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Can´t restart or upgrade/deploy MSR
F
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Multi-System Reactor
[Solved] Limit HA Entity in MSR
wmarcolinW
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Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Organizing/ structuring rule sets and rules
R
Hi guys, Just wondering how you guys organize your rule sets and rules. I wish I had an extra layer to have some more granularity, but my feature request was not popular. Maybe there are better ways to organize my rule sets. I use the rule sets now primarily for rooms. So a rule set per room. But maybe grouping by functionality works better. Any examples/ suggestions would be appreciated.
Multi-System Reactor
Moving MSR from a QNAP container to RP 5 - some issues
Tom_DT
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Multi-System Reactor
Widget deletion does not work and landing page (status) is empy
M
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Multi-System Reactor
Need help reducing false positive notifications
T
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Multi-System Reactor
Deleting widgets
tunnusT
Hopefully a trivial question, but how do you delete widgets in a status page? Using build 22266
Multi-System Reactor
MQTT configuration question
tunnusT
I have the following yaml configuration in local_mqtt_devices file x_mqtt_device: set_speed: arguments: speed: type: str topic: "command/%friendly_name%" payload: type: json expr: '{ "fan": parameters.speed }' While this works fine, I'm wondering how this could be changed to "fixed" parameters, as in this case "fan" only accepts "A", "Q" or a numeric value of 1-5?
Multi-System Reactor
System Configuration Check - time is offset
F
Hi! I get this message when I'm on the status tab: System Configuration Check The time on this system and on the Reactor host are significantly different. This may be due to incorrect system configuration on either or both. Please check the configuration of both systems. The host reports 2025-04-01T15:29:29.252Z; browser reports 2025-04-01T15:29:40.528Z; difference 11.276 seconds. I have MSR installed as a docker on my Home Assistant Blue / Hardkernel ODROID-N2/N2+. MSR version is latest-25082-3c348de6. HA versions are: Core 2025.3.4 Supervisor 2025.03.4 Operating System 15.1 I have restarted HA as well as MSR multiple times. This message didn´t show two weeks ago. Don´t know if it have anything to do with the latest MSR version. Do anyone know what I can try? Thanks in advance! Let's Be Careful Out There (Hill Street reference...) /Fanan
Multi-System Reactor
Programmatically capture HTTP Request action status code or error
therealdbT
I have a very strange situation, where if InfluxDB restarts, other containers may fail when restarting at the same time (under not easy to understand circumstances), and InfluxDB remains unreachable (and these containers crashes). I need to reboot these containers in an exact order, after rebooting InfluxDB. While I understand what's going on, I need a way to reliable determine that InfluxDB is not reachable and these containers are not reachable, in order to identify this situation and manually check what's going on - and, maybe, in the future, automatically restart them if needed. So, I was looking at HTTP Request action, but I need to capture the HTTP response code, instead of the response (becase if ping is OK, InfluxDB will reply with a 204), and, potentially, a way to programmatically detect that it's failing to get the response. While I could write a custom HTTP controller for this or a custom HTTP virtual device, I was wondering if this is somewhat on you roadmap @toggledbits Thanks!
Multi-System Reactor
ZwaveJSUI - RGBWW BULB - Warm/Cold White interfered with RGB settings - Bulb doesn't change color if in WarmWhite state.
N
