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Hubitat upgrade 2.5.3.123 may have broken login
3
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Reactor Inspect - a small read-only helper panel for MSR
wmarcolinW
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Multi-System Reactor
Reverse proxy & API ACL
tunnusT
I'm trying to allow anonymous access from a local network to /api/v1/log, but the problem now with the reverse proxy configuration is that this access is open via proxy to the internet. At least I wasn't able to configure ACL so that only an access from a local network would be permitted. reactor.yaml: baseurl: "http://192.168.1.12:8111" proxy_baseurl: "https://external.com:30000" trusted_proxy: "192.168.1.12" Local traffic would originate from 192.168.1.0/24 network. Synology is acting as a reverse proxy and hosting MSR as a docker container (which has its own network and IP 172.18.0.5). MSR build is latest-26298-fbb75fb8 users.yaml: - url: "/api/v1/log" method: "GET" source_ip: 172.18.0.0/24 allow: true Using the above ACL works, but it enables access via proxy also. If I use source_ip: 192.168.1.0/24, then it doesn't work either locally or remotely. So I'm kinda lost what should I use as source_ip in this case?
Multi-System Reactor
MFA
T
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Multi-System Reactor
Grouped devices
G
I've seen many of you using Dynamic Group Controller. I'm using it myself for monitoring device battery levels. I've read and re-read the Dynamic Group Controller docs and still cannot come to an answer for my question so let me paint my scenario: I've migrated from EchoSpeaks in Hubitat ('cause borked and seemingly unmaintained) to Alexa Devices in Home Assistant ('cause not borked in 2026.11.0) to be able to send TTS to my Echo devices. In EchoSpeaks I could create groups. Sweet. In Alexa Devices I don't seem to be able to do so. As such, my thought was "wait - isn't there a way in MSR?" Is this an effective scenario that Dynamic Group Controller can be used for?
Multi-System Reactor
Login protections
tunnusT
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Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Reactor Build 26284 stuck at Loading Reactor UI
T
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Multi-System Reactor
MSR with reverse proxy
tunnusT
I'm trying to use MSR via reserve proxy in Synology DSM, but MSR page does not load https://<public ip>:30000/reactor/en-US/ At the same time logging page loads normally https://<public ip>:30000/api/v1/log I thought maybe authentication was messing it up, but there was no deny entries in the log, and also disabling authentication did not make any difference. For this use case VPN is not an option (that works, but as said not an option for this particular use case). Any ideas what could cause this? MSR build latest-26242-28d69aa8, Chrome browser
Multi-System Reactor
Missing attribute after upgrade
3
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Multi-System Reactor
[MSR] Native fan capabilty
therealdbT
Nothing more to add. I see we have hvac_blower, but, anyway, maybe a native fan on the same assumptions of the fan from HASS could be reasonable. I have a couple of them. ie, this is from ESPHome via HASS. x_hass.domain="fan" x_hass.entity_id="fan.kitchen_seashell_hood_ventilation_fan" x_hass.floor_id=null x_hass.services=["fan","esphome"] x_hass.source="esphome" x_hass.state="off" x_hass_attr.friendly_name="Seashell Hood Ventilation Fan" x_hass_attr.percentage=50 x_hass_attr.percentage_step=25 x_hass_attr.preset_mode="" x_hass_attr.preset_modes=[] x_hass_attr.supported_features=49 Thanks.
Multi-System Reactor
[MSR] Rule do not fire
therealdbT
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Multi-System Reactor
Rule condition shows TRUE in UI but Rule never transitions to SET — survives full restart
N
