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How to upgrade from an old version of MSR?
cw-kidC
Hello I haven't updated my installation of MSR in a very long time. Its a bare metal Linux install currently on version 24366-3de60836 I see the latest version is now latest-26011-c621bbc7 I assume I cannot just jump from a very old version to the latest version? Or can I? Thanks
Multi-System Reactor
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tunnusT
Using build 25328 and having the following users.yaml configuration: users: # This section defines your valid users. admin: ******* groups: # This section defines your user groups. Optionally, it defines application # and API access restrictions (ACLs) for the group. Users may belong to # more than one group. Again, no required or special groups here. admin_group: users: - admin applications: true # special form allows access to ALL applications guests: users: "*" applications: - dashboard api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin_group allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: true session: timeout: 7200 # (seconds) rolling: true # activity extends timeout when true # If log_acls is true, the selected ACL for every API access is logged. log_acls: true # If debug_acls is true, even more information about ACL selection is logged. debug_acls: true My goal is to allow anonymous user to dashboard, but MSR is still asking for a password when trying to access that. Nothing in the logs related to dashboard access. Probably an error in the configuration, but help needed to find that. Tried to put url: "/dashboard" under api_acls, but that was a long shot and didn't work.
Multi-System Reactor
VEC Virtual Switch Auto Off
S
I use Virtual Entity Controller virtual switches which I turn on via webhooks from other applications. Once a switch triggers and turns on, I can then activate associated rules. I would like each virtual switch to automatically turn off after a configurable time (e.g., 5 seconds, 10 seconds). Is there a better way to achieve this auto-off behavior instead of creating a separate rule for each switch that uses the 'Condition must be sustained for' option to turn it off? With a large number of these switches (and the associated turn-off rules), I'm checking to see if there is a simpler approach.If not, could this be a feature request to add an auto-off timer directly to the virtual switches. Thanks Reactor (Multi-hub) latest-26011-c621bbc7 VirtualEntityController v25356 Synology Docker
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Upcoming Storage Change -- Got Back-ups?
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TL;DR: Format of data in storage directory will soon change. Make sure you are backing up the contents of that directory in its entirety, and you preserve your backups for an extended period, particularly the backup you take right before upgrading to the build containing this change (date of that is still to be determined, but soon). The old data format will remain readable (so you'll be able to read your pre-change backups) for the foreseeable future. In support of a number of other changes in the works, I have found it necessary to change the storage format for Reactor objects in storage at the physical level. Until now, plain, standard JSON has been used to store the data (everything under the storage directory). This has served well, but has a few limitations, including no real support for native JavaScript objects like Date, Map, Set, and others. It also is unable to store data that contains "loops" — objects that reference themselves in some way. I'm not sure exactly when, but in the not-too-distant future I will publish a build using the new data format. It will automatically convert existing JSON data to the new format. For the moment, it will save data in both the new format and the old JSON format, preferring the former when loading data from storage. I have been running my own home with this new format for several months, and have no issues with data loss or corruption. A few other things to know: If you are not already backing up your storage directory, you should be. At a minimum, back this directory up every time you make big changes to your Rules, Reactions, etc. Your existing JSON-format backups will continue to be readable for the long-term (years). The code that loads data from these files looks for the new file format first (which will have a .dval suffix), and if not found, will happily read (and convert) a same-basenamed .json file (i.e. it looks for ruleid.dval first, and if it doesn't find it, it tries to load ruleid.json). I'll publish detailed instructions for restoring from old backups when the build is posted (it's easy). The new .dval files are not directly human-readable or editable as easily as the old .json files. A new utility will be provided in the tools directory to convert .dval data to .json format, which you can then read or edit if you find that necessary. However, that may not work for all future data, as my intent is to make more native JavaScript objects directly storable, and many of those objects cannot be stored in JSON. You may need to modify your backup tools/scripts to pick up the new files: if you explicitly name .json files (rather than just specifying the entire storage directory) in your backup configuration, you will need to add .dval files to get a complete, accurate backup. I don't think this will be an issue for any of you; I imagine that you're all just backing up the entire contents of storage regardless of format/name, that is the safest (and IMO most correct) way to go (if that's not what you're doing, consider changing your approach). The current code stores the data in both the .dval form and the .json form to hedge against any real-world problems I don't encounter in my own use. Some future build will drop this redundancy (i.e. save only to .dval form). However, the read code for the .json form will remain in any case. This applies only to persistent storage that Reactor creates and controls under the storage tree. All other JSON data files (e.g. device data for Controllers) are unaffected by this change and will remain in that form. YAML files are also unaffected by this change. This thread is open for any questions or concerns.
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Just another thought. Adding devices from my Home Assistant / Zigbee2MQTT integration. Works perfectly but they always add as their IEEE address. Some of these devices have up to 10 entities associated, and the moment they are renamed to something sensible, each of those entities 'ceases to exist' in MSR. I like things tidy, and deleting each defunct entity needs 3 clicks. Any chance of a 'bulk delete' option? No biggy as I've pretty much finished my Z-wave migration and I don't expect to be adding more than 2 new Zigbee devices Cheers C
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Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
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R
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T
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Multi-System Reactor

