@toggledbits I understand that you do not perform testing on Mac computers but thought I'd share the following with you in case something can be done.
I started seeing these errors with version 24302. I thought that upgrading to 24343 would have fixed the issue but unfortunately not. I either have to close the browser or clear the cache for the errors to stop popping-up but they slowly come back.
I see these errors on the following browsers:
Safari 16.6.1 on macOS Big Sur Safari 18.1.1 on MacOS Sonoma DuckDuckGo 1.118.0 on macOS Big Sur and Sonoma Firefox 133.0.3 on macOS Big Sur Chrome 131.0.6778 on macOS Big SurHere are the errors
Safari while creating/updating an expression
@http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:543:91 makeExprMenu@http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:537:28 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:92:64 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:89:68 each@http://192.168.0.13:8111/node_modules/jquery/dist/jquery.min.js:2:3133 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:89:35 @http://192.168.0.13:8111/client/MessageBus.js:98:44 forEach@[native code] @http://192.168.0.13:8111/client/MessageBus.js:95:54 @http://192.168.0.13:8111/client/MessageBus.js:106:44 @http://192.168.0.13:8111/client/Observable.js:78:28 signalModified@http://192.168.0.13:8111/reactor/en-ca/lib/js/ee.js:146:21 signalModified@http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:40:29 reindexExpressions@http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:71:32 @http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:608:40 dispatch@http://192.168.0.13:8111/node_modules/jquery/dist/jquery.min.js:2:40040DuckDuckGo while clicking on status
http://192.168.0.13:8111/reactor/en-ca/lib/js/reactor-ui-status.js:789:44 asyncFunctionResume@[native code] saveGridLayout@[native code] dispatchEvent@[native code] _triggerEvent@http://192.168.0.13:8111/node_modules/gridstack/dist/gridstack.js:1401:30 _triggerAddEvent@http://192.168.0.13:8111/node_modules/gridstack/dist/gridstack.js:1383:31 makeWidget@http://192.168.0.13:8111/node_modules/gridstack/dist/gridstack.js:968:30 addWidget@http://192.168.0.13:8111/node_modules/gridstack/dist/gridstack.js:388:24 placeWidgetAdder@http://192.168.0.13:8111/reactor/en-ca/lib/js/reactor-ui-status.js:183:44Firefox while updating a rule
@http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:543:91 makeExprMenu@http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:537:28 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:92:64 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:89:68 each@http://192.168.0.13:8111/node_modules/jquery/dist/jquery.min.js:2:3133 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:89:35 @http://192.168.0.13:8111/client/MessageBus.js:98:44 forEach@[native code] @http://192.168.0.13:8111/client/MessageBus.js:95:54 @http://192.168.0.13:8111/client/MessageBus.js:106:44 @http://192.168.0.13:8111/client/Observable.js:78:28 notifySaved@http://192.168.0.13:8111/reactor/en-ca/lib/js/ee.js:82:21 notifySaved@http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:47:26 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reactor-ui-rules.js:1460:39 forEach@[native code] @http://192.168.0.13:8111/reactor/en-ca/lib/js/reactor-ui-rules.js:1459:58Chrome while creating/updating an expression
TypeError: Cannot read properties of undefined (reading 'getEditor') at RuleEditor.makeExprMenu (http://192.168.0.13:8111/reactor/en-ca/lib/js/rule-editor.js:1788:86) at Object.handler (http://192.168.0.13:8111/reactor/en-ca/lib/js/rule-editor.js:2174:54) at http://192.168.0.13:8111/client/MessageBus.js:98:44 at Array.forEach (<anonymous>) at MessageBus._sendToBus (http://192.168.0.13:8111/client/MessageBus.js:95:54) at MessageBus.send (http://192.168.0.13:8111/client/MessageBus.js:106:44) at ExpressionEditor.publish (http://192.168.0.13:8111/client/Observable.js:78:28) at ExpressionEditor.signalModified (http://192.168.0.13:8111/reactor/en-ca/lib/js/ee.js:146:14) at ExpressionEditor.signalModified (http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:40:15) at ExpressionEditor.reindexExpressions (http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:71:18) ``Thanks to @toggledbits for adding a custom CSS. I've started doing a darker Reactor style.
Here's the file: https://gist.github.com/dbochicchio/825098ac13b7f8cac22012eae37ff7ce
A couple of things are still too bright and I'll eventually catch-up. Just place it under your /config directory, naming the file as customstyles.css. Hard refresh your browser.
