yet because I still have much other work to do, and I'm trying to keep the number of variables down for the moment until things stabilize. It's also the case that if you have a local device definition and later a system definition is added, your local config would hide the system config and make debugging more difficult: for any device problem, I first have to investigate if you've made a local override or not. There are many administrative/logistical issues that go beyond just what's possible in the code.

                    For things like thermostats, though, very necessary for you to be able to self-configure, because Vera itself does not provide sufficient information. You really can't reliably tell from looking at a Vera thermostat device if it's auto-changeover, dual setpoint or single with differential (or not), has fan control or not, what fan modes it has, has humidifer, has dehumidifier, etc. I don't see not relying on local user intelligence to get this done, at least for Vera. But that's slightly different from defining a device class. Overrides for a single device are planned as well, so that will encompass not just defining what capabilities the device has, but other convenience things like giving the device a nicer or more distinct name than the source controller uses (no 20 char limits!).

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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