Skip to content
  • Categories
  • Recent
  • Tags
  • Popular
  • Unsolved
Collapse
Discussion Forum to share and further the development of home control and automation, independent of platforms.
  1. Home
  2. Software
  3. Multi-System Reactor
  4. Running Lua Code ? And watching device properties?
Deprecation Announcement: 32-bit ARM *docker* images
toggledbitsT
If you are using the armv7l docker image, the OpenJS Foundation that publishes node is no longer producing 32-bit builds as of v24. That means the last supported LTS version of node for armv7l is v22, which will go End-of-Life in May 2027. Therefore, the Reactor armv7l image is now deprecated and will only be produced until node v22 goes EOL, and I will not publish armv7l images beyond that date. If you are running an RPi 3 or earlier with Reactor, you are on this image, and will need to upgrade hardware to a 64-bit model and use the arm64 image. If you need help getting it done, ask in this category.
Multi-System Reactor
[Solved] build 26150 - engine not starting
G
@toggledbits I pulled the image (well, Watchtower did) and within minutes the whole system went offline. The log looks like it ends with 26143. [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mkahsmgf/26qq82mw-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lqyfljfi/22f8on0t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lsb61rw8/24oenqi2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/rule-lrh58he0:S-1c00gfib-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1c00dylr-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1nam9w5u-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miuh2qqi/22ls4lql-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1vj8sdfc-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1qanz01x-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/24lq19p6-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mk0o8iox/23oy468y-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miscg2h3/rule-miscg2h3:S-22gmbq1c-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrfjke/238p0old-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-m7ccsso5/re-m7ccsso5-1r0myjxa-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/19nl9wq2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3xk9t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3vv5m-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/re-ln7j2nqp-22mx9lzd-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/22mx87c8-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-licneppy/1mzwe7ht-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ml3194ih/25jqt1j4-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrg7kf/227hshak-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13ua1p95-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13uagam7-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x4cbv-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x2fyl-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-lscjrws1/238p5c22-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lbwr0jvq/1xkczf03-cons [latest-26143]2026-05-31T15:23:44.547Z <Structure:NOTICE> Structure Structure#1 stopped [latest-26143]2026-05-31T15:23:44.547Z <app:NOTICE> Closing APIs... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: closing... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: disconnecting from "192.168.1.23#82" (1001 service closing) [latest-26143]2026-05-31T15:23:44.548Z <httpapi:NOTICE> HTTP API closing... [latest-26143]2026-05-31T15:23:44.549Z <wsapi:NOTICE> wsapi: server closed [latest-26143]2026-05-31T15:23:44.549Z <httpapi:INFO> HTTP server closed. [latest-26143]2026-05-31T15:23:44.549Z <app:NOTICE> Stopping timers... [latest-26143]2026-05-31T15:23:44.551Z <app:null> Shutdown complete, process ID 1 [latest-26143]2026-05-31T15:23:44.551Z <app:null> Closing logs... [latest-26143]2026-05-31T15:23:44.551Z <default:null> Closing log I can SSH to the VM. Alas, I do not have the previous image for 26143 as I'm a little too quick sometimes on housekeeping.
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
http request action & digest auth
tunnusT
I’m using the HTTP Request action in MSR and need to authenticate against an endpoint that uses HTTP Digest authentication. Now that endpoint was changed to use SHA-256 in digest auth, so I would like to know if MSR supports it, or is it limited to MD5-based digest auth?
Multi-System Reactor
Cloning actions in reactions does not work
tunnusT
With build 26140 (on Docker) I'm not able to clone any actions in reactions. Using Chrome if it has any relevance.
Multi-System Reactor
Has ping command been removed?
tunnusT
Topic thumbnail image
Multi-System Reactor
ReferenceError with Home Assistant data & build 26140
tunnusT
Topic thumbnail image
Multi-System Reactor
Integrations and 'Loaded'
CatmanV2C
Thanks again for the recent release. One thing I wanted to ask about integrations and their 'loaded' condition: Is there something similar that applies to the entire controller? So if I have (for example) a helper in HA that is used to trigger an automation in MSR, is it possible to effectively exclude it until MSR is 'happy' that HA is stable and its values can be trusted? This, actually goes back to the issue I had. I've got a use case where a 30 second delay from triggering is a bit of a PITA (sustained for...) and was just wondering if there's a way of knowing that 'native' HA functions are working correctly. Probably asking wrong, or it's hideously obvious, but... TIA C
Multi-System Reactor
Possible mismatch between binary_sensor in HA and MSR
CatmanV2C
Hi. First off this is an unsupported version of HS 2026.5.2 so happy to be told it's that. Currently running latest-26130-3d2a489a on a Debian Buster bare metal VM. I've been working on moving away from OpenLuup completely and up until now have been using some virtual switches t manage things like 'Is there anyone home' I have a binary sensor in HA that provides the same thing binary_sensor.someone_home which appears in MSR as hass>binary_sensor_someone_home HA shows on or off. MSR shows true or false All fine. The odd thing happened after an update of HA and a restart. From HA 13:07:04 it turned off 13:07:11 it turned on However that does not appear to have been reflected in MSR which turned all the heating and so on off as it is supposed to do, and I got all my notifications as I should. Here's a huge log section (sorry) as I wanted to show how MSR identifies that HA is up and running at 12:07:08 (Zulu) but triggers the 'There's no one here' at 12:07:17 some 6 seconds after HA updated to on. Checking in the interface MSR said the status was 'False' while HA stated 