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[Reactor] Variables not updating correctly in latest-25201-2aa18550
therealdbT
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Multi-System Reactor
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Multi-System Reactor
Handling Dead Entities and Renamed Entities
PablaP
Hello all.. been a minute! I recently rebuilt my Z wave network and migrated to a new z wave stick. In order to prevent any downtime I kept my original z wave network up and ran a docker version of Z Wave JS UI with my new controller. This way I could add device by device without having any devices down. I finally moved all the devices over to my new stick today. The final step was to migrate everything from my Docker instance of Z Wave JS UI to the HA add-on of Z Wave JS UI. However during this migration some of the names didn't populate correctly which I later managed to import back into Z Wave JS UI. The issue was in Reactor it is stuck on the default names and the entities are not updating. I removed the controller from Reactor, restarted, hard refreshed, and added the controller back however the new entity names have not updated. Also it seems like the old entities from my previous instance of Z Wave JS UI are lingering and not being marked as dead (I believe a certain amount of time needs to lapse before they're marked as dead in Reactor). My goal is to basically purge all the entities for the 'ZWaveJS' controller in Reactor so it can pull all the updated entity names and only the entities that exist in Z Wave JS UI. I cannot find a quick way to do this, I know entities can be deleted one by one, but with over 100 entities this would take long I am guessing that if I added the controller with a new name in in the Reactor config it would pull the updated entities and names but I think that would break my rules since the entity IDs would change (I made sure to name all the entities the exact same as they were previously to prevent this issue).
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Strange behavior for MQTT templates using payload and attributes
therealdbT
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Multi-System Reactor
[MSR] reactor-mqtt-contrib package for additional MQTT templates
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I'm slowly migrating all my stuff to MQTT under MSR, so I have a central place to integrate everything (and, in a not-so-distant future, to remove virtual devices from my Vera and leave it running zwave only). Anyway, here's my reactor-mqtt-contrib package: https://github.com/dbochicchio/reactor-mqtt-contrib Simply download yaml files (everything or just the ones you need) and you're good to go. I have mapped my most useful devices, but I'll add others soon. Feel free to ask for specific templates, since I've worked a lot in the last weeks to understand and operate them. The templates are supporting both init and query, so you have always up-to-date devices at startup, and the ability to poll them. Online status is supported as well, so you can get disconnected devices with a simple expression. Many-many thanks to @toggledbits for its dedication, support, and patience with me and my requests
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Multi-System Reactor
[Reactor] Copy&Paste of Rules
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I don't know if I'm the only one, but managing more than one Reactor installs, the need to have some sort of copy&paste for rules has grown on me. While I understand the technical challenges, I'm wondering if a "god mode" where I could copy the raw JSON rule and paste it into another rule could be an advanced, flag only feature that could benefit power users. I know I can copy the JSON file and proceed, but I must stop Reactor and when doing maintenance, it's more clicks to do. Just an idea
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I’ve added a couple of Shelly Wave i4 as scene controllers and I’m planning to add more, since I can just use standard buttons instead of battery-powered scene controllers, which also looks better aesthetically. That said, I’m struggling to figure out how to write a simple rule that cycles between states every time I press a button. Example: Light 1 ON → OFF, then Light 2 ON → OFF. The part I can’t get right is handling the case where Light 1 or Light 2 might already be ON independently of the rule. Maybe it’s just too much sun and relaxation clouding my brain, but any hint would be appreciated.
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wmarcolinW
Use case: When performing home maintenance, such as air conditioning, I want all rules involving air conditioning to be disabled. To do this, to day, I have a virtual switch that I placed within all rules involving air conditioning, meaning that if I turn it off, none of them work. Then another situation: the water pump system and garden irrigation, another switch. In short, I had to create several virtual switches in Hubitat to disable rules in MSR. Unfortunately, however, I was unable to cover all scenarios, so I wondered if it would be possible for MSR to support a virtual MSR switch, which, when configured in the reactor settings, would function as a general on/off switch for MSR. If it is configured and turned off, the entire rules and actions in MSR stops working, except for the status change reading process, specifically for this switch, which, when turned on, would restart the MSR. Would it be possible to do something like this? Any recommendations from the experts?
Multi-System Reactor
Expose MSR entities
CatmanV2C
Probably a really dumb question. Currently I am using the owntracks_sensor for tracking phones being in region in MSR and it works great. Digging around with Home Assistant and toying with some dashboards, is there any way of exposing that sensor to HA trivially? I could set MSR to trip a virtual switch in OpenLuup which can then be exposed to HA (with all my other Vera devices) but that feels a bit in-elegant if I can do it directly. Any thoughts? Apologies if the ask is not clear/ TIA C
Multi-System Reactor
Comment in Globa Expressions
Tom_DT
I have several Global Expressions that are set by a rule so the definition area is blank. I'd like to add a comment in this area that explains what is setting the value. Commenting in this area breaks the remote setting. Any way to document what is setting the GE?
Multi-System Reactor
Unofficial thread for compatibility
tunnusT
As there are statements about compatibility for home assistant versions in MSR new version announcements (e.g. "HassController: Bless Hass to 2025.7.3"), I thought it would be good idea to track other controllers as well. As an example, I can confirm that build "latest-25208-c53e8513" works with Hubitat Elevation C-8 platform version 2.4.2.134 using Maker API. Updates: (the latest versions first in the list) OK: build "latest-25264-2fbe9217" with Hubitat C-8 platform v. 2.4.3.123
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Gradually turn on lights.
Tom_DT
I have several lights that I would like to turn on very gradually over 15 or 20 seconds. from 0 to .25 in .01 increments. I have tried a few things that came nowhere near working, so here I am.
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Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Can't customize home page
G
I foolishly let my system wipe all cookies this morning and with it my settings for my MSR home page. Once logged back in I can no longer remove errant panes nor is the + available to add new ones. Brave Browser v1.80.122 (Jul 16, 2025) What have I done?! Will check other browsers on my M1. UPDATE: Safari exhibits same behaviour. I've tried both sans last-four public key entry and with - no change.
Multi-System Reactor
Error After Upgrade
T
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Multi-System Reactor
Reset attribute value of entity in event handler
R
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Multi-System Reactor
Need help figuring out how to delay a reset on reaction
T
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Multi-System Reactor
Way to search for rules (rule state) in other rules
T
@toggledbits, not sure if this is a feature request or I'm using the search tool wrong. You have a "Search for rule" in the Rules Set tab in MSR. It works nicely to find a rule and bring up said rule, but can it/could it be used for as a "where used?" global search? For instance, I have a fairly large set of rules, divided up into 10 different rulesets. There's easily a hundred individual rules, and many of the rules have Rule State triggers, which of course refer to other rules. Amongst my troubleshooting today, I came across what may have been a duplicate or troubleshooting attempt, but I can't tell if it's actually used as a Rule State in another rule without opening each rule that I suspect it may be a part of. Thanks.
Multi-System Reactor

