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[Reactor] Bug when sending MQTT boolean payloads
therealdbT
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Multi-System Reactor
Difficulty defining repeating annual period
R
I have tried numerous ways to define a recurring annual period, for example from December 15 to January 15. No matter which method I try - after and before, between, after and/not after, Reactor reports "waiting for invalid date, invalid date. Some constructs also seem to cause Reactor to hang, timeout and restart. For example "before January 15 is evaluated as true, but reports "waiting for invalid date, invalid date". Does anyone have a tried and true method to define a recurring annual period? I think the "between" that I used successfully in the past may have broken with one of the updates.
Multi-System Reactor
Need help with sequence
T
Good evening all, For about the past week or so, I've been having problems with a specific rule in my home automation that controls when my home goes from an Away mode to Home mode. One of the conditions it checked for was my alarm panel, when it changed from Armed Away to Disarmed. There seems to have been a firmware update on the panel that added an intermittent step of "pending", and I can't say for certain it happens 100% of the time. Is there a way to write a condition that so it changes from one condition, to the next, and then another condition? As in, Home alarm changes from armed_away to pending to disarmed. Thanks.
Multi-System Reactor
Possible feature request?
CatmanV2C
No idea how easy this would be. During my migration away from Z-wave I've been replacing the Z-wave devices with Sonoff which has broken some of my automations. Any chance of a 'Test Reaction' function to call out which ones are broken because an entity no longer exists? Without actually running the reaction? Or does this exist already and I'm just not aware of how to do it? Obviously I can see entities that are no longer available, but not quite what I'm looking for. I guess it's something of an edge case so no huge issue. TIA! C
Multi-System Reactor
Copying a global reaction
tunnusT
With build 25328, if you copy a global reaction, a new reaction does not appear in the UI unless you do a refresh. I recall this used to work without needing this page refresh? Anyway, only a minor nuisance.
Multi-System Reactor
Logic Assistance: Exterior Lights on when Illuminance Below Threshold
PablaP
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Multi-System Reactor
Time series documentation
tunnusT
Is the current manual (incl. examples) up to date with how retention value is handled in time series configuration? Referring to this post
Multi-System Reactor
MQTT templates for ZIgbee scene controller, or a better way?
CatmanV2C
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Multi-System Reactor
Reset a delay
CatmanV2C
I'm sure this has been asked, and answered, but damned if I can figure it out Use case: I have a rear garden with lights. A door from the kitchen into the garden and a door from the garage. Currently if I open the kitchen door the lights come on (yay) and a 3 minute delay starts. After 3 minutes, no matter what else happens, the lights go off (Boo! But also yay!) What I would like is for the 3 minute delay until the lights go off to start from the latest door open event. That is, if I'm going from kitchen to garage, and back again, the lights stay on until there's three minutes of no activity. I've tried 'hacking' with a virtual switch, but can't seem to stop the delay. Any pointers? TIA C