Build: latest-26221-b25bb3e3, Docker on Synology. Hi, I have a Rule whose Trigger/Constraints reference other Rules via Rule State ... is TRUE. At some point it stops firing. Expanding the rule's condition tree in the UI shows every Trigger and Constraint condition green/TRUE — confirmed live by walking into the room and watching Motion go true in real time. Rule History shows no new SET, just old reset entries. Tried, on the same rule, same evening: recreating the trigger conditions with fresh IDs, recreating the constraint conditions with fresh IDs (flat and wrapped in a new Group — wrapping in a Group produced one SET, but it didn't reproduce on repeat attempts with the same structure), and finally a full container restart with a verified-correct saved rule. Still no SET, even with a fresh live motion event right after the restart. Separately, I found that this rule (and its 10 per-room clones) share identical internal condition/group IDs with each other — leftover from a batch clone done months ago, never regenerated. Not sure if that's related, since fixing the IDs didn't reliably fix the symptom either. Has anyone seen a Rule State condition show TRUE in the UI without the Rule ever producing a SET, surviving a clean restart? Thanks in advance
Multi-System Reactor
DynamicGroupController and attributes
therealdbT
Hey @toggledbits I'm back to trying to optimize a couple of things based on dynamic group. First of all, I think I found a typo in the doc: primary_attribute: "binary_sensor.state" primary_attribute_value: | d = false; each id in members: d = getEntity(id)?.attributes?.power_switch?.state or d, d I think the correct code snippet is d = false, All that said, my use case for dynamic groups is to group 3 different climate devices, so I could easily command them at the same time. Commands are good, but sometimes I want to check if any of the devices are on, and that's easily done with a similar snippet as the one you have in the docs. But this is limited to the primary attribute, while I want to have any of the attributes in the group to be driven by a similar logic (while all are null in the group). ie, access hvac_control.mode and see if any of the unit is set to cool, or heat. Is that possible, without re-defining an expression in each of my rules? Thanks!
Multi-System Reactor
Unofficial thread for compatibility
tunnusT
As there are statements about compatibility for home assistant versions in MSR new version announcements (e.g. "HassController: Bless Hass to 2025.7.3"), I thought it would be good idea to track other controllers as well. As an example, I can confirm that build "latest-25208-c53e8513" works with Hubitat Elevation C-8 platform version 2.4.2.134 using Maker API. Updates: (the latest versions first in the list) OK: build "latest-25264-2fbe9217" with Hubitat C-8 platform v. 2.4.3.123
Multi-System Reactor
Ooops - Deleted Reactor Ex Machina II
R
I accidentally deleted Reactor Ex Machina II (REM II) from my Reactor rules. I tried to recover it by deleting the .json and .dval in the Rules subdirectory and then recreating it from Togglebits original posting, but that did not work. Does anyone know how to recover REM ll ?
Multi-System Reactor
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T
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Multi-System Reactor
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T
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Multi-System Reactor
[Solved] DynamicGroupController updating members issue
CrilleC
Edit: Solved in latest-26221. Bare-metal latest-26193 I have this group: "OKforLarm": name: OK för Larm select: - include_controller: vera - include_capability: door_sensor filter_expression: entity.attributes.door_sensor.state It contains the entities I expect but behaves a bit odd. When I open vera>device_10097 the entity attribute door_sensor.state changes to true but it won't show up as member in the group, when I also open vera>device_10095 they both shows as members and when I close vera>device_10095 it disappear from the group but when I close vera>device_10097 it lingers in the group until I restart Reactor.
Multi-System Reactor
Upgrade Issues
T
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Multi-System Reactor

