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  4. Running Lua Code ? And watching device properties?
DynamicGroupController and attributes
therealdbT
Hey @toggledbits I'm back to trying to optimize a couple of things based on dynamic group. First of all, I think I found a typo in the doc: primary_attribute: "binary_sensor.state" primary_attribute_value: | d = false; each id in members: d = getEntity(id)?.attributes?.power_switch?.state or d, d I think the correct code snippet is d = false, All that said, my use case for dynamic groups is to group 3 different climate devices, so I could easily command them at the same time. Commands are good, but sometimes I want to check if any of the devices are on, and that's easily done with a similar snippet as the one you have in the docs. But this is limited to the primary attribute, while I want to have any of the attributes in the group to be driven by a similar logic (while all are null in the group). ie, access hvac_control.mode and see if any of the unit is set to cool, or heat. Is that possible, without re-defining an expression in each of my rules? Thanks!
Multi-System Reactor
Arming Envisalink panel from MSR
T
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Multi-System Reactor
Upgrade Issues
T
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Multi-System Reactor
[SOLVED] Conflicting Set Reaction Groups Appear to Fire Simultaneously in Single Rule Evaluation
G
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Multi-System Reactor
[SOLVED] Question regarding "in" vs "contains" vs contents of the string
G
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Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Logon screen timeout
G
Noticing since 170 that the lock screen doesn't switch to the logon prompt but, rather, stays on the active UI until such time as you go to click something within it. Then it jumps to the login screen. Brave browser Brave 1.92.139 (Official Build) (arm64) Chromium: 150.0.7871.114
Multi-System Reactor
[MSR] Copy&past of actions and/or drag&drop between set/reset
therealdbT
Hey @toggledbits One thing that bothers me while doing work on new systems/new features, is that I cannot copy&paste actions, and I cannot drag&drop between set and resets. #1 is for when I want to copy an action between different rules opened in two separate browser windows, while #2 is when I just need to flip a bunch of actions in the reset, or move some logic back and forth. Both will be appreciated, but I understand the technical challenges. Thanks!
Multi-System Reactor
Upgrade advice - upgrade from aarch64 to ARM64 image
T
I'm currently on version 26011. I understand that the aarch64 image is no longer supported. So, I therefore need to update to the ARM64 image. Can anyone possibly suggest how I update my docker compose.yaml file (see below). Ideally I'd like to keep my existing reactions etc. rather than start from scratch. # Multi-System Reactor template docker-compose.yml (version 22160) # # Change the lines indicated by "DO"... # services: reactor: container_name: reactor environment: # DO change the TZ: line to set your local time zone. # See valid TZ list: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones TZ: GB # # DO NOT change this path. Your directory location is in "source" below. REACTOR_DATA_PREFIX: /var/reactor # DO change the image below to the one you are using (e.g. armv7l or aarch64 for RPi 4) image: toggledbits/reactor:latest-aarch64 restart: "always" expose: - 8111 ports: - 8111:8111 volumes: # DO change the /home/username/reactor below to the directory you created for # your local data; DO NOT change the /var/reactor part - /home/pi/docker/reactor:/var/reactor - /etc/localtime:/etc/localtime:ro tmpfs: /tmp
Multi-System Reactor
Alexa for MSR, any interest?
MikeReadingtonM
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Multi-System Reactor
[RESOLVED] Telegram notification broke with latest update
3
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Multi-System Reactor
[RESOLVED] Phantom device, “INFO” appears
wmarcolinW
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Multi-System Reactor
[RESOLVED] Mode Status NULL
wmarcolinW
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Multi-System Reactor
[RESOLVED] HTTP query failing after version 26177
wmarcolinW
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Multi-System Reactor
Question about the find function
wmarcolinW
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Multi-System Reactor
[Answered] OK to remove old json files?
3
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Multi-System Reactor
Deprecation Announcement: 32-bit ARM *docker* images
toggledbitsT
If you are using the armv7l docker image, the OpenJS Foundation that publishes node is no longer producing 32-bit builds as of v24. That means the last supported LTS version of node for armv7l is v22, which will go End-of-Life in May 2027. Therefore, the Reactor armv7l image is now deprecated and will only be produced until node v22 goes EOL, and I will not publish armv7l images beyond that date. If you are running an RPi 3 or earlier with Reactor, you are on this image, and will need to upgrade hardware to a 64-bit model and use the arm64 image. If you need help getting it done, ask in this category.
Multi-System Reactor
[Solved] build 26150 - engine not starting
G
@toggledbits I pulled the image (well, Watchtower did) and within minutes the whole system went offline. The log looks like it ends with 26143. [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mkahsmgf/26qq82mw-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lqyfljfi/22f8on0t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lsb61rw8/24oenqi2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/rule-lrh58he0:S-1c00gfib-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1c00dylr-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lrh58he0/1nam9w5u-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miuh2qqi/22ls4lql-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1vj8sdfc-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-kwc6rmci/rule-kwc6rmci:S-1qanz01x-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/24lq19p6-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-mk0o8iox/23oy468y-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-miscg2h3/rule-miscg2h3:S-22gmbq1c-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrfjke/238p0old-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-m7ccsso5/re-m7ccsso5-1r0myjxa-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/19nl9wq2-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3xk9t-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ladyja6a/rule-ladyja6a:S-yl3vv5m-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/re-ln7j2nqp-22mx9lzd-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-ln7j2nqp/22mx87c8-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-licneppy/1mzwe7ht-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-ml3194ih/25jqt1j4-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-kxgrg7kf/227hshak-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13ua1p95-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-reactorexmachina/13uagam7-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x4cbv-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-grpvl9oypg/rule-grpvl9oypg:R-134x2fyl-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#re-lscjrws1/238p5c22-cons [latest-26143]2026-05-31T15:23:44.547Z <default:INFO> Closing container Container#Predicate#rule-lbwr0jvq/1xkczf03-cons [latest-26143]2026-05-31T15:23:44.547Z <Structure:NOTICE> Structure Structure#1 stopped [latest-26143]2026-05-31T15:23:44.547Z <app:NOTICE> Closing APIs... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: closing... [latest-26143]2026-05-31T15:23:44.547Z <wsapi:NOTICE> wsapi: disconnecting from "192.168.1.23#82" (1001 service closing) [latest-26143]2026-05-31T15:23:44.548Z <httpapi:NOTICE> HTTP API closing... [latest-26143]2026-05-31T15:23:44.549Z <wsapi:NOTICE> wsapi: server closed [latest-26143]2026-05-31T15:23:44.549Z <httpapi:INFO> HTTP server closed. [latest-26143]2026-05-31T15:23:44.549Z <app:NOTICE> Stopping timers... [latest-26143]2026-05-31T15:23:44.551Z <app:null> Shutdown complete, process ID 1 [latest-26143]2026-05-31T15:23:44.551Z <app:null> Closing logs... [latest-26143]2026-05-31T15:23:44.551Z <default:null> Closing log I can SSH to the VM. Alas, I do not have the previous image for 26143 as I'm a little too quick sometimes on housekeeping.
Multi-System Reactor
http request action & digest auth
tunnusT
I’m using the HTTP Request action in MSR and need to authenticate against an endpoint that uses HTTP Digest authentication. Now that endpoint was changed to use SHA-256 in digest auth, so I would like to know if MSR supports it, or is it limited to MD5-based digest auth?
Multi-System Reactor
Cloning actions in reactions does not work
tunnusT
With build 26140 (on Docker) I'm not able to clone any actions in reactions. Using Chrome if it has any relevance.
Multi-System Reactor

