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  4. [SOLVED] restricting lights from a certain hour
Rule condition shows TRUE in UI but Rule never transitions to SET — survives full restart
N
Build: latest-26221-b25bb3e3, Docker on Synology. Hi, I have a Rule whose Trigger/Constraints reference other Rules via Rule State ... is TRUE. At some point it stops firing. Expanding the rule's condition tree in the UI shows every Trigger and Constraint condition green/TRUE — confirmed live by walking into the room and watching Motion go true in real time. Rule History shows no new SET, just old reset entries. Tried, on the same rule, same evening: recreating the trigger conditions with fresh IDs, recreating the constraint conditions with fresh IDs (flat and wrapped in a new Group — wrapping in a Group produced one SET, but it didn't reproduce on repeat attempts with the same structure), and finally a full container restart with a verified-correct saved rule. Still no SET, even with a fresh live motion event right after the restart. Separately, I found that this rule (and its 10 per-room clones) share identical internal condition/group IDs with each other — leftover from a batch clone done months ago, never regenerated. Not sure if that's related, since fixing the IDs didn't reliably fix the symptom either. Has anyone seen a Rule State condition show TRUE in the UI without the Rule ever producing a SET, surviving a clean restart? Thanks in advance
Multi-System Reactor
DynamicGroupController and attributes
therealdbT
Hey @toggledbits I'm back to trying to optimize a couple of things based on dynamic group. First of all, I think I found a typo in the doc: primary_attribute: "binary_sensor.state" primary_attribute_value: | d = false; each id in members: d = getEntity(id)?.attributes?.power_switch?.state or d, d I think the correct code snippet is d = false, All that said, my use case for dynamic groups is to group 3 different climate devices, so I could easily command them at the same time. Commands are good, but sometimes I want to check if any of the devices are on, and that's easily done with a similar snippet as the one you have in the docs. But this is limited to the primary attribute, while I want to have any of the attributes in the group to be driven by a similar logic (while all are null in the group). ie, access hvac_control.mode and see if any of the unit is set to cool, or heat. Is that possible, without re-defining an expression in each of my rules? Thanks!
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
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tunnusT
As there are statements about compatibility for home assistant versions in MSR new version announcements (e.g. "HassController: Bless Hass to 2025.7.3"), I thought it would be good idea to track other controllers as well. As an example, I can confirm that build "latest-25208-c53e8513" works with Hubitat Elevation C-8 platform version 2.4.2.134 using Maker API. Updates: (the latest versions first in the list) OK: build "latest-25264-2fbe9217" with Hubitat C-8 platform v. 2.4.3.123
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Ooops - Deleted Reactor Ex Machina II
R
I accidentally deleted Reactor Ex Machina II (REM II) from my Reactor rules. I tried to recover it by deleting the .json and .dval in the Rules subdirectory and then recreating it from Togglebits original posting, but that did not work. Does anyone know how to recover REM ll ?
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Bail out of failed reaction?
T
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T
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[Solved] DynamicGroupController updating members issue
CrilleC
Edit: Solved in latest-26221. Bare-metal latest-26193 I have this group: "OKforLarm": name: OK för Larm select: - include_controller: vera - include_capability: door_sensor filter_expression: entity.attributes.door_sensor.state It contains the entities I expect but behaves a bit odd. When I open vera>device_10097 the entity attribute door_sensor.state changes to true but it won't show up as member in the group, when I also open vera>device_10095 they both shows as members and when I close vera>device_10095 it disappear from the group but when I close vera>device_10097 it lingers in the group until I restart Reactor.
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[SOLVED] Conflicting Set Reaction Groups Appear to Fire Simultaneously in Single Rule Evaluation
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G
Noticing since 170 that the lock screen doesn't switch to the logon prompt but, rather, stays on the active UI until such time as you go to click something within it. Then it jumps to the login screen. Brave browser Brave 1.92.139 (Official Build) (arm64) Chromium: 150.0.7871.114
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therealdbT
Hey @toggledbits One thing that bothers me while doing work on new systems/new features, is that I cannot copy&paste actions, and I cannot drag&drop between set and resets. #1 is for when I want to copy an action between different rules opened in two separate browser windows, while #2 is when I just need to flip a bunch of actions in the reset, or move some logic back and forth. Both will be appreciated, but I understand the technical challenges. Thanks!
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T
I'm currently on version 26011. I understand that the aarch64 image is no longer supported. So, I therefore need to update to the ARM64 image. Can anyone possibly suggest how I update my docker compose.yaml file (see below). Ideally I'd like to keep my existing reactions etc. rather than start from scratch. # Multi-System Reactor template docker-compose.yml (version 22160) # # Change the lines indicated by "DO"... # services: reactor: container_name: reactor environment: # DO change the TZ: line to set your local time zone. # See valid TZ list: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones TZ: GB # # DO NOT change this path. Your directory location is in "source" below. REACTOR_DATA_PREFIX: /var/reactor # DO change the image below to the one you are using (e.g. armv7l or aarch64 for RPi 4) image: toggledbits/reactor:latest-aarch64 restart: "always" expose: - 8111 ports: - 8111:8111 volumes: # DO change the /home/username/reactor below to the directory you created for # your local data; DO NOT change the /var/reactor part - /home/pi/docker/reactor:/var/reactor - /etc/localtime:/etc/localtime:ro tmpfs: /tmp
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Multi-System Reactor

