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Set Reaction > Script Action
wmarcolinW
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Multi-System Reactor
Errors after updating to MQTTController build 25139
tunnusT
I'm running MSR build 25139 on Docker, using MQTT controller 24293, and everything working as expected. But if I try to upgrade to MQTTController build 25139, I'm getting the following errors on MSR UI: An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.god Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.green Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.red Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto run" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.pump Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa watchdog" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.status Last 11:20:37 My MQTT configuration (local_mqtt_devices.yaml) for the related entity is: layzspa_message: type: ValueSensor capabilities: ["temperature_sensor", "value_sensor", "power_sensor"] primary_attribute: power_sensor.value events: "layzspa/message": "power_sensor.value": json_payload: true if_expr: '! isnull( payload?.PWR )' expr: "float(payload.PWR)" "value_sensor.air": json_payload: true if_expr: '! isnull( payload?.AIR )' expr: "float(payload.AIR)" "value_sensor.pump": json_payload: true if_expr: '! isnull( payload?.FLT )' expr: "float(payload.FLT)" "value_sensor.god": json_payload: true if_expr: '! isnull( payload?.GOD )' expr: "float(payload.GOD)" "value_sensor.lock": json_payload: true if_expr: '! isnull( payload?.LCK )' expr: "float(payload.LCK)" "value_sensor.unit": json_payload: true if_expr: '! isnull( payload?.UNT )' expr: "float(payload.UNT)" "value_sensor.error": json_payload: true if_expr: '! isnull( payload?.ERR )' expr: "float(payload.ERR)" "temperature_sensor.green": json_payload: true if_expr: '! isnull( payload?.GRN )' expr: "float(payload.GRN)" "temperature_sensor.red": json_payload: true if_expr: '! isnull( payload?.RED )' expr: "float(payload.RED)" "temperature_sensor.target": json_payload: true if_expr: '! isnull( payload?.TGT )' expr: "float(payload.TGT)" "temperature_sensor.value": json_payload: true if_expr: '! isnull( payload?.TMP )' expr: "float(payload.TMP)" "temperature_sensor.virtual": json_payload: true if_expr: '! isnull( payload?.VTM )' expr: "round(float(payload.VTM), 1)" "temperature_sensor.ambient": json_payload: true if_expr: '! isnull( payload?.AMB )' expr: "float(payload.AMB)" "layzspa/Status": "value_sensor.status": if_expr: '! isnull( payload )' expr: "payload" "layzspa/button": "value_sensor.button": if_expr: '! isnull( payload )' expr: "payload" and in reactor.yaml I have: "layzspa_states": name: "Lay-Z-Spa States" friendly_name: 'Lay-Z-Spa States' include: layzspa_message I realize my MQTT configuration might be a bit unorthodox, but could there still be something unintentional in the latest MQTTController build? If needed, I can provide detailed logs.
Multi-System Reactor
🎉 My very first MSR controller: OpenSprinkler
therealdbT
Since today is my birthday - and I still pretend to be unconventional - I'm giving away a present to this wonderful community and I'm releasing my first OpenSprinkler controller for MSR. It was real fun to code it - and while it's still WIP, it seems to work OK for me. It's polling-based at the moment, but I'll add support for updates via MQTT very soon (it's already partially coded). Get it at (install is similar to MQTTController and such): https://github.com/dbochicchio/reactor-opensprinkler Feel free to try it. It's beta software, but it's stable. I'll update it weekly until all the tasks from my todo list are empty. Since I've learnt a lot from this controller, I'll explore new controllers soon.
Multi-System Reactor
Advice reqeusted to migrate MSR from Bare Metal to Container
T
Good day all, I'm in the process of trying to shut down my 10 year old Linux home server that served many purposes, but primarily it's what I used for my NAS/Plex Media server. I migrated the NAS aspect of the server in November of last year to a true NAS solution (Ubiquti UNAS Pro), which is rack mount and much more efficient than my old tower, which it's only side benefit was heating my home office during the winter. Unfortunately it also means heating my home office during the summer, which were about to be in full swing. I have two things running on this 10 year old server at this point. MSR and pi-hole. I'm running Plex Media Server on Fedora Workstation in Podman on mini PC, which is much more energy efficient than my old tower. My next step is to migrate MSR. I know there are images of MSR out there, and creating it is well documented. I'm going to be using Podman instead of Docker for various reasons, but they work very similar. What I don't know, is what I need to do to migrate my existing Bare Metal installation over to a container. Has anyone done this? Any advice?
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
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F
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Multi-System Reactor
[Solved] Limit HA Entity in MSR
wmarcolinW
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Multi-System Reactor
Organizing/ structuring rule sets and rules
R
Hi guys, Just wondering how you guys organize your rule sets and rules. I wish I had an extra layer to have some more granularity, but my feature request was not popular. Maybe there are better ways to organize my rule sets. I use the rule sets now primarily for rooms. So a rule set per room. But maybe grouping by functionality works better. Any examples/ suggestions would be appreciated.
Multi-System Reactor
Moving MSR from a QNAP container to RP 5 - some issues
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Multi-System Reactor
Widget deletion does not work and landing page (status) is empy
M
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Multi-System Reactor
Need help reducing false positive notifications
T
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Multi-System Reactor
