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  4. Running Lua Code ? And watching device properties?
DynamicGroupController and attributes
therealdbT
Hey @toggledbits I'm back to trying to optimize a couple of things based on dynamic group. First of all, I think I found a typo in the doc: primary_attribute: "binary_sensor.state" primary_attribute_value: | d = false; each id in members: d = getEntity(id)?.attributes?.power_switch?.state or d, d I think the correct code snippet is d = false, All that said, my use case for dynamic groups is to group 3 different climate devices, so I could easily command them at the same time. Commands are good, but sometimes I want to check if any of the devices are on, and that's easily done with a similar snippet as the one you have in the docs. But this is limited to the primary attribute, while I want to have any of the attributes in the group to be driven by a similar logic (while all are null in the group). ie, access hvac_control.mode and see if any of the unit is set to cool, or heat. Is that possible, without re-defining an expression in each of my rules? Thanks!
Multi-System Reactor
Bail out of failed reaction?
T
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Multi-System Reactor
Arming Envisalink panel from MSR
T
Topic thumbnail image
Multi-System Reactor
[Solved] DynamicGroupController updating members issue
CrilleC
Edit: Solved in latest-26221. Bare-metal latest-26193 I have this group: "OKforLarm": name: OK för Larm select: - include_controller: vera - include_capability: door_sensor filter_expression: entity.attributes.door_sensor.state It contains the entities I expect but behaves a bit odd. When I open vera>device_10097 the entity attribute door_sensor.state changes to true but it won't show up as member in the group, when I also open vera>device_10095 they both shows as members and when I close vera>device_10095 it disappear from the group but when I close vera>device_10097 it lingers in the group until I restart Reactor.
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Upgrade Issues
T
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Multi-System Reactor
[SOLVED] Conflicting Set Reaction Groups Appear to Fire Simultaneously in Single Rule Evaluation
G
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Multi-System Reactor
[SOLVED] Question regarding "in" vs "contains" vs contents of the string
G
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Multi-System Reactor
Logon screen timeout
G
Noticing since 170 that the lock screen doesn't switch to the logon prompt but, rather, stays on the active UI until such time as you go to click something within it. Then it jumps to the login screen. Brave browser Brave 1.92.139 (Official Build) (arm64) Chromium: 150.0.7871.114
Multi-System Reactor
[MSR] Copy&past of actions and/or drag&drop between set/reset
therealdbT
Hey @toggledbits One thing that bothers me while doing work on new systems/new features, is that I cannot copy&paste actions, and I cannot drag&drop between set and resets. #1 is for when I want to copy an action between different rules opened in two separate browser windows, while #2 is when I just need to flip a bunch of actions in the reset, or move some logic back and forth. Both will be appreciated, but I understand the technical challenges. Thanks!
Multi-System Reactor
Upgrade advice - upgrade from aarch64 to ARM64 image
T
I'm currently on version 26011. I understand that the aarch64 image is no longer supported. So, I therefore need to update to the ARM64 image. Can anyone possibly suggest how I update my docker compose.yaml file (see below). Ideally I'd like to keep my existing reactions etc. rather than start from scratch. # Multi-System Reactor template docker-compose.yml (version 22160) # # Change the lines indicated by "DO"... # services: reactor: container_name: reactor environment: # DO change the TZ: line to set your local time zone. # See valid TZ list: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones TZ: GB # # DO NOT change this path. Your directory location is in "source" below. REACTOR_DATA_PREFIX: /var/reactor # DO change the image below to the one you are using (e.g. armv7l or aarch64 for RPi 4) image: toggledbits/reactor:latest-aarch64 restart: "always" expose: - 8111 ports: - 8111:8111 volumes: # DO change the /home/username/reactor below to the directory you created for # your local data; DO NOT change the /var/reactor part - /home/pi/docker/reactor:/var/reactor - /etc/localtime:/etc/localtime:ro tmpfs: /tmp
Multi-System Reactor
Alexa for MSR, any interest?