'On' rule-mkwk2fwa.dval:[{"id":1,"container":2,"value":3,"serial":92,"tss":93,"tsc":93},"rule-mkwk2fwa","rules",{"id":1,"serial":4,"triggers":5,"constraints":21,"expressions":24,"name":25,"react_set":26,"react_reset":88,"ruleset":91},16,{"type":6,"id":7,"op":8,"conditions":9,"editor_version":20},"group","trig","and",[10],{"id":11,"type":12,"data":13},"condmkwk2fwa","entity",{"entity":14,"attribute":15,"op":16,"value":17},"hass>person_rachel_matthews","x_hass.state","change",[18,19],null,"not_home",25351,{"type":6,"id":22,"op":8,"conditions":23},"cons",[],{},"Rachel is on the move",{"id":27,"actions":28,"rule":1,"editor_version":87,"set":61},"rule-mkwk2fwa:S",[29,35,62,83],{"id":30,"type":31,"data":32},"24kv27go","setvar",{"var":33,"value":34},"g_CurrentHour","${{int(strftime(\"%H\", time()))}}",{"id":36,"type":6,"actions":37,"constraints":46},"rule-mkwk2fwa:S-24kv7qgg",[38],{"id":39,"type":12,"data":40},"24kv4y1v",{"entity":41,"action":42,"args":43},"hass>system","x_hass_system.call_service",{"service":44,"data":45},"notify.alexa_media","{\n\"message\":\"Good ${{g_Greeting}} Chris. , Rachel has left the ${{g_rachel_last_area}} zone and is in transit \",\n\"data\":{\"type\":\"announce\", \"method\":\"speak\"},\n\"target\":[\"media_player.everywhere\"]\n}",{"id":47,"name":48,"type":6,"op":8,"conditions":49,"editor_version":20},"rule-mkwk2fwa:S-24kv7qgg-cons","Group Constraints Copy",[50,55],{"id":51,"type":52,"data":53},"cond24kv89zv","comment",{"comment":54},"Should speak only when I'm home",{"id":56,"type":12,"data":57},"cond24kv7qgh",{"entity":58,"attribute":59,"op":60,"value":61},"mqqt>catman_iphone","binary_sensor.state","=",true,{"id":63,"type":6,"actions":64,"constraints":72},"rule-mkwk2fwa:S-24kv2lon",[65],{"id":66,"type":67,"data":68},"28xz6paf","notify",{"method":69,"message":70,"profile":71},"Telegram","Rachel has left the ${{g_rachel_last_area}} zone and is in transit","default",{"id":73,"name":48,"type":6,"op":8,"conditions":74,"editor_version":20},"rule-mkwk2fwa:S-24kv2lon-cons",[75,79],{"id":76,"type":52,"data":77},"cond24kvlpae",{"comment":78},"Should telegram while I am away",{"id":80,"type":12,"data":81},"cond24kvkyz7",{"entity":58,"attribute":59,"op":60,"value":82},false,{"id":84,"type":52,"data":85},"24kv7hvk",{"comment":86},"Enter comment text",25314,{"id":89,"actions":90,"rule":1,"set":82},"rule-mkwk2fwa:R",[],"rs-l5sdq41x",2,1779017869959] rule-mkwk2fwa.json:{"id":"rule-mkwk2fwa","container":"rules","value":{"id":"rule-mkwk2fwa","serial":16,"triggers":{"type":"group","id":"trig","op":"and","conditions":[{"id":"condmkwk2fwa","type":"entity","data":{"entity":"hass>person_rachel_matthews","attribute":"x_hass.state","op":"change","value":[null,"not_home"]}}],"editor_version":25351},"constraints":{"type":"group","id":"cons","op":"and","conditions":[]},"expressions":{},"name":"Rachel is on the move","react_set":{"id":"rule-mkwk2fwa:S","actions":[{"id":"24kv27go","type":"setvar","data":{"var":"g_CurrentHour","value":"${{int(strftime(\"%H\", time()))}}"}},{"id":"rule-mkwk2fwa:S-24kv7qgg","type":"group","actions":[{"id":"24kv4y1v","type":"entity","data":{"entity":"hass>system","action":"x_hass_system.call_service","args":{"service":"notify.alexa_media","data":"{\n\"message\":\"Good ${{g_Greeting}} Chris. , Rachel has left the ${{g_rachel_last_area}} zone and is in transit \",\n\"data\":{\"type\":\"announce\", \"method\":\"speak\"},\n\"target\":[\"media_player.everywhere\"]\n}"}}}],"constraints":{"id":"rule-mkwk2fwa:S-24kv7qgg-cons","name":"Group Constraints Copy","type":"group","op":"and","conditions":[{"id":"cond24kv89zv","type":"comment","data":{"comment":"Should speak only when I'm home"}},{"id":"cond24kv7qgh","type":"entity","data":{"entity":"mqqt>catman_iphone","attribute":"binary_sensor.state","op":"=","value":true}}],"editor_version":25351}},{"id":"rule-mkwk2fwa:S-24kv2lon","type":"group","actions":[{"id":"28xz6paf","type":"notify","data":{"method":"Telegram","message":"Rachel has left the ${{g_rachel_last_area}} zone and is in transit","profile":"default"}}],"constraints":{"id":"rule-mkwk2fwa:S-24kv2lon-cons","name":"Group Constraints Copy","type":"group","op":"and","conditions":[{"id":"cond24kvlpae","type":"comment","data":{"comment":"Should telegram while I am away"}},{"id":"cond24kvkyz7","type":"entity","data":{"entity":"mqqt>catman_iphone","attribute":"binary_sensor.state","op":"=","value":false}}],"editor_version":25351}},{"id":"24kv7hvk","type":"comment","data":{"comment":"Enter comment text"}}],"rule":"rule-mkwk2fwa","editor_version":25314,"set":true},"react_reset":{"id":"rule-mkwk2fwa:R","actions":[],"rule":"rule-mkwk2fwa","set":false},"ruleset":"rs-l5sdq41x"},"serial":2,"tss":1779017869959,"tsc":1779017869959} rule-mkwlg11o.dval:[{"id":1,"container":2,"value":3,"serial":92,"tss":93,"tsc":93},"rule-mkwlg11o","rules",{"id":1,"serial":4,"triggers":5,"constraints":20,"expressions":23,"name":24,"react_set":25,"react_reset":88,"ruleset":91},5,{"type":6,"id":7,"op":8,"conditions":9,"editor_version":19},"group","trig","and",[10],{"id":11,"type":12,"data":13},"condmkwk2fwa","entity",{"entity":14,"attribute":15,"op":16,"value":17},"hass>person_rachel_matthews","x_hass.state","change",[18],"not_home",25351,{"type":6,"id":21,"op":8,"conditions":22},"cons",[],{},"Rachel has arrived",{"id":26,"actions":27,"rule":1,"editor_version":87,"set":65},"rule-mkwlg11o:S",[28,33,39,66,83],{"id":29,"type":30,"data":31},"24kvboht","script",{"expr":32},"g_rachel_last_area = getEntity(\"hass>person_rachel_matthews\").attributes['x_hass'].state",{"id":34,"type":35,"data":36},"24kvbohu","setvar",{"var":37,"value":38},"g_CurrentHour","${{int(strftime(\"%H\", time()))}}",{"id":40,"type":6,"actions":41,"constraints":50},"rule-mkwlg11o:S-rule-mkwlg11o-24kvbohv",[42],{"id":43,"type":12,"data":44},"24kvbohw",{"entity":45,"action":46,"args":47},"hass>system","x_hass_system.call_service",{"service":48,"data":49},"notify.alexa_media","{\n\"message\":\"Good ${{g_Greeting}} Chris. , Rachel has arrived in the ${{g_rachel_last_area}} zone.