Deleting widgets
tunnusT
Hopefully a trivial question, but how do you delete widgets in a status page? Using build 22266
Multi-System Reactor
MQTT configuration question
tunnusT
I have the following yaml configuration in local_mqtt_devices file x_mqtt_device: set_speed: arguments: speed: type: str topic: "command/%friendly_name%" payload: type: json expr: '{ "fan": parameters.speed }' While this works fine, I'm wondering how this could be changed to "fixed" parameters, as in this case "fan" only accepts "A", "Q" or a numeric value of 1-5?
Multi-System Reactor
System Configuration Check - time is offset
F
Hi! I get this message when I'm on the status tab: System Configuration Check The time on this system and on the Reactor host are significantly different. This may be due to incorrect system configuration on either or both. Please check the configuration of both systems. The host reports 2025-04-01T15:29:29.252Z; browser reports 2025-04-01T15:29:40.528Z; difference 11.276 seconds. I have MSR installed as a docker on my Home Assistant Blue / Hardkernel ODROID-N2/N2+. MSR version is latest-25082-3c348de6. HA versions are: Core 2025.3.4 Supervisor 2025.03.4 Operating System 15.1 I have restarted HA as well as MSR multiple times. This message didn´t show two weeks ago. Don´t know if it have anything to do with the latest MSR version. Do anyone know what I can try? Thanks in advance! Let's Be Careful Out There (Hill Street reference...) /Fanan
Multi-System Reactor
Programmatically capture HTTP Request action status code or error
therealdbT
I have a very strange situation, where if InfluxDB restarts, other containers may fail when restarting at the same time (under not easy to understand circumstances), and InfluxDB remains unreachable (and these containers crashes). I need to reboot these containers in an exact order, after rebooting InfluxDB. While I understand what's going on, I need a way to reliable determine that InfluxDB is not reachable and these containers are not reachable, in order to identify this situation and manually check what's going on - and, maybe, in the future, automatically restart them if needed. So, I was looking at HTTP Request action, but I need to capture the HTTP response code, instead of the response (becase if ping is OK, InfluxDB will reply with a 204), and, potentially, a way to programmatically detect that it's failing to get the response. While I could write a custom HTTP controller for this or a custom HTTP virtual device, I was wondering if this is somewhat on you roadmap @toggledbits Thanks!
Multi-System Reactor
ZwaveJSUI - RGBWW BULB - Warm/Cold White interfered with RGB settings - Bulb doesn't change color if in WarmWhite state.
N
Hi , I'm on -Reactor (Multi-hub) latest-25067-62e21a2d -Docker on Synology NAS -ZWaveJSUI 9.31.0.6c80945 Problem with ZwaveJSUI: When I try to change color to a bulb RGBWW, it doesn't change to the RGB color and the bulb remains warm or cold white. I tryed with Zipato RGBW Bulb V2 RGBWE2, Hank Bulb HKZW-RGB01, Aentec 6 A-ZWA002, so seems that it happens with all RGBWW bulb with reactor/zwavejsui. I'm using from reator the entity action: "rgb_color.set" and "rgb_color.set_rgb". After I send the reactor command, It changes in zwavejsui the rgb settings but doesn't put the white channel to "0", so the prevalent channel remains warm/cold White and the bulb doesn't change into the rgb color. This is the status of the bulb in zwavejsui after "rgb_color.set" (235,33,33,) and the bulb is still warmWhite. x_zwave_values.Color_Switch_currentColor={"warmWhite":204,"coldWhite":0,"red":235,"green":33,"blue":33} The "cold white" and "warm white" settings interfer with the rgb color settings. Reactor can change bulb colors with rgb_color set — (value, ui8, 0x000000 to 0xffffff) or rgb_color set_rgb — (red, green, blue, all ui1, 0 to 255) but if warm or cold white are not to "0", zwavejsui doesn't change them and I can't find a way to change into rgb or from rgb back to warm white. So if I use from reactor: rgb_color set_rgb — (235,33,33) in zwavejsui I have x_zwave_values.Color_Switch_targetColor={"red":235,"green":33,"blue":33} 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: targetColor └─endpoint: 0 └─newValue └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──red: 235 └──green: 33 └──blue: 33 └─propertyName: targetColor 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: currentColor └─endpoint: 0 └─newValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─propertyName: currentColor In zwavejsui, the bulb changes rgb set but warm White remains to "204" and the bulb remais on warm White channel bacause is prevalent on rgb set. x_zwave_values.Color_Switch_currentColor_0=204 x_zwave_values.Color_Switch_currentColor_1=0 x_zwave_values.Color_Switch_currentColor_2=235 x_zwave_values.Color_Switch_currentColor_3=33 x_zwave_values.Color_Switch_currentColor_4=33 Is it possible to targetColor also for "warmWhite" and "coldWhite" and have something similar to this? x_zwave_values.Color_Switch_targetColor={"warmWhite":0,"coldWhite":0,"red":235,"green":33,"blue":33} Thanks in advance.
Multi-System Reactor
Problem with simultaneous notifications.
T
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Multi-System Reactor
Problem after upgrading to 25067
R
MSR had been running fine, but I decided to follow the message to upgrade to 25067. Since the upgrade, I have received the message "Controller "<name>" (HubitatController hubitat2) could not be loaded at startup. Its ID is not unique." MSR throws the message on every restart. Has anyone else encountered this problem? I am running MSR on a Raspberry Pi4 connecting to two Hubitat units over an OpenVPN tunnel. One C8 and a C8 Pro. Both are up-to-date. It appears that despite the error message that MSR may be operating properly.
Multi-System Reactor
Global expressions not always evaluated
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[Solved] Local expression evaluation
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Multi-System Reactor