MikeReadingtonM
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Multi-System Reactor
[RESOLVED] Telegram notification broke with latest update
3
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Multi-System Reactor
[RESOLVED] Phantom device, “INFO” appears
wmarcolinW
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Multi-System Reactor
[RESOLVED] Mode Status NULL
wmarcolinW
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Multi-System Reactor
[RESOLVED] HTTP query failing after version 26177
wmarcolinW
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Multi-System Reactor
Question about the find function
wmarcolinW
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Multi-System Reactor
[Answered] OK to remove old json files?
3
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Multi-System Reactor
Deprecation Announcement: 32-bit ARM *docker* images
toggledbitsT
If you are using the armv7l docker image, the OpenJS Foundation that publishes node is no longer producing 32-bit builds as of v24. That means the last supported LTS version of node for armv7l is v22, which will go End-of-Life in May 2027. Therefore, the Reactor armv7l image is now deprecated and will only be produced until node v22 goes EOL, and I will not publish armv7l images beyond that date. If you are running an RPi 3 or earlier with Reactor, you are on this image, and will need to upgrade hardware to a 64-bit model and use the arm64 image. If you need help getting it done, ask in this category.
Multi-System Reactor
[Solved] build 26150 - engine not starting
G
@toggledbits I pulled the image (well, Watchtower did) and within minutes the whole system went offline. The log looks like it ends with 26143. [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mkahsmgf/26qq82mw-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lqyfljfi/22f8on0t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lsb61rw8/24oenqi2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/rule-lrh58he0:S-1c00gfib-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1c00dylr-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1nam9w5u-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miuh2qqi/22ls4lql-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1vj8sdfc-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1qanz01x-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/24lq19p6-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mk0o8iox/23oy468y-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miscg2h3/rule-miscg2h3:S-22gmbq1c-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrfjke/238p0old-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-m7ccsso5/re-m7ccsso5-1r0myjxa-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/19nl9wq2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3xk9t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3vv5m-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/re-ln7j2nqp-22mx9lzd-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/22mx87c8-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-licneppy/1mzwe7ht-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ml3194ih/25jqt1j4-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrg7kf/227hshak-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13ua1p95-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13uagam7-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x4cbv-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x2fyl-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-lscjrws1/238p5c22-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lbwr0jvq/1xkczf03-cons [latest-26143]2026-05-31T15:23:44.547Z <Structure:NOTICE> Structure Structure#1 stopped [latest-26143]2026-05-31T15:23:44.547Z <app:NOTICE> Closing APIs... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: closing... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: disconnecting from "192.168.1.23#82" (1001 service closing) [latest-26143]2026-05-31T15:23:44.548Z <httpapi:NOTICE> HTTP API closing... [latest-26143]2026-05-31T15:23:44.549Z <wsapi:NOTICE> wsapi: server closed [latest-26143]2026-05-31T15:23:44.549Z <httpapi:INFO> HTTP server closed. [latest-26143]2026-05-31T15:23:44.549Z <app:NOTICE> Stopping timers... [latest-26143]2026-05-31T15:23:44.551Z <app:null> Shutdown complete, process ID 1 [latest-26143]2026-05-31T15:23:44.551Z <app:null> Closing logs... [latest-26143]2026-05-31T15:23:44.551Z <default:null> Closing log I can SSH to the VM. Alas, I do not have the previous image for 26143 as I'm a little too quick sometimes on housekeeping.
Multi-System Reactor