system capability zwave_scene_controller

Scheduled Pinned Locked Moved Multi-System Reactor
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  • cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by cw-kid
    #2

    If I select an Aeotec Minimote remote I can see Scene Controller.

    3c8f8787-25a5-4e0f-8a0a-859887e53ae9-image.png

    However if I select one of my Fibaro Dimmer 2 modules I cannot see the scene items.

    71dc2a81-1d13-4308-8fb9-628c7b106780-image.png

    I don't think the Fibaro Dimmer 2 module is a Scene Controller per se, but it can be used for Scene Activation which is what I am looking to use with double and triple clicks on wall switches.

    Fibaro Dimmer 2 in PLEG

    6e29a3dd-3bf2-4fe2-b2f6-a424d16a3c0d-image.png

    Note this is the related PR ticket here.

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    • cw-kidC Offline
      cw-kidC Offline
      cw-kid
      wrote on last edited by cw-kid
      #3

      Well it appears to work with the Aeotec Minimote at least.

      When I press various buttons on the remote I can see the numbers changing in MSR and it ran my reaction action when pressing the assigned button.

      56f8b84e-a827-4733-9f4e-85ca08510f3c-image.png

      I only had to set the one trigger

      cba4c75a-a781-498e-9dad-cf7371e610d1-image.png

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      • toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by
        #4

        If the Fibaro doesn't register as the scene controller device type, it's not going to map with the scene controller mapping.

        Follow these instructions to get a device dump for your Fibaro and attach it to a PR request for mapping:

        Troubleshooting Entities - Reactor - Multi-Hub Automation

        Read and follow the instructions carefully

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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        • toggledbitsT Offline
          toggledbitsT Offline
          toggledbits
          wrote on last edited by
          #5

          By the way, it would be much more useful if you screen shotted a device you were having problems with from the Entities list with the detail card open. That shows a lot of information that can speed things along.

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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          • cw-kidC Offline
            cw-kidC Offline
            cw-kid
            wrote on last edited by
            #6

            Hi

            I've attached a device dump of a Fibaro Dimmer 2 to the PR.

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            • cw-kidC Offline
              cw-kidC Offline
              cw-kid
              wrote on last edited by cw-kid
              #7

              This is the Fibaro Dimmer 2 devices information from the Entities area:

              dimming.level=0
              dimming.step=null
              power_switch.state=false
              x_vera_device.configured=true
              x_vera_device.device_number=140
              x_vera_device.device_type="urn:schemas-upnp-org:device:DimmableLight:1"
              x_vera_device.failed=false
              x_vera_device.mapped_by="*;device_type=/urn:schemas-upnp-org:device:DimmableLight:/"
              x_vera_device.mapped_class="generic_dimmer"
              x_vera_energy.amps=null
              x_vera_energy.day_kwh=null
              x_vera_energy.kwh="50.0300"
              x_vera_energy.life_kwh=null
              x_vera_energy.month_kwh=null
              x_vera_energy.power_factor=null
              x_vera_energy.volts=null
              x_vera_energy.watts="0.0"
              x_vera_energy.week_kwh=null
              x_vera_energy.year_kwh=null
              zwave_device.capabilities="211,156,1,4,17,1,L,R,B,RS,|32S,34,38S:3,39S,49:4,50:3,86,89,90S,94,96S:4,112S,113:5,114,115,117S,122,133S,134,142S,152,"
              zwave_device.failed=false
              zwave_device.manufacturer_info="271,258,4096"
              zwave_device.node_id=52
              zwave_device.version_info="3,4,5,3,3"
              Capabilities: dimming, power_switch, toggle, x_vera_device, x_vera_energy, zwave_device
              Actions: dimming.down, dimming.set, dimming.up, power_switch.off, power_switch.on, toggle.toggle, x_vera_device.set_variable, x_vera_energy.resetkwh, zwave_device.poll

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              • toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by
                #8

                You can see the device type has nothing to do with the SceneController device type. Let me pick through the ZWave capabilities listed and see what other interesting things it can do and I'll come up with a pattern for it. The device dump should give me a little more to work with as well. You can undo the config changes for the device dump if you haven't already; that's one and done, no need to leave it that way.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                • cw-kidC Offline
                  cw-kidC Offline
                  cw-kid
                  wrote on last edited by cw-kid
                  #9

                  Indeed I don't think it is a full on scene controller.

                  However it supports "scene activation"

                  88fd92de-ac1d-4017-bba9-8cd5dfd8081c-image.png

                  Don't know how PLEG sees it then, but its using this service ID

                  urn:micasaverde-com:serviceId:SceneController1

                  And shows these properties:

                  sl_SceneActivated
                  LastSceneID
                  LastSceneTime

                  See PLEG screen shot above.