Hi , I'm on -Reactor (Multi-hub) latest-25067-62e21a2d -Docker on Synology NAS -ZWaveJSUI 9.31.0.6c80945 Problem with ZwaveJSUI: When I try to change color to a bulb RGBWW, it doesn't change to the RGB color and the bulb remains warm or cold white. I tryed with Zipato RGBW Bulb V2 RGBWE2, Hank Bulb HKZW-RGB01, Aentec 6 A-ZWA002, so seems that it happens with all RGBWW bulb with reactor/zwavejsui. I'm using from reator the entity action: "rgb_color.set" and "rgb_color.set_rgb". After I send the reactor command, It changes in zwavejsui the rgb settings but doesn't put the white channel to "0", so the prevalent channel remains warm/cold White and the bulb doesn't change into the rgb color. This is the status of the bulb in zwavejsui after "rgb_color.set" (235,33,33,) and the bulb is still warmWhite. x_zwave_values.Color_Switch_currentColor={"warmWhite":204,"coldWhite":0,"red":235,"green":33,"blue":33} The "cold white" and "warm white" settings interfer with the rgb color settings. Reactor can change bulb colors with rgb_color set — (value, ui8, 0x000000 to 0xffffff) or rgb_color set_rgb — (red, green, blue, all ui1, 0 to 255) but if warm or cold white are not to "0", zwavejsui doesn't change them and I can't find a way to change into rgb or from rgb back to warm white. So if I use from reactor: rgb_color set_rgb — (235,33,33) in zwavejsui I have x_zwave_values.Color_Switch_targetColor={"red":235,"green":33,"blue":33} 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: targetColor └─endpoint: 0 └─newValue └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──red: 235 └──green: 33 └──blue: 33 └─propertyName: targetColor 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: currentColor └─endpoint: 0 └─newValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─propertyName: currentColor In zwavejsui, the bulb changes rgb set but warm White remains to "204" and the bulb remais on warm White channel bacause is prevalent on rgb set. x_zwave_values.Color_Switch_currentColor_0=204 x_zwave_values.Color_Switch_currentColor_1=0 x_zwave_values.Color_Switch_currentColor_2=235 x_zwave_values.Color_Switch_currentColor_3=33 x_zwave_values.Color_Switch_currentColor_4=33 Is it possible to targetColor also for "warmWhite" and "coldWhite" and have something similar to this? x_zwave_values.Color_Switch_targetColor={"warmWhite":0,"coldWhite":0,"red":235,"green":33,"blue":33} Thanks in advance.
Multi-System Reactor
Problem with simultaneous notifications.
T
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Multi-System Reactor
Problem after upgrading to 25067
R
MSR had been running fine, but I decided to follow the message to upgrade to 25067. Since the upgrade, I have received the message "Controller "<name>" (HubitatController hubitat2) could not be loaded at startup. Its ID is not unique." MSR throws the message on every restart. Has anyone else encountered this problem? I am running MSR on a Raspberry Pi4 connecting to two Hubitat units over an OpenVPN tunnel. One C8 and a C8 Pro. Both are up-to-date. It appears that despite the error message that MSR may be operating properly.
Multi-System Reactor
Global expressions not always evaluated
tunnusT
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Multi-System Reactor
[Solved] Local expression evaluation
V
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Multi-System Reactor
[Solved] Runtime error when exiting global reaction that contains a group
S
I am getting a Runtime error on different browsers when I click exit when editing an existing or creating a new global reaction containing a group. If the global reaction does not have a group I don't get an error. I see a similar post on the forum about a Runtime Error when creating reactions but started a new thread as that appears to be solved. The Runtime Error is different in the two browsers Safari v18.3 @http://192.168.10.21:8111/reactor/en-US/lib/js/reaction-list.js:171:44 You may report this error, but do not screen shot it. Copy-paste the complete text. Remember to include a description of the operation you were performing in as much detail as possible. Report using the Reactor Bug Tracker (in your left navigation) or at the SmartHome Community. Google Chrome 133.0.6943.142 TypeError: self.editor.isModified is not a function at HTMLButtonElement.<anonymous> (http://192.168.10.21:8111/reactor/en-US/lib/js/reaction-list.js:171:34) You may report this error, but do not screen shot it. Copy-paste the complete text. Remember to include a description of the operation you were performing in as much detail as possible. Report using the Reactor Bug Tracker (in your left navigation) or at the SmartHome Community. Steps to reproduce: Click the pencil to edit a global reaction with a group. Click the Exit button. Runtime error appears. or Click Create Reaction Click Add Action Select Group Add Condition such as Entity Attribute. Add an Action. Click Save Click Exit Runtime error appears. I don’t know how long the error has been there as I haven’t edited the global reaction in a long time. Reactor (Multi-hub) latest-25060-f32eaa46 Docker Mac OS: 15.3.1 Thanks
Multi-System Reactor
Cannot delete Global Expressions
SnowmanS
