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[Solved] DynamicGroupController updating members issue
CrilleC
Edit: Solved in latest-26221. Bare-metal latest-26193 I have this group: "OKforLarm": name: OK för Larm select: - include_controller: vera - include_capability: door_sensor filter_expression: entity.attributes.door_sensor.state It contains the entities I expect but behaves a bit odd. When I open vera>device_10097 the entity attribute door_sensor.state changes to true but it won't show up as member in the group, when I also open vera>device_10095 they both shows as members and when I close vera>device_10095 it disappear from the group but when I close vera>device_10097 it lingers in the group until I restart Reactor.
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
DynamicGroupController and attributes
therealdbT
Hey @toggledbits I'm back to trying to optimize a couple of things based on dynamic group. First of all, I think I found a typo in the doc: primary_attribute: "binary_sensor.state" primary_attribute_value: | d = false; each id in members: d = getEntity(id)?.attributes?.power_switch?.state or d, d I think the correct code snippet is d = false, All that said, my use case for dynamic groups is to group 3 different climate devices, so I could easily command them at the same time. Commands are good, but sometimes I want to check if any of the devices are on, and that's easily done with a similar snippet as the one you have in the docs. But this is limited to the primary attribute, while I want to have any of the attributes in the group to be driven by a similar logic (while all are null in the group). ie, access hvac_control.mode and see if any of the unit is set to cool, or heat. Is that possible, without re-defining an expression in each of my rules? Thanks!
Multi-System Reactor
Arming Envisalink panel from MSR
T
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Multi-System Reactor
Upgrade Issues
T
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Multi-System Reactor
[SOLVED] Conflicting Set Reaction Groups Appear to Fire Simultaneously in Single Rule Evaluation
G
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Multi-System Reactor
[SOLVED] Question regarding "in" vs "contains" vs contents of the string
G
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Multi-System Reactor
Logon screen timeout
G
Noticing since 170 that the lock screen doesn't switch to the logon prompt but, rather, stays on the active UI until such time as you go to click something within it. Then it jumps to the login screen. Brave browser Brave 1.92.139 (Official Build) (arm64) Chromium: 150.0.7871.114
Multi-System Reactor
[MSR] Copy&past of actions and/or drag&drop between set/reset
therealdbT
Hey @toggledbits One thing that bothers me while doing work on new systems/new features, is that I cannot copy&paste actions, and I cannot drag&drop between set and resets. #1 is for when I want to copy an action between different rules opened in two separate browser windows, while #2 is when I just need to flip a bunch of actions in the reset, or move some logic back and forth. Both will be appreciated, but I understand the technical challenges. Thanks!
Multi-System Reactor
Upgrade advice - upgrade from aarch64 to ARM64 image
T
I'm currently on version 26011. I understand that the aarch64 image is no longer supported. So, I therefore need to update to the ARM64 image. Can anyone possibly suggest how I update my docker compose.yaml file (see below). Ideally I'd like to keep my existing reactions etc. rather than start from scratch. # Multi-System Reactor template docker-compose.yml (version 22160) # # Change the lines indicated by "DO"... # services: reactor: container_name: reactor environment: # DO change the TZ: line to set your local time zone. # See valid TZ list: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones TZ: GB # # DO NOT change this path. Your directory location is in "source" below. REACTOR_DATA_PREFIX: /var/reactor # DO change the image below to the one you are using (e.g. armv7l or aarch64 for RPi 4) image: toggledbits/reactor:latest-aarch64 restart: "always" expose: - 8111 ports: - 8111:8111 volumes: # DO change the /home/username/reactor below to the directory you created for # your local data; DO NOT change the /var/reactor part - /home/pi/docker/reactor:/var/reactor - /etc/localtime:/etc/localtime:ro tmpfs: /tmp
Multi-System Reactor
Alexa for MSR, any interest?
MikeReadingtonM
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[RESOLVED] Telegram notification broke with latest update
3