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                  • cw-kidC Offline
                    cw-kidC Offline
                    cw-kid
                    wrote on last edited by cw-kid
                    #10

                    These lines are present in the device dump .json under the section "states"

                    "urn:micasaverde-com:serviceId:SceneController1/sl_SceneActivated": "1",
                        "urn:micasaverde-com:serviceId:SceneController1/LastSceneID": "11",
                        "urn:micasaverde-com:serviceId:SceneController1/LastSceneTime": "1614868761",
                    
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                    • toggledbitsT Offline
                      toggledbitsT Offline
                      toggledbits
                      wrote on last edited by toggledbits
                      #11

                      This is what I needed to know:

                          "pnp": "5101",
                      

                      This device is great example of bad device support implementation on Vera's part. The device is using variables in a service that isn't declared on the device type. They're handling it as a plain dimmable light, which has a limited set of services that does not include the variables you see them using in SceneController1. What they should have done is created a new device type, because dimmers/switches with scene activation capability are not unique in the ZWave world (see Cooper, HomeSeer, etc). Hopefully they do a better job at this in the new firmware.

                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                      1
                      • cw-kidC Offline
                        cw-kidC Offline
                        cw-kid
                        wrote on last edited by cw-kid
                        #12

                        OK that makes sense and Vera's fault again !

                        Yes makes you wonder how such a device like this will be catered for on the new Ezlo firmware.

                        EDIT

                        That also likely explains why you could not set this up natively in Vera and use its scene activation. Least I don't think you can.

                        Richard must of known this and made PLEG so it would see these scene activation properties properly.

                        toggledbitsT 1 Reply Last reply
                        0
                        • cw-kidC Offline
                          cw-kidC Offline
                          cw-kid
                          wrote on last edited by
                          #13

                          May I ask what pnp is ?

                          Thanks

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                          0
                          • cw-kidC cw-kid

                            OK that makes sense and Vera's fault again !

                            Yes makes you wonder how such a device like this will be catered for on the new Ezlo firmware.

                            EDIT

                            That also likely explains why you could not set this up natively in Vera and use its scene activation. Least I don't think you can.

                            Richard must of known this and made PLEG so it would see these scene activation properties properly.

                            toggledbitsT Offline
                            toggledbitsT Offline
                            toggledbits
                            wrote on last edited by
                            #14

                            @cw-kid said in system capability zwave_scene_controller:

                            Richard must of known this and made PLEG so it would see these scene activation properties properly

                            No, PLEG uses the scene activation data from the static JSON file, which is the same data that the Vera scene builder uses. This is one reason why PLEG was always limited to what the scene builder would see, and you had to take another approach to getting at states that weren't related to scene events.

                            Reactor for Vera uses a different model entirely. It simply reacts to any state variable that is present on the device (which sounds like what you think PLEG does, but it actually is not what it does). Reactor for Vera actually doesn't care what the device type is; it is only looking at states. In that sense, Reactor was far more capable than PLEG in its most basic form, because you didn't have to jump through hoops to make a condition based on some event that wasn't otherwise supported by the scene data, which is often incomplete.

                            Unfortunately, looking at states cannot tell you what the device type is. There are too many instances in the Vera world of states being present on a device when the state's service is not supported, or only parts of the service are supported. And since users can set a state variable on any device they want, it would too easy for a user to errantly create a state variable on the wrong device. If you look at states for type and to determine behavior, the behavior of that device would/could suddenly change (and you may have no idea why), and that would be no good. Vera is really loose with states. That adds a lot of flexibility, but it kills looking at states for any intelligence as to what the device is. And MSR does need to know. Hence the entirely different mechanism.