I am trying to delete a global expression (gLightDelay) but for some strange reason, it comes back despite clicking the Delete this expression and Save Changes buttons. I have not created a global expression for some times and just noticed this while doing some clean-up. I have upgraded Reactor to 25067 from 25060 and the behaviour is still there. I have restarted Reactor (as well as restarting its container) and cleared the browser's cache several times without success. Here's what the log shows. [latest-25067]2025-03-08T23:50:22.690Z <wsapi:INFO> [WSAPI]wsapi#1 rpc_echo [Object]{ "comment": "UI activity" } [latest-25067]2025-03-08T23:50:26.254Z <GlobalExpression:NOTICE> Deleting global expression gLightDelay [latest-25067]2025-03-08T23:50:27.887Z <wsapi:INFO> [WSAPI]wsapi#1 rpc_echo [Object]{ "comment": "UI activity" } Reactor latest-25067-62e21a2d Docker on Synology NAS
Multi-System Reactor
Local notification methods?
CatmanV2C
Morning, experts. Hard on learning about the internet check script in MSR tools, I was wondering what suggestions anyone has about a local (i.e. non-internet dependent) notification method. This was prompted by yesterday's fun and games with my ISP. I've got the script Cronned and working properly but short of flashing a light on and off, I'm struggling to think of a way of alerting me (ideally to my phone) I guess I could set up a Discord server at home, but that feels like overkill for a rare occasion. Any other suggestions? TIA C
Multi-System Reactor
Custom capabilities in MQTT templates
M
Hi, I'm trying to integrate the sonos-mqtt (https://sonos2mqtt.svrooij.io/) with the MSR and it's coming along nicely so far. But cannot wrap my head around how to define custom capabilities in MQTT templates. I need this for the TTS announcements and similarly for the notification sounds where I would pass the sound file as parameter. So this is what I have in the local_mqtt_devices.yaml capabilities: x_sonos_announcement: attributes: actions: speak: arguments: text: type: string volume: type: int delay: type: int And this is the template: templates: sonos-announcement: capabilities: - x_sonos_announcement actions: x_sonos_announcement: speak: topic: "sonos/cmd/speak" payload: expr: > { "text": parameters.text, "volume": parameters.volume, "delayMs": parameters.delay, "onlyWhenPlaying": false, "engine": "neural" } type: json So the speak action should send something like this to topic sonos/cmd/speak { "text": "message goes here", "volume": 50, "delayMs": 100, "onlyWhenPlaying": false, "engine": "neural" } At startup the MSR seems to be quite unhappy with my configuration: reactor | [latest-25016]2025-02-09T08:19:59.029Z <MQTTController:WARN> MQTTController#mqtt entity Entity#mqtt>sonos-announcement unable to configure capabilities [Array][ "x_sonos_announcement" ] reactor | i18n: missing fi-FI language string: Configuration for {0:q} is incomplete because the following requested capabilities are undefined: {1} reactor | i18n: missing fi-FI language string: Configuration for {0:q} has unrecognized capability {1:q} in actions reactor | Trace: Configuration for {0:q} is incomplete because the following requested capabilities are undefined: {1} reactor | at _T (/opt/reactor/server/lib/i18n.js:611:28) reactor | at AlertManager.addAlert (/opt/reactor/server/lib/AlertManager.js:125:25) reactor | at MQTTController.sendWarning (/opt/reactor/server/lib/Controller.js:627:30) reactor | at MQTTController.start (/var/reactor/ext/MQTTController/MQTTController.js:268:26) reactor | at async Promise.allSettled (index 0) Configuration for "sonos-announcement" has unrecognized capability "x_sonos_announcement" in actions Controller: MQTTController#mqtt Last 10:21:37 AM Configuration for "sonos-announcement" is incomplete because the following requested capabilities are undefined: x_sonos_announcement Controller: MQTTController#mqtt Last 10:21:37 AM This is probably a pretty stupid question and the approach may not even work at all, but maybe someone or @toggledbits for sure, could point me to the right direction. Basically the idea is to be able to send TTS messages from reactions using entity actions. I've previously used HTTP requests to Sonos HTTP API (https://hub.docker.com/r/chrisns/docker-node-sonos-http-api/) for the same functionality, but since moving to sonos-mqtt, I need a way to send the TTS notifications using MQTTController. Along with the actual message, volume and delay must also be parameterizable. br, mgvra MSR latest-25016-d47fea38 / MQTTController [0.2.24293]
Multi-System Reactor