Will this rule work for lighting?

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  • cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by
    #1

    I had an existing rule that turns on my Kitchen ceiling lights to 100% when motion is detected.

    I want to make a change so that when Vera is in Night Mode the lights will instead turn on to 25% brightness.

    I have added a Constraints Group in to the Set Reaction and set it to OR :

    edbb6209-5075-42ed-86ce-fb1bd3bb7e16-image.png

    Is this likely to work or not ?

    Or do I need two Constraints Groups within the Set Reaction ?

    I can test it later on when its time to put Vera in to Night mode.

    Thanks

    toggledbitsT 1 Reply Last reply
    0
    • LibraSunL Offline
      LibraSunL Offline
      LibraSun
      wrote on last edited by LibraSun
      #2

      Technically, what you have there should work just fine!!

      In this situation, I would have recommended two different Constraint Groups (leaving each one set to [AND], though it doesn't matter since you only have one condition per Group) within the Set Reaction. One for full brightness, the other for setting the Dim Level. Sure beats having to create two groups, though!

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      • cw-kidC cw-kid

        I had an existing rule that turns on my Kitchen ceiling lights to 100% when motion is detected.

        I want to make a change so that when Vera is in Night Mode the lights will instead turn on to 25% brightness.

        I have added a Constraints Group in to the Set Reaction and set it to OR :

        edbb6209-5075-42ed-86ce-fb1bd3bb7e16-image.png

        Is this likely to work or not ?

        Or do I need two Constraints Groups within the Set Reaction ?

        I can test it later on when its time to put Vera in to Night mode.

        Thanks

        toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by
        #3

        @cw-kid It will work, but not the way you think.

        The "OR" only applies to the conditions within the group. It does not look outside the group at any states.

        That means that what you have here (assuming there is not a global rule constraint, not shown) is that the light will be set to 100% every time the reaction runs, and at night a few milliseconds later it will be reduced to 25%. That may or may not look right or work consistently.

        You need two groups, one for day, one for night, the former setting 100%, the latter setting 25%.

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

        cw-kidC 1 Reply Last reply
        1
        • toggledbitsT toggledbits

          @cw-kid It will work, but not the way you think.

          The "OR" only applies to the conditions within the group. It does not look outside the group at any states.

          That means that what you have here (assuming there is not a global rule constraint, not shown) is that the light will be set to 100% every time the reaction runs, and at night a few milliseconds later it will be reduced to 25%. That may or may not look right or work consistently.

          You need two groups, one for day, one for night, the former setting 100%, the latter setting 25%.

          cw-kidC Offline
          cw-kidC Offline
          cw-kid
          wrote on last edited by
          #4

          @toggledbits said in Will this rule work for lighting?:

          You need two groups, one for day, one for night, the former setting 100%, the latter setting 25%.

          OK thanks I thought that might be the case.

          It's Vera House mode Home and Night not daytime and night time I'm looking to base things off.

          I'll create another Constraint group within the Set Reaction, for when Vera is in Home mode and in that mode I want the light to turn on to 100%.

          And when Vera is in Night mode aka I've stumbled down stairs in the middle of the night, then I want the light to turn on to 25% so I'm not made blind.

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          • cw-kidC Offline
            cw-kidC Offline
            cw-kid
            wrote on last edited by
            #5

            Like this? I assume I make both Groups AND

            20476fc0-c638-4f71-8b33-99d6e152e452-image.png

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            • toggledbitsT Offline
              toggledbitsT Offline
              toggledbits
              wrote on last edited by
              #6

              Since the constraint group(s) only have one condition, AND and OR give the same result, but it's always my preference to use AND on singles. Looks good.

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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              • cw-kidC Offline
                cw-kidC Offline
                cw-kid
                wrote on last edited by
                #7

                OK great thanks I'll test it later tonight.

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                • LibraSunL Offline
                  LibraSunL Offline
                  LibraSun
                  wrote on last edited by LibraSun
                  #8

                  WARNING: Avoid using the "Clone" button (for now) when constructing multiple Group Constraints. Minor glitch found with resolution TBA. Stick with creating each Group Constraint individually from scratch in your Set and Reset reactions.

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