\",\n\"data\":{\"type\":\"announce\", \"method\":\"speak\"},\n\"target\":[\"media_player.everywhere\"]\n}",{"id":51,"name":52,"type":6,"op":8,"conditions":53,"editor_version":19},"24kvbohv-cons","Group Constraints Copy",[54,59],{"id":55,"type":56,"data":57},"cond24kv89zv","comment",{"comment":58},"Should speak only when I'm home",{"id":60,"type":12,"data":61},"cond24kv7qgh",{"entity":62,"attribute":63,"op":64,"value":65},"mqqt>catman_iphone","binary_sensor.state","=",true,{"id":67,"type":6,"actions":68,"constraints":76},"rule-mkwlg11o:S-rule-mkwlg11o-24kvbohx",[69],{"id":70,"type":71,"data":72},"24kvbohy","notify",{"method":73,"message":74,"profile":75},"Telegram","Rachel has arrived in the ${{g_rachel_last_area}} zone.","default",{"id":77,"name":52,"type":6,"op":8,"conditions":78,"editor_version":19},"24kvbohx-cons",[79],{"id":80,"type":12,"data":81},"cond24kvmzfp",{"entity":62,"attribute":63,"op":64,"value":82},false,{"id":84,"type":56,"data":85},"24kvbohz",{"comment":86},"Enter comment text",25314,{"id":89,"actions":90,"rule":1,"set":82},"rule-mkwlg11o:R",[],"rs-l5sdq41x",1,1770023368433] rule-mkwlg11o.json:{"id":"rule-mkwlg11o","container":"rules","value":{"id":"rule-mkwlg11o","serial":5,"triggers":{"type":"group","id":"trig","op":"and","conditions":[{"id":"condmkwk2fwa","type":"entity","data":{"entity":"hass>person_rachel_matthews","attribute":"x_hass.state","op":"change","value":["not_home"]}}],"editor_version":25351},"constraints":{"type":"group","id":"cons","op":"and","conditions":[]},"expressions":{},"name":"Rachel has arrived","react_set":{"id":"rule-mkwlg11o:S","actions":[{"id":"24kvboht","type":"script","data":{"expr":"g_rachel_last_area = getEntity(\"hass>person_rachel_matthews\").attributes['x_hass'].state"}},{"id":"24kvbohu","type":"setvar","data":{"var":"g_CurrentHour","value":"${{int(strftime(\"%H\", time()))}}"}},{"id":"rule-mkwlg11o:S-rule-mkwlg11o-24kvbohv","type":"group","actions":[{"id":"24kvbohw","type":"entity","data":{"entity":"hass>system","action":"x_hass_system.call_service","args":{"service":"notify.alexa_media","data":"{\n\"message\":\"Good ${{g_Greeting}} Chris. , Rachel has arrived in the ${{g_rachel_last_area}} zone.\",\n\"data\":{\"type\":\"announce\", \"method\":\"speak\"},\n\"target\":[\"media_player.everywhere\"]\n}"}}}],"constraints":{"id":"24kvbohv-cons","name":"Group Constraints Copy","type":"group","op":"and","conditions":[{"id":"cond24kv89zv","type":"comment","data":{"comment":"Should speak only when I'm home"}},{"id":"cond24kv7qgh","type":"entity","data":{"entity":"mqqt>catman_iphone","attribute":"binary_sensor.state","op":"=","value":true}}],"editor_version":25351}},{"id":"rule-mkwlg11o:S-rule-mkwlg11o-24kvbohx","type":"group","actions":[{"id":"24kvbohy","type":"notify","data":{"method":"Telegram","message":"Rachel has arrived in the ${{g_rachel_last_area}} zone.","profile":"default"}}],"constraints":{"id":"24kvbohx-cons","name":"Group Constraints Copy","type":"group","op":"and","conditions":[{"id":"cond24kvmzfp","type":"entity","data":{"entity":"mqqt>catman_iphone","attribute":"binary_sensor.state","op":"=","value":false}}],"editor_version":25351}},{"id":"24kvbohz","type":"comment","data":{"comment":"Enter comment text"}}],"rule":"rule-mkwlg11o","editor_version":25314,"set":true},"react_reset":{"id":"rule-mkwlg11o:R","actions":[],"rule":"rule-mkwlg11o","set":false},"ruleset":"rs-l5sdq41x"},"serial":1,"tss":1770023368433,"tsc":1770023368433} catman@openluup:~/reactor/storage/rules$ exit logout Connection to 192.168.70.249 closed. catman@ChrisMBP2021 ~ % ./NotVera ** WARNING: connection is not using a post-quantum key exchange algorithm. ** This session may be vulnerable to "store now, decrypt later" attacks. ** The server may need to be upgraded. See https://openssh.com/pq.html Linux openluup 4.19.0-20-amd64 #1 SMP Debian 4.19.235-1 (2022-03-17) x86_64 The programs included with the Debian GNU/Linux system are free software; the exact distribution terms for each program are described in the individual files in /usr/share/doc/*/copyright. Debian GNU/Linux comes with ABSOLUTELY NO WARRANTY, to the extent permitted by applicable law. Last login: Mon May 18 12:13:38 2026 from 192.168.70.69 cdcatman@openluup:~$ cd reactor/lo locales/ logs/ catman@openluup:~$ cd reactor/logs/ catman@openluup:~/reactor/logs$ ls console.log hass_config.json hass_services-2025-11-1.json hass_services-2026-1-0.json hass_services-2026-5-2.json reactor.log reactor.log.4 vera-user_data-initial.json device_32 hass_device_registry.json hass_services-2025-11-2.json hass_services-2026-1-1.json hass_services.json reactor.log.1 reactor.log.5 e hass_entity_registry.json hass_services-2025-11-3.json hass_services-2026-4-2.json hass_sources.json reactor.log.2 unhandled.json hass_area_registry.json hass_integrations.json hass_services-2025-7-2.json hass_services-2026-4-4.json hass_states.json reactor.log.3 vera-status-initial.json catman@openluup:~/reactor/logs$ less reactor.log catman@openluup:~/reactor/logs$ tail reactor.log [latest-26130]2026-05-19T12:20:08.296Z <httpapi:INFO> httpapi#1 API request from ::ffff:192.168.70.249: GET /api/v1/netstatus [latest-26130]2026-05-19T12:21:03.391Z <httpapi:INFO> httpapi#1 API request from ::ffff:192.168.70.249: GET /api/v1/netstatus [latest-26130]2026-05-19T12:21:08.729Z <Rule:INFO> Rule#rule-mova0cpn re-evaluating local variable L_Cinema_Light_Level for dependency notification from ValueSensor#hass>sensor_cinema_multi_sensor_illuminance [latest-26130]2026-05-19T12:21:08.734Z <Rule:INFO> Rule#rule-mova0cpn requesting eval for changed dependent locals Array(1) ["L_Cinema_Light_Level"] [latest-26130]2026-05-19T12:22:03.501Z <httpapi:INFO> httpapi#1 API request from ::ffff:192.168.70.249: GET /api/v1/netstatus [latest-26130]2026-05-19T12:22:08.614Z <Rule:INFO> Rule#rule-mova0cpn re-evaluating local variable L_Cinema_Light_Level for dependency notification from ValueSensor#hass>sensor_cinema_multi_sensor_illuminance [latest-26130]2026-05-19T12:22:08.624Z <Rule:INFO> Rule#rule-mova0cpn requesting eval for changed dependent locals Array(1) ["L_Cinema_Light_Level"] [latest-26130]2026-05-19T12:23:03.590Z <httpapi:INFO> httpapi#1 API request from ::ffff:192.168.70.249: GET /api/v1/netstatus [latest-26130]2026-05-19T12:23:08.503Z <Rule:INFO> Rule#rule-mova0cpn re-evaluating local variable L_Cinema_Light_Level for dependency notification from ValueSensor#hass>sensor_cinema_multi_sensor_illuminance [latest-26130]2026-05-19T12:23:08.506Z <Rule:INFO> Rule#rule-mova0cpn requesting eval for changed dependent locals Array(1) ["L_Cinema_Light_Level"] catman@openluup:~/reactor/logs$ less reactor.log [latest-26130]2026-05-19T12:07:17.946Z <Rule:INFO> Cyrus Stream Vol+ (rule-ml9yjy9z in Living Room) starting rule state evaluation; because predicate-state-changed Predicate#rule-ml9yjy9z/trig [latest-26130]2026-05-19T12:07:17.947Z <Rule:INFO> Cyrus Stream Vol+ (rule-ml9yjy9z in Living Room) evaluated; rule state transition from RESET to 'SET' [latest-26130]2026-05-19T12:07:17.961Z <Rule:INFO> Cyrus Stream Vol- (rule-ml9ylxw3 in Living Room) starting rule state evaluation; because predicate-state-changed Predicate#rule-ml9ylxw3/trig [latest-26130]2026-05-19T12:07:17.962Z <Rule:INFO> Cyrus Stream Vol- (rule-ml9ylxw3 in Living Room) evaluated; rule state transition from RESET to 'SET' [latest-26130]2026-05-19T12:07:17.995Z <Engine:INFO> Enqueueing "Heating Control Mode is Home<RESET>" (rule-l680lif2:R) [latest-26130]2026-05-19T12:07:17.996Z <Engine:INFO> Enqueueing "House Mode is