Running Lua Code ? And watching device properties?

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  • cw-kidC Online
    cw-kidC Online
    cw-kid
    wrote on last edited by cw-kid
    #1

    Hi

    In some of my PLEG actions I run Lua code.

    I guess I can't do that now with MSR. Assume I have to create a Vera scene with that same LUA code and have the MSR action call that scene etc.

    What about the people who were using Reactor plugin for Vera? I assume they can run Lua code.

    But won't be able to when using MSR on a separate box to Vera.

    I am also seeing other things I am doing in PLEG but don't think I will be able to on MSR? Like monitoring devices for certain things.

    For example I use PLEG with Fibaro Dimmer 2 modules to enable me to use the Scene Activation for double and triple clicks on the actual wall switches, PLEG sees this happening and then my action can run a Vera scene or whatever else I want.

    I have three "Device Properties" setup in PLEG to monitor those aspects of the Fibaro Dimmer 2 device.

    078cad4f-ebee-4951-a631-304da033d60f-image.png

    Then this condition in PLEG:

    (LoungeSceneActivated;LoungeLastSceneTime) and (LoungeLastSceneID == 14)
    

    Runs an action when I double click the Lounge Light wall switch.

    Thanks

    1 Reply Last reply
    0
    • therealdbT Offline
      therealdbT Offline
      therealdb
      wrote on last edited by
      #2

      I have a similar in scope system and I run dynamic code via RunLua action. So, I have a function on a lib imported at startup and I’m sending values this way. Another route is to use RunScene and write the code in your scene. So, plenty of choices.

      --
      On a mission to automate everything.

      My MS Reactor contrib
      My Luup Plug-ins

      cw-kidC 1 Reply Last reply
      0
      • cw-kidC Online
        cw-kidC Online
        cw-kid
        wrote on last edited by
        #3

        Another example of something I am doing in PLEG and not sure if I can do this in MSR?

        I have two side table lamps in my lounge.

        I have a virtual device dimmer switch in Vera.

        In PLEG I have a "Device Property" to monitor the current Dimming Level of the virtual device dimmer switch

        87de8b9b-1a70-46bb-bd12-00ae7dbbda69-image.png

        My PLEG condition just references the device property "LoungeLampsMaster"

        And in my PLEG action I added the two real lamp devices

        6d0cf0a0-c872-4ffd-8ae6-3c170bec1838-image.png

        And set their loadleveltarget to be whatever the virtual device "Master" dimmer is, by using this in the newLoadLevelTarget

        {(LoungeLampsMaster)}

        Can something like this be setup in MSR ?

        1 Reply Last reply
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        • therealdbT therealdb

          I have a similar in scope system and I run dynamic code via RunLua action. So, I have a function on a lib imported at startup and I’m sending values this way. Another route is to use RunScene and write the code in your scene. So, plenty of choices.

          cw-kidC Online
          cw-kidC Online
          cw-kid
          wrote on last edited by
          #4

          @therealdb said in Running Lua Code ? And watching device properties?:

          Another route is to use RunScene and write the code in your scene

          That I understand

          @therealdb said in Running Lua Code ? And watching device properties?:

          I run dynamic code via RunLua action. So, I have a function on a lib imported at startup and I’m sending values this way

          This I don't understand, you might as well be talking in Greek.

          Where are these "RunScene" and "RunLua" actions ?

          I only see these in the Set Reaction area.

          10343c4e-e597-4759-b8e2-403c9b75c95d-image.png

          therealdbT 1 Reply Last reply
          0
          • IanI Offline
            IanI Offline
            Ian
            wrote on last edited by
            #5

            You need to select 'Entity Action' in the first drop down and then from --choose device-- in the dropdown that appears, select the script you want to run from the 'Scripts' section.