Low-priority GUI feedback

Scheduled Pinned Locked Moved Multi-System Reactor
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  • LibraSunL Offline
    LibraSunL Offline
    LibraSun
    wrote on last edited by LibraSun
    #18

    @toggledbits would it be possible to augment vera>housemode with its own timestamp, so that repeated setting to the same mode can be detected? Currently, I have no obvious way to trigger on "HOME" if Vera is already set to "HOME", etc.

    I wasn't even certain that Vera herself reacts internally in any way when I click "HOME" on the Dashboard while she's already in "HOME" mode, so I peeked in her LuaUPnP log and saw:

    08	04/06/21 8:56:08.257	JobHandler_LuaUPnP::HandleActionRequest device: 0 service: urn:micasaverde-com:serviceId:HomeAutomationGateway1 action: SetHouseMode <0x70a0e520>
    08	04/06/21 8:56:08.257	JobHandler_LuaUPnP::HandleActionRequest argument serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1 <0x70a0e520>
    08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument action=SetHouseMode <0x70a0e520>
    08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument Mode=1 <0x70a0e520>
    08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument rand=0.7538517467636494 <0x70a0e520>
    06	04/06/21 8:56:08.261	Device_Variable::m_szValue_set device: 224 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x70a0e520>
    06	04/06/21 8:56:08.282	Device_Variable::m_szValue_set device: 264 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x
    

    Short of creating a virtual switch or sensor that Vera "arms" on every mode change, I'm unsure how to detect the logged reactions back on MSR. Any thoughts?

    P.S. Funny, I'm also just discovering that Vera cannot trigger her own Scenes based on House Mode changing. Who knew?

    EDIT: So, I went with creating a (binary on/off) Virtual Switch using Switchboard plug-in. By having Vera turn this switch "On" for every House Mode, MSR can now detect "updates" to House Mode, not merely "changes". This is useful to my workflow. I'll simply create an additional action in SET REACTION which turns the new VS back "Off" automatically.

    toggledbitsT 1 Reply Last reply
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    • LibraSunL LibraSun

      @toggledbits would it be possible to augment vera>housemode with its own timestamp, so that repeated setting to the same mode can be detected? Currently, I have no obvious way to trigger on "HOME" if Vera is already set to "HOME", etc.

      I wasn't even certain that Vera herself reacts internally in any way when I click "HOME" on the Dashboard while she's already in "HOME" mode, so I peeked in her LuaUPnP log and saw:

      08	04/06/21 8:56:08.257	JobHandler_LuaUPnP::HandleActionRequest device: 0 service: urn:micasaverde-com:serviceId:HomeAutomationGateway1 action: SetHouseMode <0x70a0e520>
      08	04/06/21 8:56:08.257	JobHandler_LuaUPnP::HandleActionRequest argument serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1 <0x70a0e520>
      08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument action=SetHouseMode <0x70a0e520>
      08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument Mode=1 <0x70a0e520>
      08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument rand=0.7538517467636494 <0x70a0e520>
      06	04/06/21 8:56:08.261	Device_Variable::m_szValue_set device: 224 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x70a0e520>
      06	04/06/21 8:56:08.282	Device_Variable::m_szValue_set device: 264 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x
      

      Short of creating a virtual switch or sensor that Vera "arms" on every mode change, I'm unsure how to detect the logged reactions back on MSR. Any thoughts?

      P.S. Funny, I'm also just discovering that Vera cannot trigger her own Scenes based on House Mode changing. Who knew?

      EDIT: So, I went with creating a (binary on/off) Virtual Switch using Switchboard plug-in. By having Vera turn this switch "On" for every House Mode, MSR can now detect "updates" to House Mode, not merely "changes". This is useful to my workflow. I'll simply create an additional action in SET REACTION which turns the new VS back "Off" automatically.

      toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by toggledbits
      #19

      I would not be able to make this work on RFV or MSR. There is no timestamp for house mode on Vera because it isn't a state variable, it's an attribute of (virtual) device 0, the HomeAutomationGateway1 engine (which is why it appears as an attribute of the root in user_data). There's nothing to put a watch callback on, because you can only watch state variables. This is why the HouseModes plugin has to poll for changes. Reactor (for Vera) takes a different approach (to eliminate polling and the response delay it causes--RFV reacts immediately), but nonetheless can't see when house mode is set to what it already is because Vera itself won't take any action when that happens. And therefore MSR cannot see it either (although MSR uses yet another approach and can respond immediately on changes like RFV).