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[RESOLVED] Phantom device, “INFO” appears
wmarcolinW
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[RESOLVED] Mode Status NULL
wmarcolinW
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[RESOLVED] HTTP query failing after version 26177
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Question about the find function
wmarcolinW
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[Answered] OK to remove old json files?
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Deprecation Announcement: 32-bit ARM *docker* images
toggledbitsT
If you are using the armv7l docker image, the OpenJS Foundation that publishes node is no longer producing 32-bit builds as of v24. That means the last supported LTS version of node for armv7l is v22, which will go End-of-Life in May 2027. Therefore, the Reactor armv7l image is now deprecated and will only be produced until node v22 goes EOL, and I will not publish armv7l images beyond that date. If you are running an RPi 3 or earlier with Reactor, you are on this image, and will need to upgrade hardware to a 64-bit model and use the arm64 image. If you need help getting it done, ask in this category.
Multi-System Reactor
[Solved] build 26150 - engine not starting
G
@toggledbits I pulled the image (well, Watchtower did) and within minutes the whole system went offline. The log looks like it ends with 26143. [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mkahsmgf/26qq82mw-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lqyfljfi/22f8on0t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lsb61rw8/24oenqi2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/rule-lrh58he0:S-1c00gfib-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1c00dylr-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1nam9w5u-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miuh2qqi/22ls4lql-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1vj8sdfc-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1qanz01x-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/24lq19p6-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mk0o8iox/23oy468y-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miscg2h3/rule-miscg2h3:S-22gmbq1c-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrfjke/238p0old-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-m7ccsso5/re-m7ccsso5-1r0myjxa-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/19nl9wq2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3xk9t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3vv5m-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/re-ln7j2nqp-22mx9lzd-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/22mx87c8-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-licneppy/1mzwe7ht-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ml3194ih/25jqt1j4-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrg7kf/227hshak-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13ua1p95-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13uagam7-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x4cbv-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x2fyl-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-lscjrws1/238p5c22-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lbwr0jvq/1xkczf03-cons [latest-26143]2026-05-31T15:23:44.547Z <Structure:NOTICE> Structure Structure#1 stopped [latest-26143]2026-05-31T15:23:44.547Z <app:NOTICE> Closing APIs... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: closing... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: disconnecting from "192.168.1.23#82" (1001 service closing) [latest-26143]2026-05-31T15:23:44.548Z <httpapi:NOTICE> HTTP API closing... [latest-26143]2026-05-31T15:23:44.549Z <wsapi:NOTICE> wsapi: server closed [latest-26143]2026-05-31T15:23:44.549Z <httpapi:INFO> HTTP server closed. [latest-26143]2026-05-31T15:23:44.549Z <app:NOTICE> Stopping timers... [latest-26143]2026-05-31T15:23:44.551Z <app:null> Shutdown complete, process ID 1 [latest-26143]2026-05-31T15:23:44.551Z <app:null> Closing logs... [latest-26143]2026-05-31T15:23:44.551Z <default:null> Closing log I can SSH to the VM. Alas, I do not have the previous image for 26143 as I'm a little too quick sometimes on housekeeping.
Multi-System Reactor
http request action & digest auth
tunnusT
I’m using the HTTP Request action in MSR and need to authenticate against an endpoint that uses HTTP Digest authentication. Now that endpoint was changed to use SHA-256 in digest auth, so I would like to know if MSR supports it, or is it limited to MD5-based digest auth?
Multi-System Reactor

