I've managed to use MSR UI on iOS devices to some degree*, so that although UI elements (e.g. rule sets) are not visible in portrait mode, you've seen them in landscape. Now with recents builds (24302) this does not work anymore, elements (rule sets, entities) are not anymore visible in landscape mode.
Does anyone have similar experiences? Using iOS 18 and Safari/Chrome browser.
( *Drag & drop of rule conditions have never worked on a mobile)
Hi @toggledbits,
I have lots of logs with this:
<Engine:ERR> Assignment to alarm ignored -- expression-driven global cannot be set by assignmentAny hints to where look at to avoid this? Thanks.
Hi @toggledbits
I'd like to update my controllers with these new features, but I'm struggling to find any guidance in the docs - and in general to understand the context.
Could you please elaborate more? Thanks.
I have the following ACL defined:
groups: admin: users: - admin applications: true api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: trueAnd I have authenticated to MSR as "admin" user. However, I'm getting "access denied" when trying to access http://*******:8111/api/v1/log
So what I'm missing, is my ACL incorrectly defined?
Using build 24302 on Docker.
Thanks to @toggledbits for adding a custom CSS. I've started doing a darker Reactor style.
Here's the file: https://gist.github.com/dbochicchio/825098ac13b7f8cac22012eae37ff7ce
A couple of things are still too bright and I'll eventually catch-up. Just place it under your /config directory, naming the file as customstyles.css. Hard refresh your browser.
Hi!
In Home Assistant I sometimes uses the TTS, either to my Sonos or Google speakers. With reactor in Vera I also use TTS.
But in MSR I can't select the TTS-service. It's simply not there. Am I missing something, or is this the case, so far?
Thanks!
/Fanan
Hi
I have just connected a bunch of EzloPi controllers to MSR to import some ESP based devices etc.
They all seemed to have worked and imported in to MSR apart from I have one missing device. It is a Digital Gas Sensor device.
This is how that device looks in the Ezlo API.
Devices Info:
_id: "10696001" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "level_sensor" subcategory: "" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Digital" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696001" deviceId: "10696001" hasGetter: true hasSetter: false name: "smoke_density" show: true valueType: "substance_amount" scale: "parts_per_million" value: 2.7472610473632812 valueFormatted: "2.75" status: "idle"There is also an Analog Gas sensor that one did import in to MSR OK.
68d63dab-b871-4f44-912b-cf6e0b9eb4c6-image.png
Devices Info:
_id: "10696000" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "security_sensor" subcategory: "gas" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Analog" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696000" deviceId: "10696000" hasGetter: true hasSetter: false name: "gas_alarm" show: true valueType: "token" enum: 0: "no_gas" 1: "combustible_gas_detected" 2: "toxic_gas_detected" 3: "unknown" valueFormatted: "no_gas" value: "no_gas" status: "idle"And this is how this MQ2 Gas Sensor looks like on their dashboard:
Digital
cb77dfa3-4af5-4d06-9635-89207a716a89-image.png
Analog
4fb4da1b-e946-4b89-876c-bcd9f5699b6c-image.png
They have an EzloPi website here you can create your own sensor projects using ESP boards, which is very interesting stuff!
And I just wrote on the Ezlo forum here, how to connect an EzloPi controller to MSR.
THANKS.
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here.
Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.A couple of things for you @toggledbits, since you mentioned that this release has new features and some tweaks are expected.
Local expressions cannot be deleted. Pushing the X button has no effect for me.
When cloning an entity action, the result is strange (first is cloned one, second is the original action):
a92ea094-9e2c-4aaa-bf47-2d07a6ffdbd0-image.png
When changing the action on the cloned element, the params are added to the original one. See screenshot:
92ac3011-83c8-466b-bd23-47d483ad7a52-image.png
Dark theme has a couple of strange contrasts. One is visible in the previous screenshots (white text on yellow background). Another one is in groups (blue text on blue background):
9b3c4988-53ef-44e6-9672-30e744cacb75-image.png
Overall, I found blue, yellow, red and green (in buttons and forms) to be too bright.
On the bright side:
I love the new script action: thank you! The dark theme is a great start to avoid getting blinded at night I promise I'll try very soon the new features around actions. Thanks!@toggledbits
I just upgraded to version MSR 24293, bare metal running on Fedora. Upon restart, I am getting a error banner:
I followed the new directions about npm
npm i --no-save --no-package-lock --omit dev
Any idea what the issue is?