            1 Reply Last reply
            1
            • cw-kidC Online
              cw-kidC Online
              cw-kid
              wrote on last edited by cw-kid
              #6

              Thanks Ian I can see that now its listing all my Vera scenes so that's easy enough to have your Reaction run a Vera scene and then in turn any Lua Code that scene may contain.

              I'm interested to hear more about what TheRealDB mentioned regarding a RunLua action.

              1 Reply Last reply
              0
              • ElcidE Offline
                ElcidE Offline
                Elcid
                wrote on last edited by Elcid
                #7

                To RunLua you would need reactor on the vera. you could then call it from MSR

                Also the {variable or luaxp} works in reactor and will be working in MSR in the near future

                cw-kidC 1 Reply Last reply
                0
                • ElcidE Elcid

                  To RunLua you would need reactor on the vera. you could then call it from MSR

                  Also the {variable or luaxp} works in reactor and will be working in MSR in the near future

                  cw-kidC Online
                  cw-kidC Online
                  cw-kid
                  wrote on last edited by cw-kid
                  #8

                  @elcid said in Running Lua Code ? And watching device properties?:

                  To RunLua you would need reactor on the vera. you could then call it from MSR

                  Yep that also make sense. Is that what TheRealDB was referring too ?

                  @elcid said in Running Lua Code ? And watching device properties?:

                  Also the {{variable or luaxp}} works in reactor

                  I don't know what this means.

                  1 Reply Last reply
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                  • ElcidE Offline
                    ElcidE Offline
                    Elcid
                    wrote on last edited by Elcid
                    #9

                    {variable} - refers to expression variable.
                    you can set dynamic names in input fields and you can also use luaxp

                    This reactor page explains more https://www.toggledbits.com/static/reactor/docs/3.6/Expressions-%26-Variables/#luaxp-built-in-functions

                    This will probably be available in MSR to.

                    1 Reply Last reply
                    0
                    • toggledbitsT Offline
                      toggledbitsT Offline
                      toggledbits
                      wrote on last edited by
                      #10

                      You can monitor the dimming level of a dimmer using an Entity Attribute condition and checking dimming.level for the dimmable entity. You can easily do a "master-slave" (or Submasters !) style of dimming mirroring in MSR.

                      I'm still working on the scene controller device mapping. Please remember that this is a developer preview, first time this code has run outside of my hands, and is expected to be incomplete. It's not a finished product at this point and isn't intended to be. If you're using it with that eye, you may want to wait a couple of months.

                      You can run scenes from MSR on the Vera using an Entity Action. Each scene has a corresponding script entity in MSR, with a script.run action available.

                      And of course, the XY-Problem aspect of this... if you tell us what you think you need to run in Lua, there's a chance there may actually be a way to do it without Lua, or its something reasonable to consider as a regular feature addition to MSR, Vera Reactor, or both.

                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                      1 Reply Last reply
                      0
                      • cw-kidC cw-kid

                        @therealdb said in Running Lua Code ? And watching device properties?:

                        Another route is to use RunScene and write the code in your scene

                        That I understand

                        @therealdb said in Running Lua Code ? And watching device properties?:

                        I run dynamic code via RunLua action. So, I have a function on a lib imported at startup and I’m sending values this way

                        This I don't understand, you might as well be talking in Greek.

                        Where are these "RunScene" and "RunLua" actions ?

                        I only see these in the Set Reaction area.

                        10343c4e-e597-4759-b8e2-403c9b75c95d-image.png

                        therealdbT Offline
                        therealdbT Offline
                        therealdb
                        wrote on last edited by
                        #11

                        @cw-kid you can run lua code via http call. Just compose a call like this

                        http://ip-address:3480/data_request?id=lu_action&serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1&action=RunLua&Code=YourLuaVode

                        Ie, if you have a function named doSomething in your startup code, accepting two values, just call this endpoint

                        http://ip-address:3480/data_request?id=lu_action&serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1&action=RunLua&Code=doSomething(1, ‘abc’)

                        I’m using it to concatenate multiple actions in one http call, while still maintaining flexibility.

                        --
                        On a mission to automate everything.

                        My MS Reactor contrib
                        My Luup Plug-ins

                        cw-kidC 1 Reply Last reply
                        1
                        • cw-kidC Online
                          cw-kidC Online
                          cw-kid
                          wrote on last edited by
                          #12

                          Thanks guys for the information.