Expression to randomly run Global Reactions ?

Scheduled Pinned Locked Moved Multi-System Reactor
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  • cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by
    #3

    Hi LibraSun

    Something like that may work. I actually have a virtual switch in Vera and my previous rule was triggered when that virtual switch was turned on, it would then run the LUA code that in turn picked a random colour scene in Vera.

    It would retrigger every 15 minutes and then run the LUA code again and pick another colour scene.

    And if I turned off the virtual switch in Vera it stopped doing it and the lights were turned off etc.

    1 Reply Last reply
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    • LibraSunL Offline
      LibraSunL Offline
      LibraSun
      wrote on last edited by
      #4

      In that case you could definitely include the virtual switch as one of the trigger conditions. That way when the switch is off the rule won't continue running every 15 minutes.

      Also since you are not afraid of expressions, you could easily use them to create the random colors as well and use those expressions in Lua code with ${{ }} substitution.

      cw-kidC 1 Reply Last reply
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      • LibraSunL LibraSun

        In that case you could definitely include the virtual switch as one of the trigger conditions. That way when the switch is off the rule won't continue running every 15 minutes.

        Also since you are not afraid of expressions, you could easily use them to create the random colors as well and use those expressions in Lua code with ${{ }} substitution.

        cw-kidC Offline
        cw-kidC Offline
        cw-kid
        wrote on last edited by cw-kid
        #5

        @librasun

        What makes the expression run and generate a new number after a period of time?

        This is what I have so far.

        Trigger is the virtual switch in Vera.
        Pulse every 1 seconds and repeat every 60 seconds.

        40a55606-5dd6-4434-8131-03320411fb36-image.png

        Set Reaction - Groups that look at the expression named "ChooseColour" and its current number value and then runs a Global Reaction now directly sets that colour on the LED strip.

        c928ebf7-c1cf-4400-9230-0c3d15953375-image.png

        The random number generator expression named "ChooseColour" this is a rule expression not a Global Expression.

        b1a6ba74-2a13-40bc-b9f3-5cdebc0be840-image.png

        I added an 1 minute interval to the triggers and the virtual switch is true trigger is also pulsing every minute.

        The expression is now changing numbers every minute, but the reactions don't seem to be running as the colour is stuck and not changing.

        Also I think this expression generates the number zero which I don't have assigned to any reaction.

        LibraSunL 1 Reply Last reply
        0
        • LibraSunL Offline
          LibraSunL Offline
          LibraSun
          wrote on last edited by
          #6

          You can avoid the 0 value problem by making your expression look like:

          floor(random()*6+0.5)+1 
          

          // should produce integers from 1 through 7 inclusive.

          From your description, I think you have more than just one Triggers condition pulsing. Stick with pulsing just the device_695 is TRUE condition for 1 second, repeating every 60 seconds. I don't think you need any other conditions in Triggers.

          And looking at everything you've shown us, it seems like it SHOULD be working at this point. If not, the reason is not obvious to me. You may have to poke around in the REACTOR.LOG to see what's happening (or isn't) and when. Make sure all your Rules are Enabled!

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          • toggledbitsT Offline
            toggledbitsT Offline
            toggledbits
            wrote on last edited by
            #7

            ANDing a pulse output with an Interval is not going to work as expected. You are trying, in effect, to synchronize two asynchronous events. You'll never get it. Remove the Interval condition. The pulse serves the purpose on its own that you're trying to get the Interval to perform.

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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            • cw-kidC Offline
              cw-kidC Offline
              cw-kid
              wrote on last edited by
              #8

              @toggledbits @LibraSun

              Thanks guys. OK I have removed the interval and just have the trigger that the virtual switch must be true and I have a pulse for 1 second and to repeat every 60 seconds, just for testing, I'll set this to a longer time later.

              I have also updated the expression with the new one to get rid of 0.

              I have also changed the Reactions to directly set the colours of the light rather than calling the Global Reactions to do it.

              It seems to be working, however there seem to be something strange going on with pulses and repeats ?

              When the break count reaches zero the random number in the expression is changing quickly through 3 different numbers, which is weird.

              Also if you set the pulse to say 15 seconds and the repeat to 60 seconds it's not behaving as I would expect ?

              In this case when the break counter reaches zero the expression number changes to a different number, it then changes to a pulse counter for 15 seconds and when that reaches zero the expression number changes again.

              I only expected it to change the expression number when the repeat count down from 60 seconds reaches zero not also when the pulse counter reaches zero.

              Is this a bug or am I not understanding things correctly?

              Thanks

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              • toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by
                #9

                Each change in the edge of the pulse necessarily causes a re-evaluation of the rule because the condition state may change, which in turn may change the state of the parent groups/containers. So the sequence of what you will see is: pulse true -> reevaluation -> rule set -> pulse delay -> pulse false/break start -> reevaluation -> rule reset -> break delay -> break end/pulse true -> reevaluation -> rule set ... etc...

                Since your actions only run when the rule sets, you still only get one set per pulse; the change in the random value has no effect in any other evaluation.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                • LibraSunL Offline
                  LibraSunL Offline
                  LibraSun
                  wrote on last edited by
                  #10

                  ...and I believe the only way to alter that arrangement (not that there's anything WRONG with how it's currently operating!), would be to affirmatively evaluate the random number using an expression tucked into the first step of your Set Reaction:

                  [Set Variable] [chooseColor] [ ${{ floor ( random ( ) * 6 + 0.5 ) + 1 }} ]
                  

                  Of course, for this setup to work, your chooseColor expression would have to be blank (otherwise, assignment doesn't work). I'm 99% confident that assigning the variable value at the outset of Set Reaction would indeed get it there in time for the subsequent case-by-case Group Constraints to utilize it as desired, but honestly I have not tested such a scenario. Worth trying, if your OCD doesn't like all those "extra" random values happening, LOL!

