Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Unsolved
Collapse
Discussion Forum to share and further the development of home control and automation, independent of platforms.
  1. Home
  2. Software
  3. Multi-System Reactor
  4. Can someone explain for me how to use Reset reaction in MSR without disturbing other rules.
Arming Envisalink panel from MSR
T
Topic thumbnail image
Multi-System Reactor
[Solved] DynamicGroupController updating members issue
CrilleC
Edit: Solved in latest-26221. Bare-metal latest-26193 I have this group: "OKforLarm": name: OK för Larm select: - include_controller: vera - include_capability: door_sensor filter_expression: entity.attributes.door_sensor.state It contains the entities I expect but behaves a bit odd. When I open vera>device_10097 the entity attribute door_sensor.state changes to true but it won't show up as member in the group, when I also open vera>device_10095 they both shows as members and when I close vera>device_10095 it disappear from the group but when I close vera>device_10097 it lingers in the group until I restart Reactor.
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
DynamicGroupController and attributes
therealdbT
Hey @toggledbits I'm back to trying to optimize a couple of things based on dynamic group. First of all, I think I found a typo in the doc: primary_attribute: "binary_sensor.state" primary_attribute_value: | d = false; each id in members: d = getEntity(id)?.attributes?.power_switch?.state or d, d I think the correct code snippet is d = false, All that said, my use case for dynamic groups is to group 3 different climate devices, so I could easily command them at the same time. Commands are good, but sometimes I want to check if any of the devices are on, and that's easily done with a similar snippet as the one you have in the docs. But this is limited to the primary attribute, while I want to have any of the attributes in the group to be driven by a similar logic (while all are null in the group). ie, access hvac_control.mode and see if any of the unit is set to cool, or heat. Is that possible, without re-defining an expression in each of my rules? Thanks!
Multi-System Reactor
Upgrade Issues
T
Topic thumbnail image
Multi-System Reactor
[SOLVED] Conflicting Set Reaction Groups Appear to Fire Simultaneously in Single Rule Evaluation
G
Topic thumbnail image
Multi-System Reactor
[SOLVED] Question regarding "in" vs "contains" vs contents of the string
G
Topic thumbnail image
Multi-System Reactor
Logon screen timeout
G
Noticing since 170 that the lock screen doesn't switch to the logon prompt but, rather, stays on the active UI until such time as you go to click something within it. Then it jumps to the login screen. Brave browser Brave 1.92.139 (Official Build) (arm64) Chromium: 150.0.7871.114
Multi-System Reactor
[MSR] Copy&past of actions and/or drag&drop between set/reset
therealdbT
Hey @toggledbits One thing that bothers me while doing work on new systems/new features, is that I cannot copy&paste actions, and I cannot drag&drop between set and resets. #1 is for when I want to copy an action between different rules opened in two separate browser windows, while #2 is when I just need to flip a bunch of actions in the reset, or move some logic back and forth. Both will be appreciated, but I understand the technical challenges. Thanks!
Multi-System Reactor
Upgrade advice - upgrade from aarch64 to ARM64 image
T
I'm currently on version 26011. I understand that the aarch64 image is no longer supported. So, I therefore need to update to the ARM64 image. Can anyone possibly suggest how I update my docker compose.yaml file (see below). Ideally I'd like to keep my existing reactions etc. rather than start from scratch. # Multi-System Reactor template docker-compose.yml (version 22160) # # Change the lines indicated by "DO"... # services: reactor: container_name: reactor environment: # DO change the TZ: line to set your local time zone. # See valid TZ list: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones TZ: GB # # DO NOT change this path. Your directory location is in "source" below. REACTOR_DATA_PREFIX: /var/reactor # DO change the image below to the one you are using (e.g. armv7l or aarch64 for RPi 4) image: toggledbits/reactor:latest-aarch64 restart: "always" expose: - 8111 ports: - 8111:8111 volumes: # DO change the /home/username/reactor below to the directory you created for # your local data; DO NOT change the /var/reactor part - /home/pi/docker/reactor:/var/reactor - /etc/localtime:/etc/localtime:ro tmpfs: /tmp
Multi-System Reactor
Alexa for MSR, any interest?
MikeReadingtonM
Topic thumbnail image
Multi-System Reactor