[SOLVED] restricting lights from a certain hour

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  • toggledbitsT Offline
    toggledbitsT Offline
    toggledbits
    wrote on last edited by
    #24

    No, it looks like something else, not the rule we've been looking at, is running that reaction. The rule never went true/set after 22:55

    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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    • toggledbitsT toggledbits

      No, it looks like something else, not the rule we've been looking at, is running that reaction. The rule never went true/set after 22:55

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      gwp1
      wrote on last edited by
      #25

      @toggledbits Rule ID: rule-198 should run Rainstorm Lights ON reactions plus Sunset Light group ON reaction together to equal turning on all necessary lighting at sunset.

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      • toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by
        #26

        Something ran "Rainstorm Lights ON" at 05:30. It was likely one of the rules or the reaction I listed above, as those were active at the time. The rule "Rainstorm: on, off with UV" was not active at this time, so it did not run it.

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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        • toggledbitsT toggledbits

          Something ran "Rainstorm Lights ON" at 05:30. It was likely one of the rules or the reaction I listed above, as those were active at the time. The rule "Rainstorm: on, off with UV" was not active at this time, so it did not run it.

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          gwp1
          wrote on last edited by gwp1
          #27

          @toggledbits Rule Notify: Mode Day ON<SET> This is the 05:30 mode change and the mode change is a condition for the running of Rainstorm Lights ON - but shouldn't/wouldn't the conditions around not before <xx time> belay that order? (That was my intent, anyway.)

          Would moving the time conditions to Constraints be a better approach?

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          • LibraSunL Offline
            LibraSunL Offline
            LibraSun
            wrote on last edited by
            #28

            I hope what I'm about to mention applies to your situation... running Rule B's SET (or RESET) reaction from Rule A:

            1. Does NOT cause Rule B to show as "Set"
            2. Does NOT leave a lasting trace in the Status page
            3. Does NOT change the "Last set" timestamp on Rule B
              ...is therefore sometimes a real challenge to catch in the act, much less diagnose, without lots of Log-intensive scrutiny.
              These are the reasons I requested some features along those lines, to help "see" what's happening.
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            • LibraSunL LibraSun

              I hope what I'm about to mention applies to your situation... running Rule B's SET (or RESET) reaction from Rule A:

              1. Does NOT cause Rule B to show as "Set"
              2. Does NOT leave a lasting trace in the Status page
              3. Does NOT change the "Last set" timestamp on Rule B
                ...is therefore sometimes a real challenge to catch in the act, much less diagnose, without lots of Log-intensive scrutiny.
                These are the reasons I requested some features along those lines, to help "see" what's happening.
              G Offline
              G Offline
              gwp1
              wrote on last edited by gwp1
              #29

              @librasun I'm going to temporarily divorce the @sunset rule from the Rainstorm rule just to see what happens come morning. Moved the day/time/weekday conditions to Constraints first. At least then I can rule that out.

