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Need help figuring out how to delay a reset on reaction
T
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Multi-System Reactor
Set Reaction > Script Action
wmarcolinW
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Multi-System Reactor
Errors after updating to MQTTController build 25139
tunnusT
I'm running MSR build 25139 on Docker, using MQTT controller 24293, and everything working as expected. But if I try to upgrade to MQTTController build 25139, I'm getting the following errors on MSR UI: An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.god Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.green Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.red Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto run" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.pump Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa watchdog" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.status Last 11:20:37 My MQTT configuration (local_mqtt_devices.yaml) for the related entity is: layzspa_message: type: ValueSensor capabilities: ["temperature_sensor", "value_sensor", "power_sensor"] primary_attribute: power_sensor.value events: "layzspa/message": "power_sensor.value": json_payload: true if_expr: '! isnull( payload?.PWR )' expr: "float(payload.PWR)" "value_sensor.air": json_payload: true if_expr: '! isnull( payload?.AIR )' expr: "float(payload.AIR)" "value_sensor.pump": json_payload: true if_expr: '! isnull( payload?.FLT )' expr: "float(payload.FLT)" "value_sensor.god": json_payload: true if_expr: '! isnull( payload?.GOD )' expr: "float(payload.GOD)" "value_sensor.lock": json_payload: true if_expr: '! isnull( payload?.LCK )' expr: "float(payload.LCK)" "value_sensor.unit": json_payload: true if_expr: '! isnull( payload?.UNT )' expr: "float(payload.UNT)" "value_sensor.error": json_payload: true if_expr: '! isnull( payload?.ERR )' expr: "float(payload.ERR)" "temperature_sensor.green": json_payload: true if_expr: '! isnull( payload?.GRN )' expr: "float(payload.GRN)" "temperature_sensor.red": json_payload: true if_expr: '! isnull( payload?.RED )' expr: "float(payload.RED)" "temperature_sensor.target": json_payload: true if_expr: '! isnull( payload?.TGT )' expr: "float(payload.TGT)" "temperature_sensor.value": json_payload: true if_expr: '! isnull( payload?.TMP )' expr: "float(payload.TMP)" "temperature_sensor.virtual": json_payload: true if_expr: '! isnull( payload?.VTM )' expr: "round(float(payload.VTM), 1)" "temperature_sensor.ambient": json_payload: true if_expr: '! isnull( payload?.AMB )' expr: "float(payload.AMB)" "layzspa/Status": "value_sensor.status": if_expr: '! isnull( payload )' expr: "payload" "layzspa/button": "value_sensor.button": if_expr: '! isnull( payload )' expr: "payload" and in reactor.yaml I have: "layzspa_states": name: "Lay-Z-Spa States" friendly_name: 'Lay-Z-Spa States' include: layzspa_message I realize my MQTT configuration might be a bit unorthodox, but could there still be something unintentional in the latest MQTTController build? If needed, I can provide detailed logs.
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Since today is my birthday - and I still pretend to be unconventional - I'm giving away a present to this wonderful community and I'm releasing my first OpenSprinkler controller for MSR. It was real fun to code it - and while it's still WIP, it seems to work OK for me. It's polling-based at the moment, but I'll add support for updates via MQTT very soon (it's already partially coded). Get it at (install is similar to MQTTController and such): https://github.com/dbochicchio/reactor-opensprinkler Feel free to try it. It's beta software, but it's stable. I'll update it weekly until all the tasks from my todo list are empty. Since I've learnt a lot from this controller, I'll explore new controllers soon.
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T
Good day all, I'm in the process of trying to shut down my 10 year old Linux home server that served many purposes, but primarily it's what I used for my NAS/Plex Media server. I migrated the NAS aspect of the server in November of last year to a true NAS solution (Ubiquti UNAS Pro), which is rack mount and much more efficient than my old tower, which it's only side benefit was heating my home office during the winter. Unfortunately it also means heating my home office during the summer, which were about to be in full swing. I have two things running on this 10 year old server at this point. MSR and pi-hole. I'm running Plex Media Server on Fedora Workstation in Podman on mini PC, which is much more energy efficient than my old tower. My next step is to migrate MSR. I know there are images of MSR out there, and creating it is well documented. I'm going to be using Podman instead of Docker for various reasons, but they work very similar. What I don't know, is what I need to do to migrate my existing Bare Metal installation over to a container. Has anyone done this? Any advice?
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Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
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F
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R
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F
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Multi-System Reactor

Need help figuring out how to delay a reset on reaction

Scheduled Pinned Locked Moved Multi-System Reactor
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  • T Offline
    T Offline
    tamorgen
    wrote last edited by
    #1

    Good afternoon all,
    I believe I’m having an issue with my logic for setting my home modes in MSR, partially based upon Phone modes in Home Assistant. Users in my family have the Home Assistant companion app installed on their phone, and it geofences the users, so once they are within my home circle geographically, it sets a Boolean to home mode. If they are out it it’s away. I also have a couple of other modes, which I struggle to activate, and it causes issues when I have guests, or pet sitters that come over that do no have the companion app.