Seems like switching the UI to the newly added dark mode (thank you for this) does nothing. The UI stays in light mode and only a few buttons turn into dark mode (see screenshot)
Things I have tried:
Hard refresh
Different browser
Different computer
Restarting Reactor
Failed troubleshooting attempts:
No errors in Chrome console
No relevant errors in Reactor log (can still PM the full log file)
Reactor version: latest-24293-ea42a81d
Hardware: Odroid N2+
Linux version: Ubuntu 24.04.1 LTS
3df2806f-9146-485b-9ec1-d056e91cefe5-image.png Dark mode enabled
ff823023-c079-4684-b01f-d6ac6527d31a-image.png Light mode enabled
Good morning,
I have a service MQTT service that needs a restart occasionally. The add-on (Smartbed MQTT) is for the smart bed base for my bed. It has a "safety light" that I can control from HAAS & MSR as a light entity, and also moves the head of the bed to a preset at bedtime, and then lies it back flat in the morning The problem is, from time to time, the light becomes "unavailable" Restarting from the Add-ons tab in HAAS always fixes it, but I should be able to detect when it happens when "light.tempur_pedic_safety_lights" is not true or false, i.e., unavailable.
What I don't know how to do is how to restart that service. Does anybody have experience in restarting add-ons from MSR?
Running:
Reactor (Multi-hub) latest-24212-3ce15e25 ZWaveJSController [0.1.24232]HAAS:
RPi5-64 (8GB) Core 2024.7.3 Supervisor 2024.08.0 Operating System 13.0 Frontend 20240710.0Hi!
Is it possible to generate two additional log files, the first being the replica of what is displayed on screen by the Rule History widgets and the other with Recently Changed Entities?
And could I configure the generation of one file per day, and delete the older ones? For example, store the last 5 days?
And being more ambitious, does Windget have an icon to open these TXT files in the navigated?
Well, we're approaching Christmas, so here's my request to Santa Claus @toggledbits 🙂
Hi @toggledbits
I'm working on a controller to generate llm response from a prompt in reactor. I have http response coming thru an http request action at the moment, capturing the response inside a local variable. So, it's practically sync.
I want to create a controller, so I don't have to rely on a proxy (and have a simpler architecture), and duplicate absurd http actions, but AFAIK in the current implementation, actions are async only. But if I have multiple requests going on, I cannot be sure what it's really inside an attribute. I also thought that something like a correlation id when sending the request could be used to identity multiple responses, but I wanted to double check with you before starting with something too complicated. I also noticed that some actions in home assistant (ie forecast) are sync and I'm wondering if you have any plan or hint to address this situation. Thanks.
Thanks.
@togglebits I am curious as to why the tilt_sensor.state (primary) = NULL. I believe it should show true or false. I have to use binary_sensor.state instead in my rules.
Again, not sure if this is related to Reactor/ZwaveJSController implementation or the actual Z-Wave JS UI docker version. I have copied, below, the attributes of the tilt sensor in hopes it can help.
Thanks in advance.
Reactor version 23302
ZWaveJSController version 23254
Z-Wave JS UI version 9.3.0.724519f
zwave-js version 12.2.3
@toggledbits I have noticed after upgrading both Reactor and ZWaveJSController to version 24257 that two of my devices/entities, TILT-ZWAVE2.5-ECO and Zooz ZSE18, had their entity re-named in an unusual way and also appears to be duplicated.
Reactor version 24257
ZWaveJSController version 24257
Z-Wave JS UI version 9.18.1
zwave-js version 13.2.0
Vestibule Motion Sensor State attributes/partial screenshot of entities it created. All entities have the same attributes.
motion_sensor.state=true x_zwave_values.Notification_Home_Security_Motion_sensor_status=8 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=23 zwave_device.valueId=[113,"Notification","Home Security","Home Security","Motion sensor status","Motion sensor status"] zwave_device.version_info=nullTilt Sensor Door State and Tilt Sensor Door State Simple attributes/partial screenshot of entities it created. All entities have similar attributes with exception of x_zwave_values.Notification_Access_Control_Door_State = 22 or 23.
tilt_sensor.state=true x_zwave_values.Notification_Access_Control_Door_state=22 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state","Door state"] zwave_device.version_info=null tilt_sensor.state=true x_zwave_values.Notification_Access_Control_Door_state_simple=22 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state (simple)","Door state (simple)"] zwave_device.version_info=null tilt_sensor.state=false x_zwave_values.Notification_Access_Control_Door_state=23 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state","Door state"] zwave_device.version_info=null tilt_sensor.state=false x_zwave_values.Notification_Access_Control_Door_state_simple=23 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state (simple)","Door state (simple)"] zwave_device.version_info=nullI'm slowly migrating all my stuff to MQTT under MSR, so I have a central place to integrate everything (and, in a not-so-distant future, to remove virtual devices from my Vera and leave it running zwave only).