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

      1 Reply Last reply
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      • toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by
        #20

        By the way, this could also segue into a treatise about why there's no updates operator in MSR, because it's related, so let's do that:

        On Vera, every state variable also has a timestamp. The general behavior on Vera is that when a state variable value changes, its timestamp is updated as well. If a state variable is set to the same value it already has (write without change), the timestamp does not change. There are, however, exceptions to this rule: state variables whose name starts with sl_ will get a timestamp update when their value is set, even if it is set to the same value it already has. This specifically allows scene controllers, locks, and keypads to work. These device types all use sl_-named variables for those states/data that can be "active" when set to the same value (e.g. the same lock code is used twice on a keypad or lock, or the same button is pressed back-to-back on a scene controller).

        This also manifests in Vera as a call to the watch callback for the variable, if any. The watch callback is typically only called when the value of the state variable changes, unless it's an sl_-named variable, in which case the watch callback is called unconditionally. This is how Reactor for Vera (RFV) detects and implements the updates operator.

        Given that information, one might think that you can, from outside Luup (i.e. in MSR using HTTP requests for interface), detect same-value updates by tracking the timestamp, but there are two problems:

        1. The timestamp is not exported in the user_data or status requests (or any that I'm aware of), so you can't access it from outside the system. The only place it is visible/available is within Luup itself by calling luup.variable_get();
        2. Even if we got the timestamps, the timestamps are not stable, they are volatile: Luup does not store the timestamps in user_data.json, it only keeps them in RAM (which is probably also why they are not exported). Every time Vera reloads, every state variable's timestamp is updated/rewritten to the current time during startup. So it's actually not usable as a persistent value to compare to prior values across reloads, it's only usable within the context of the current Luup reload. That raises the complexity of determining if a timestamp change is the result of an actual change, or a reload with no change in value, or a reload with a change in value during downtime.
        3. If we stored timestamps with values, it would double the memory consumption of attributes (because then it has to store two values for every attribute rather than one, and there are a lot of attributes in memory), and do so only for the benefit of one operator applicable in a very small number of cases.

        Aside from this, MSR isn't a Vera plugin, or a logic engine just for Vera. Neither Hubitat nor Hass, nor any other system I've yet seen, has timestamps with which an equivalent comparison could be made, or a replacement mechanism by which updates could be reliably implemented for entities originating in any HAC. So in all, updates hasn't (yet) shown a use case/demand that overwhelms the costs in the face of the available workarounds.

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

        1 Reply Last reply
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        • LibraSunL Offline
          LibraSunL Offline
          LibraSun
          wrote on last edited by
          #21

          But I'd argue this also gives a solid rationale for instantiating a "Reactor Helper Service" back on the host controller, expressly for detecting and propagating these otherwise unavailable "Updates". I know you've considered it, and while not a top priority by any stretch, something to debate with MSR's most ardent users.

          1 Reply Last reply
          0
          • toggledbitsT Offline
            toggledbitsT Offline
            toggledbits
            wrote on last edited by
            #22

            Definitely doable, and some controllers may require it, but as yet, I'm still holding out. Having a no-dependency install on the controller side I think is a big win.

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

            1 Reply Last reply
            1
            • LibraSunL Offline
              LibraSunL Offline
              LibraSun
              wrote on last edited by LibraSun
              #23

              @toggledbits while testing the random() function, I created a Rule whose Set Reaction simply waited a period defined by ${{timerD}} where:

              timerD := random()*5 // (number) 3.7140944926129995 since 16:59:40
              

              then turned on a light, performed another identically-defined Delay, turned off the light, and then re-ran itself with [Run Set Reaction].

              Seemed to run as intended, namely with the light going on and off at visibly divergent intervals (0-5 seconds each). However, I notice that the displayed Expression value in Rule Sets (with the Rule expanded, so I could watch its status) never seemed to change. It sat fixed at 3.7140944926129995 since 16:59:40 throughout, despite running for well over a minute (fun to watch!).

              Should I expect the variable in this instance to update, i.e. each time it is referenced? Or is it truly updating internally and just not showing me the new values with each run?

              1 Reply Last reply
              0
              • toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by
                #24

                If you are running the same reaction (which I probably should not allow, eh?), it does not re-evaluate the rule, so the expression value never changes. You're getting the same delay every time. Any variance you are seeing is caused by device communication.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                LibraSunL 1 Reply Last reply
                0
                • toggledbitsT toggledbits

                  If you are running the same reaction (which I probably should not allow, eh?), it does not re-evaluate the rule, so the expression value never changes. You're getting the same delay every time. Any variance you are seeing is caused by device communication.