Home<RESET>" (rule-l5sdqazh:R) [latest-26130]2026-05-19T12:07:17.997Z <Engine:INFO> Enqueueing "Cyrus Stream Play / Pause<SET>" (rule-ml9y0xqo:S) [latest-26130]2026-05-19T12:07:17.997Z <Engine:INFO> Enqueueing "Cyrus Stream Vol+<SET>" (rule-ml9yjy9z:S) [latest-26130]2026-05-19T12:07:17.998Z <Engine:INFO> Enqueueing "Cyrus Stream Vol-<SET>" (rule-ml9ylxw3:S) [latest-26130]2026-05-19T12:07:18.000Z <Engine:NOTICE> Starting reaction Heating Control Mode is Home<RESET> (rule-l680lif2:R) [latest-26130]2026-05-19T12:07:18.000Z <Engine:INFO> Engine#1 perform power_switch.off on Entity#hass>input_boolean_heating_mode with { } by reaction Heating Control Mode is Home<RESET> (rule-l680lif2:R) step 1 [latest-26130]2026-05-19T12:07:18.000Z <HassController:INFO> HassController#hass perform power_switch.off on Entity#hass>input_boolean_heating_mode with { } [latest-26130]2026-05-19T12:07:18.001Z <HassController:INFO> HassController#hass service homeassistant.turn_off target data is { } (empty), assuming default entity target [latest-26130]2026-05-19T12:07:18.001Z <HassController:INFO> HassController#hass: sending payload for power_switch.off on Entity#hass>input_boolean_heating_mode action: { "type": "call_service", "service_data": { }, "domain": "homeassistant", "service": "turn_off", "target": { "entity_id": "input_boolean.heating_mode" } } [latest-26130]2026-05-19T12:07:18.017Z <Engine:NOTICE> Starting reaction House Mode is Home<RESET> (rule-l5sdqazh:R) [latest-26130]2026-05-19T12:07:18.018Z <Engine:INFO> House Mode is Home<RESET> all actions completed. [latest-26130]2026-05-19T12:07:18.074Z <Engine:NOTICE> Starting reaction Cyrus Stream Play / Pause<SET> (rule-ml9y0xqo:S) [latest-26130]2026-05-19T12:07:18.076Z <Engine:INFO> Engine#1 perform x_hass.call_service on Entity#hass>text_living_room_remote_ir_code_to_send with { "service": "text.set_value", "data": "{ \"value\": \"BfcG9wZ8A+ABAeABDRP3BvcGfAN8A/cG9wb///cG9wZ8A+ABAeABDRP3BvcGfAN8A/cG9wb///cG9wZ8A+ABAeABDQv3BvcGfAN8A/cG9wY=\" }" } by reaction Cyrus Stream Play / Pause<SET> (rule-ml9y0xqo:S) step 1 [latest-26130]2026-05-19T12:07:18.076Z <HassController:INFO> HassController#hass perform x_hass.call_service on Entity#hass>text_living_room_remote_ir_code_to_send with { "service": "text.set_value", "data": "{ \"value\": \"BfcG9wZ8A+ABAeABDRP3BvcGfAN8A/cG9wb///cG9wZ8A+ABAeABDRP3BvcGfAN8A/cG9wb///cG9wZ8A+ABAeABDQv3BvcGfAN8A/cG9wY=\" }" } [latest-26130]2026-05-19T12:07:18.077Z <HassController:INFO> HassController#hass: sending payload for x_hass.call_service on Entity#hass>text_living_room_remote_ir_code_to_send action: { "type": "call_service", "service_data": { "value": "BfcG9wZ8A+ABAeABDRP3BvcGfAN8A/cG9wb///cG9wZ8A+ABAeABDRP3BvcGfAN8A/cG9wb///cG9wZ8A+ABAeABDQv3BvcGfAN8A/cG9wY=" }, "domain": "text", "service": "set_value", "target": { "entity_id": "text.living_room_remote_ir_code_to_send" } } [latest-26130]2026-05-19T12:07:18.090Z <Engine:NOTICE> Starting reaction Cyrus Stream Vol+<SET> (rule-ml9yjy9z:S) [latest-26130]2026-05-19T12:07:18.091Z <Engine:INFO> Engine#1 perform x_hass.call_service on Entity#hass>text_living_room_remote_ir_code_to_send with { "service": "text.set_value", "data": "{ \"value\": \"BXsDewP3BkABAXsD4AUBBfcG9wZ7A+ABAQf//3sDewP3BkABAXsD4AUBBfcG9wZ7A+ABAQf//3sDewP3BkABAXsD4AUBD/cG9wZ7A3sDewN7A3sDewM=\" }" } by reaction Cyrus Stream Vol+<SET> (rule-ml9yjy9z:S) step 1 [latest-26130]2026-05-19T12:07:18.092Z <HassController:INFO> HassController#hass perform x_hass.call_service on Entity#hass>text_living_room_remote_ir_code_to_send with { "service": "text.set_value", "data": "{ \"value\": \"BXsDewP3BkABAXsD4AUBBfcG9wZ7A+ABAQf//3sDewP3BkABAXsD4AUBBfcG9wZ7A+ABAQf//3sDewP3BkABAXsD4AUBD/cG9wZ7A3sDewN7A3sDewM=\" }" } [latest-26130]2026-05-19T12:07:18.092Z <HassController:INFO> HassController#hass: sending payload for x_hass.call_service on Entity#hass>text_living_room_remote_ir_code_to_send action: { "type": "call_service", "service_data": { "value": "BXsDewP3BkABAXsD4AUBBfcG9wZ7A+ABAQf//3sDewP3BkABAXsD4AUBBfcG9wZ7A+ABAQf//3sDewP3BkABAXsD4AUBD/cG9wZ7A3sDewN7A3sDewM=" }, "domain": "text", "service": "set_value", "target": { "entity_id": "text.living_room_remote_ir_code_to_send" } } [latest-26130]2026-05-19T12:07:18.093Z <Engine:NOTICE> Starting reaction Cyrus Stream Vol-<SET> (rule-ml9ylxw3:S) [latest-26130]2026-05-19T12:07:18.093Z <Engine:INFO> Engine#1 perform x_hass.call_service on Entity#hass>text_living_room_remote_ir_code_to_send with { "service": "text.set_value", "data": "{ \"value\": \"AXoD4AEBA/EGegPgBQEF8QbxBnoDgAFACQP//3oD4AEBQBHgBQEP8QbxBnoDegN6A3oD8QZ6Aw==\" }" } by reaction Cyrus Stream Vol-<SET> (rule-ml9ylxw3:S) step 1 [latest-26130]2026-05-19T12:07:18.094Z <HassController:INFO> HassController#hass perform x_hass.call_service on Entity#hass>text_living_room_remote_ir_code_to_send with { "service": "text.set_value", "data": "{ \"value\": \"AXoD4AEBA/EGegPgBQEF8QbxBnoDgAFACQP//3oD4AEBQBHgBQEP8QbxBnoDegN6A3oD8QZ6Aw==\" }" } [latest-26130]2026-05-19T12:07:18.111Z <HassController:INFO> HassController#hass: sending payload for x_hass.call_service on Entity#hass>text_living_room_remote_ir_code_to_send action: { "type": "call_service", "service_data": { "value": "AXoD4AEBA/EGegPgBQEF8QbxBnoDgAFACQP//3oD4AEBQBHgBQEP8QbxBnoDegN6A3oD8QZ6Aw==" }, "domain": "text", "service": "set_value", "target": { "entity_id": "text.living_room_remote_ir_code_to_send" } } [latest-26130]2026-05-19T12:07:18.113Z <Rule:INFO> Rule#rule-l5sdqazh reaction rule-l5sdqazh:R completed This is hardly the end of the world as HA restarting is rare and I simply hit refresh on the entity in MSR but is this some kind of race condition or something that needs addressing? Hoping I've given enough data to make it sensible C
Multi-System Reactor
[Solved] Rulesets with multiple groups in Set Reaction not working post-26116
G
Topic thumbnail image
Multi-System Reactor
Reactor build 26116: empty group reaction
therealdbT
I have a couple of rules that has group reactions with empty conditions. I notice, in particular on one that's called every 5 secs, that it was not working. I added an empty comment as condition and it started working again. I don't know if saving was enough to "reset" it, but I'm reporting anyway. No errors in the logs, but the MQTT message was not published, so I had an easy path to check the rule. I have others like these, but not easy to test. @toggledbits maybe some stuck status data? (I restarted a couple of times after the last update). Thanks.
Multi-System Reactor
Upcoming Storage Change -- Got Back-ups?
toggledbitsT