    I have a guest mode that has to be manually set in Home Assistant, that disables the Away mode automation (based on the companion app statuses), until either a user with the companion app arrives home, or a guest arms the alarm system (away arm).

    My issue is that I seem to unable to set the system into Guest mode from Home Assistant, because MSR keeps trying to arm the system. I think that I need to have some sort of a delay for the Reset reaction.

    In the rules below, each of the users has a separate reaction that evaluates the state of the iPhone. This rule is a giant OR rule that evaluates the state off all them to decide the mode of the house.

    d70a1267-6966-49fd-8ef9-b6ffa9ccb5c2-image.jpeg

    0104720d-e38f-44f8-8d72-df8b7c6d6ad7-image.png

    Appologizes for the formatting. I’m away from home and doing this on my iPad, so my screenshots can’t display the full rule.

    As you can see in the Rule history, it was rapidly resetting every time I tried to put the house into guest mode around 18:00 yesterday. I was on a plane and my mother-in-law arrived to take care of our pets, and I had to log in on my phone to my server and disable MSR to stop the automation in the house completely.

    767ae3d9-4b10-4763-bc3b-48ac666c0283-image.png

    Any suggestions on how I can handle this flapping?

    I have another set of rules for users that don’t have the companion app, but is rather based on the user ID for the alarm system and put the house into Guest mode, but I’ve never been able to get this to work completely. It exhibits the same behavior of trying to arm the system immediately.

    The only reliable way for me to set the house into Guest mode is to be in at home mode first, then switch to guest mode. I believe this is all linked to this rule in question.

    I appreciate the long read and any advice.

    G toggledbitsT 2 Replies Last reply
    0
    • T tamorgen

      Good afternoon all,
      I believe I’m having an issue with my logic for setting my home modes in MSR, partially based upon Phone modes in Home Assistant. Users in my family have the Home Assistant companion app installed on their phone, and it geofences the users, so once they are within my home circle geographically, it sets a Boolean to home mode. If they are out it it’s away. I also have a couple of other modes, which I struggle to activate, and it causes issues when I have guests, or pet sitters that come over that do no have the companion app.

      I have a guest mode that has to be manually set in Home Assistant, that disables the Away mode automation (based on the companion app statuses), until either a user with the companion app arrives home, or a guest arms the alarm system (away arm).

      My issue is that I seem to unable to set the system into Guest mode from Home Assistant, because MSR keeps trying to arm the system. I think that I need to have some sort of a delay for the Reset reaction.

      In the rules below, each of the users has a separate reaction that evaluates the state of the iPhone. This rule is a giant OR rule that evaluates the state off all them to decide the mode of the house.

      d70a1267-6966-49fd-8ef9-b6ffa9ccb5c2-image.jpeg

      0104720d-e38f-44f8-8d72-df8b7c6d6ad7-image.png

      Appologizes for the formatting. I’m away from home and doing this on my iPad, so my screenshots can’t display the full rule.

      As you can see in the Rule history, it was rapidly resetting every time I tried to put the house into guest mode around 18:00 yesterday. I was on a plane and my mother-in-law arrived to take care of our pets, and I had to log in on my phone to my server and disable MSR to stop the automation in the house completely.

      767ae3d9-4b10-4763-bc3b-48ac666c0283-image.png

      Any suggestions on how I can handle this flapping?

      I have another set of rules for users that don’t have the companion app, but is rather based on the user ID for the alarm system and put the house into Guest mode, but I’ve never been able to get this to work completely. It exhibits the same behavior of trying to arm the system immediately.

      The only reliable way for me to set the house into Guest mode is to be in at home mode first, then switch to guest mode. I believe this is all linked to this rule in question.

      I appreciate the long read and any advice.

      G Offline
      G Offline
      gwp1
      wrote last edited by gwp1
      #2

      @tamorgen Your conditions for each inhabitant are collapsed. What's in those?

      I do a TON based on presence so if you can show all your work I can dig in a bit.

      Edit: gonna assume all of the other inhabitants are like Tim. Your current rule says "If Tim=home OR Jen=home OR mom=home OR Nana=home OR Joshua = home OR mode=Guest then".... nothing. You have nothing indicated for it to do. Set Reaction is empty.

      But then you have a Reset Reaction which is what will play out when all of the conditions above aren't met, ie no one is home mode=Away, ie undoing the Set Reaction. Since you have no Set the Reset is confused and just flip/flopping around.

      I think your goal here is to have the house state flip to away when no one is home. As such, you should have Set Reaction be what mode you want the house mode to be when at least one of those people is home. I don't even know that you need that condition for House mode=Guest. The basic goal here is "no one home, set to away", correct?

      Now if you want the house to flip to mode=Away when no one is home, put that in your Reset Reaction. That's not how I've done it personally, but it would get you there if I'm understanding your goal.

      *Hubitat C-7 2.4.1.177
      *Proxmox VE v8, Beelink MiniPC 12GBs, SSD

      *HASS 2025.6.0
      w/ ZST10-700 fw 7.18.3

      *Prod MSR in docker/portainer
      MSR: latest-25139-fbd67abc
      MQTTController: 25139
      ZWave Controller: 25139

      1 Reply Last reply
      0
      • T Offline
        T Offline
        tamorgen
        wrote last edited by
        #3

        @gwp1, yeah, I collapsed them because of how I’m having to work on my iPad.