                  LibraSunL Offline
                  LibraSunL Offline
                  LibraSun
                  wrote on last edited by
                  #25

                  @toggledbits said in Low-priority GUI feedback:

                  ...the expression value never changes. You're getting the same delay every time.

                  So:
                  (a) if I indeed WANT different values each cycle, I assume I should be placing random() nakedly inside the ${{ }}.
                  (b) up to you whether [ Run ] should permit self-iteration or not, although aside from the risk of cycling too quickly, I'm loathe to say "Save users from themselves" (unless you envision abuses of the "Use Pulse Instead, Dammit" variety looming ahead).

                  On a separate note, might you consider placing an "Open Eye" / "Closed Eye" icon next to "Enabled"/"Disabled" rules so that color-blind users can benefit? I'm sure the current %(#cc0000)[red font] means nothing to them.

                  toggledbitsT 1 Reply Last reply
                  0
                  • LibraSunL LibraSun

                    @toggledbits said in Low-priority GUI feedback:

                    ...the expression value never changes. You're getting the same delay every time.

                    So:
                    (a) if I indeed WANT different values each cycle, I assume I should be placing random() nakedly inside the ${{ }}.
                    (b) up to you whether [ Run ] should permit self-iteration or not, although aside from the risk of cycling too quickly, I'm loathe to say "Save users from themselves" (unless you envision abuses of the "Use Pulse Instead, Dammit" variety looming ahead).

                    On a separate note, might you consider placing an "Open Eye" / "Closed Eye" icon next to "Enabled"/"Disabled" rules so that color-blind users can benefit? I'm sure the current %(#cc0000)[red font] means nothing to them.

                    toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by toggledbits
                    #26

                    @librasun Yes, (a) would work.

                    WRT (b), reactions aren't throttled, and it's not something I want to go to right now because I don't need to maintain state for reactions, they just run. There is also an unexposed mode of reactions where you can run them inline, rather than as separate processes, so the step after Run Reaction would not start until the reaction finishes (in the current/default mode, the reaction is started asynchronously). That would cause infinite recursion and eventually take things down. Even if I block direct self-reference, I would not go so far as to block A runs B, B runs A. Caveat user, but possible.

                    I don't like that icon anyway. But I'm trying to stay in one icon family, because using multiple is painful (different sizes, spacing, alignments, etc.), and the library I'm using is big, but still I haven't found anything in it I'm happier with. But I agree, I need to stay away from color alone as a cue (and in this case, it's not just color, but the icon change is very subtle). Here are the eyes in that library:

                    3fb2c534-c77c-42ab-ab3c-d56ede00b4b0-image.png

                    If you want to look through others, go here: https://icons.getbootstrap.com/

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                    LibraSunL 1 Reply Last reply
                    0
                    • toggledbitsT toggledbits

                      @librasun Yes, (a) would work.

                      WRT (b), reactions aren't throttled, and it's not something I want to go to right now because I don't need to maintain state for reactions, they just run. There is also an unexposed mode of reactions where you can run them inline, rather than as separate processes, so the step after Run Reaction would not start until the reaction finishes (in the current/default mode, the reaction is started asynchronously). That would cause infinite recursion and eventually take things down. Even if I block direct self-reference, I would not go so far as to block A runs B, B runs A. Caveat user, but possible.

                      I don't like that icon anyway. But I'm trying to stay in one icon family, because using multiple is painful (different sizes, spacing, alignments, etc.), and the library I'm using is big, but still I haven't found anything in it I'm happier with. But I agree, I need to stay away from color alone as a cue (and in this case, it's not just color, but the icon change is very subtle). Here are the eyes in that library:

                      3fb2c534-c77c-42ab-ab3c-d56ede00b4b0-image.png

                      If you want to look through others, go here: https://icons.getbootstrap.com/

                      LibraSunL Offline
                      LibraSunL Offline
                      LibraSun
                      wrote on last edited by
                      #27

                      @toggledbits said in Low-priority GUI feedback:

                      Here are the eyes in that library:

                      Though I don't "love" the eyes, I'm accustomed to them being used with Switchboard app (I believe), so I know they do the job.