[RESOLVED] Telegram notification broke with latest update
3
Topic thumbnail image
Multi-System Reactor
[RESOLVED] Phantom device, “INFO” appears
wmarcolinW
Topic thumbnail image
Multi-System Reactor
[RESOLVED] Mode Status NULL
wmarcolinW
Topic thumbnail image
Multi-System Reactor
[RESOLVED] HTTP query failing after version 26177
wmarcolinW
Topic thumbnail image
Multi-System Reactor
Question about the find function
wmarcolinW
Topic thumbnail image
Multi-System Reactor
[Answered] OK to remove old json files?
3
Topic thumbnail image
Multi-System Reactor
Deprecation Announcement: 32-bit ARM *docker* images
toggledbitsT
If you are using the armv7l docker image, the OpenJS Foundation that publishes node is no longer producing 32-bit builds as of v24. That means the last supported LTS version of node for armv7l is v22, which will go End-of-Life in May 2027. Therefore, the Reactor armv7l image is now deprecated and will only be produced until node v22 goes EOL, and I will not publish armv7l images beyond that date. If you are running an RPi 3 or earlier with Reactor, you are on this image, and will need to upgrade hardware to a 64-bit model and use the arm64 image. If you need help getting it done, ask in this category.
Multi-System Reactor
[Solved] build 26150 - engine not starting
G
@toggledbits I pulled the image (well, Watchtower did) and within minutes the whole system went offline. The log looks like it ends with 26143. [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mkahsmgf/26qq82mw-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lqyfljfi/22f8on0t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lsb61rw8/24oenqi2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/rule-lrh58he0:S-1c00gfib-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1c00dylr-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1nam9w5u-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miuh2qqi/22ls4lql-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1vj8sdfc-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1qanz01x-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/24lq19p6-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mk0o8iox/23oy468y-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miscg2h3/rule-miscg2h3:S-22gmbq1c-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrfjke/238p0old-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-m7ccsso5/re-m7ccsso5-1r0myjxa-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/19nl9wq2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3xk9t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3vv5m-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/re-ln7j2nqp-22mx9lzd-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/22mx87c8-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-licneppy/1mzwe7ht-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ml3194ih/25jqt1j4-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrg7kf/227hshak-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13ua1p95-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13uagam7-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x4cbv-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x2fyl-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-lscjrws1/238p5c22-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lbwr0jvq/1xkczf03-cons [latest-26143]2026-05-31T15:23:44.547Z <Structure:NOTICE> Structure Structure#1 stopped [latest-26143]2026-05-31T15:23:44.547Z <app:NOTICE> Closing APIs... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: closing... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: disconnecting from "192.168.1.23#82" (1001 service closing) [latest-26143]2026-05-31T15:23:44.548Z <httpapi:NOTICE> HTTP API closing... [latest-26143]2026-05-31T15:23:44.549Z <wsapi:NOTICE> wsapi: server closed [latest-26143]2026-05-31T15:23:44.549Z <httpapi:INFO> HTTP server closed. [latest-26143]2026-05-31T15:23:44.549Z <app:NOTICE> Stopping timers... [latest-26143]2026-05-31T15:23:44.551Z <app:null> Shutdown complete, process ID 1 [latest-26143]2026-05-31T15:23:44.551Z <app:null> Closing logs... [latest-26143]2026-05-31T15:23:44.551Z <default:null> Closing log I can SSH to the VM. Alas, I do not have the previous image for 26143 as I'm a little too quick sometimes on housekeeping.
Multi-System Reactor
http request action & digest auth
tunnusT
I’m using the HTTP Request action in MSR and need to authenticate against an endpoint that uses HTTP Digest authentication. Now that endpoint was changed to use SHA-256 in digest auth, so I would like to know if MSR supports it, or is it limited to MD5-based digest auth?
Multi-System Reactor