Multi-System Reactor
Reactor Loading Screen Safari
S
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Multi-System Reactor
Constraints states visually do not match actual
S
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Multi-System Reactor
[MSR] Feature request: For Each action on arrays/groups
therealdbT
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Multi-System Reactor
[Solved] Error: Command timeout
G
at _ClientAPI._commandTimeout (http://192.168.1.100:8111/client/ClientAPI.js:807:179 Seeing this randomly when returning to open browser tab after being away awhile. Once, maybe twice a day. "What did you do to trigger it?" Literally nothing, just walked away and returned and there it was. Actions taken in reasonably close proximity to this particular instance of it popping up: I'd restarted the MSR container in Portainer. I'll try to grab some logs here shortly.
Multi-System Reactor
Issue with MSR UI becoming unresponsive
S
I'm having an issue with MSR's UI being very unresponsive. It started happening a couple days ago and I didn't make any changes that would have caused this except adding some meross lan devices in HA. When I go into an entity action and use the search functionality, it usually will start filtering and then get to a place after a few letters are entered where it will take 30 seconds or more (sometimes minutes) for the UI to show what I am typing. During this time MSR ui is completely unresponsive. I've tried multiple browsers and multiple computers. HA and MSR are both deployed in docker. I have run HTOP on the host and when the problem happens there are no CPU/Memory spikes at all. From a functionality standpoint MSR is working perfectly. This seems to be an UI issue only. Do i need to ditch Docker and run MSR on a Proxmox VM? I have both stand alone Docker and Proxmox environments. I dont mind doing that I just want to be able to use the UI again... Installation method Home Assistant Container Core 2025.7.3 Frontend 20250702.3 nothing crazy in the logs except some openweather map stuff that doesn't make any sense as it is working fine in MSR Any help would be greatly appreciated Reactor latest-25328-b2ed1365 app 25328 configuration from /var/reactor/config NODE_PATH /opt/reactor:/opt/reactor/node_modules [latest-25328]2025-11-30T20:01:53.843Z <app:null> Reactor build latest-25328-b2ed1365 starting on v24.11.1 /usr/local/bin/node [latest-25328]2025-11-30T20:01:53.844Z <app:null> Process ID 1 user/group 0/0; docker; platform linux/x64 #161-Ubuntu SMP Tue Jul 22 14:25:40 UTC 2025; locale (undefined) [latest-25328]2025-11-30T20:01:53.844Z <app:null> Basedir /opt/reactor; data in /var/reactor/storage [latest-25328]2025-11-30T20:01:53.844Z <app:null> NODE_PATH=/opt/reactor:/opt/reactor/node_modules [latest-25328]2025-11-30T20:01:53.865Z <app:null> Resolved timezone=America/New_York, environment TZ=America/New_York; offset minutes from UTC=-300 [latest-25328]2025-11-30T20:01:53.867Z <default:null> Module i18n v25141 [latest-25328]2025-11-30T20:01:53.867Z <app:null> Configured locale (undefined); selected locale(s) en-US.UTF-8 [latest-25328]2025-11-30T20:01:53.879Z <app:null> Loaded locale en-US for en-US [latest-25328]2025-11-30T20:01:53.879Z <app:null> Local date/time using configured timezone and locale formatting is "11/30/2025, 3:01:53 PM" [latest-25328]2025-11-30T20:01:53.889Z <Structure:null> Module Structure v25326 [latest-25328]2025-11-30T20:01:53.890Z <Capabilities:null> Module Capabilities v24312 [latest-25328]2025-11-30T20:01:53.904Z <Plugin:null> Module Plugin v25141 [latest-25328]2025-11-30T20:01:53.923Z <Timer:null> Module Timer v25279 [latest-25328]2025-11-30T20:01:53.924Z <TimerBroker:null> Module TimerBroker v25314 [latest-25328]2025-11-30T20:01:53.927Z <Entity:null> Module Entity v25251 [latest-25328]2025-11-30T20:01:53.929Z <Controller:null> Module Controller v25253 [latest-25328]2025-11-30T20:01:53.930Z <AlertManager:null> Module AlertManager v25318 [latest-25328]2025-11-30T20:01:53.937Z <default:null> Module Ruleset v25283 [latest-25328]2025-11-30T20:01:53.937Z <default:null> Module Rulesets v25141 [latest-25328]2025-11-30T20:01:53.942Z <GlobalExpression:null> Module GlobalExpression v25258 [latest-25328]2025-11-30T20:01:53.953Z <Predicate:null> Module Predicate v25328 [latest-25328]2025-11-30T20:01:53.956Z <Rule:null> Module Rule v25323 [latest-25328]2025-11-30T20:01:53.958Z <GlobalReaction:null> Module GlobalReaction v25292 [latest-25328]2025-11-30T20:01:53.959Z <Engine:null> Module Engine v25325 [latest-25328]2025-11-30T20:01:53.964Z <httpapi:null> Module httpapi v25328 [latest-25328]2025-11-30T20:01:53.972Z <wsapi:null> Module wsapi v25328 [latest-25328]2025-11-30T20:01:53.994Z <TaskQueue:null> Module TaskQueue 24138 [latest-25328]2025-11-30T20:01:53.994Z <VeraController:null> Module VeraController v25141 [latest-25328]2025-11-30T20:01:54.179Z <HassController:null> Module HassController v25325 [latest-25328]2025-11-30T20:02:13.797Z <OWMWeatherController:null> Module OWMWeatherController v25268 [latest-25328]2025-11-30T20:02:13.800Z <SystemController:null> Module SystemController v25323 [latest-25328]2025-11-30T20:02:13.807Z <MQTTController:null> Module MQTTController v22092 [latest-25328]2025-11-30T20:02:20.630Z <OWMWeatherController:CRIT> FetchError: request to https://api.openweathermap.org/data/2.5/weather?lat=xxxxxxxxxx&lon=-xxxxxxxxx&appid=xxxxxxxxxxxxxxxxxxxxxxxxxx&units=standard&_r=1xxxxxxxxxxxxxxfailed, reason: [-] FetchError: request to https://api.openweathermap.org/data/2.5/weather?lat=xxxxxxxxxxx&lon=-xxxxxxxxxxxxxxxxxx&appid=xxxxxxxxxxxxxxxxxxx&units=standard&_r=xxxxxxxxxxxxxxxfailed, reason: at ClientRequest.<anonymous> (/opt/reactor/node_modules/node-fetch/lib/index.js:1501:11) at ClientRequest.emit (node:events:508:28) at ClientRequest.emit (node:domain:489:12) at emitErrorEvent (node:_http_client:108:11) at TLSSocket.socketErrorListener (node:_http_client:575:5) at TLSSocket.emit (node:events:508:28) at TLSSocket.emit (node:domain:489:12) at emitErrorNT (node:internal/streams/destroy:170:8) at emitErrorCloseNT (node:internal/streams/destroy:129:3) at processTicksAndRejections (node:internal/process/task_queues:89:21
Multi-System Reactor
Date/time condition
tunnusT
Topic thumbnail image
Multi-System Reactor
Device log?
G
@toggledbits is there a log that will show me what rule is turning on a specific device? I've got a switch that has been kicking on at 2200 ET for several nights now and the reactor.log doesn't have a thing in it that I can see on a device level (it being more rules-based).
Multi-System Reactor
Midnight crossing not working in date/time condition (build 25325)
tunnusT
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Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
[Solved] Local expression in Rule does not evaluate as they used to do
CrilleC
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Multi-System Reactor
Home Assistant 2025.11.2 and latest-25315
CrilleC
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Multi-System Reactor