              Might be harder to track tomorrow depending on how bright it is at 07:30.

              I'm wondering if I'm falling into the pit of trying to "make a truth truthier" when it comes to the triggers.

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              • G gwp1

                @librasun I'm going to temporarily divorce the @sunset rule from the Rainstorm rule just to see what happens come morning. Moved the day/time/weekday conditions to Constraints first. At least then I can rule that out.

                Might be harder to track tomorrow depending on how bright it is at 07:30.

                I'm wondering if I'm falling into the pit of trying to "make a truth truthier" when it comes to the triggers.

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                gwp1
                wrote on last edited by
                #30

                @gwp1 No change, lights still came on at 05:30. I did roll over and grab my phone, load up the MSR UI and manually trigger the ruleset only to have it turn the lights back off. Before retriggering, I looked at the status of the ruleset and it met everything it was supposed to - the lights were just still on (having come on when they really shouldn't have.)

                Trying to rethink how to write this to get to the goal.

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                • toggledbitsT Offline
                  toggledbitsT Offline
                  toggledbits
                  wrote on last edited by
                  #31

                  @gwp1 before you change anything, do this: archive your entire "storage" subdirectory (ZIP) and send it to me.

                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                  • toggledbitsT toggledbits

                    @gwp1 before you change anything, do this: archive your entire "storage" subdirectory (ZIP) and send it to me.

                    G Offline
                    G Offline
                    gwp1
                    wrote on last edited by
                    #32

                    @toggledbits Done.

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                    *HAOS
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                    • toggledbitsT Offline
                      toggledbitsT Offline
                      toggledbits
                      wrote on last edited by
                      #33

                      The rule "Sunset Lights: On" is the one that triggered at 05:30 and ran the "Rainstorm Lights ON" reaction. It did that because "Day" is an acceptable mode in its first condition (but "Night" is not listed and so this condition was false before), and at the moment apparently 05:30 is before sunrise, so the second condition was also met.

                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                      • toggledbitsT toggledbits

                        The rule "Sunset Lights: On" is the one that triggered at 05:30 and ran the "Rainstorm Lights ON" reaction. It did that because "Day" is an acceptable mode in its first condition (but "Night" is not listed and so this condition was false before), and at the moment apparently 05:30 is before sunrise, so the second condition was also met.

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                        gwp1
                        wrote on last edited by gwp1
                        #34

                        @toggledbits Talking this thru...

                        Ruleset "Sunset Lights: On" should have run at sunset 20:29 (local sunset time on Friday 06/11/2021). It should include two Reactions, "Sunset Light Group On" and "Rainstorm Lights On" (done this way to prevent race condition/overlap if the same lamps were included in both reactions as well as prevent a gap at sunset when I'd have to turn off "Rainstorm Lights: On" lamps one minute before sunset kicks in.) I don't know why "Sunset Lights: On" would have run at 05:30 as it shouldn't be driven by mode but only by sunset/sunrise.

                        Day would be an acceptable mode for ruleset "Rainstorm Lights: On" because, well, that's basically the point - we need these lights during the day as a storm has made it very dark during non-traditional times. I would expect "Rainstorm Lights: On" to run at 05:30 when mode switches to Day - but that's the reason for the after <time> conditions/constraints - to prevent it from taking action until after those time stops.

                        EDIT: Ok, looking harder at that last half a sentence you wrote: "05:30 is before sunrise so the second condition was also met" - that would explain why "Sunset Lights: On" ran which would explain why Reaction "Rainstorm Lights On" ran. Since that reaction doesn't have the constraints, it seems that's overriding the ruleset "Rainstorm Lights: On" ?

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                        *HAOS
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                        w/ HA Connect ZWA-2
                        FW: v1.1
                        SDK: v7.23.1

                        *Prod MSR in docker/portainer
                        MSR: latest-26193-8dd8f854
                        MQTTController: 25139
                        ZWave Controller: 25139

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                        • G gwp1

                          @toggledbits Talking this thru...