Anyway, here's my reactor-mqtt-contrib package:
Contrib MQTT templates for Reactor. Contribute to dbochicchio/reactor-mqtt-contrib development by creating an account on GitHub.
Simply download yaml files (everything or just the ones you need) and you're good to go.
I have mapped my most useful devices, but I'll add others soon. Feel free to ask for specific templates, since I've worked a lot in the last weeks to understand and operate them.
The templates are supporting both init and query, so you have always up-to-date devices at startup, and the ability to poll them. Online status is supported as well, so you can get disconnected devices with a simple expression.
Many-many thanks to @toggledbits for its dedication, support, and patience with me and my requests 🙂
Low-priority GUI feedback
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I vote that the expanded list of Rule Sets be (a) indented slightly, so as to distinguish them from the primary UI elements (e.g. "Entities" et seq), and (b) perhaps display a vertical rule | alongside to further differentiate them as a "submenu".
Right now, the bold-vs-not-bold sometimes throws me, because my list of Rule Sets (greatly truncated here, for clarity) can be longer than the scroll window itself.
P.S. THANKS for the "PUT" and other verbs now available with HTTP Request!
-
@toggledbits would it be possible to augment
vera>housemode
with its own timestamp, so that repeated setting to the same mode can be detected? Currently, I have no obvious way to trigger on "HOME" if Vera is already set to "HOME", etc.I wasn't even certain that Vera herself reacts internally in any way when I click "HOME" on the Dashboard while she's already in "HOME" mode, so I peeked in her LuaUPnP log and saw:
08 04/06/21 8:56:08.257 JobHandler_LuaUPnP::HandleActionRequest device: 0 service: urn:micasaverde-com:serviceId:HomeAutomationGateway1 action: SetHouseMode <0x70a0e520> 08 04/06/21 8:56:08.257 JobHandler_LuaUPnP::HandleActionRequest argument serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1 <0x70a0e520> 08 04/06/21 8:56:08.258 JobHandler_LuaUPnP::HandleActionRequest argument action=SetHouseMode <0x70a0e520> 08 04/06/21 8:56:08.258 JobHandler_LuaUPnP::HandleActionRequest argument Mode=1 <0x70a0e520> 08 04/06/21 8:56:08.258 JobHandler_LuaUPnP::HandleActionRequest argument rand=0.7538517467636494 <0x70a0e520> 06 04/06/21 8:56:08.261 Device_Variable::m_szValue_set device: 224 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x70a0e520> 06 04/06/21 8:56:08.282 Device_Variable::m_szValue_set device: 264 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x
Short of creating a virtual switch or sensor that Vera "arms" on every mode change, I'm unsure how to detect the logged reactions back on MSR. Any thoughts?
P.S. Funny, I'm also just discovering that Vera cannot trigger her own Scenes based on House Mode changing. Who knew?
EDIT: So, I went with creating a (binary on/off) Virtual Switch using Switchboard plug-in. By having Vera turn this switch "On" for every House Mode, MSR can now detect "updates" to House Mode, not merely "changes". This is useful to my workflow. I'll simply create an additional action in SET REACTION which turns the new VS back "Off" automatically.
-
I would not be able to make this work on RFV or MSR. There is no timestamp for house mode on Vera because it isn't a state variable, it's an attribute of (virtual) device 0, the HomeAutomationGateway1 engine (which is why it appears as an attribute of the root in user_data). There's nothing to put a watch callback on, because you can only watch state variables. This is why the HouseModes plugin has to poll for changes. Reactor (for Vera) takes a different approach (to eliminate polling and the response delay it causes--RFV reacts immediately), but nonetheless can't see when house mode is set to what it already is because Vera itself won't take any action when that happens. And therefore MSR cannot see it either (although MSR uses yet another approach and can respond immediately on changes like RFV).