Low-priority GUI feedback

Scheduled Pinned Locked Moved Multi-System Reactor
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  • toggledbitsT Offline
    toggledbitsT Offline
    toggledbits
    wrote on last edited by
    #24

    If you are running the same reaction (which I probably should not allow, eh?), it does not re-evaluate the rule, so the expression value never changes. You're getting the same delay every time. Any variance you are seeing is caused by device communication.

    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

    LibraSunL 1 Reply Last reply
    0
    • toggledbitsT toggledbits

      If you are running the same reaction (which I probably should not allow, eh?), it does not re-evaluate the rule, so the expression value never changes. You're getting the same delay every time. Any variance you are seeing is caused by device communication.

      LibraSunL Offline
      LibraSunL Offline
      LibraSun
      wrote on last edited by
      #25

      @toggledbits said in Low-priority GUI feedback:

      ...the expression value never changes. You're getting the same delay every time.

      So:
      (a) if I indeed WANT different values each cycle, I assume I should be placing random() nakedly inside the ${{ }}.
      (b) up to you whether [ Run ] should permit self-iteration or not, although aside from the risk of cycling too quickly, I'm loathe to say "Save users from themselves" (unless you envision abuses of the "Use Pulse Instead, Dammit" variety looming ahead).

      On a separate note, might you consider placing an "Open Eye" / "Closed Eye" icon next to "Enabled"/"Disabled" rules so that color-blind users can benefit? I'm sure the current %(#cc0000)[red font] means nothing to them.

      toggledbitsT 1 Reply Last reply
      0
      • LibraSunL LibraSun

        @toggledbits said in Low-priority GUI feedback:

        ...the expression value never changes. You're getting the same delay every time.

        So:
        (a) if I indeed WANT different values each cycle, I assume I should be placing random() nakedly inside the ${{ }}.
        (b) up to you whether [ Run ] should permit self-iteration or not, although aside from the risk of cycling too quickly, I'm loathe to say "Save users from themselves" (unless you envision abuses of the "Use Pulse Instead, Dammit" variety looming ahead).

        On a separate note, might you consider placing an "Open Eye" / "Closed Eye" icon next to "Enabled"/"Disabled" rules so that color-blind users can benefit? I'm sure the current %(#cc0000)[red font] means nothing to them.

        toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by toggledbits
        #26

        @librasun Yes, (a) would work.

        WRT (b), reactions aren't throttled, and it's not something I want to go to right now because I don't need to maintain state for reactions, they just run. There is also an unexposed mode of reactions where you can run them inline, rather than as separate processes, so the step after Run Reaction would not start until the reaction finishes (in the current/default mode, the reaction is started asynchronously). That would cause infinite recursion and eventually take things down. Even if I block direct self-reference, I would not go so far as to block A runs B, B runs A. Caveat user, but possible.

        I don't like that icon anyway. But I'm trying to stay in one icon family, because using multiple is painful (different sizes, spacing, alignments, etc.), and the library I'm using is big, but still I haven't found anything in it I'm happier with. But I agree, I need to stay away from color alone as a cue (and in this case, it's not just color, but the icon change is very subtle). Here are the eyes in that library:

        3fb2c534-c77c-42ab-ab3c-d56ede00b4b0-image.png

        If you want to look through others, go here: https://icons.getbootstrap.com/

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

        LibraSunL 1 Reply Last reply
        0
        • toggledbitsT toggledbits

          @librasun Yes, (a) would work.

          WRT (b), reactions aren't throttled, and it's not something I want to go to right now because I don't need to maintain state for reactions, they just run. There is also an unexposed mode of reactions where you can run them inline, rather than as separate processes, so the step after Run Reaction would not start until the reaction finishes (in the current/default mode, the reaction is started asynchronously). That would cause infinite recursion and eventually take things down. Even if I block direct self-reference, I would not go so far as to block A runs B, B runs A. Caveat user, but possible.

          I don't like that icon anyway. But I'm trying to stay in one icon family, because using multiple is painful (different sizes, spacing, alignments, etc.), and the library I'm using is big, but still I haven't found anything in it I'm happier with. But I agree, I need to stay away from color alone as a cue (and in this case, it's not just color, but the icon change is very subtle). Here are the eyes in that library:

          3fb2c534-c77c-42ab-ab3c-d56ede00b4b0-image.png

          If you want to look through others, go here: https://icons.getbootstrap.com/

          LibraSunL Offline
          LibraSunL Offline
          LibraSun
          wrote on last edited by
          #27

          @toggledbits said in Low-priority GUI feedback:

          Here are the eyes in that library:

          Though I don't "love" the eyes, I'm accustomed to them being used with Switchboard app (I believe), so I know they do the job.