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                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by toggledbits
                    #11

                    This is also correct (a Set Variable can be used, and will evaluate/set before the groups -- in order shown, basically). In fact, this is the way I would do it for myself, for the very reason @LibraSun recommends: it stabilizes the value, and would do so in circumstances where the usage is more complex and the debugging would be made more difficult by the rapid changes otherwise.

                    EDIT/NOTA BENE: A bit of a trap here was discovered later. Be sure to read this later post. The recommended action for this purpose/implementation is to not use a Set Variable action to choose a random value. The linked post explains why.

                    Not that it much matters, but the random expression can also just be written as floor( random() * 6 + 1 ) (ever so slightly optimized).

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                    cw-kidC 1 Reply Last reply
                    1
                    • toggledbitsT toggledbits

                      This is also correct (a Set Variable can be used, and will evaluate/set before the groups -- in order shown, basically). In fact, this is the way I would do it for myself, for the very reason @LibraSun recommends: it stabilizes the value, and would do so in circumstances where the usage is more complex and the debugging would be made more difficult by the rapid changes otherwise.

                      EDIT/NOTA BENE: A bit of a trap here was discovered later. Be sure to read this later post. The recommended action for this purpose/implementation is to not use a Set Variable action to choose a random value. The linked post explains why.

                      Not that it much matters, but the random expression can also just be written as floor( random() * 6 + 1 ) (ever so slightly optimized).

                      cw-kidC Offline
                      cw-kidC Offline
                      cw-kid
                      wrote on last edited by cw-kid
                      #12

                      @toggledbits @LibraSun

                      Thanks for the further suggestions.

                      I have made the "ChooseColour" expression empty and at the top of the Set Reactions I now have this:

                      af827001-5b6c-4b19-8c9f-eac7128d7150-image.png

                      The random number now only changes the once upon each repeat count down and the rule summary card now looks like this:

                      fd720374-8147-4230-81ad-a11a1ff935df-image.png

                      Its working but not reliably as the colour does not change on the light after every repeat count down. Sometimes it just stays on the previous colour that it was.

                      I have checked each Group Constraint action for each of the different colours and when pressing the Play button on each of them the LED strip does change to that correct colour.

                      And at other times the light seems to get stuck on one colour for a long time and many cycles, even though the rule is still generating numbers and then after a while it starts changing colours again, so it seems laggy.

                      Here is an example of how each Group Constraint looks:

                      cf18f604-c615-4bbb-8cdc-9f657ae17d20-image.png

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                      • LibraSunL Offline
                        LibraSunL Offline
                        LibraSun
                        wrote on last edited by
                        #13

                        As of this stage, there's nothing to prevent the same color from repeating 2, 3, ... infinite times. Such is the nature of random numbers. Was it one of your prerequisites that the color always change from what it was the previous cycle? Of course, that could occasionally lead to a ping-pong of %(#fb1004)[red], %(#0bf913)[green], %(#fb1004)[red], %(#0bf913)[green], %(#fb1004)[red], %(#0bf913)[green], .... which you may also find objectionable.

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                        • toggledbitsT Offline
                          toggledbitsT Offline
                          toggledbits
                          wrote on last edited by
                          #14

                          Also turn off the "Force re-evaluation of expressions" checkbox. You don't need that in this circumstance (since the use of the variable comes after the set explicitly), and it may even get in the way.

                          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                          1 Reply Last reply
                          1
                          • toggledbitsT Offline
                            toggledbitsT Offline
                            toggledbits
                            wrote on last edited by toggledbits
                            #15

                            OK... wait up... apology here. Since conditions in reactions are a new feature, even I am not completely steeped in their particular behaviors, and limitations, and I just had a "but wait..." moment.

                            All conditions are evaluated at the same time. The group constraints are evaluated at the same time as the triggers. So, while the reaction's groups will run in sequence, the constraint result is determined before the reaction is run, and therefore doing the Set Variable action in the reaction has no effect on the then-current run of the reaction. That is, even though the reaction may Set Variable to a new random number, the constraints have already been evaluated using the previous value of the variable (what is was before the Set Variable action). So this would definitely account for the "lag" that @cw-kid is observing, because the value set by Set Variable on one run of the set reaction won't be used until the next time the set reaction runs.