-
By the way, this could also segue into a treatise about why there's no updates operator in MSR, because it's related, so let's do that:
On Vera, every state variable also has a timestamp. The general behavior on Vera is that when a state variable value changes, its timestamp is updated as well. If a state variable is set to the same value it already has (write without change), the timestamp does not change. There are, however, exceptions to this rule: state variables whose name starts with
sl_
will get a timestamp update when their value is set, even if it is set to the same value it already has. This specifically allows scene controllers, locks, and keypads to work. These device types all usesl_
-named variables for those states/data that can be "active" when set to the same value (e.g. the same lock code is used twice on a keypad or lock, or the same button is pressed back-to-back on a scene controller).This also manifests in Vera as a call to the watch callback for the variable, if any. The watch callback is typically only called when the value of the state variable changes, unless it's an
sl_
-named variable, in which case the watch callback is called unconditionally. This is how Reactor for Vera (RFV) detects and implements the updates operator.Given that information, one might think that you can, from outside Luup (i.e. in MSR using HTTP requests for interface), detect same-value updates by tracking the timestamp, but there are two problems:
- The timestamp is not exported in the
user_data
orstatus
requests (or any that I'm aware of), so you can't access it from outside the system. The only place it is visible/available is within Luup itself by callingluup.variable_get()
; - Even if we got the timestamps, the timestamps are not stable, they are volatile: Luup does not store the timestamps in user_data.json, it only keeps them in RAM (which is probably also why they are not exported). Every time Vera reloads, every state variable's timestamp is updated/rewritten to the current time during startup. So it's actually not usable as a persistent value to compare to prior values across reloads, it's only usable within the context of the current Luup reload. That raises the complexity of determining if a timestamp change is the result of an actual change, or a reload with no change in value, or a reload with a change in value during downtime.
- If we stored timestamps with values, it would double the memory consumption of attributes (because then it has to store two values for every attribute rather than one, and there are a lot of attributes in memory), and do so only for the benefit of one operator applicable in a very small number of cases.
Aside from this, MSR isn't a Vera plugin, or a logic engine just for Vera. Neither Hubitat nor Hass, nor any other system I've yet seen, has timestamps with which an equivalent comparison could be made, or a replacement mechanism by which updates could be reliably implemented for entities originating in any HAC. So in all, updates hasn't (yet) shown a use case/demand that overwhelms the costs in the face of the available workarounds.
- The timestamp is not exported in the
-
But I'd argue this also gives a solid rationale for instantiating a "Reactor Helper Service" back on the host controller, expressly for detecting and propagating these otherwise unavailable "Updates". I know you've considered it, and while not a top priority by any stretch, something to debate with MSR's most ardent users.
-
Definitely doable, and some controllers may require it, but as yet, I'm still holding out. Having a no-dependency install on the controller side I think is a big win.
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@toggledbits while testing the
random()
function, I created a Rule whose Set Reaction simply waited a period defined by${{timerD}}
where:timerD := random()*5 // (number) 3.7140944926129995 since 16:59:40
then turned on a light, performed another identically-defined Delay, turned off the light, and then re-ran itself with [Run Set Reaction].
Seemed to run as intended, namely with the light going on and off at visibly divergent intervals (0-5 seconds each). However, I notice that the displayed Expression value in Rule Sets (with the Rule expanded, so I could watch its status) never seemed to change. It sat fixed at
3.7140944926129995 since 16:59:40
throughout, despite running for well over a minute (fun to watch!).Should I expect the variable in this instance to update, i.e. each time it is referenced? Or is it truly updating internally and just not showing me the new values with each run?
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If you are running the same reaction (which I probably should not allow, eh?), it does not re-evaluate the rule, so the expression value never changes. You're getting the same delay every time. Any variance you are seeing is caused by device communication.
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@toggledbits said in Low-priority GUI feedback:
...the expression value never changes. You're getting the same delay every time.
So:
(a) if I indeed WANT different values each cycle, I assume I should be placingrandom()
nakedly inside the${{ }}
.
(b) up to you whether[ Run ]
should permit self-iteration or not, although aside from the risk of cycling too quickly, I'm loathe to say "Save users from themselves" (unless you envision abuses of the "Use Pulse Instead, Dammit" variety looming ahead).On a separate note, might you consider placing an "Open Eye" / "Closed Eye" icon next to "Enabled"/"Disabled" rules so that color-blind users can benefit? I'm sure the current %(#cc0000)[red font] means nothing to them.
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@librasun Yes, (a) would work.
WRT (b), reactions aren't throttled, and it's not something I want to go to right now because I don't need to maintain state for reactions, they just run. There is also an unexposed mode of reactions where you can run them inline, rather than as separate processes, so the step after Run Reaction would not start until the reaction finishes (in the current/default mode, the reaction is started asynchronously). That would cause infinite recursion and eventually take things down. Even if I block direct self-reference, I would not go so far as to block A runs B, B runs A. Caveat user, but possible.
I don't like that icon anyway. But I'm trying to stay in one icon family, because using multiple is painful (different sizes, spacing, alignments, etc.), and the library I'm using is big, but still I haven't found anything in it I'm happier with. But I agree, I need to stay away from color alone as a cue (and in this case, it's not just color, but the icon change is very subtle). Here are the eyes in that library:
If you want to look through others, go here: https://icons.getbootstrap.com/
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@toggledbits said in Low-priority GUI feedback:
Here are the eyes in that library:
Though I don't "love" the eyes, I'm accustomed to them being used with Switchboard app (I believe), so I know they do the job.