Running Lua Code ? And watching device properties?

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  • cw-kidC cw-kid

    @therealdb said in Running Lua Code ? And watching device properties?:

    if you define a library and register it at startup, you could do that too. I’m currently using this approach, and I like it because it’s inside a file and not a textbox.

    Can you give me some easy to follow instructions on how to do this please?

    I like the idea of having my lua code in different files stored on the Vera hub and then being able to have that Lua code run by sending a http request from my MSR rule etc.

    I would like to reduce the number of Vera scenes I currently have also.

    therealdbT Offline
    therealdbT Offline
    therealdb
    wrote on last edited by
    #24

    @cw-kid I’ll post something on my GitHub later today, so others may benefit from this.

    --
    On a mission to automate everything.

    My MS Reactor contrib
    My Luup Plug-ins

    1 Reply Last reply
    0
    • cw-kidC cw-kid

      @therealdb said in Running Lua Code ? And watching device properties?:

      if you define a library and register it at startup, you could do that too. I’m currently using this approach, and I like it because it’s inside a file and not a textbox.

      Can you give me some easy to follow instructions on how to do this please?

      I like the idea of having my lua code in different files stored on the Vera hub and then being able to have that Lua code run by sending a http request from my MSR rule etc.

      I would like to reduce the number of Vera scenes I currently have also.

      therealdbT Offline
      therealdbT Offline
      therealdb
      wrote on last edited by
      #25

      @cw-kid here we go: https://github.com/dbochicchio/vera/tree/master/Library

      I've added a sample to RunLua as well, so this should serve well our future us when in need of it 😉

      --
      On a mission to automate everything.

      My MS Reactor contrib
      My Luup Plug-ins

      cw-kidC T 2 Replies Last reply
      2
      • therealdbT therealdb

        @cw-kid here we go: https://github.com/dbochicchio/vera/tree/master/Library

        I've added a sample to RunLua as well, so this should serve well our future us when in need of it 😉

        cw-kidC Offline
        cw-kidC Offline
        cw-kid
        wrote on last edited by cw-kid
        #26

        @therealdb Great thanks

        First question which folder do you store the VeraScenes.lua file on the Vera file system ?

        I put it in here:

        /etc/cmh-ludl

        EDIT

        You need to upload the file via the Vera web GUI in

        Apps - Develop Apps - Luup files

        area not via some other means like WinSCP.

        therealdbT 1 Reply Last reply
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        • cw-kidC cw-kid

          @therealdb Great thanks

          First question which folder do you store the VeraScenes.lua file on the Vera file system ?