Hi
Having to rebuild my Linux Debian box as the SSD failed. And I have forgotten exactly what I did the first time to get it all setup.
I have Debian 12 up and running on the new SSD, I only have console no Desktop GUI.
I am trying to do the bare metal install for MSR. However I am not sure if I am meant to install nodejs whlist logged in as the root user or as the none root user with my name ?
I used putty and connected via SSH and logged in as root and I installed nodejs but I think this was wrong as when logged in as my user name and I do a node -v command it says node is not installed or doesn't show any version number anyway.
But when logged in as root and I do a node -v command it does show me its installed and displays the version number. maybe its a path issue for my username and he can't see node is installed?
So now I am thinking I should of installed node whilst logged in as my user name and not as the root user.
This is how I installed nodejs as whilst logged in as root
ac7bf6c3-23ad-46fc-8ada-44af6704e63e-image.png
Thanks in advance.
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here.
Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.As the title says, here's my OpenAI Controller for Reactor:
OpenAI Controller per Reactor. Contribute to dbochicchio/reactor-openai development by creating an account on GitHub.
It supports both OpenAI and Azure OpenAI endpoints. You'll need keys/endpoints, according to each service.
The controller supports multiple models, and each one could be mapped as an entity.
It's quite easy to use, and responses can be stored in variables, for easy access. Or sent to another action (Text To Speech, another endpoint, etc).
9013ae50-fd68-42a2-87c3-97479132e465-image.png
80a88eec-7c89-464a-8196-690b4b72d044-image.png
Have fun with LLM into your scenes!
In Home Assistant I have an integration that if I add entities to it, I will get the following error in MSR as certain entity values I'm using in expressions are null for a moment. This is more or less cosmetic issue and happens very rarely as I rarely modify that integration on the hass side.
Screenshot 2024-11-28 at 22.20.41.png
And the expression is
Screenshot 2024-11-28 at 22.38.19.png
Could I "wrap" hass-entity shown above somewhat differently to prevent this error from happening? Using build 24302.
Hello
I am trying to set up Multi System Reactor to automate routines across multiple smart home devices & platforms (e.g., Home Assistant, SmartThings, and Hubitat). While I have successfully linked the systems; I am facing issues with:
-Delays in triggering actions on secondary devices.
-Inconsistent execution of complex logic conditions.
-Synchronization of states between devices when one system updates.
Is there a recommended way to optimize performance & confirm seamless state sharing across systems?
I have checked https://smarthome.community/category/22/multi-system-reactor-msbi guide for reference but still need advice.
Any tips on debugging or log analysis to pinpoint where the issue arises would also be appreciated.
Thank you !
I've managed to use MSR UI on iOS devices to some degree*, so that although UI elements (e.g. rule sets) are not visible in portrait mode, you've seen them in landscape. Now with recents builds (24302) this does not work anymore, elements (rule sets, entities) are not anymore visible in landscape mode.
Does anyone have similar experiences? Using iOS 18 and Safari/Chrome browser.
( *Drag & drop of rule conditions have never worked on a mobile)
@toggledbits Since I have upgraded ZWaveJSController to 24293 from 24257 I am seeing entries related to registering action set_volume, but action is not defined by the capability 143 every time I restart Reactor.
The Siren seems to be doing what it is supposed to do. The volume levels are fine. Should I worry about it?
Reactor version 24302
ZWaveJSController version 24293
Z-Wave JS UI version 9.27.4
zwave-js version 14.3.4
I have the following ACL defined:
groups: admin: users: - admin applications: true api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: trueAnd I have authenticated to MSR as "admin" user. However, I'm getting "access denied" when trying to access http://*******:8111/api/v1/log
So what I'm missing, is my ACL incorrectly defined?
Using build 24302 on Docker.
Hi
I have just connected a bunch of EzloPi controllers to MSR to import some ESP based devices etc.
They all seemed to have worked and imported in to MSR apart from I have one missing device. It is a Digital Gas Sensor device.
This is how that device looks in the Ezlo API.
Devices Info:
_id: "10696001" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "level_sensor" subcategory: "" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Digital" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696001" deviceId: "10696001" hasGetter: true hasSetter: false name: "smoke_density" show: true valueType: "substance_amount" scale: "parts_per_million" value: 2.7472610473632812 valueFormatted: "2.75" status: "idle"There is also an Analog Gas sensor that one did import in to MSR OK.