                          Yes I admit I need to keep remembering things might not be implemented yet.

                          But as I have never used Reactor plugin for Vera, I have nothing to compare MSR against other than PLEG.

                          I don't know what is currently possible in the Reactor plugin for Vera etc which isn't helping me when looking at MSR.

                          I am moving my more simple PLEG actions over to MSR now and have already disabled several PLEG conditions on the Vera box.

                          Schedules in MSR I am still testing and struggling with a bit, so I only have two moved over to MSR currently and one isn't running at all and one ran this morning but later than I expected it to do so.

                          I have some pretty long LUA scrips in PLEG for some stuff, I don't think I could do it easily without using LUA code.

                          Are there any examples of a Master Slave dimmer setup which I can follow ?

                          Cheers.

                          1 Reply Last reply
                          0
                          • therealdbT therealdb

                            @cw-kid you can run lua code via http call. Just compose a call like this

                            http://ip-address:3480/data_request?id=lu_action&serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1&action=RunLua&Code=YourLuaVode

                            Ie, if you have a function named doSomething in your startup code, accepting two values, just call this endpoint

                            http://ip-address:3480/data_request?id=lu_action&serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1&action=RunLua&Code=doSomething(1, ‘abc’)

                            I’m using it to concatenate multiple actions in one http call, while still maintaining flexibility.

                            cw-kidC Online
                            cw-kidC Online
                            cw-kid
                            wrote on last edited by
                            #13

                            @therealdb said in Running Lua Code ? And watching device properties?:

                            you can run lua code via http call

                            OK that's a clever idea.

                            So the LUA code is stored where? In a function in the Vera startup right. And then you are just calling it to run via a HTTP request from MSR.

                            therealdbT 1 Reply Last reply
                            0
                            • cw-kidC Online
                              cw-kidC Online
                              cw-kid
                              wrote on last edited by cw-kid
                              #14

                              Regarding a Master Dimmer

                              Think I have the Trigger (Condition) correct but don't know what to do with the Reaction ?

                              Do I need to create a variable some where? Or can I directly control the real lamps based on the "changes" of the virtual Master dimmer ?

                              b312bf64-710d-4a9f-85fc-36ee716dad84-image.png

                              toggledbitsT 1 Reply Last reply
                              0
                              • cw-kidC cw-kid

                                Regarding a Master Dimmer

                                Think I have the Trigger (Condition) correct but don't know what to do with the Reaction ?

                                Do I need to create a variable some where? Or can I directly control the real lamps based on the "changes" of the virtual Master dimmer ?

                                b312bf64-710d-4a9f-85fc-36ee716dad84-image.png

                                toggledbitsT Offline
                                toggledbitsT Offline
                                toggledbits
                                wrote on last edited by toggledbits
                                #15

                                This is how it will go:

                                faf26da0-6165-4668-b1d8-04053ea24b72-image.png

                                That said, this won't work today, because I haven't yet connected the expressions to the action parameters (the {master_level} value in the dimming action won't work yet). That's coming, but not yet. You can, however, do exactly this in Vera Reactor to see how it works. It will work the same way in MSR.

                                Edit... let me explain how it works (on both Vera Reactor and MSR):

                                The expression keeps the current value of the master dimmer. So on my system, vera>device_105 is named "Virtual Dimmer 18". The trigger condition looks for any change in the dimming level of that dimmer. When it changes, the set reaction sets the current value (from the expression master_level) on the slave dimmer "Virtual Dimmer 20". Bob's your uncle.

                                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                cw-kidC 3 Replies Last reply
                                1
                                • toggledbitsT toggledbits

                                  This is how it will go:

                                  faf26da0-6165-4668-b1d8-04053ea24b72-image.png

                                  That said, this won't work today, because I haven't yet connected the expressions to the action parameters (the {master_level} value in the dimming action won't work yet). That's coming, but not yet. You can, however, do exactly this in Vera Reactor to see how it works. It will work the same way in MSR.

                                  Edit... let me explain how it works (on both Vera Reactor and MSR):

                                  The expression keeps the current value of the master dimmer. So on my system, vera>device_105 is named "Virtual Dimmer 18". The trigger condition looks for any change in the dimming level of that dimmer. When it changes, the set reaction sets the current value (from the expression master_level) on the slave dimmer "Virtual Dimmer 20". Bob's your uncle.