                            The good news for MSR is that the universe of device types is relatively small, and further reduced by what people are actually using today. I don't have to support everything Vera ever supported, only what's in use now. And once I have the per-user device configuration stuff exposed and documented, you'll easily be able to tell MSR "no, this device isn't a dimmer, it's a scene controller with dimming capability". Ultimately, you will fix this problem yourself in less than a minute. For now, though, making me look at every unsupported device helps ensure that the most generic support, the exceptions everyone would to make, are included in the product and therefore function out of the box and not exceptions at all.

                            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                            cw-kidC 1 Reply Last reply
                            1
                            • toggledbitsT toggledbits

                              @cw-kid said in system capability zwave_scene_controller:

                              Richard must of known this and made PLEG so it would see these scene activation properties properly

                              No, PLEG uses the scene activation data from the static JSON file, which is the same data that the Vera scene builder uses. This is one reason why PLEG was always limited to what the scene builder would see, and you had to take another approach to getting at states that weren't related to scene events.

                              Reactor for Vera uses a different model entirely. It simply reacts to any state variable that is present on the device (which sounds like what you think PLEG does, but it actually is not what it does). Reactor for Vera actually doesn't care what the device type is; it is only looking at states. In that sense, Reactor was far more capable than PLEG in its most basic form, because you didn't have to jump through hoops to make a condition based on some event that wasn't otherwise supported by the scene data, which is often incomplete.

                              Unfortunately, looking at states cannot tell you what the device type is. There are too many instances in the Vera world of states being present on a device when the state's service is not supported, or only parts of the service are supported. And since users can set a state variable on any device they want, it would too easy for a user to errantly create a state variable on the wrong device. If you look at states for type and to determine behavior, the behavior of that device would/could suddenly change (and you may have no idea why), and that would be no good. Vera is really loose with states. That adds a lot of flexibility, but it kills looking at states for any intelligence as to what the device is. And MSR does need to know. Hence the entirely different mechanism.

                              The good news for MSR is that the universe of device types is relatively small, and further reduced by what people are actually using today. I don't have to support everything Vera ever supported, only what's in use now. And once I have the per-user device configuration stuff exposed and documented, you'll easily be able to tell MSR "no, this device isn't a dimmer, it's a scene controller with dimming capability". Ultimately, you will fix this problem yourself in less than a minute. For now, though, making me look at every unsupported device helps ensure that the most generic support, the exceptions everyone would to make, are included in the product and therefore function out of the box and not exceptions at all.

                              cw-kidC Offline
                              cw-kidC Offline
                              cw-kid
                              wrote on last edited by
                              #15

                              @toggledbits said in system capability zwave_scene_controller:

                              PLEG uses the scene activation data from the static JSON file, which is the same data that the Vera scene builder uses

                              OK.

                              But you can't just use the Vera scene builder and have a trigger on the sl_SceneActivated state variable of this Fibaro Dimmer 2 device though. Which is why I never knew how to do this natively in Vera. Without PLEG I wouldn't of been able to set this up at all. Unless there is some LUA code examples on the Vera forum somewhere that may of done it.

                              @toggledbits said in system capability zwave_scene_controller:

                              Reactor for Vera uses a different model entirely. It simply reacts to any state variable that is present on the device (which sounds like what you think PLEG does, but it actually is not what it does).

                              Yes I thought PLEG was doing that I think, just reacting to the sl_SceneActivated state variable changes. But you know how all this stuff really works behind the scenes, no pun intended.

                              These double and triple clicks on the wall switches are quite useful.

                              I use them for turning on / off (toggle) side table lamps in the room for example, the Fibaro Dimmer 2 module only being physically connected to the ceiling light.

                              But you could make them do anything, maybe a triple click down to put the house in to Night mode as you are passing that switch at the bottom of the stairs or whatever you want really.

                              toggledbitsT 1 Reply Last reply
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                              • toggledbitsT Offline
                                toggledbitsT Offline
                                toggledbits
                                wrote on last edited by
                                #16

                                As an added bonus, the Fibaro doesn't declare the scene controller or central scene ZWave capabilities, apparently. That's not relevant to getting the device supported in MSR, but it makes me curious what they're using to communicate the activations. They do advertise as having multi-level switch capability, so maybe that? Odd...