        Each of those collapsed rules, are rule states of other rules, which determine the actual presence of the individual users. They are all identical, except for which device they tracking.

        524e8079-d947-468c-8b75-bb088270a2c9-image.png

        0bf03e08-084f-4d2b-a9fe-dff9e236a01c-image.png

        These work nearly flawlessly individually. If a user has the companion app, no issue. It’s when I’m trying to “fool” the system for non users into arming into away mode, shutting everything down, and arming the home alarm system to away, that I’m having issues with, if you follow

        G 1 Reply Last reply
        0
        • T tamorgen

          @gwp1, yeah, I collapsed them because of how I’m having to work on my iPad.

          Each of those collapsed rules, are rule states of other rules, which determine the actual presence of the individual users. They are all identical, except for which device they tracking.

          524e8079-d947-468c-8b75-bb088270a2c9-image.png

          0bf03e08-084f-4d2b-a9fe-dff9e236a01c-image.png

          These work nearly flawlessly individually. If a user has the companion app, no issue. It’s when I’m trying to “fool” the system for non users into arming into away mode, shutting everything down, and arming the home alarm system to away, that I’m having issues with, if you follow

          G Offline
          G Offline
          gwp1
          wrote last edited by gwp1
          #4

          @tamorgen check the edit to my original post.

          EDIT:

          SO here's how mine is set up. I don't have reset anywhere in mine. I only Set Reaction for the various modes.

          c077b708-fef5-4a99-bb6f-4b09fe4052b9-image.png

          Cracking open my Away config

          1a835b92-f3a2-4dcb-af6a-fe0656c30ab9-image.png

          It's similar to yours except I just do a Set Reaction

          2d6de1c6-98f9-49c7-a66c-b324fdd4868b-image.png

          Each of my modes is this way.

          *Hubitat C-7 2.4.1.177
          *Proxmox VE v8, Beelink MiniPC 12GBs, SSD

          *HASS 2025.6.0
          w/ ZST10-700 fw 7.18.3

          *Prod MSR in docker/portainer
          MSR: latest-25139-fbd67abc
          MQTTController: 25139
          ZWave Controller: 25139

          1 Reply Last reply
          0
          • T tamorgen

            Good afternoon all,
            I believe I’m having an issue with my logic for setting my home modes in MSR, partially based upon Phone modes in Home Assistant. Users in my family have the Home Assistant companion app installed on their phone, and it geofences the users, so once they are within my home circle geographically, it sets a Boolean to home mode. If they are out it it’s away. I also have a couple of other modes, which I struggle to activate, and it causes issues when I have guests, or pet sitters that come over that do no have the companion app.

            I have a guest mode that has to be manually set in Home Assistant, that disables the Away mode automation (based on the companion app statuses), until either a user with the companion app arrives home, or a guest arms the alarm system (away arm).

            My issue is that I seem to unable to set the system into Guest mode from Home Assistant, because MSR keeps trying to arm the system. I think that I need to have some sort of a delay for the Reset reaction.

            In the rules below, each of the users has a separate reaction that evaluates the state of the iPhone. This rule is a giant OR rule that evaluates the state off all them to decide the mode of the house.

            d70a1267-6966-49fd-8ef9-b6ffa9ccb5c2-image.jpeg

            0104720d-e38f-44f8-8d72-df8b7c6d6ad7-image.png

            Appologizes for the formatting. I’m away from home and doing this on my iPad, so my screenshots can’t display the full rule.

            As you can see in the Rule history, it was rapidly resetting every time I tried to put the house into guest mode around 18:00 yesterday. I was on a plane and my mother-in-law arrived to take care of our pets, and I had to log in on my phone to my server and disable MSR to stop the automation in the house completely.

            767ae3d9-4b10-4763-bc3b-48ac666c0283-image.png

            Any suggestions on how I can handle this flapping?

            I have another set of rules for users that don’t have the companion app, but is rather based on the user ID for the alarm system and put the house into Guest mode, but I’ve never been able to get this to work completely. It exhibits the same behavior of trying to arm the system immediately.

            The only reliable way for me to set the house into Guest mode is to be in at home mode first, then switch to guest mode. I believe this is all linked to this rule in question.

            I appreciate the long read and any advice.

            toggledbitsT Away
            toggledbitsT Away
            toggledbits
            wrote last edited by
            #5

            @tamorgen I suspect some other rule is affecting the house mode. At least, that would be the first thing to check.

            A review of the logs will tell you that. What you want to look for are entries that say <Rule:INFO> Phones Home (rule-grp19i3lbdi in xxxxx) evaluated; rule state transition from RESET to SET! and then look at what's going on after that. You may see another rule being triggered.

            You can also look for perform selector.select on Entity#hass>input_select_house_mode with { "value": "Away" } and work backwards from that to see what is running that action. You will typically find a Starting reaction or Resuming reaction line shortly before, and this is the reaction that is setting the away mode.

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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