TL;DR: Format of data in storage directory will soon change. Make sure you are backing up the contents of that directory in its entirety, and you preserve your backups for an extended period, particularly the backup you take right before upgrading to the build containing this change (date of that is still to be determined, but soon). The old data format will remain readable (so you'll be able to read your pre-change backups) for the foreseeable future. In support of a number of other changes in the works, I have found it necessary to change the storage format for Reactor objects in storage at the physical level. Until now, plain, standard JSON has been used to store the data (everything under the storage directory). This has served well, but has a few limitations, including no real support for native JavaScript objects like Date, Map, Set, and others. It also is unable to store data that contains "loops" — objects that reference themselves in some way. I'm not sure exactly when, but in the not-too-distant future I will publish a build using the new data format. It will automatically convert existing JSON data to the new format. For the moment, it will save data in both the new format and the old JSON format, preferring the former when loading data from storage. I have been running my own home with this new format for several months, and have no issues with data loss or corruption. A few other things to know: If you are not already backing up your storage directory, you should be. At a minimum, back this directory up every time you make big changes to your Rules, Reactions, etc. Your existing JSON-format backups will continue to be readable for the long-term (years). The code that loads data from these files looks for the new file format first (which will have a .dval suffix), and if not found, will happily read (and convert) a same-basenamed .json file (i.e. it looks for ruleid.dval first, and if it doesn't find it, it tries to load ruleid.json). I'll publish detailed instructions for restoring from old backups when the build is posted (it's easy). The new .dval files are not directly human-readable or editable as easily as the old .json files. A new utility will be provided in the tools directory to convert .dval data to .json format, which you can then read or edit if you find that necessary. However, that may not work for all future data, as my intent is to make more native JavaScript objects directly storable, and many of those objects cannot be stored in JSON. You may need to modify your backup tools/scripts to pick up the new files: if you explicitly name .json files (rather than just specifying the entire storage directory) in your backup configuration, you will need to add .dval files to get a complete, accurate backup. I don't think this will be an issue for any of you; I imagine that you're all just backing up the entire contents of storage regardless of format/name, that is the safest (and IMO most correct) way to go (if that's not what you're doing, consider changing your approach). The current code stores the data in both the .dval form and the .json form to hedge against any real-world problems I don't encounter in my own use. Some future build will drop this redundancy (i.e. save only to .dval form). However, the read code for the .json form will remain in any case. This applies only to persistent storage that Reactor creates and controls under the storage tree. All other JSON data files (e.g. device data for Controllers) are unaffected by this change and will remain in that form. YAML files are also unaffected by this change. This thread is open for any questions or concerns.
Multi-System Reactor
Next Release?
CatmanV2C
Morning. Do we have a roadmap for the next release, at all? I only ask as there's a breaking HA change and I have many packages now out of date. Cheers! C
Multi-System Reactor
Controller Z-Wave JS UI: "Location" attribute not visible in Reactor entities
N
Hi, I'm on Docker/NAs (latest-26011-c621bbc7) with Zwave js ui (last version). I have set the 'Location' for each device in the Z-Wave JS UI dashboard, I cannot find this information among the Entity Attributes in the Reactor. I tried and the result is an empty array []. It seems the 'Location' metadata from Z-Wave JS is not being mapped to a standard attribute in Reactor. Location is equale to Rooms for me. When comparing this to the Vera or Ezlo Controller, Reactor automatically creates Room Icons also in the Reactor Dashboard and places the various devices under those room categories. This is a very convenient way to keep the dashboard organized and quickly find lights to turn off with a click (especially when something isn't switched off as expected for me:) ). Is there a way to map the Z-Wave JS UI 'Location' attribute and a dashboard organization, just like it does with Vera/Ezlo? Thanks in advance for all the great tips you've shared
Multi-System Reactor
Variables not updating properly
tunnusT
Topic thumbnail image
Multi-System Reactor
[Solved] Loading Screen Safari
S
Topic thumbnail image
Multi-System Reactor
VEC Virtual Switch Auto Off
S
I use Virtual Entity Controller virtual switches which I turn on via webhooks from other applications. Once a switch triggers and turns on, I can then activate associated rules. I would like each virtual switch to automatically turn off after a configurable time (e.g., 5 seconds, 10 seconds). Is there a better way to achieve this auto-off behavior instead of creating a separate rule for each switch that uses the 'Condition must be sustained for' option to turn it off? With a large number of these switches (and the associated turn-off rules), I'm checking to see if there is a simpler approach.If not, could this be a feature request to add an auto-off timer directly to the virtual switches. Thanks Reactor (Multi-hub) latest-26011-c621bbc7 VirtualEntityController v25356 Synology Docker
Multi-System Reactor
Changes operator does not always detect change
tunnusT
I've had similar problems before, but now this issue has resurfaced. Using build 26011 on Docker. As I copied one old rule as a "template" for a similar new rule, where I have multiple conditions using changes operator (from any to any, and with delay reset of 900), these conditions do not detect change in attributes. Even if I manually reset the rule, reset delay timers do not restart. If I do a new rule from scratch, and do not copy/import anything old, the same conditions work properly. Also, if I modify copied rule's conditions (put a random number to "from" & "to" fields), then save, and after that remove those modifications, rule begins to function normally. Just editing e.g. delay reset value does not do any good in this context. @toggledbits, I can DM logs & related rule files to you, if you just send me instructions.
Multi-System Reactor
Dynamic MQTT topics and parameters
M
Topic thumbnail image
Multi-System Reactor
Condition for trend
T
Topic thumbnail image
Multi-System Reactor