Can someone explain for me how to use Reset reaction in MSR without disturbing other rules.

Scheduled Pinned Locked Moved Multi-System Reactor
34 Posts 4 Posters 9.3k Views 4 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • toggledbitsT toggledbits

    @librasun said in Can someone explain for me how to use Reset reaction in MSR without disturbing other rules.:

    when the light is increasing from Off to 100%, it passes 20% and may thereby trigger Rule 1

    Yeah, but Rule 1 doesn't say that. Rule one seems to be triggered exclusively by the motion sensors, and as posted (screen shot) potentially by a change in mode if a motion sensor is active at the same time (moving the mode check to Constraints solves this).

    I would not expect the RESET reaction to run in this case, but I'm also not watching the state of these rules. This might a case where putting both of these rules into the Scope and watching their state interact with each other would be educational. If anything is triggering rule 1, that would be obvious there (also looking just in the status view for the rule at a changing timestamp). But I don't see why the reset would run for rule 1, and I'm off to do some code review and see if I can back into reason...

    M Offline
    M Offline
    Matteburk
    wrote on last edited by
    #25

    @toggledbits I did have modes in constraints from beginning but then when rule 2 is SET lights turn on in bathroom for 0.5seconds and then off.
    as this pics show
    Rule 2 is set
    Skärmavbild 2021-03-28 kl. 19.18.29.png

    and at same time
    Rule 1 Skärmavbild 2021-03-28 kl. 19.18.39.png

    1 Reply Last reply
    0
    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by
      #26

      OK. I think I see a bug in the handling of the constraints. I'm still verifying, so sit tight for the moment...

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

      1 Reply Last reply
      1
      • toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by
        #27

        Confirmed bug, and fixed for today's build 21087.

        After you update (later today when published), go back to using Constraints for the mode filter. As long as the two rules continue to have constraints that don't overlap, the two rules should not interfere with one-another.

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

        1 Reply Last reply
        2
        • M Offline
          M Offline
          Matteburk
          wrote on last edited by
          #28

          Ok Great news, 1 more bug deleted! Great fast work P!

          1 Reply Last reply
          0
          • LibraSunL Offline
            LibraSunL Offline
            LibraSun
            wrote on last edited by
            #29

            I don't know if this is germaine to the discussion, but I would feel bad if I did not at least mention that early on in my adaptation of MSR, I found that Rules that included constraints would often not execute according to plan. Whereupon I moved all of the Constraints up into Trigger Conditions and things settled down. I hope that was just an outlier and not indicative of a bug that has now reared its ugly head.

            M 1 Reply Last reply
            0
            • LibraSunL LibraSun

              I don't know if this is germaine to the discussion, but I would feel bad if I did not at least mention that early on in my adaptation of MSR, I found that Rules that included constraints would often not execute according to plan. Whereupon I moved all of the Constraints up into Trigger Conditions and things settled down. I hope that was just an outlier and not indicative of a bug that has now reared its ugly head.

              M Offline
              M Offline
              Matteburk
              wrote on last edited by
              #30

              @librasun that is what I have done in this case. but still didn't work anyway...... lets hope this update sort it up...

              1 Reply Last reply
              1
              • toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by
                #31

                "it didn't work" isn't an actionable description, but I would have expected your particular rules to work when not using constraints, as the problem with re-running the reset reaction was specific to the use of constraints. So today's change is unlikely to alter that behavior, whatever it was.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                1 Reply Last reply
                1
                • LibraSunL Offline
                  LibraSunL Offline
                  LibraSun
                  wrote on last edited by LibraSun
                  #32

                  @toggledbits I'm inclined to say "YES!" to the need for more elucidation and illustration on the subject of "Constraints" in the MSR Manual. Alas, the "Triggers and Constraints" page (/docs/Triggers-and-Constraints/) -- aside from its title -- currently does not mention Constraints at all.