          We don't need "fancy". 🙂

          1 Reply Last reply
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          • LibraSunL Offline
            LibraSunL Offline
            LibraSun
            wrote on last edited by LibraSun
            #28

            @toggledbits here on the Scope screen, one marvels at MSR's extreme precision! :-0

            scope_precision.png

            scope_precision.png

            1 Reply Last reply
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            • LibraSunL Offline
              LibraSunL Offline
              LibraSun
              wrote on last edited by
              #29

              @toggledbits I just happened to catch a glimpse, in Rule Sets with one of my Rules expanded, of the countdown displaying:
              false as of 13:23:58 waiting 0-0:00:03 // then 0-0:00:02, then 0-0:00:01 I believe...
              instead of just:
              false as of 13:23:58 waiting 0:00:01 02, 03, etc.
              The extra '0-` bit disappeared after a few seconds, and only happened at the beginning of the count. (My constraint condition is supposed to be true for 60 seconds, and I was specifically watching it to monitor progress.)

              1 Reply Last reply
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              • LibraSunL Offline
                LibraSunL Offline
                LibraSun
                wrote on last edited by
                #30

                @toggledbits Nice touch allowing the Expression definition cells to be persistently resized. Really helps with large "Objects".
                Also just noticing the A-Z sort button atop Rule Sets, which I haven't used yet, but that's a nice touch! New to 21096 or just me not noticing before?

                1 Reply Last reply
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                • toggledbitsT Offline
                  toggledbitsT Offline
                  toggledbits
                  wrote on last edited by
                  #31

                  They're not really persistently resized, it's just taking a guess at the size needed based on the number of newlines, but wrapping of very long lines will probably goof it up. But, better than not doing it.

                  A-Z has been around for a very long time...

                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                  LibraSunL 1 Reply Last reply
                  1
                  • toggledbitsT toggledbits

                    They're not really persistently resized, it's just taking a guess at the size needed based on the number of newlines, but wrapping of very long lines will probably goof it up. But, better than not doing it.

                    A-Z has been around for a very long time...

                    LibraSunL Offline
                    LibraSunL Offline
                    LibraSun
                    wrote on last edited by LibraSun
                    #32

                    @toggledbits said in Low-priority GUI feedback:

                    A-Z has been around for a very long time...

                    One thing that I do believe changed with the release of 21096 is that Rule Sets now resets to the topmost ruleset on each visit. Not sure that's a positive development...?

                    With about 20 Rule Sets, while editing a particular group (say "HVAC"), I may jump back and forth to Entities, Expressions, Scope, etc. then back to "HVAC".

                    Now, Rule Sets always snaps back to "Assistants" (that is, label nearest "A" -- I keep them alphabetically sorted). Do you have any user feedback to support that behavior? (I can live with it; it's just extra mouse clicks, lol) If not, I vote "go back to 'LastSelectedRuleset'". 🙂

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                    • LibraSunL Offline
                      LibraSunL Offline
                      LibraSun
                      wrote on last edited by
                      #33

                      IMPORTANT @toggledbits -- I wanted you to bask in this PR-free day, so am asking in the Forum instead:
                      If Rule A has nothing in the Set Reaction, I've noticed that it does not "trip" or "trigger" despite the Conditions being met. Consequently, another Rule B failed to execute with its otherwise automatic [Rule State] [Rule A Set] being true.

                      Any immediate thoughts on this? And would my immediate "fix" be to include at least a "Comment" in Rule A's Set Reaction?

                      I know this is an edge case, but I have several rules like Rule A all grouped together, half with nothing in Set (almost as "placeholders" for when I think of actual stuff I want them to do).

                      1 Reply Last reply
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                      • toggledbitsT Offline
                        toggledbitsT Offline
                        toggledbits
                        wrote on last edited by
                        #34

                        I have tons of rules with no reactions. The setting and saving of the rule state is also quite separate in the code from the point where the reaction is selected and started (or not).

                        Anything logged?

                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                        1 Reply Last reply
                        1
                        • LibraSunL Offline
                          LibraSunL Offline
                          LibraSun
                          wrote on last edited by
                          #35

                          Nope, nothing logged, leaving me to believe it's the underlying trigger mechanism - a Yale Assure deadbolt - is letting me down. Thanks for confirming, though, so I know which rabbit hole to go down tomorrow.