Running Lua Code ? And watching device properties?

Scheduled Pinned Locked Moved Multi-System Reactor
69 Posts 7 Posters 22.1k Views 6 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • therealdbT therealdb

    @cw-kid said in Running Lua Code ? And watching device properties?:

    First question which folder do you store the VeraScenes.lua file on the Vera file system ?

    or just use "Upload files" from Apps.

    Mandatory part is to import into Lua Startup, under Apps, Develop Apps, Edit Startup Lua.

    VeraScenes = require("VeraScenes")
    

    I'll correct the readme soon.

    cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by
    #28

    @therealdb said in Running Lua Code ? And watching device properties?:

    Mandatory part is to import into Lua Startup, under Apps, Develop Apps, Edit Startup Lua.

    I did that.

    1 Reply Last reply
    0
    • cw-kidC Offline
      cw-kidC Offline
      cw-kid
      wrote on last edited by
      #29

      Its working now if I upload it via Vera GUI and not WinSCP

      Thanks

      1 Reply Last reply
      1
      • therealdbT Offline
        therealdbT Offline
        therealdb
        wrote on last edited by
        #30

        btw, your code seems to need some re-working to avoid warnings. try this:

        function TTSTest()
            luup.log('VeraScenes.TTSTest')
            local mode = tonumber(luup.attr_get("Mode", 0))
        	if (mode == 1) then
        		luup.inet.wget("http://192.168.0.4:1880/scenetrigger?message=This is a Test&ip=192.168.0.16")
        	end
        end
        

        --
        On a mission to automate everything.

        My MS Reactor contrib
        My Luup Plug-ins

        1 Reply Last reply
        1
        • toggledbitsT toggledbits

          This is how it will go:

          faf26da0-6165-4668-b1d8-04053ea24b72-image.png

          That said, this won't work today, because I haven't yet connected the expressions to the action parameters (the {master_level} value in the dimming action won't work yet). That's coming, but not yet. You can, however, do exactly this in Vera Reactor to see how it works. It will work the same way in MSR.

          Edit... let me explain how it works (on both Vera Reactor and MSR):

          The expression keeps the current value of the master dimmer. So on my system, vera>device_105 is named "Virtual Dimmer 18". The trigger condition looks for any change in the dimming level of that dimmer. When it changes, the set reaction sets the current value (from the expression master_level) on the slave dimmer "Virtual Dimmer 20". Bob's your uncle.

          cw-kidC Offline
          cw-kidC Offline
          cw-kid
          wrote on last edited by
          #31

          @toggledbits said in Running Lua Code ? And watching device properties?:

          That said, this won't work today, because I haven't yet connected the expressions to the action parameters

          Hi

          Any update on when this might happen ?

          Thank you.

          1 Reply Last reply
          0
          • T Offline
            T Offline
            Tarkus
            wrote on last edited by
            #32

            I have been running Lua within my Vera reactor pretty successfully. In some cases the reason was to have some conditional logic on the activity side. I found that this enabled me to keep the condition side a bit simpler and clean. I was also running lua to send Global Cache IR codes to my older Tv's. I now am trying the CG plugin that Patrick sorted out for me. The small issue with that is I need to convert all my Global Cache codes to pronto hex. I only mention so others know it does not support CG codes. There is also some lua that I use to turn off my computer. In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts. I understand that this may be issues with my Vera, etc... . I also had lua in Vera reactor activities that preceded delays or other devices commands and by moving the lua into a Vera scene will that mess with the timing? Will there be a lag on the Vera side in invoking the scene while MSR continues with the reaction? The bottom line for me is I will try to make this work and eliminates much of the lua that I can. Having some legacy devices with IR contol does not help the situation I still have a lot of work to do so I can't say if everything will work out. It will be a matter of functionality and stability for me otherwise I will just stick with Vera reactor until I can't anymore. I will say that I do wish there was lua support in MSR.