68d63dab-b871-4f44-912b-cf6e0b9eb4c6-image.png
Devices Info:
_id: "10696000" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "security_sensor" subcategory: "gas" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Analog" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696000" deviceId: "10696000" hasGetter: true hasSetter: false name: "gas_alarm" show: true valueType: "token" enum: 0: "no_gas" 1: "combustible_gas_detected" 2: "toxic_gas_detected" 3: "unknown" valueFormatted: "no_gas" value: "no_gas" status: "idle"And this is how this MQ2 Gas Sensor looks like on their dashboard:
Digital
cb77dfa3-4af5-4d06-9635-89207a716a89-image.png
Analog
4fb4da1b-e946-4b89-876c-bcd9f5699b6c-image.png
They have an EzloPi website here you can create your own sensor projects using ESP boards, which is very interesting stuff!
And I just wrote on the Ezlo forum here, how to connect an EzloPi controller to MSR.
THANKS.
A couple of things for you @toggledbits, since you mentioned that this release has new features and some tweaks are expected.
Local expressions cannot be deleted. Pushing the X button has no effect for me.
When cloning an entity action, the result is strange (first is cloned one, second is the original action):
a92ea094-9e2c-4aaa-bf47-2d07a6ffdbd0-image.png
When changing the action on the cloned element, the params are added to the original one. See screenshot:
92ac3011-83c8-466b-bd23-47d483ad7a52-image.png
Dark theme has a couple of strange contrasts. One is visible in the previous screenshots (white text on yellow background). Another one is in groups (blue text on blue background):
9b3c4988-53ef-44e6-9672-30e744cacb75-image.png
Overall, I found blue, yellow, red and green (in buttons and forms) to be too bright.
On the bright side:
I love the new script action: thank you! The dark theme is a great start to avoid getting blinded at night I promise I'll try very soon the new features around actions. Thanks!@toggledbits
I just upgraded to version MSR 24293, bare metal running on Fedora. Upon restart, I am getting a error banner:
I followed the new directions about npm
npm i --no-save --no-package-lock --omit dev
Any idea what the issue is?
Seems like switching the UI to the newly added dark mode (thank you for this) does nothing. The UI stays in light mode and only a few buttons turn into dark mode (see screenshot)
Things I have tried:
Hard refresh
Different browser
Different computer
Restarting Reactor
Failed troubleshooting attempts:
No errors in Chrome console
No relevant errors in Reactor log (can still PM the full log file)
Reactor version: latest-24293-ea42a81d
Hardware: Odroid N2+
Linux version: Ubuntu 24.04.1 LTS
3df2806f-9146-485b-9ec1-d056e91cefe5-image.png Dark mode enabled
ff823023-c079-4684-b01f-d6ac6527d31a-image.png Light mode enabled
Good morning,
I have a service MQTT service that needs a restart occasionally. The add-on (Smartbed MQTT) is for the smart bed base for my bed. It has a "safety light" that I can control from HAAS & MSR as a light entity, and also moves the head of the bed to a preset at bedtime, and then lies it back flat in the morning The problem is, from time to time, the light becomes "unavailable" Restarting from the Add-ons tab in HAAS always fixes it, but I should be able to detect when it happens when "light.tempur_pedic_safety_lights" is not true or false, i.e., unavailable.
What I don't know how to do is how to restart that service. Does anybody have experience in restarting add-ons from MSR?
Running:
Reactor (Multi-hub) latest-24212-3ce15e25 ZWaveJSController [0.1.24232]HAAS:
RPi5-64 (8GB) Core 2024.7.3 Supervisor 2024.08.0 Operating System 13.0 Frontend 20240710.0[SOLVED] Will Pulse work for retrying a ruleset if the device hasn't responded as expected
-
@toggledbits I'm admitting to some confusion. Shouldn't I see the Upstairs trigger that's showing "65", which is "<>60", blinking green and showing the count-up timer showing how much of the 300 secs are remaining?
The trigger is true, 65 is not 60 and, as such, should fire off the 300 second period where it waits for that condition to change. If it doesn't, then the
Reaction
should run and, if that fails, thePulse
kicks in to refire theReaction
a couple three times.What am I missing?
-
It depends and when and how you are doing this. After doing a lot of editing, and in particular where you may be saving along the way as you make changes, things can get into states that they would not be in once the logic edits are finished and all the timing options are applied. That's why there's a "reset" button for the rule... to clear out all the state and start it fresh. Recommended.