                          1 Reply Last reply
                          0
                          • toggledbitsT Offline
                            toggledbitsT Offline
                            toggledbits
                            wrote on last edited by toggledbits
                            #36

                            If your Rule logging level is 5, there should be sufficient info in the logs for you to see "entity-changed" entries like this:

                            2021-04-09T01:55:23.325Z <Rule:5:Rule.js:466> Rule#rule-grpwswz9u9 dependency notification entity-changed Entity#house>device_6 from Entity#house>device_6
                            2021-04-09T01:55:23.325Z <Rule:5:Rule.js:479> Rule#rule-grpwswz9u9 requesting eval; entity-changed Entity#house>device_6
                            

                            That will be followed by (possibly with stuff between):

                            2021-04-09T01:55:23.325Z <Rule:5:Rule.js:814> Rule#rule-grpwswz9u9 (Auto Fan On) evaluate() acquiring mutex
                            2021-04-09T01:55:23.326Z <Rule:5:Rule.js:820> Rule#rule-grpwswz9u9._evaluate() mutex acquired, evaluating
                            

                            This indicates that the rule is setting up for evaluation (making sure it's not already doing an evaluation). Then:

                            2021-04-09T01:55:23.326Z <Rule:5:Rule.js:668> Rule#rule-grpwswz9u9 evaluateExpressions() with 0 expressions
                            2021-04-09T01:55:23.326Z <Rule:5:Rule.js:863> Rule#rule-grpwswz9u9._evaluate() trigger state now false (was false)
                            2021-04-09T01:55:23.326Z <Rule:5:Rule.js:871> Rule#rule-grpwswz9u9._evaluate() constraints state true
                            2021-04-09T01:55:23.326Z <Rule:null> Rule#rule-grpwswz9u9 rule state now false, changed no
                            

                            The first of these lines indicates the number of expressions being evaluated, which is the first phase of rule evaluation. The next line follows the evaluation of the trigger conditions and gives the new trigger state and the prior state. The line that follows is the evaluation result of the constraints. The fourth line states the overall rule state, and if that's different from the prior rule state. It is after this last line that the reaction to run is chosen (it is only run if the rule state changed as shown in the last log entry).

                            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                            LibraSunL 1 Reply Last reply
                            1
                            • toggledbitsT toggledbits

                              If your Rule logging level is 5, there should be sufficient info in the logs for you to see "entity-changed" entries like this:

                              2021-04-09T01:55:23.325Z <Rule:5:Rule.js:466> Rule#rule-grpwswz9u9 dependency notification entity-changed Entity#house>device_6 from Entity#house>device_6
                              2021-04-09T01:55:23.325Z <Rule:5:Rule.js:479> Rule#rule-grpwswz9u9 requesting eval; entity-changed Entity#house>device_6
                              

                              That will be followed by (possibly with stuff between):

                              2021-04-09T01:55:23.325Z <Rule:5:Rule.js:814> Rule#rule-grpwswz9u9 (Auto Fan On) evaluate() acquiring mutex
                              2021-04-09T01:55:23.326Z <Rule:5:Rule.js:820> Rule#rule-grpwswz9u9._evaluate() mutex acquired, evaluating
                              

                              This indicates that the rule is setting up for evaluation (making sure it's not already doing an evaluation). Then:

                              2021-04-09T01:55:23.326Z <Rule:5:Rule.js:668> Rule#rule-grpwswz9u9 evaluateExpressions() with 0 expressions
                              2021-04-09T01:55:23.326Z <Rule:5:Rule.js:863> Rule#rule-grpwswz9u9._evaluate() trigger state now false (was false)
                              2021-04-09T01:55:23.326Z <Rule:5:Rule.js:871> Rule#rule-grpwswz9u9._evaluate() constraints state true
                              2021-04-09T01:55:23.326Z <Rule:null> Rule#rule-grpwswz9u9 rule state now false, changed no
                              

                              The first of these lines indicates the number of expressions being evaluated, which is the first phase of rule evaluation. The next line follows the evaluation of the trigger conditions and gives the new trigger state and the prior state. The line that follows is the evaluation result of the constraints. The fourth line states the overall rule state, and if that's different from the prior rule state. It is after this last line that the reaction to run is chosen (it is only run if the rule state changed as shown in the last log entry).