            cw-kidC K toggledbitsT 3 Replies Last reply
            0
            • T Tarkus

              I have been running Lua within my Vera reactor pretty successfully. In some cases the reason was to have some conditional logic on the activity side. I found that this enabled me to keep the condition side a bit simpler and clean. I was also running lua to send Global Cache IR codes to my older Tv's. I now am trying the CG plugin that Patrick sorted out for me. The small issue with that is I need to convert all my Global Cache codes to pronto hex. I only mention so others know it does not support CG codes. There is also some lua that I use to turn off my computer. In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts. I understand that this may be issues with my Vera, etc... . I also had lua in Vera reactor activities that preceded delays or other devices commands and by moving the lua into a Vera scene will that mess with the timing? Will there be a lag on the Vera side in invoking the scene while MSR continues with the reaction? The bottom line for me is I will try to make this work and eliminates much of the lua that I can. Having some legacy devices with IR contol does not help the situation I still have a lot of work to do so I can't say if everything will work out. It will be a matter of functionality and stability for me otherwise I will just stick with Vera reactor until I can't anymore. I will say that I do wish there was lua support in MSR.

              cw-kidC Offline
              cw-kidC Offline
              cw-kid
              wrote on last edited by
              #33

              @tarkus said in Running Lua Code ? And watching device properties?:

              I tried moving some of my lua into scenes and invoking the scenes thru MSR

              Is that working then and running the Vera scene?

              I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens.

              toggledbitsT 1 Reply Last reply
              0
              • cw-kidC cw-kid

                @tarkus said in Running Lua Code ? And watching device properties?:

                I tried moving some of my lua into scenes and invoking the scenes thru MSR

                Is that working then and running the Vera scene?

                I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens.

                toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by
                #34

                @cw-kid said in Running Lua Code ? And watching device properties?:

                I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens

                How are you running the scene?

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                cw-kidC 1 Reply Last reply
                0
                • T Offline
                  T Offline
                  Tarkus
                  wrote on last edited by
                  #35

                  Yeah, scenes run but the Vera goes haywire.

                  1 Reply Last reply
                  0
                  • T Offline
                    T Offline
                    Tarkus
                    wrote on last edited by
                    #36

                    Screen Shot 2021-03-04 at 8.33.38 AM.png

                    1 Reply Last reply
                    0
                    • toggledbitsT Offline
                      toggledbitsT Offline
                      toggledbits
                      wrote on last edited by
                      #37

                      If that's the case, it probably goes haywire when the scene are run from the Vera UI as well, since MSR and the Vera UI use the same mechanism to start the scene. In fact, pretty much everything MSR does with Vera is enabled by the same mechanisms that the Vera UI (and Imperihome, etc.) use. There's nothing MSR can do to mess up those scenes. It just asks that they run.

                      I would start at the Vera UI scenes tab for troubleshooting. Lua code on Vera can be very particular, as you know. Long delays will cause deadlocks and reloads. If you're opening sockets or making HTTP requests without appropriate timeouts and error handling, you're going to get into trouble. If you open sockets or files and are not taking steps to close them properly in all conditions, even when errors occur, you're going to exhaust limited resource handles and cause a reload or even a reboot. You really need to understand and know what you're doing, and unfortunately, there's just a lot of bad Lua copy-pasta on the forums.

                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                      1 Reply Last reply
                      0
                      • toggledbitsT toggledbits

                        @cw-kid said in Running Lua Code ? And watching device properties?:

                        I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens

                        How are you running the scene?

                        cw-kidC Offline
                        cw-kidC Offline
                        cw-kid
                        wrote on last edited by
                        #38

                        @toggledbits said in Running Lua Code ? And watching device properties?:

                        How are you running the scene?

                        I opened a PR with screen shot.

                        https://reactor.toggledbits.com/mantisbt/view.php?id=80

                        1 Reply Last reply
                        0
                        • cw-kidC Offline
                          cw-kidC Offline
                          cw-kid
                          wrote on last edited by
                          #39

                          Well least you can run the Vera scenes I cannot at the moment.

                          I see these in the MSR log:

                          VeraController:ERR [VeraController:performOnEntity] action request failed
                          VeraController:CRIT Error: Request failed: 401 Error

                          toggledbitsT 1 Reply Last reply
                          0
                          • T Offline
                            T Offline
                            Tarkus
                            wrote on last edited by
                            #40

                            I understand and I will try to test keeping MSR out of the equation. Having said that the same lua in Vera reactor did not cause any issues. What i will do is take a segmented approach and not try to finish the complete MSR project at once. If I hit trouble i will try to remedy as well as I can. I am not a coder, not great at understanding code syntax. I am good at the logical part or reactor just not lua and coding in general. I have no idea whether my code is up to par or not. It was created by copying and pasting peoples samples from the forums with some modification that I picked up from online tutorials etc. All i know is is seems to work in Vera Reactor. My Vera reactor setup is quite complex and there is a lot going on. Is running a scene outside of reactor a true test absent of the other things reactor is doing concurrent to running a scene via Vera reactor or MSR? I will try with whatever skills I can muster up but when it comes down to it and speaking of Vera Reactor and my conditional logic needs if it isn't broken dont' fix it or at least dont go crazy trying to.

                            1 Reply Last reply
                            1
                            • T Tarkus

                              I have been running Lua within my Vera reactor pretty successfully. In some cases the reason was to have some conditional logic on the activity side. I found that this enabled me to keep the condition side a bit simpler and clean. I was also running lua to send Global Cache IR codes to my older Tv's. I now am trying the CG plugin that Patrick sorted out for me. The small issue with that is I need to convert all my Global Cache codes to pronto hex. I only mention so others know it does not support CG codes. There is also some lua that I use to turn off my computer. In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts. I understand that this may be issues with my Vera, etc... . I also had lua in Vera reactor activities that preceded delays or other devices commands and by moving the lua into a Vera scene will that mess with the timing? Will there be a lag on the Vera side in invoking the scene while MSR continues with the reaction? The bottom line for me is I will try to make this work and eliminates much of the lua that I can. Having some legacy devices with IR contol does not help the situation I still have a lot of work to do so I can't say if everything will work out. It will be a matter of functionality and stability for me otherwise I will just stick with Vera reactor until I can't anymore. I will say that I do wish there was lua support in MSR.

                              K Offline
                              K Offline
                              kfxo
                              wrote on last edited by
                              #41

                              @tarkus said in Running Lua Code ? And watching device properties?:

                              In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts.

                              I think you already discovered the problem. Running the lua through scenes is probably not a good idea. Have you attempted what was suggested by @therealdb in this thread defining a library at startup and calling your lua through that? IMO this is the correct way to do it.

                              T 1 Reply Last reply
                              1
                              • cw-kidC cw-kid

                                Well least you can run the Vera scenes I cannot at the moment.