                          Ruleset "Sunset Lights: On" should have run at sunset 20:29 (local sunset time on Friday 06/11/2021). It should include two Reactions, "Sunset Light Group On" and "Rainstorm Lights On" (done this way to prevent race condition/overlap if the same lamps were included in both reactions as well as prevent a gap at sunset when I'd have to turn off "Rainstorm Lights: On" lamps one minute before sunset kicks in.) I don't know why "Sunset Lights: On" would have run at 05:30 as it shouldn't be driven by mode but only by sunset/sunrise.

                          Day would be an acceptable mode for ruleset "Rainstorm Lights: On" because, well, that's basically the point - we need these lights during the day as a storm has made it very dark during non-traditional times. I would expect "Rainstorm Lights: On" to run at 05:30 when mode switches to Day - but that's the reason for the after <time> conditions/constraints - to prevent it from taking action until after those time stops.

                          EDIT: Ok, looking harder at that last half a sentence you wrote: "05:30 is before sunrise so the second condition was also met" - that would explain why "Sunset Lights: On" ran which would explain why Reaction "Rainstorm Lights On" ran. Since that reaction doesn't have the constraints, it seems that's overriding the ruleset "Rainstorm Lights: On" ?

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                          gwp1
                          wrote on last edited by
                          #35

                          @gwp1 Thinking further...

                          Removing the Reaction "Rainstorm Lights On" from this ruleset of "Sunset Lights: On" because it's redundant - let ruleset "Rainstorm Lights: On" handle the heavy lifting all on it's own.
                          de1ffaf1-2c40-414e-b4ad-fd8d709de4a4-image.png

                          You can reference the ruleset from earlier images, this is the Set Reaction Reset Reaction to that ruleset.
                          5ba95d64-6638-43e9-bcff-28da41f56b31-image.png

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                          • G gwp1

                            @toggledbits Talking this thru...

                            Ruleset "Sunset Lights: On" should have run at sunset 20:29 (local sunset time on Friday 06/11/2021). It should include two Reactions, "Sunset Light Group On" and "Rainstorm Lights On" (done this way to prevent race condition/overlap if the same lamps were included in both reactions as well as prevent a gap at sunset when I'd have to turn off "Rainstorm Lights: On" lamps one minute before sunset kicks in.) I don't know why "Sunset Lights: On" would have run at 05:30 as it shouldn't be driven by mode but only by sunset/sunrise.

                            Day would be an acceptable mode for ruleset "Rainstorm Lights: On" because, well, that's basically the point - we need these lights during the day as a storm has made it very dark during non-traditional times. I would expect "Rainstorm Lights: On" to run at 05:30 when mode switches to Day - but that's the reason for the after <time> conditions/constraints - to prevent it from taking action until after those time stops.

                            EDIT: Ok, looking harder at that last half a sentence you wrote: "05:30 is before sunrise so the second condition was also met" - that would explain why "Sunset Lights: On" ran which would explain why Reaction "Rainstorm Lights On" ran. Since that reaction doesn't have the constraints, it seems that's overriding the ruleset "Rainstorm Lights: On" ?

                            toggledbitsT Offline
                            toggledbitsT Offline
                            toggledbits
                            wrote on last edited by toggledbits
                            #36

                            @gwp1 said in restricting lights from a certain hour:

                            Since that reaction doesn't have the constraints, it seems that's overriding the ruleset "Rainstorm Lights: On" ?

                            You're mixing rules with global reactions. Global reactions are not bound by any rule. If you tell a global reaction to run, it runs. The fact that some rule may run it and at some specific time the rule would not run it is not a factor. The global reaction doesn't even know that rule exists. It's a one-way connection (rule -> global reaction); there is no connection the other way.

                            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                            • toggledbitsT toggledbits

                              @gwp1 said in restricting lights from a certain hour:

                              Since that reaction doesn't have the constraints, it seems that's overriding the ruleset "Rainstorm Lights: On" ?

                              You're mixing rules with global reactions. Global reactions are not bound by any rule. If you tell a global reaction to run, it runs. The fact that some rule may run it and at some specific time the rule would not run it is not a factor. The global reaction doesn't even know that rule exists. It's a one-way connection (rule -> global reaction); there is no connection the other way.