                      We don't need "fancy". 🙂

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                      • LibraSunL Offline
                        LibraSunL Offline
                        LibraSun
                        wrote on last edited by LibraSun
                        #28

                        @toggledbits here on the Scope screen, one marvels at MSR's extreme precision! :-0

                        scope_precision.png

                        scope_precision.png

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                        • LibraSunL Offline
                          LibraSunL Offline
                          LibraSun
                          wrote on last edited by
                          #29

                          @toggledbits I just happened to catch a glimpse, in Rule Sets with one of my Rules expanded, of the countdown displaying:
                          false as of 13:23:58 waiting 0-0:00:03 // then 0-0:00:02, then 0-0:00:01 I believe...
                          instead of just:
                          false as of 13:23:58 waiting 0:00:01 02, 03, etc.
                          The extra '0-` bit disappeared after a few seconds, and only happened at the beginning of the count. (My constraint condition is supposed to be true for 60 seconds, and I was specifically watching it to monitor progress.)

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                          • LibraSunL Offline
                            LibraSunL Offline
                            LibraSun
                            wrote on last edited by
                            #30

                            @toggledbits Nice touch allowing the Expression definition cells to be persistently resized. Really helps with large "Objects".
                            Also just noticing the A-Z sort button atop Rule Sets, which I haven't used yet, but that's a nice touch! New to 21096 or just me not noticing before?

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                            • toggledbitsT Offline
                              toggledbitsT Offline
                              toggledbits
                              wrote on last edited by
                              #31

                              They're not really persistently resized, it's just taking a guess at the size needed based on the number of newlines, but wrapping of very long lines will probably goof it up. But, better than not doing it.

                              A-Z has been around for a very long time...

                              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                              LibraSunL 1 Reply Last reply
                              1
                              • toggledbitsT toggledbits

                                They're not really persistently resized, it's just taking a guess at the size needed based on the number of newlines, but wrapping of very long lines will probably goof it up. But, better than not doing it.

                                A-Z has been around for a very long time...

                                LibraSunL Offline
                                LibraSunL Offline
                                LibraSun
                                wrote on last edited by LibraSun
                                #32

                                @toggledbits said in Low-priority GUI feedback:

                                A-Z has been around for a very long time...

                                One thing that I do believe changed with the release of 21096 is that Rule Sets now resets to the topmost ruleset on each visit. Not sure that's a positive development...?

                                With about 20 Rule Sets, while editing a particular group (say "HVAC"), I may jump back and forth to Entities, Expressions, Scope, etc. then back to "HVAC".

                                Now, Rule Sets always snaps back to "Assistants" (that is, label nearest "A" -- I keep them alphabetically sorted). Do you have any user feedback to support that behavior? (I can live with it; it's just extra mouse clicks, lol) If not, I vote "go back to 'LastSelectedRuleset'". 🙂

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                                • LibraSunL Offline
                                  LibraSunL Offline
                                  LibraSun
                                  wrote on last edited by
                                  #33

                                  IMPORTANT @toggledbits -- I wanted you to bask in this PR-free day, so am asking in the Forum instead:
                                  If Rule A has nothing in the Set Reaction, I've noticed that it does not "trip" or "trigger" despite the Conditions being met. Consequently, another Rule B failed to execute with its otherwise automatic [Rule State] [Rule A Set] being true.

                                  Any immediate thoughts on this? And would my immediate "fix" be to include at least a "Comment" in Rule A's Set Reaction?

                                  I know this is an edge case, but I have several rules like Rule A all grouped together, half with nothing in Set (almost as "placeholders" for when I think of actual stuff I want them to do).

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                                  • toggledbitsT Offline
                                    toggledbitsT Offline
                                    toggledbits
                                    wrote on last edited by
                                    #34

                                    I have tons of rules with no reactions. The setting and saving of the rule state is also quite separate in the code from the point where the reaction is selected and started (or not).

                                    Anything logged?

                                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                    • LibraSunL Offline
                                      LibraSunL Offline
                                      LibraSun
                                      wrote on last edited by
                                      #35

                                      Nope, nothing logged, leaving me to believe it's the underlying trigger mechanism - a Yale Assure deadbolt - is letting me down. Thanks for confirming, though, so I know which rabbit hole to go down tomorrow.