Running Lua Code ? And watching device properties?

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  • cw-kidC cw-kid

    @toggledbits

    I thought you meant we could actually put the LUA code itself in to a MSR action "Set Reaction" and some how you were going to pass that to Vera.

    But I see what you meant now, so we still need to edit the VeraScenes.lua file and add our functions / LUA code etc.

    I can confirm the Play button works and the code is executed on my Vera Plus

    965d2f66-8c91-44f6-b0a4-f4d95b5ec031-image.png

    So instead of sending a HTTP Request to Vera to initiate the function we can now just specify the function in the MSR rule actions.

    toggledbitsT Offline
    toggledbitsT Offline
    toggledbits
    wrote on last edited by
    #61

    @cw-kid said in Running Lua Code ? And watching device properties?:

    I thought you meant we could actually put the LUA code itself in to a MSR action "Set Reaction" and some how you were going to pass that to Vera.

    You can, and that's exactly what's happening. Your call to your preloaded function is Lua code. You can also put this in and it will run on the Vera:

    function later()
        luup.log("I'm running five seconds later!", 2)
    end
    
    luup.log("I'm running now!")
    luup.call_delay( "later", 5 )
    

    You can put in any Lua you want. You can open a socket, send data, and close it. You can reload Luup (intentionally). You can write a file. No limits.

    The code structure proposed by @therealdb makes good sense and is just a better way to encapsulate those functions than to bury them in Reactor rules. It will make your maintenance easier to structure your code that way.

    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

    1 Reply Last reply
    1
    • cw-kidC Offline
      cw-kidC Offline
      cw-kid
      wrote on last edited by
      #62

      Even better then ! Best of both worlds.

      1 Reply Last reply
      0
      • toggledbitsT toggledbits

        This is how it will go:

        faf26da0-6165-4668-b1d8-04053ea24b72-image.png

        That said, this won't work today, because I haven't yet connected the expressions to the action parameters (the {master_level} value in the dimming action won't work yet). That's coming, but not yet. You can, however, do exactly this in Vera Reactor to see how it works. It will work the same way in MSR.

        Edit... let me explain how it works (on both Vera Reactor and MSR):

        The expression keeps the current value of the master dimmer. So on my system, vera>device_105 is named "Virtual Dimmer 18". The trigger condition looks for any change in the dimming level of that dimmer. When it changes, the set reaction sets the current value (from the expression master_level) on the slave dimmer "Virtual Dimmer 20". Bob's your uncle.

        cw-kidC Offline
        cw-kidC Offline
        cw-kid
        wrote on last edited by
        #63

        @toggledbits said in Running Lua Code ? And watching device properties?:

        That said, this won't work today, because I haven't yet connected the expressions to the action parameters (the {master_level} value in the dimming action won't work yet)

        Hi

        Is this related to PR 0000005 ? "Set Variable action not yet implemented" Which is now Closed.

        Thanks

        1 Reply Last reply
        1
        • therealdbT therealdb

          @cw-kid here we go: https://github.com/dbochicchio/vera/tree/master/Library

          I've added a sample to RunLua as well, so this should serve well our future us when in need of it 😉

          T Offline
          T Offline
          Tarkus
          wrote on last edited by
          #64

          @therealdb said in Running Lua Code ? And watching device properties?:

          @cw-kid here we go: https://github.com/dbochicchio/vera/tree/master/Library

          I've added a sample to RunLua as well, so this should serve well our future us when in need of it 😉

          Does this work with lua that is using functions? The following runs as standalone code but will not run from the library. I tested another block of lua without functions and that works in the library.

          module("VeraScenes", package.seeall) -- TODO: personalize it
          
          -- Function / Samsung_tv_power_on
          function matrixtest() 
              luup.log('VeraScenes.matrixtest')
          local socket = require("socket")
          
          function tcpclose(tcp)
           tcp:close()
          end
          
          function Delay1()
          --[[HDMI Matrix B1--]]
          tcp = assert(socket.connect("192.168.255.204", 4998))
          tcp:send("sendir,1:3,1,38000,1,69,341,171,22,21,22,21,22,21,22,21,22,21,22,21,22,21,22,21,22,64,22,64,22,64,22,64,22,64,22,64,22,64,22,64,22,21,22,21,22,64,22,21,22,64,22,21,22,21,22,21,22,64,22,64,22,21,22,64,22,21,22,64,22,64,22,64,22,1493,341,85,22,3669" .. "\r\n")
          luup.call_delay("tcpclose", 1050, tcp)
          end
          
          luup.call_delay("Delay1", 1)
          
          function Delay2()
          --[[HDMI Matrix B2--]]
          local socket = require("socket")
          tcp = assert(socket.connect("192.168.255.204", 4998))
          tcp:send("sendir,1:3,1,38000,1,69,343,171,21,21,22,21,22,21,22,21,21,21,22,21,22,21,21,21,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,21,22,63,22,21,21,21,22,21,22,21,21,22,21,21,22,63,22,21,22,63,22,63,22,63,22,1528,342,85,22,1528" .. "\r\n")
          luup.call_delay("tcpclose", 1050, tcp)
          end
          
          luup.call_delay("Delay2", 10)
          end	
          
          cw-kidC 1 Reply Last reply
          0
          • T Tarkus

            @therealdb said in Running Lua Code ? And watching device properties?:

            @cw-kid here we go: https://github.com/dbochicchio/vera/tree/master/Library

            I've added a sample to RunLua as well, so this should serve well our future us when in need of it 😉

            Does this work with lua that is using functions? The following runs as standalone code but will not run from the library. I tested another block of lua without functions and that works in the library.

            module("VeraScenes", package.seeall) -- TODO: personalize it
            
            -- Function / Samsung_tv_power_on
            function matrixtest() 
                luup.log('VeraScenes.matrixtest')
            local socket = require("socket")
            
            function tcpclose(tcp)
             tcp:close()
            end
            
            function Delay1()
            --[[HDMI Matrix B1--]]
            tcp = assert(socket.connect("192.168.255.204", 4998))
            tcp:send("sendir,1:3,1,38000,1,69,341,171,22,21,22,21,22,21,22,21,22,21,22,21,22,21,22,21,22,64,22,64,22,64,22,64,22,64,22,64,22,64,22,64,22,21,22,21,22,64,22,21,22,64,22,21,22,21,22,21,22,64,22,64,22,21,22,64,22,21,22,64,22,64,22,64,22,1493,341,85,22,3669" .. "\r\n")
            luup.call_delay("tcpclose", 1050, tcp)
            end
            
            luup.call_delay("Delay1", 1)
            
            function Delay2()
            --[[HDMI Matrix B2--]]
            local socket = require("socket")
            tcp = assert(socket.connect("192.168.255.204", 4998))
            tcp:send("sendir,1:3,1,38000,1,69,343,171,21,21,22,21,22,21,22,21,21,21,22,21,22,21,21,21,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,63,22,21,22,63,22,21,21,21,22,21,22,21,21,22,21,21,22,63,22,21,22,63,22,63,22,63,22,1528,342,85,22,1528" .. "\r\n")
            luup.call_delay("tcpclose", 1050, tcp)
            end
            
            luup.call_delay("Delay2", 10)
            end	
            
            cw-kidC Offline
            cw-kidC Offline
            cw-kid
            wrote on last edited by
            #65

            @tarkus I have also seen the same issue / limitation.

            Seems if your LUA code has functions within it already, you can't use that code in the VeraScenes.lua file as it doesn't run the code.

            I've had to run from MSR some Vera scenes with that LUA code instead for now.

            Perhaps we are both doing it incorrectly which is quite possible.

            1 Reply Last reply
            0
            • toggledbitsT Offline
              toggledbitsT Offline
              toggledbits
              wrote on last edited by toggledbits
              #66

              It's not a limitation. It's the way Lua works, combined with one way Luup is broken.

              The problem is that you are declaring your delay callback/handler function in a module. It is therefore not a global function, it is a module function -- it is scoped within the module, not globally. To access functions inside a module, you have to use modulename.functionname(arguments), as you know, and the same is true for the delay handler/callback.

              But the way Vera implemented luup.call_delay(), it takes a function name as a string, rather than a function reference. The function, therefore, has to be global. And it's not global, it's in a module.

              One way to solve this problem (which all plugins experience, too, by the way) is to make a global alias. That means in your startup Lua, you do something like this:

              mymodule = require( "mymodule" )         -- this line loads your module
              
              -- Create a global alias for my delay handler
              mymodule_delayhandler = mymodule.delayhandler
              

              Then, in your module, instead of doing luup.call_delay( 'delayhandler', 5 ) you have to do luup.call_delay( 'mymodule_delayhandler', 5 ). This makes the delay use your global alias instead of the function name directly (which it can't).

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

              cw-kidC 1 Reply Last reply
              3
              • T Offline
                T Offline
                Tarkus
                wrote on last edited by
                #67

                So further testing seems to indicate that it is not the function causing the issue but rather either the multiple delays or just something in the structure of my code.