Running Lua Code ? And watching device properties?

Scheduled Pinned Locked Moved Multi-System Reactor
69 Posts 7 Posters 5.1k Views 6 Watching
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  • cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by
    #21

    OK sounds good.

    1 Reply Last reply
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    • cw-kidC cw-kid

      All fair comments and observations Patrick. I certainly don't want to cause frustration to anyone.

      In PLEG there was no need to of even written an expression just to monitor the value of a devices Dimming level for example. I'd just create a device property.

      PLEG device properties are similar to how you build triggers in MSR, in the respect that you just select things from drop down lists. So monitoring a devices Dimming level in PLEG is trivial to setup.

      Conditions in PLEG are not so trivial however and are more like writing expressions.

      If MSR could build device properties or watch variables as PLEG does I think you'd be making it super easy for any user to pick up and run with MSR.

      toggledbitsT Away
      toggledbitsT Away
      toggledbits
      wrote on last edited by toggledbits
      #22

      @cw-kid said in Running Lua Code ? And watching device properties?:

      If MSR could build device properties or watch variables as PLEG does I think you'd be making it super easy for any user to pick up and run with MSR.

      I'm really not getting what you're on about here. In your example earlier in the reply, monitoring the dimming level of a device is just this simple in MSR or Vera Reactor:

      c0fe40a9-2e60-4ed5-b9f6-f4e26f99d604-image.png

      You literally select the device and the attribute and you're done, with all the different operators to choose from as well. There's no need for an expression at all. The only reason we have an expression for your ealier example/request is that we need to copy the attribute value from one device to another. But if we were just going to turn on another light in response to a light turning on, no expression needed.

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

      1 Reply Last reply
      0
      • therealdbT therealdb

        @cw-kid yes, but if you define a library and register it at startup, you could do that too. I’m currently using this approach, and I like it because it’s inside a file and not a textbox.

        cw-kidC Offline
        cw-kidC Offline
        cw-kid
        wrote on last edited by
        #23

        @therealdb said in Running Lua Code ? And watching device properties?:

        if you define a library and register it at startup, you could do that too. I’m currently using this approach, and I like it because it’s inside a file and not a textbox.