                              LibraSunL Offline
                              LibraSunL Offline
                              LibraSun
                              wrote on last edited by
                              #37

                              Yup, it was the lock's fault. Seems to have significant lag sending over the "unlocked" status, so my Triggers got out of sync. Fixed!

                              Relieved to know that "empty" Rules are both permitted and normal.

                              1 Reply Last reply
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                              • toggledbitsT Offline
                                toggledbitsT Offline
                                toggledbits
                                wrote on last edited by
                                #38

                                It has to be, otherwise you would not be able to easily use them as building blocks for other rules. I do this extensively.

                                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                1 Reply Last reply
                                1
                                • LibraSunL Offline
                                  LibraSunL Offline
                                  LibraSun
                                  wrote on last edited by
                                  #39

                                  @toggledbits okay, I am ready to formalize this feature request:

                                  Would you consider allowing the run reaction action to allow free form text entry, in such a way that you could still use the drop-down list of reactions, but you could also enter the canonical Rule ID either directly as a text string or via substitution?
                                  I can see why you may not want to do this since it introduces the possibility of typographical errors.
                                  The reason I'm asking is that I may want to set up a rule that acts as sort of a "director" that runs other rules based on a lookup. Of course I can currently do it in the reverse direction where those rules simply run based on the output value and that's that.

                                  Thoughts?

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                                  • LibraSunL Offline
                                    LibraSunL Offline
                                    LibraSun
                                    wrote on last edited by LibraSun
                                    #40

                                    FEEDBACK @toggledbits Note how objects with "text" keys get sorted in "Last Value:" according to "numbers first then letters" (i.e. dictionary style) rather than the order in which keys appear in the Object declaration.
                                    objects_sorted.png

                                    Probably not bothering most users, but could mildly disrupt workflow of someone who routinely copies "Last Value:" for Pretty Print purposes. I know I'd prefer original order.

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                                    • toggledbitsT Offline
                                      toggledbitsT Offline
                                      toggledbits
                                      wrote on last edited by
                                      #41

                                      Object properties (dictionary keys) do not have a deterministic or guaranteed order in JavaScript.

                                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                      • LibraSunL Offline
                                        LibraSunL Offline
                                        LibraSun
                                        wrote on last edited by LibraSun
                                        #42

                                        UPDATE: Seemingly resolved. Trivial. I added a "hold true for 2 seconds" on Trigger condition, the wait apparently needed in order for "turn ON" event (in Constraints) to be recognized on Vera. Funny, too, because that's the 1st action Alexa's routine issues. Lessons learned: (1) MSR's idea of synchrony is not always the same as my own; and, (2) Alexa may stutter when executing successive steps in Routines (WOW! Noticing gaps of up to 7 seconds here, sometimes Step 1 precedes Step 2, sometimes other way around!). 😉

                                        @toggledbits , pursuant to PR#164 (Closed), I'm unfortunately still grappling with a Rule that (SOMETIMES!) refuses to fire, even when all Conditions go TRUE virtually simultaneously. I may be the world's worst Log reader, but I think the following snippet of said Rule's evaluation process supports what I'm saying:

                                        2021-04-13T14:43:07.810Z <Rule:5:Rule.js:749> Rule#rule-knay6sc6 dependency notification entity-changed Entity#vera>device_211 from Entity#vera>device_211
                                        2021-04-13T14:43:07.811Z <Rule:5:Rule.js:755> Rule#rule-knay6sc6 requesting eval; entity-changed Entity#vera>device_211
                                        2021-04-13T14:43:07.812Z <Rule:5:Rule.js:950> Rule#rule-knay6sc6 (Alexa Director (alexa)) evaluate() acquiring mutex
                                        2021-04-13T14:43:07.813Z <Rule:5:Rule.js:954> Rule#rule-knay6sc6._evaluate() mutex acquired, evaluating
                                        2021-04-13T14:43:07.813Z <Rule:5:Rule.js:958> Rule#rule-knay6sc6 update rate is 0/min limit 60/min
                                        2021-04-13T14:43:07.814Z <Rule:5:Rule.js:880> Rule#rule-knay6sc6 evaluateExpressions() with 3 expressions
                                        2021-04-13T14:43:07.815Z <Rule:5:Rule.js:970> Rule#rule-knay6sc6._evaluate() trigger state now false (was false)
                                        2021-04-13T14:43:07.816Z <Rule:5:Rule.js:972> Rule#rule-knay6sc6._evaluate() constraints state false
                                        2021-04-13T14:43:07.817Z <Rule:null> Rule#rule-knay6sc6 rule state now false, changed no
                                        2021-04-13T14:43:07.936Z <Rule:5:Rule.js:749> Rule#rule-knay6sc6 dependency notification entity-changed Entity#vera>device_211 from Entity#vera>device_211
                                        2021-04-13T14:43:07.938Z <Rule:5:Rule.js:755> Rule#rule-knay6sc6 requesting eval; entity-changed Entity#vera>device_211
                                        2021-04-13T14:43:07.939Z <Rule:5:Rule.js:950> Rule#rule-knay6sc6 (Alexa Director (alexa)) evaluate() acquiring mutex
                                        2021-04-13T14:43:07.940Z <Rule:5:Rule.js:954> Rule#rule-knay6sc6._evaluate() mutex acquired, evaluating
                                        2021-04-13T14:43:07.941Z <Rule:5:Rule.js:958> Rule#rule-knay6sc6 update rate is 1/min limit 60/min
                                        2021-04-13T14:43:07.942Z <Rule:5:Rule.js:880> Rule#rule-knay6sc6 evaluateExpressions() with 3 expressions
                                        2021-04-13T14:43:07.943Z <Rule:5:Rule.js:970> Rule#rule-knay6sc6._evaluate() trigger state now false (was false)
                                        2021-04-13T14:43:07.945Z <Rule:5:Rule.js:1578> cond cond6zfyayg evaluation state false->true
                                        2021-04-13T14:43:07.946Z <Rule:5:Rule.js:1578> cond const evaluation state false->true
                                        2021-04-13T14:43:07.947Z <Rule:5:Rule.js:972> Rule#rule-knay6sc6._evaluate() constraints state true
                                        2021-04-13T14:43:07.948Z <Rule:null> Rule#rule-knay6sc6 rule state now false, changed no
                                        

                                        i.e. both the Triggers and Constraints condition (one each) jump to TRUE, yet the Rule itself remains FALSE, leaving another Rule (which watches this one's state) flapping in the breeze.

                                        Didn't wanna clutter Mantis with this, but happy to. First wanted to pass this by you here, so you could request files/evidence.

                                        As additional background, what's supposed to happen is Alexa hears me utter a preset phrase, causing an Alexa Routine to run. It runs fine (I know because she speaks and turns on music) and performs the two steps (turning on a VS on Vera and dimming another one to a specific value), which I see go "green" in MSR. And yet, as described herein, the Rule itself just sits idle.

                                        Thanks for any guidance here!

                                        • LS
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                                        • toggledbitsT Offline
                                          toggledbitsT Offline
                                          toggledbits
                                          wrote on last edited by
                                          #43
                                          2021-04-13T14:43:07.943Z <Rule:5:Rule.js:970> Rule#rule-knay6sc6._evaluate() trigger state now false (was false).
                                          

                                          This is saying the trigger state is false. It says that in both cases. It follows by saying the rule state is false (which is correct if the triggers are false). The constraints are indeed true, but if the triggers are false, the rule state will still be false.

                                          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                          LibraSunL 1 Reply Last reply
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