                            And it's still the case that random numbers are not guaranteed to repeat or even be uniformly distributed over a small (less than several million, perhaps?) sample

                            So... setting your random number in the "Expressions" section of the rule, rather than by using a Set Variable action, is probably a better implementation for this purpose (at least, will be easier to follow/debug).

                            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                            1 Reply Last reply
                            2
                            • LibraSunL Offline
                              LibraSunL Offline
                              LibraSun
                              wrote on last edited by
                              #16

                              Glad you explained all that, because I had a sneaking suspicion that the timing (and not just the order) of the [Set Variable] was important here. Kinda hard sometimes to keep it all straight, insofar as the human is not the most "logic"-al of engines!

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                              • cw-kidC Offline
                                cw-kidC Offline
                                cw-kid
                                wrote on last edited by cw-kid
                                #17

                                OK understood I will change the expression back to how it was and remove the set variable in the set reaction area.

                                I will increase the trigger repeat to 5 minutes and test it one evening when its dark outside.

                                Ideally I'd like for a different colour each time to be selected, but I guess the expression for the random numbers could select the same number again and therefore the colour would not change for that cycle.

                                ElcidE 1 Reply Last reply
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                                • LibraSunL Offline
                                  LibraSunL Offline
                                  LibraSun
                                  wrote on last edited by
                                  #18

                                  Alternatively, you could randomize the color selection itself (not just limited to the 4-5 RGB choices you have now). More variety at the expense of slightly more complicated MSR expressions... but with a net savings in the number of Group Constraints required (just one instead of N for N colors).

                                  cw-kidC 1 Reply Last reply
                                  0
                                  • LibraSunL LibraSun

                                    Alternatively, you could randomize the color selection itself (not just limited to the 4-5 RGB choices you have now). More variety at the expense of slightly more complicated MSR expressions... but with a net savings in the number of Group Constraints required (just one instead of N for N colors).

                                    cw-kidC Offline
                                    cw-kidC Offline
                                    cw-kid
                                    wrote on last edited by cw-kid
                                    #19

                                    @librasun

                                    Sounds great but I don't know how to do it LOL.

                                    As is I have 7 predefined colours which are the primary hex codes for those colours, red, green, blue, purple, orange, pink, yellow.

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                                    • LibraSunL Offline
                                      LibraSunL Offline
                                      LibraSun
                                      wrote on last edited by
                                      #20

                                      You've got me curious now: What make/model of garden lights do you have? And what is their ultimate color palette? Have you tried setting them to intermediate colors using the [Set_Color_RGB] action in MSR, for instance?

                                      cw-kidC 1 Reply Last reply
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                                      • cw-kidC cw-kid

                                        OK understood I will change the expression back to how it was and remove the set variable in the set reaction area.

                                        I will increase the trigger repeat to 5 minutes and test it one evening when its dark outside.

                                        Ideally I'd like for a different colour each time to be selected, but I guess the expression for the random numbers could select the same number again and therefore the colour would not change for that cycle.

                                        ElcidE Offline
                                        ElcidE Offline
                                        Elcid
                                        wrote on last edited by Elcid
                                        #21

                                        @cw-kid said in Expression to randomly run Global Reactions ?:

                                        Ideally I'd like for a different colour each time to be selected, but I guess the expression for the random numbers could select the same number again and therefore the colour would not change for that cycle.

                                        I use this to generate a random number that has not been used last time. In the reaction use express variable randomVal, once the reaction is over set randomVal to
                                        ${{int(split(join(split("1234567", randomVal || 0),""),"")[floor(random()*6)])}}
                                        Then every time you get a different number.

                                        cw-kidC 1 Reply Last reply
                                        2
                                        • LibraSunL LibraSun

                                          You've got me curious now: What make/model of garden lights do you have? And what is their ultimate color palette? Have you tried setting them to intermediate colors using the [Set_Color_RGB] action in MSR, for instance?

                                          cw-kidC Offline
                                          cw-kidC Offline
                                          cw-kid
                                          wrote on last edited by
                                          #22

                                          @librasun

                                          It's a Fibaro RGBW module v1

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