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                                      • toggledbitsT Offline
                                        toggledbitsT Offline
                                        toggledbits
                                        wrote on last edited by toggledbits
                                        #36

                                        If your Rule logging level is 5, there should be sufficient info in the logs for you to see "entity-changed" entries like this:

                                        2021-04-09T01:55:23.325Z <Rule:5:Rule.js:466> Rule#rule-grpwswz9u9 dependency notification entity-changed Entity#house>device_6 from Entity#house>device_6
                                        2021-04-09T01:55:23.325Z <Rule:5:Rule.js:479> Rule#rule-grpwswz9u9 requesting eval; entity-changed Entity#house>device_6
                                        

                                        That will be followed by (possibly with stuff between):

                                        2021-04-09T01:55:23.325Z <Rule:5:Rule.js:814> Rule#rule-grpwswz9u9 (Auto Fan On) evaluate() acquiring mutex
                                        2021-04-09T01:55:23.326Z <Rule:5:Rule.js:820> Rule#rule-grpwswz9u9._evaluate() mutex acquired, evaluating
                                        

                                        This indicates that the rule is setting up for evaluation (making sure it's not already doing an evaluation). Then:

                                        2021-04-09T01:55:23.326Z <Rule:5:Rule.js:668> Rule#rule-grpwswz9u9 evaluateExpressions() with 0 expressions
                                        2021-04-09T01:55:23.326Z <Rule:5:Rule.js:863> Rule#rule-grpwswz9u9._evaluate() trigger state now false (was false)
                                        2021-04-09T01:55:23.326Z <Rule:5:Rule.js:871> Rule#rule-grpwswz9u9._evaluate() constraints state true
                                        2021-04-09T01:55:23.326Z <Rule:null> Rule#rule-grpwswz9u9 rule state now false, changed no
                                        

                                        The first of these lines indicates the number of expressions being evaluated, which is the first phase of rule evaluation. The next line follows the evaluation of the trigger conditions and gives the new trigger state and the prior state. The line that follows is the evaluation result of the constraints. The fourth line states the overall rule state, and if that's different from the prior rule state. It is after this last line that the reaction to run is chosen (it is only run if the rule state changed as shown in the last log entry).

                                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                        LibraSunL 1 Reply Last reply
                                        1
                                        • toggledbitsT toggledbits

                                          If your Rule logging level is 5, there should be sufficient info in the logs for you to see "entity-changed" entries like this:

                                          2021-04-09T01:55:23.325Z <Rule:5:Rule.js:466> Rule#rule-grpwswz9u9 dependency notification entity-changed Entity#house>device_6 from Entity#house>device_6
                                          2021-04-09T01:55:23.325Z <Rule:5:Rule.js:479> Rule#rule-grpwswz9u9 requesting eval; entity-changed Entity#house>device_6
                                          

                                          That will be followed by (possibly with stuff between):

                                          2021-04-09T01:55:23.325Z <Rule:5:Rule.js:814> Rule#rule-grpwswz9u9 (Auto Fan On) evaluate() acquiring mutex
                                          2021-04-09T01:55:23.326Z <Rule:5:Rule.js:820> Rule#rule-grpwswz9u9._evaluate() mutex acquired, evaluating
                                          

                                          This indicates that the rule is setting up for evaluation (making sure it's not already doing an evaluation). Then:

                                          2021-04-09T01:55:23.326Z <Rule:5:Rule.js:668> Rule#rule-grpwswz9u9 evaluateExpressions() with 0 expressions
                                          2021-04-09T01:55:23.326Z <Rule:5:Rule.js:863> Rule#rule-grpwswz9u9._evaluate() trigger state now false (was false)
                                          2021-04-09T01:55:23.326Z <Rule:5:Rule.js:871> Rule#rule-grpwswz9u9._evaluate() constraints state true
                                          2021-04-09T01:55:23.326Z <Rule:null> Rule#rule-grpwswz9u9 rule state now false, changed no
                                          

                                          The first of these lines indicates the number of expressions being evaluated, which is the first phase of rule evaluation. The next line follows the evaluation of the trigger conditions and gives the new trigger state and the prior state. The line that follows is the evaluation result of the constraints. The fourth line states the overall rule state, and if that's different from the prior rule state. It is after this last line that the reaction to run is chosen (it is only run if the rule state changed as shown in the last log entry).

                                          LibraSunL Offline
                                          LibraSunL Offline
                                          LibraSun
                                          wrote on last edited by
                                          #37

                                          Yup, it was the lock's fault. Seems to have significant lag sending over the "unlocked" status, so my Triggers got out of sync. Fixed!

                                          Relieved to know that "empty" Rules are both permitted and normal.

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