-
@toggledbits I think i figured it out AND something else to boot.
So to the ask above, I happened to catch it running this morning. I'm used to basing on "if the thing should be true but it's false" in my
trigger
AND doing so at the individual condition level (vsgroup
which you recommended I try - and I have.) Setting at thegroup
level means the status timer shows in the group bar, not at the individual condition level like I was used to.Now on to something I did notice that is, in reality, the reason it appears like this isn't working...
My scenario:
Multiple HVAC rulesets per mode, ie Heat sans Night, Heat at Night, Neutral, Cooling sans Night, Cooling at Night. Three Arm For rulesets drive which one should be sending to the Honeywell API based on outdoor temps from the wx station. Works like a champ.The course correction rulesets, however, don't turn on and off - they're constantly looking to see if the conditions are met or not, even if that mode isn't the active one. Example, the Neutral correction ruleset is still "running" even if the house is actually in Heating sans Night.
The
pulse
is to provide back-up to the initial correction because sometimes Honeywell just isn't ready yet when the correction first runs. Works brilliantly... except, I've noticed that the pulse is just continuing to run if I leave it at0
(as expected, unmetered retries). I can set it to a count, that's fine - but the count runs out due to running even when that mode isn't active creating a scenario wherein there are no more pulses/retries when that mode IS active.THIS is why it appears not to be working - it's run itself out even when not on active duty, if you will.
This is the Neutral correction ruleset. Right now the house is in Heating sans Night because Arm For Heating is active, Arm For Neutral and Arm For Cooling are not. You'll see the conditions set to
true
are correct, the temps are not58
- obviously, because the heat is set to68
downstairs,65
upstairs. However, this is making the correction ruleset run unnecessarily which, if my thinking is right, means it's wasting CPU/memory/etc. and may be hitting the API (though I've seen no burst of green around the ruleset to show me it is running.)Make sense?
-
@gwp1 said in Will Pulse work for retrying a ruleset if the device hasn't responded as expected:
Make sense?
Not a bit. Sorry. What am I look at/for?
-
@toggledbits I guess first thing, am I correct in that the
pulse
running on the rulesets is wasting system resources if those rulesets aren't "eligible" for running?Trying to think how to rephrase this... ALL of the correction rulesets are running all the time if I implement
0
pulse
. If I implement meteredpulse
then they run themselves out and when they're needed they're already done.These are the Arm For rulesets:
Only one "runs" at a time, obviously, triggering one of these rulesets:
If, due to the aforemented API hit-or-miss sometimes, one of these runs but doesn't get accepted by the API then the appropriate correction runs:
My issue seems to be that all of the corrections are running all of the time if I enable
pulse
at0
. If I meter thepulse
then they runX
times and are done - and when the time comes for them to really run, they're spent already.If the
pulse
running isn't putting an unnecessary load on the system, then I'll set them to0
and leave it be. So... are they? -
@gwp1 said in Will Pulse work for retrying a ruleset if the device hasn't responded as expected:
I guess first thing, am I correct in that the pulse running on the rulesets is wasting system resources if those rulesets aren't "eligible" for running?
No. That's not the case. Unless the underlying condition is true, no pulse train is running. Nothing is happening. I come from the days of room-filling million-dollar computers with 256K (yes, K) of RAM. I don't like wasted cycles.
What is true is that whatever the state of the current pulse may be when it is active is not changed by you editing the rules/condition options at the same time. It is not until the current pulse expires that your new pulse rules will take effect. So if you have a condition that is active right now in the middle of a 120 second pulse, and you edit the timing down to 15 seconds, that 120 second pulse is going to finish; it will not be cut short, it will not stop. When it finishes, the next pulse after will be on your new timing. Likewise, if it's timing a break and the underlying condition is still true, the break timing will finish.
This is why I say, you have to reset the rule after editing it. Your earlier screen shot clearly shows a condition where you edited in the middle of a 120 second pulse break, going from 0 repeats back to 3, and the 120 second pulse break timer is still running. The rule reset function is provided for exactly this circumstance -- to dump existing states and timers. If you don't do the reset, you're going to see really confusing results as Reactor finishes what it was doing before it starts to follow your new instructions.
And if the pulse is "running all the time" then there is a true state on your logic to make it do that. It does not run otherwise.