                                  cw-kidC Online
                                  cw-kidC Online
                                  cw-kid
                                  wrote on last edited by
                                  #16

                                  @toggledbits What you just explained makes perfect sense.

                                  However I would not have had a clue how to correctly construct that expression with the correct syntax.

                                  I think I have mine setup correctly now.

                                  I understand it wont actually work yet though.

                                  7d7b44f6-7348-455a-bebb-89805591502b-image.png

                                  toggledbitsT 1 Reply Last reply
                                  0
                                  • cw-kidC cw-kid

                                    @toggledbits What you just explained makes perfect sense.

                                    However I would not have had a clue how to correctly construct that expression with the correct syntax.

                                    I think I have mine setup correctly now.

                                    I understand it wont actually work yet though.

                                    7d7b44f6-7348-455a-bebb-89805591502b-image.png

                                    toggledbitsT Offline
                                    toggledbitsT Offline
                                    toggledbits
                                    wrote on last edited by
                                    #17

                                    @cw-kid said in Running Lua Code ? And watching device properties?:

                                    However I would not have had a clue how to correctly construct that expression with the correct syntax.

                                    Right, so I think this is a big issue in your case. My intent with this developer preview was to have experienced Reactor users help me test MSR. You're in the tough spot of coming from PLEG, with no prior Reactor experience, so not only do you not know the current product, but you also don't know if what you're looking at in the new product is right or wrong, same or different. That makes it palpably frustrating for you, and frankly for me as well, because you are not at the level I set for this test. I suspect you're also a bit irritated at having to do this at all, since Richard seems to have abandoned his product years ago (as evidenced by his near-total absence in the forums, the maturity of his product notwithstanding), and the prospect that no PLEG for eZLO seems to be in the works that I've heard.

                                    None of that matters, at least to me, and I appreciate the effort you're putting in, and you're finding bugs and helping, so all is cool in my book, but for the fact that I feel like you're sometimes losing your perspective and treating this as if it's finished and shipped. This is a developer preview, and again, it's known to be incomplete, and its intended audience was existing Reactor users. Those users would know how to build the expression. If you're going to continue to participate, and I hope that you do, please keep this in mind. Making contact with the product this early, you are not only positioning yourself to be a master of it in future, but you're in a position to shape its future, and you have my attention.

                                    You might take a read of the docs for Vera Reactor, to get a better lay of the land, including expressions. Things are different between the two systems, for sure, but the strong flavor is nonetheless there. You can also experiment with Vera Reactor on your Vera directly, and this may actually be very useful in helping identify other differences or gaps that should be at least documented if not closed. Either way, as the more mature product and very stable, it should help remove some of the questions and the trips in your learning curve caused by my errors in the new product. That said, I think I've shown that I will work as quickly as possible to get things shored up so that you can be productive on MSR.

                                    Vera Reactor Docs: https://www.toggledbits.com/static/reactor/docs/

                                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                    • cw-kidC cw-kid

                                      @therealdb said in Running Lua Code ? And watching device properties?:

                                      you can run lua code via http call

                                      OK that's a clever idea.

                                      So the LUA code is stored where? In a function in the Vera startup right. And then you are just calling it to run via a HTTP request from MSR.

                                      therealdbT Offline
                                      therealdbT Offline
                                      therealdb
                                      wrote on last edited by
                                      #18

                                      @cw-kid yes, but if you define a library and register it at startup, you could do that too. I’m currently using this approach, and I like it because it’s inside a file and not a textbox.

                                      --
                                      On a mission to automate everything.

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                                        cw-kid
                                        wrote on last edited by
                                        #19

                                        All fair comments and observations Patrick. I certainly don't want to cause frustration to anyone.

                                        In PLEG there was no need to of even written an expression just to monitor the value of a devices Dimming level for example. I'd just create a device property.

                                        PLEG device properties are similar to how you build triggers in MSR, in the respect that you just select things from drop down lists. So monitoring a devices Dimming level in PLEG is trivial to setup.

                                        Conditions in PLEG are not so trivial however and are more like writing expressions.

                                        If MSR could build device properties or watch variables as PLEG does I think you'd be making it super easy for any user to pick up and run with MSR.

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                                          Elcid
                                          wrote on last edited by
                                          #20

                                          In vera reactor to watch a device state you just set a variable and there is a button to pick what you want to get/watch, this creates the expression for you. The button exists in MSR, but as Patrick says expressions are not fully implemented yet. When it is you will see how simple it is. Install Vera reactor just to have a play.

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