                                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                • cw-kidC cw-kid

                                  @toggledbits said in system capability zwave_scene_controller:

                                  PLEG uses the scene activation data from the static JSON file, which is the same data that the Vera scene builder uses

                                  OK.

                                  But you can't just use the Vera scene builder and have a trigger on the sl_SceneActivated state variable of this Fibaro Dimmer 2 device though. Which is why I never knew how to do this natively in Vera. Without PLEG I wouldn't of been able to set this up at all. Unless there is some LUA code examples on the Vera forum somewhere that may of done it.

                                  @toggledbits said in system capability zwave_scene_controller:

                                  Reactor for Vera uses a different model entirely. It simply reacts to any state variable that is present on the device (which sounds like what you think PLEG does, but it actually is not what it does).

                                  Yes I thought PLEG was doing that I think, just reacting to the sl_SceneActivated state variable changes. But you know how all this stuff really works behind the scenes, no pun intended.

                                  These double and triple clicks on the wall switches are quite useful.

                                  I use them for turning on / off (toggle) side table lamps in the room for example, the Fibaro Dimmer 2 module only being physically connected to the ceiling light.

                                  But you could make them do anything, maybe a triple click down to put the house in to Night mode as you are passing that switch at the bottom of the stairs or whatever you want really.

                                  toggledbitsT Offline
                                  toggledbitsT Offline
                                  toggledbits
                                  wrote on last edited by toggledbits
                                  #17

                                  @cw-kid said in system capability zwave_scene_controller:

                                  But you could make them do anything,

                                  I'm a big user of scene controllers myself actually. There are many on each level of my house, mostly the old Leviton four-button units, but also ZRC-90 and Hank four-button. Support on Vera for the Levitons was useless, so I wrote my own plugin to handle them and light the LEDs the way I wanted them to work, and added some features like the ability to undo up to 8 of the last scene changes, etc.

                                  But, I digress... I have enough info now to get this mapping done, no problem. Sit tight. Thanks for the data dump. If any other device comes up like this, just go ahead and go for the data dump immediately, because I'll need it and be asking for it.

                                  3cd4b65f-ea4d-422e-863c-cf0193d6c308-image.png

                                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                  • toggledbitsT Offline
                                    toggledbitsT Offline
                                    toggledbits
                                    wrote on last edited by
                                    #18

                                    OK. I just dropped an updated mapping file on the PR. Go grab that and try it out.

                                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                    • cw-kidC Offline
                                      cw-kidC Offline
                                      cw-kid
                                      wrote on last edited by
                                      #19

                                      Thanks, I've added some notes on the PR.

                                      its kind of working. It works the first time I do the clicks on the wall switch.

                                      But if I do the clicks again it doesn't run the reaction action again.

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                                      • toggledbitsT Offline
                                        toggledbitsT Offline
                                        toggledbits
                                        wrote on last edited by toggledbits
                                        #20

                                        You need to check both the response value and the timestamp (the changes operator is all you need for the timestamp check).

                                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                        cw-kidC 1 Reply Last reply
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                                        • A Offline
                                          A Offline
                                          Andr
                                          wrote on last edited by
                                          #21

                                          Ohh!
                                          I will try this out as I have several of this fibaro dimmer.

                                          This dimmer was actually one of the first devices I bought to my Vera Edge.
                                          I was so disappointed when I realized it wasn't supported in Vera and the zwave standard not as compatible as it first seems.
                                          To further annoy me my brother bought a Homey a couple of years later and it immediately supported all fibaro stuff with an easy to use gui for all the parameters.

                                          I also think I have a qubino dimmer that have 2 input ports were the second that doesn't control the dimmer isn't recognized by Vera.
                                          Anyone know if that also is a scene controller that Reactor could see and use?

                                          cw-kidC 1 Reply Last reply
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