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                              gwp1
                              wrote on last edited by
                              #37

                              @toggledbits This actually supports what I'm thinking happens here, then.

                              The ruleset has Constraints but, because the Reaction doesn't know of it, it's riding right over those constraints.

                              This makes me feel even more confident that removing the call to the Reaction will resolve this issue. The ruleset "Rainstorm Lights: On" has the conditions and constraints necessary to correctly call for reaction "Rainstorm Lights On" - there's no need for ruleset "Sunset Lights: On" to ALSO call the Reaction - it's covered already.

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                              • G gwp1

                                @toggledbits This actually supports what I'm thinking happens here, then.

                                The ruleset has Constraints but, because the Reaction doesn't know of it, it's riding right over those constraints.

                                This makes me feel even more confident that removing the call to the Reaction will resolve this issue. The ruleset "Rainstorm Lights: On" has the conditions and constraints necessary to correctly call for reaction "Rainstorm Lights On" - there's no need for ruleset "Sunset Lights: On" to ALSO call the Reaction - it's covered already.

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                                gwp1
                                wrote on last edited by
                                #38

                                @gwp1 Ok, bear with me: unsure if this ran correctly as now I saw the "Sunset Lights: On" trigger all lights because it was not yet sunrise but it was after 05:30 which is when DAY mode returns. As Sunset Lights: On runs during Day or Evening modes, it is correct (as currently configured) to act this way.

                                Doing some housecleaning on rulesets as I fear I may have a few that are duplicating efforts and a couple that need some Constraints.

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                                • LibraSunL Offline
                                  LibraSunL Offline
                                  LibraSun
                                  wrote on last edited by
                                  #39

                                  The task of curating one's Rules is never quite done, I find. I visit them every day to tend to them like delicate violets.

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                                  • LibraSunL LibraSun

                                    The task of curating one's Rules is never quite done, I find. I visit them every day to tend to them like delicate violets.

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                                    gwp1
                                    wrote on last edited by
                                    #40

                                    @librasun I need to get better at making use of comments because I find myself forgetting why I created a specific ruleset.

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                                    • LibraSunL Offline
                                      LibraSunL Offline
                                      LibraSun
                                      wrote on last edited by LibraSun
                                      #41

                                      Comments are vital! I include them both as Comment entries within the Rule body, as well as #comments at the end of a line within an Expression. Example:

                                      AddOne := a = 0, #start at zero
                                                b = a + 1 #add one
                                      
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                                      • LibraSunL LibraSun

                                        Comments are vital! I include them both as Comment entries within the Rule body, as well as #comments at the end of a line within an Expression. Example:

                                        AddOne := a = 0, #start at zero
                                                  b = a + 1 #add one
                                        
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                                        gwp1
                                        wrote on last edited by
                                        #42

                                        @librasun @toggledbits I am delighted to say there were no lights between 05:30 and 06:30 (as planned) this morning.

                                        Review:

                                        • Removed duplicate Set Reaction from ruleset "Sunset Lights: On" - this was already called elsewhere and was overriding the "Rainstorm Lights: On" ruleset.

                                        • Removed Day as a considered mode from "Sunset Lights: On" as they're going on at sunset and Day mode ends then. It makes Day a mode that should never trigger - but it was at 05:30 incorrectly as that's when Day mode restores.

                                        • Returned the weekend and weekday exclusions to the Conditions from Constraints set as after the appropriate alarm clock times.

                                        My thanks to both of you - I really appreciate your feedback and guidance here!

                                        *Hubitat C-7 2.5.1.142
                                        *Proxmox VE v8, Beelink MiniPC 12GBs, SSD

                                        *HAOS
                                        Core 2026.7.4
                                        w/ HA Connect ZWA-2
                                        FW: v1.1
                                        SDK: v7.23.1

                                        *Prod MSR in docker/portainer
                                        MSR: latest-26193-8dd8f854
                                        MQTTController: 25139
                                        ZWave Controller: 25139

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