        Can you give me some easy to follow instructions on how to do this please?

        I like the idea of having my lua code in different files stored on the Vera hub and then being able to have that Lua code run by sending a http request from my MSR rule etc.

        I would like to reduce the number of Vera scenes I currently have also.

        therealdbT 2 Replies Last reply
        0
        • cw-kidC cw-kid

          @therealdb said in Running Lua Code ? And watching device properties?:

          if you define a library and register it at startup, you could do that too. I’m currently using this approach, and I like it because it’s inside a file and not a textbox.

          Can you give me some easy to follow instructions on how to do this please?

          I like the idea of having my lua code in different files stored on the Vera hub and then being able to have that Lua code run by sending a http request from my MSR rule etc.

          I would like to reduce the number of Vera scenes I currently have also.

          therealdbT Offline
          therealdbT Offline
          therealdb
          wrote on last edited by
          #24

          @cw-kid I’ll post something on my GitHub later today, so others may benefit from this.

          --
          On a mission to automate everything.

          My MS Reactor contrib
          My Luup Plug-ins

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          • cw-kidC cw-kid

            @therealdb said in Running Lua Code ? And watching device properties?:

            if you define a library and register it at startup, you could do that too. I’m currently using this approach, and I like it because it’s inside a file and not a textbox.

            Can you give me some easy to follow instructions on how to do this please?

            I like the idea of having my lua code in different files stored on the Vera hub and then being able to have that Lua code run by sending a http request from my MSR rule etc.

            I would like to reduce the number of Vera scenes I currently have also.

            therealdbT Offline
            therealdbT Offline
            therealdb
            wrote on last edited by
            #25

            @cw-kid here we go: https://github.com/dbochicchio/vera/tree/master/Library

            I've added a sample to RunLua as well, so this should serve well our future us when in need of it 😉

            --
            On a mission to automate everything.

            My MS Reactor contrib
            My Luup Plug-ins

            cw-kidC T 2 Replies Last reply
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            • therealdbT therealdb

              @cw-kid here we go: https://github.com/dbochicchio/vera/tree/master/Library

              I've added a sample to RunLua as well, so this should serve well our future us when in need of it 😉

              cw-kidC Offline
              cw-kidC Offline
              cw-kid
              wrote on last edited by cw-kid
              #26

              @therealdb Great thanks

              First question which folder do you store the VeraScenes.lua file on the Vera file system ?

              I put it in here:

              /etc/cmh-ludl

              EDIT

              You need to upload the file via the Vera web GUI in

              Apps - Develop Apps - Luup files

              area not via some other means like WinSCP.

              therealdbT 1 Reply Last reply
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              • cw-kidC cw-kid

                @therealdb Great thanks

                First question which folder do you store the VeraScenes.lua file on the Vera file system ?

                I put it in here:

                /etc/cmh-ludl

                EDIT

                You need to upload the file via the Vera web GUI in

                Apps - Develop Apps - Luup files

                area not via some other means like WinSCP.

                therealdbT Offline
                therealdbT Offline
                therealdb
                wrote on last edited by
                #27

                @cw-kid said in Running Lua Code ? And watching device properties?:

                First question which folder do you store the VeraScenes.lua file on the Vera file system ?

                or just use "Upload files" from Apps.

                Mandatory part is to import into Lua Startup, under Apps, Develop Apps, Edit Startup Lua.

                VeraScenes = require("VeraScenes")
                

                I'll correct the readme soon.

                --
                On a mission to automate everything.

                My MS Reactor contrib
                My Luup Plug-ins

                cw-kidC 1 Reply Last reply
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                • therealdbT therealdb

                  @cw-kid said in Running Lua Code ? And watching device properties?:

                  First question which folder do you store the VeraScenes.lua file on the Vera file system ?

                  or just use "Upload files" from Apps.

                  Mandatory part is to import into Lua Startup, under Apps, Develop Apps, Edit Startup Lua.

                  VeraScenes = require("VeraScenes")
                  

                  I'll correct the readme soon.

                  cw-kidC Offline
                  cw-kidC Offline
                  cw-kid
                  wrote on last edited by
                  #28

                  @therealdb said in Running Lua Code ? And watching device properties?:

                  Mandatory part is to import into Lua Startup, under Apps, Develop Apps, Edit Startup Lua.