                  If I were explaining the concept to someone else, who never used MSR, I'd likely go with, "The Constraints section is intended for additional, often sustained conditions which must also (still) be true when all of the Triggers go true, in order for the Set Reaction to execute. In that sense, they could all just as well appear in the Triggers section."

                  "So why do Constraints even exist?" they would then ask.

                  The litmus test I use to differentiate Constraint-type from Trigger-type conditions – and it's more aesthetic than practical, one might argue – is to ask, "How quickly or often does this condition normally change?"

                  I place the slower-moving conditions (time of day, date, House Mode, sunset, Armed status, weather, battery level, etc.) into Constraints; everything else (power status, counts, dimming level, scenes/remotes, virtual switches, Tripped status, etc.) into Triggers.

                  How closely does all this jibe with your working philosophy?

                  ANALOGIES

                  In MIDI music, "Triggers" are like Note-On and Note-Off events, while "Constraints" function more like Volume and Filters. You can play all the notes you want, but unless Volume is set above 0, there won't be any sound.

                  In the game of Frogger™, "Triggers" are the jumps between lanes and fast-moving cars, while "Constraints" are the floating logs and landing spots. The frog can run around in traffic all day, but unless a log comes along with an open spot, he will never progress any further.

                  1 Reply Last reply
                  1
                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by toggledbits
                    #33

                    I think the difference is this: is the condition something that should cause action if it changes, or is a condition used to allow or prevent action that may be caused by another condition (or conditions). The former are triggers. The latter are constraints.

                    "Motion sensor trips" is a trigger (to turn the light on). "Only at night" is a constraint.The changing of the motion sensor trip state causes action. The changing of day or night isn't relevant, but whether it is day or night at the moment the motion sensor changes state is.

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                    1 Reply Last reply
                    0
                    • LibraSunL Offline
                      LibraSunL Offline
                      LibraSun
                      wrote on last edited by
                      #34

                      Thanks for the added clarity. I plan to refactor some of my Rules accordingly.

                      1 Reply Last reply
                      0
                      • toggledbitsT toggledbits locked this topic on
                      Reply
                      • Reply as topic
                      Log in to reply
                      • Oldest to Newest
                      • Newest to Oldest
                      • Most Votes


                      Recent Topics

                      • Arming Envisalink panel from MSR
                        T
                        tamorgen
                        0
                        7
                        206

                      • [Solved] DynamicGroupController updating members issue
                        CrilleC
                        Crille
                        0
                        5
                        145

                      • Reactor (Multi-System/Multi-Hub) Announcements
                        toggledbitsT
                        toggledbits
                        5
                        148
                        130.9k

                      • DynamicGroupController and attributes
                        therealdbT
                        therealdb
                        1
                        5
                        136

                      • Upgrade Issues
                        T
                        tbully
                        0
                        9
                        252

                      • [SOLVED] Conflicting Set Reaction Groups Appear to Fire Simultaneously in Single Rule Evaluation
                        toggledbitsT
                        toggledbits
                        0
                        10
                        275

                      • [SOLVED] Question regarding "in" vs "contains" vs contents of the string
                        G
                        gwp1
                        0
                        5
                        152

                      • openLuup console disappeared - 500 - Internal Server Error
                        A
                        a-lurker
                        0
                        2
                        181

                      • Logon screen timeout
                        G
                        gwp1
                        0
                        5
                        200

                      • [MSR] Copy&past of actions and/or drag&drop between set/reset
                        toggledbitsT
                        toggledbits
                        0
                        9
                        391

                      • Upgrade advice - upgrade from aarch64 to ARM64 image
                        toggledbitsT
                        toggledbits
                        0
                        4
                        226
                      Powered by NodeBB | Contributors
                      Hosted freely by 10RUPTiV - Solutions Technologiques | Contact us
                      • Login

                      • Don't have an account? Register

                      • Login or register to search.
                      • First post
                        Last post
                      0
                      • Categories
                      • Recent
                      • Tags
                      • Popular
                      • Unsolved