We don't need "fancy".
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-
@toggledbits I just happened to catch a glimpse, in Rule Sets with one of my Rules expanded, of the countdown displaying:
false as of 13:23:58 waiting 0-0:00:03
// then0-0:00:02
, then0-0:00:01
I believe...
instead of just:
false as of 13:23:58 waiting 0:00:01
02, 03, etc.
The extra '0-` bit disappeared after a few seconds, and only happened at the beginning of the count. (My constraint condition is supposed to be true for 60 seconds, and I was specifically watching it to monitor progress.) -
@toggledbits Nice touch allowing the Expression definition cells to be persistently resized. Really helps with large "Objects".
Also just noticing the A-Z sort button atop Rule Sets, which I haven't used yet, but that's a nice touch! New to 21096 or just me not noticing before? -
They're not really persistently resized, it's just taking a guess at the size needed based on the number of newlines, but wrapping of very long lines will probably goof it up. But, better than not doing it.
A-Z has been around for a very long time...
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@toggledbits said in Low-priority GUI feedback:
A-Z has been around for a very long time...
One thing that I do believe changed with the release of 21096 is that Rule Sets now resets to the topmost ruleset on each visit. Not sure that's a positive development...?
With about 20 Rule Sets, while editing a particular group (say "HVAC"), I may jump back and forth to Entities, Expressions, Scope, etc. then back to "HVAC".
Now, Rule Sets always snaps back to "Assistants" (that is, label nearest "A" -- I keep them alphabetically sorted). Do you have any user feedback to support that behavior? (I can live with it; it's just extra mouse clicks, lol) If not, I vote "go back to 'LastSelectedRuleset'".
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IMPORTANT @toggledbits -- I wanted you to bask in this PR-free day, so am asking in the Forum instead:
If Rule A has nothing in the Set Reaction, I've noticed that it does not "trip" or "trigger" despite the Conditions being met. Consequently, another Rule B failed to execute with its otherwise automatic [Rule State] [Rule A Set] being true.Any immediate thoughts on this? And would my immediate "fix" be to include at least a "Comment" in Rule A's Set Reaction?
I know this is an edge case, but I have several rules like Rule A all grouped together, half with nothing in Set (almost as "placeholders" for when I think of actual stuff I want them to do).
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I have tons of rules with no reactions. The setting and saving of the rule state is also quite separate in the code from the point where the reaction is selected and started (or not).
Anything logged?
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If your Rule logging level is 5, there should be sufficient info in the logs for you to see "entity-changed" entries like this:
2021-04-09T01:55:23.325Z <Rule:5:Rule.js:466> Rule#rule-grpwswz9u9 dependency notification entity-changed Entity#house>device_6 from Entity#house>device_6 2021-04-09T01:55:23.325Z <Rule:5:Rule.js:479> Rule#rule-grpwswz9u9 requesting eval; entity-changed Entity#house>device_6
That will be followed by (possibly with stuff between):
2021-04-09T01:55:23.325Z <Rule:5:Rule.js:814> Rule#rule-grpwswz9u9 (Auto Fan On) evaluate() acquiring mutex 2021-04-09T01:55:23.326Z <Rule:5:Rule.js:820> Rule#rule-grpwswz9u9._evaluate() mutex acquired, evaluating
This indicates that the rule is setting up for evaluation (making sure it's not already doing an evaluation). Then:
2021-04-09T01:55:23.326Z <Rule:5:Rule.js:668> Rule#rule-grpwswz9u9 evaluateExpressions() with 0 expressions 2021-04-09T01:55:23.326Z <Rule:5:Rule.js:863> Rule#rule-grpwswz9u9._evaluate() trigger state now false (was false) 2021-04-09T01:55:23.326Z <Rule:5:Rule.js:871> Rule#rule-grpwswz9u9._evaluate() constraints state true 2021-04-09T01:55:23.326Z <Rule:null> Rule#rule-grpwswz9u9 rule state now false, changed no
The first of these lines indicates the number of expressions being evaluated, which is the first phase of rule evaluation. The next line follows the evaluation of the trigger conditions and gives the new trigger state and the prior state. The line that follows is the evaluation result of the constraints. The fourth line states the overall rule state, and if that's different from the prior rule state. It is after this last line that the reaction to run is chosen (it is only run if the rule state changed as shown in the last log entry).