                  I did that.

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                  • cw-kidC Offline
                    cw-kidC Offline
                    cw-kid
                    wrote on last edited by
                    #29

                    Its working now if I upload it via Vera GUI and not WinSCP

                    Thanks

                    1 Reply Last reply
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                    • therealdbT Offline
                      therealdbT Offline
                      therealdb
                      wrote on last edited by
                      #30

                      btw, your code seems to need some re-working to avoid warnings. try this:

                      function TTSTest()
                          luup.log('VeraScenes.TTSTest')
                          local mode = tonumber(luup.attr_get("Mode", 0))
                      	if (mode == 1) then
                      		luup.inet.wget("http://192.168.0.4:1880/scenetrigger?message=This is a Test&ip=192.168.0.16")
                      	end
                      end
                      

                      --
                      On a mission to automate everything.

                      My MS Reactor contrib
                      My Luup Plug-ins

                      1 Reply Last reply
                      1
                      • toggledbitsT toggledbits

                        This is how it will go:

                        faf26da0-6165-4668-b1d8-04053ea24b72-image.png

                        That said, this won't work today, because I haven't yet connected the expressions to the action parameters (the {master_level} value in the dimming action won't work yet). That's coming, but not yet. You can, however, do exactly this in Vera Reactor to see how it works. It will work the same way in MSR.

                        Edit... let me explain how it works (on both Vera Reactor and MSR):

                        The expression keeps the current value of the master dimmer. So on my system, vera>device_105 is named "Virtual Dimmer 18". The trigger condition looks for any change in the dimming level of that dimmer. When it changes, the set reaction sets the current value (from the expression master_level) on the slave dimmer "Virtual Dimmer 20". Bob's your uncle.

                        cw-kidC Offline
                        cw-kidC Offline
                        cw-kid
                        wrote on last edited by
                        #31

                        @toggledbits said in Running Lua Code ? And watching device properties?:

                        That said, this won't work today, because I haven't yet connected the expressions to the action parameters

                        Hi

                        Any update on when this might happen ?

                        Thank you.

                        1 Reply Last reply
                        0
                        • T Offline
                          T Offline
                          Tarkus
                          wrote on last edited by
                          #32

                          I have been running Lua within my Vera reactor pretty successfully. In some cases the reason was to have some conditional logic on the activity side. I found that this enabled me to keep the condition side a bit simpler and clean. I was also running lua to send Global Cache IR codes to my older Tv's. I now am trying the CG plugin that Patrick sorted out for me. The small issue with that is I need to convert all my Global Cache codes to pronto hex. I only mention so others know it does not support CG codes. There is also some lua that I use to turn off my computer. In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts. I understand that this may be issues with my Vera, etc... . I also had lua in Vera reactor activities that preceded delays or other devices commands and by moving the lua into a Vera scene will that mess with the timing? Will there be a lag on the Vera side in invoking the scene while MSR continues with the reaction? The bottom line for me is I will try to make this work and eliminates much of the lua that I can. Having some legacy devices with IR contol does not help the situation I still have a lot of work to do so I can't say if everything will work out. It will be a matter of functionality and stability for me otherwise I will just stick with Vera reactor until I can't anymore. I will say that I do wish there was lua support in MSR.

                          cw-kidC K toggledbitsT 3 Replies Last reply
                          0
                          • T Tarkus

                            I have been running Lua within my Vera reactor pretty successfully. In some cases the reason was to have some conditional logic on the activity side. I found that this enabled me to keep the condition side a bit simpler and clean. I was also running lua to send Global Cache IR codes to my older Tv's. I now am trying the CG plugin that Patrick sorted out for me. The small issue with that is I need to convert all my Global Cache codes to pronto hex. I only mention so others know it does not support CG codes. There is also some lua that I use to turn off my computer. In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts. I understand that this may be issues with my Vera, etc... . I also had lua in Vera reactor activities that preceded delays or other devices commands and by moving the lua into a Vera scene will that mess with the timing? Will there be a lag on the Vera side in invoking the scene while MSR continues with the reaction? The bottom line for me is I will try to make this work and eliminates much of the lua that I can. Having some legacy devices with IR contol does not help the situation I still have a lot of work to do so I can't say if everything will work out. It will be a matter of functionality and stability for me otherwise I will just stick with Vera reactor until I can't anymore. I will say that I do wish there was lua support in MSR.