-
@toggledbits The first sentence I can totally wrap my head around
The last sentence is what's driving this. If you look at the correction ruleset you'll see it's kinda backward from normal in that the
trigger
is when something is NOT a certain temp or HVAC mode. This results in it always being in atrue
state as other rulesets are in effect.Different words:
When Heating or Cooling rulesets are controlling things, Neutral correction showstrue
- because it is. This results inpulse
always running (or, if metered, running out of retries.) -
I see what you're getting at. That's simply a problem with your condition structure. The inner groups can't know how any enclosing groups are going to interpret their output, so of course the pulses run, as well they should -- you've told them to. If that's not what you want, a slight restructure of your logic fixes that.
-
@toggledbits Def not what I want but it's the direct path. "If after running Neutral the conditions don't match, run the correction."
-
@gwp1 said in Will Pulse work for retrying a ruleset if the device hasn't responded as expected:
Def not what I want but it's the direct path. "If after running Neutral the conditions don't match, run the correction."
I'm not sure what that means.
I think all you need to do is create an enclosing group, put all of the conditions/subgroups, including the Rule State condition, into it, and then move the pulse configuration to that upper enclosing group, removing it from the interior groups. The Rule State condition will then gate the pulse train.
-
@toggledbits So this took a major rewrite, esp for the Neutral because you could be going from Heat to Neutral, from Cooling to Neutral, and back again. The goal here, now, is to have it so that something must go
true
and there are far more options to cover than triggering on something goingfalse
. This is what I've arrived at - a second+ set of eyes on my work would be appreciated.I stared at it 'til I'm cross-eyed!
-
I'm thinking still not right. The group with the pulse output needs to be a wrapper group for EVERYTHING else, including the Rule State condition, to my way of looking at it.
-
-
Yes, I think this is closer to what you really want. This keeps the pulses from firing unless the Rule State condition is also true, so that you can (again) use the limited count of pulses, because pulses won't be firing unless all of the conditions AND the rule state are all true. That is, pulses will only happen when the devices aren't set properly for "Neutral" (for a while) and Neutral is the active mode.
You also have to think about your "sustained for" timing. That is also done in the interior, meaning it is done irrespective of whether the Neutral mode is active or not, and that, too, is probably not what you want. The effect is that your correction will fire immediately if the Neutral conditions haven't been met for a while at the time the system is switched into Neutral mode. I imagine you actually want a delay there, since it probably takes a couple of seconds for the transition into Neutral mode to make the round trip through the cloud and devices and be reported back. You need to give it a chance to work/catch up. A simple fix there is to simply add a sustained for delay to the Rule State (is Neutral active) condition, so your logic overall becomes "if the mode has been Neutral for at least 300 seconds and the devices haven't been set properly for at least 300 seconds".
-
@toggledbits HA, funny you bring that last part up because the sun has gone down so the system races thru Neutral to Heating as the temps drop quickly. I did notice the 300 seconds was being ignored, seemingly, and the correction fired on the heels of the change.
I did move the 300 seconds up to the next group level. Since
UP
andDown
both are sub-groups within the larger group I thought it made sense to raise that a level - do correct me if I'm wrong here.Looking into the tweak you noted in your response.
-
@gwp1 said in Will Pulse work for retrying a ruleset if the device hasn't responded as expected:
I thought it made sense to raise that a level - do correct me if I'm wrong here.
This is a good rule of thumb. Well done!
-
@toggledbits QQ, all of these 300 second sustains... they're working concurrently, not consecutively, yes?
-
They can -- it depends on when their respective conditions get them rolling...
-
@toggledbits Before heading off to sleep the house slips into "night" mode. One stat, the
upstairs
one, did not change to night temp so I came in to watch the correction happen.It didn't. No
sustained for
timers rolling, nothing.I moved the
Sustained for 300s
back down to the next group level, that of theUp
andDown
t-stat level and thesustained for
timer showed up. #winWhen I hit
reset
therule state
forArm for Heating
started itssustained for
timer as expected. So did the timer fordown
which makes sense because it is the stat that didn't come along.And then when the 300 seconds ran out... nothing. Nothing happened. Even the highest level
pulse
didn't... pulse.Up
is still wrong and nothing looks like it's running to correct it. I'm wondering if moving thepulse
to the top-most level isn't working. I can't see why not - but I don't know why thesustained for
timers didn't go at one level higher, either.Update: those moves didn't help, when the timers ran out the
AND Upstairs for at least 300 secs [or]
bar blinked and... noreaction
ran. -
Stats
is in AND mode, so both Upstairs and Downstairs need to be true at the same time. Is that intended?