                                I see these in the MSR log:

                                VeraController:ERR [VeraController:performOnEntity] action request failed
                                VeraController:CRIT Error: Request failed: 401 Error

                                toggledbitsT Offline
                                toggledbitsT Offline
                                toggledbits
                                wrote on last edited by toggledbits
                                #42

                                @cw-kid said in Running Lua Code ? And watching device properties?:

                                VeraController:ERR [VeraController:performOnEntity] action request failed
                                VeraController:CRIT Error: Request failed: 401 Error

                                Have you looked at the Vera log corresponding to the time to see what it's logging? Also what happens when you run it via the Vera UI?

                                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                cw-kidC 1 Reply Last reply
                                0
                                • K kfxo

                                  @tarkus said in Running Lua Code ? And watching device properties?:

                                  In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts.

                                  I think you already discovered the problem. Running the lua through scenes is probably not a good idea. Have you attempted what was suggested by @therealdb in this thread defining a library at startup and calling your lua through that? IMO this is the correct way to do it.

                                  T Offline
                                  T Offline
                                  Tarkus
                                  wrote on last edited by
                                  #43

                                  @kfxo I did scan thru that approach. I will definitely try to implement this before proceeding with anything else. Thanks

                                  1 Reply Last reply
                                  0
                                  • toggledbitsT toggledbits

                                    @cw-kid said in Running Lua Code ? And watching device properties?:

                                    VeraController:ERR [VeraController:performOnEntity] action request failed
                                    VeraController:CRIT Error: Request failed: 401 Error

                                    Have you looked at the Vera log corresponding to the time to see what it's logging? Also what happens when you run it via the Vera UI?

                                    cw-kidC Offline
                                    cw-kidC Offline
                                    cw-kid
                                    wrote on last edited by cw-kid
                                    #44

                                    @toggledbits

                                    luvd_get_info_data_request starting /data_request?SceneNum=null&DeviceNum=86&id=action&serviceId=urn%3Amicasaverde-com%3AserviceId%3AHomeAutomationGateway1&action=RunScene&output_format=json&_r=1614868227818 pMem 0x3473000/54996992 diff: 39190528 <0x6cd27520>
                                    08	03/04/21 14:30:27.829	JobHandler_LuaUPnP::HandleActionRequest device: 0 service: urn:micasaverde-com:serviceId:HomeAutomationGateway1 action: RunScene <0x6cd27520>
                                    08	03/04/21 14:30:27.829	JobHandler_LuaUPnP::HandleActionRequest argument SceneNum=null <0x6cd27520>
                                    08	03/04/21 14:30:27.829	JobHandler_LuaUPnP::HandleActionRequest argument DeviceNum=86 <0x6cd27520>
                                    08	03/04/21 14:30:27.830	JobHandler_LuaUPnP::HandleActionRequest argument serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1 <0x6cd27520>
                                    08	03/04/21 14:30:27.830	JobHandler_LuaUPnP::HandleActionRequest argument action=RunScene <0x6cd27520>
                                    08	03/04/21 14:30:27.831	JobHandler_LuaUPnP::HandleActionRequest argument _r=1614868227818 <0x6cd27520>
                                    02	03/04/21 14:30:27.831	JobHandler_LuaUPnP::RunAction device -1 action urn:micasaverde-com:serviceId:HomeAutomationGateway1/RunScene failed with 401/Invalid Scene <0x6cd27520>
                                    

                                    Strange it says its an invalid scene.

                                    "Fan On" is scene number 86 in Vera and that is the scene I selected to run in my "Set Reaction" run script.

                                    e756b197-e0db-4546-8731-d60ef6211358-image.png

                                    If I run the "Fan On" scene actually in Vera on the UI7 web GUI it works the scene runs OK.

                                    Why does it have a device number and scene number is null ?

                                    SceneNum=null&DeviceNum=86

                                    1 Reply Last reply
                                    0
                                    • cw-kidC Offline
                                      cw-kidC Offline
                                      cw-kid
                                      wrote on last edited by
                                      #45

                                      @Tarkus

                                      John, what version of MSR are you currently running? 0.1.21062 ?

                                      Thanks

                                      T 1 Reply Last reply
                                      0
                                      • toggledbitsT Offline
                                        toggledbitsT Offline
                                        toggledbits
                                        wrote on last edited by
                                        #46

                                        @tarkus That helps. Open a PR. The scene ID isn't being passed correctly. That's a quick fix you can do in place in a minute. I'll post what you need on the PR.

                                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                        cw-kidC 1 Reply Last reply
                                        0
                                        • toggledbitsT toggledbits

                                          @tarkus That helps. Open a PR. The scene ID isn't being passed correctly. That's a quick fix you can do in place in a minute. I'll post what you need on the PR.

                                          cw-kidC Offline
                                          cw-kidC Offline
                                          cw-kid
                                          wrote on last edited by
                                          #47

                                          @toggledbits said in Running Lua Code ? And watching device properties?:

                                          The scene ID isn't being passed correctly

                                          You talking to me ?

                                          There is a PR open already.

                                          https://reactor.toggledbits.com/mantisbt/view.php?id=80

                                          1 Reply Last reply
                                          0
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          Recent Topics

                                          • Deprecation Announcement: 32-bit ARM *docker* images
                                            toggledbitsT
                                            toggledbits
                                            0
                                            1
                                            59

                                          • [Solved] build 26150 - engine not starting
                                            toggledbitsT
                                            toggledbits
                                            0
                                            8
                                            140

                                          • Reactor (Multi-System/Multi-Hub) Announcements
                                            toggledbitsT
                                            toggledbits
                                            5
                                            141
                                            105.9k

                                          • Farewell, oh good and faithful servant!
                                            CatmanV2C
                                            CatmanV2
                                            0
                                            1
                                            70

                                          • http request action & digest auth
                                            toggledbitsT
                                            toggledbits
                                            0
                                            7
                                            249

                                          • Cloning actions in reactions does not work
                                            toggledbitsT
                                            toggledbits
                                            0
                                            2
                                            117

                                          • Has ping command been removed?
                                            toggledbitsT
                                            toggledbits
                                            0
                                            4
                                            172

                                          • ReferenceError with Home Assistant data & build 26140
                                            tunnusT
                                            tunnus
                                            0
                                            6
                                            213

                                          • Integrations and 'Loaded'
                                            CatmanV2C
                                            CatmanV2
                                            0
                                            3
                                            102

                                          • Possible mismatch between binary_sensor in HA and MSR
                                            CatmanV2C
                                            CatmanV2
                                            0
                                            25
                                            728

                                          • [Solved] Rulesets with multiple groups in Set Reaction not working post-26116
                                            therealdbT
                                            therealdb
                                            0
                                            19
                                            841
                                          Powered by NodeBB | Contributors
                                          Hosted freely by 10RUPTiV - Solutions Technologiques | Contact us
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Categories
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Unsolved