                            cw-kidC Offline
                            cw-kidC Offline
                            cw-kid
                            wrote on last edited by
                            #33

                            @tarkus said in Running Lua Code ? And watching device properties?:

                            I tried moving some of my lua into scenes and invoking the scenes thru MSR

                            Is that working then and running the Vera scene?

                            I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens.

                            toggledbitsT 1 Reply Last reply
                            0
                            • cw-kidC cw-kid

                              @tarkus said in Running Lua Code ? And watching device properties?:

                              I tried moving some of my lua into scenes and invoking the scenes thru MSR

                              Is that working then and running the Vera scene?

                              I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens.

                              toggledbitsT Away
                              toggledbitsT Away
                              toggledbits
                              wrote on last edited by
                              #34

                              @cw-kid said in Running Lua Code ? And watching device properties?:

                              I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens

                              How are you running the scene?

                              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                              cw-kidC 1 Reply Last reply
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                              • T Offline
                                T Offline
                                Tarkus
                                wrote on last edited by
                                #35

                                Yeah, scenes run but the Vera goes haywire.

                                1 Reply Last reply
                                0
                                • T Offline
                                  T Offline
                                  Tarkus
                                  wrote on last edited by
                                  #36

                                  Screen Shot 2021-03-04 at 8.33.38 AM.png

                                  1 Reply Last reply
                                  0
                                  • toggledbitsT Away
                                    toggledbitsT Away
                                    toggledbits
                                    wrote on last edited by
                                    #37

                                    If that's the case, it probably goes haywire when the scene are run from the Vera UI as well, since MSR and the Vera UI use the same mechanism to start the scene. In fact, pretty much everything MSR does with Vera is enabled by the same mechanisms that the Vera UI (and Imperihome, etc.) use. There's nothing MSR can do to mess up those scenes. It just asks that they run.

                                    I would start at the Vera UI scenes tab for troubleshooting. Lua code on Vera can be very particular, as you know. Long delays will cause deadlocks and reloads. If you're opening sockets or making HTTP requests without appropriate timeouts and error handling, you're going to get into trouble. If you open sockets or files and are not taking steps to close them properly in all conditions, even when errors occur, you're going to exhaust limited resource handles and cause a reload or even a reboot. You really need to understand and know what you're doing, and unfortunately, there's just a lot of bad Lua copy-pasta on the forums.

                                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                    • toggledbitsT toggledbits

                                      @cw-kid said in Running Lua Code ? And watching device properties?:

                                      I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens

                                      How are you running the scene?

                                      cw-kidC Offline
                                      cw-kidC Offline
                                      cw-kid
                                      wrote on last edited by
                                      #38

                                      @toggledbits said in Running Lua Code ? And watching device properties?:

                                      How are you running the scene?

                                      I opened a PR with screen shot.

                                      https://reactor.toggledbits.com/mantisbt/view.php?id=80

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                                      • cw-kidC Offline
                                        cw-kidC Offline
                                        cw-kid
                                        wrote on last edited by
                                        #39

                                        Well least you can run the Vera scenes I cannot at the moment.

                                        I see these in the MSR log:

                                        VeraController:ERR [VeraController:performOnEntity] action request failed
                                        VeraController:CRIT Error: Request failed: 401 Error

                                        toggledbitsT 1 Reply Last reply
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                                        • T Offline
                                          T Offline
                                          Tarkus
                                          wrote on last edited by
                                          #40

                                          I understand and I will try to test keeping MSR out of the equation. Having said that the same lua in Vera reactor did not cause any issues. What i will do is take a segmented approach and not try to finish the complete MSR project at once. If I hit trouble i will try to remedy as well as I can. I am not a coder, not great at understanding code syntax. I am good at the logical part or reactor just not lua and coding in general. I have no idea whether my code is up to par or not. It was created by copying and pasting peoples samples from the forums with some modification that I picked up from online tutorials etc. All i know is is seems to work in Vera Reactor. My Vera reactor setup is quite complex and there is a lot going on. Is running a scene outside of reactor a true test absent of the other things reactor is doing concurrent to running a scene via Vera reactor or MSR? I will try with whatever skills I can muster up but when it comes down to it and speaking of Vera Reactor and my conditional logic needs if it isn't broken dont' fix it or at least dont go crazy trying to.

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