                1 Reply Last reply
                0
                • cw-kidC Offline
                  cw-kidC Offline
                  cw-kid
                  wrote on last edited by
                  #68

                  Thanks I will try that Global alias in my code. Both myself and Tarkus have a lot of delays in our code I think.

                  1 Reply Last reply
                  0
                  • toggledbitsT toggledbits

                    It's not a limitation. It's the way Lua works, combined with one way Luup is broken.

                    The problem is that you are declaring your delay callback/handler function in a module. It is therefore not a global function, it is a module function -- it is scoped within the module, not globally. To access functions inside a module, you have to use modulename.functionname(arguments), as you know, and the same is true for the delay handler/callback.

                    But the way Vera implemented luup.call_delay(), it takes a function name as a string, rather than a function reference. The function, therefore, has to be global. And it's not global, it's in a module.

                    One way to solve this problem (which all plugins experience, too, by the way) is to make a global alias. That means in your startup Lua, you do something like this:

                    mymodule = require( "mymodule" )         -- this line loads your module
                    
                    -- Create a global alias for my delay handler
                    mymodule_delayhandler = mymodule.delayhandler
                    

                    Then, in your module, instead of doing luup.call_delay( 'delayhandler', 5 ) you have to do luup.call_delay( 'mymodule_delayhandler', 5 ). This makes the delay use your global alias instead of the function name directly (which it can't).

                    cw-kidC Offline
                    cw-kidC Offline
                    cw-kid
                    wrote on last edited by cw-kid
                    #69

                    @toggledbits said in Running Lua Code ? And watching device properties?:

                    It's not a limitation. It's the way Lua works, combined with one way Luup is broken.
                    The problem is that you are declaring your delay callback/handler function in a module. It is therefore not a global function, it is a module function -- it is scoped within the module, not globally.

                    To access functions inside a module, you have to use modulename.functionname(arguments), as you know, and the same is true for the delay handler/callback.

                    But the way Vera implemented luup.call_delay(), it takes a function name as a string, rather than a function reference. The function, therefore, has to be global. And it's not global, it's in a module.

                    One way to solve this problem (which all plugins experience, too, by the way) is to make a global alias. That means in your startup Lua, you do something like this:

                    mymodule = require( "mymodule" ) -- this line loads your module

                    -- Create a global alias for my delay handler
                    mymodule_delayhandler = mymodule.delayhandler

                    Then, in your module, instead of doing luup.call_delay( 'delayhandler', 5 ) you have to do luup.call_delay( 'mymodule_delayhandler', 5 ). This makes the delay use your global alias instead of the function name directly (which it can't).

                    Just trying this "Global Alias" for function delays, for the first time, but I can't get it working. I must be doing something wrong.

                    In the top of my VeraScenes.lua file I have added this code:

                    module("VeraScenes", package.seeall) -- TODO: personalize it
                    mymodule = require( "mymodule" ) -- this line loads your module
                    
                    -- Create a global alias for my delay handler
                    mymodule_delayhandler = mymodule.delayhandler
                    
                    --Away Mode Scene
                    function mymodule_delayhandler()
                    local status = luup.variable_get("urn:upnp-org:serviceId:SwitchPower1", "Status", 419) --Status of Safe to Arm virtual switch
                    if status == "0" then --Safe to Arm
                      luup.inet.wget("http://SEND-TTS-MESSAGE1")
                      
                    else --Not Safe to Arm
                      luup.inet.wget("http://SEND-TTS-MESSAGE2")
                    end
                    end
                    luup.call_delay( 'mymodule_delayhandler', 30 )
                    

                    The test code checks the status of a virtual switch and sends a different HTTP request / TTS announcement etc.

                    I wanted a 30 second delay before anything happens at all.

                    When I call this function from a MSR rule by using

                    VeraScenes.mymodule_delayhandler()
                    

                    I can hear the TTS announcement right away, so my 30 second delay is not happening.

                    What am I doing wrong?

                    @Tarkus Did you get this working?

                    Thanks

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