          I put it in here:

          /etc/cmh-ludl

          EDIT

          You need to upload the file via the Vera web GUI in

          Apps - Develop Apps - Luup files

          area not via some other means like WinSCP.

          therealdbT Offline
          therealdbT Offline
          therealdb
          wrote on last edited by
          #27

          @cw-kid said in Running Lua Code ? And watching device properties?:

          First question which folder do you store the VeraScenes.lua file on the Vera file system ?

          or just use "Upload files" from Apps.

          Mandatory part is to import into Lua Startup, under Apps, Develop Apps, Edit Startup Lua.

          VeraScenes = require("VeraScenes")
          

          I'll correct the readme soon.

          --
          On a mission to automate everything.

          My MS Reactor contrib
          My Luup Plug-ins

          cw-kidC 1 Reply Last reply
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          • therealdbT therealdb

            @cw-kid said in Running Lua Code ? And watching device properties?:

            First question which folder do you store the VeraScenes.lua file on the Vera file system ?

            or just use "Upload files" from Apps.

            Mandatory part is to import into Lua Startup, under Apps, Develop Apps, Edit Startup Lua.

            VeraScenes = require("VeraScenes")
            

            I'll correct the readme soon.

            cw-kidC Offline
            cw-kidC Offline
            cw-kid
            wrote on last edited by
            #28

            @therealdb said in Running Lua Code ? And watching device properties?:

            Mandatory part is to import into Lua Startup, under Apps, Develop Apps, Edit Startup Lua.

            I did that.

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            • cw-kidC Offline
              cw-kidC Offline
              cw-kid
              wrote on last edited by
              #29

              Its working now if I upload it via Vera GUI and not WinSCP

              Thanks

              1 Reply Last reply
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              • therealdbT Offline
                therealdbT Offline
                therealdb
                wrote on last edited by
                #30

                btw, your code seems to need some re-working to avoid warnings. try this:

                function TTSTest()
                    luup.log('VeraScenes.TTSTest')
                    local mode = tonumber(luup.attr_get("Mode", 0))
                	if (mode == 1) then
                		luup.inet.wget("http://192.168.0.4:1880/scenetrigger?message=This is a Test&ip=192.168.0.16")
                	end
                end
                

                --
                On a mission to automate everything.

                My MS Reactor contrib
                My Luup Plug-ins

                1 Reply Last reply
                1
                • toggledbitsT toggledbits

                  This is how it will go:

                  faf26da0-6165-4668-b1d8-04053ea24b72-image.png

                  That said, this won't work today, because I haven't yet connected the expressions to the action parameters (the {master_level} value in the dimming action won't work yet). That's coming, but not yet. You can, however, do exactly this in Vera Reactor to see how it works. It will work the same way in MSR.

                  Edit... let me explain how it works (on both Vera Reactor and MSR):

                  The expression keeps the current value of the master dimmer. So on my system, vera>device_105 is named "Virtual Dimmer 18". The trigger condition looks for any change in the dimming level of that dimmer. When it changes, the set reaction sets the current value (from the expression master_level) on the slave dimmer "Virtual Dimmer 20". Bob's your uncle.

                  cw-kidC Offline
                  cw-kidC Offline
                  cw-kid
                  wrote on last edited by
                  #31

                  @toggledbits said in Running Lua Code ? And watching device properties?:

                  That said, this won't work today, because I haven't yet connected the expressions to the action parameters

                  Hi

                  Any update on when this might happen ?

                  Thank you.

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                  • T Offline
                    T Offline
                    Tarkus
                    wrote on last edited by
                    #32

                    I have been running Lua within my Vera reactor pretty successfully. In some cases the reason was to have some conditional logic on the activity side. I found that this enabled me to keep the condition side a bit simpler and clean. I was also running lua to send Global Cache IR codes to my older Tv's. I now am trying the CG plugin that Patrick sorted out for me. The small issue with that is I need to convert all my Global Cache codes to pronto hex. I only mention so others know it does not support CG codes. There is also some lua that I use to turn off my computer. In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts. I understand that this may be issues with my Vera, etc... . I also had lua in Vera reactor activities that preceded delays or other devices commands and by moving the lua into a Vera scene will that mess with the timing? Will there be a lag on the Vera side in invoking the scene while MSR continues with the reaction? The bottom line for me is I will try to make this work and eliminates much of the lua that I can. Having some legacy devices with IR contol does not help the situation I still have a lot of work to do so I can't say if everything will work out. It will be a matter of functionality and stability for me otherwise I will just stick with Vera reactor until I can't anymore. I will say that I do wish there was lua support in MSR.

                    cw-kidC K toggledbitsT 3 Replies Last reply
                    0
                    • T Tarkus

                      I have been running Lua within my Vera reactor pretty successfully. In some cases the reason was to have some conditional logic on the activity side. I found that this enabled me to keep the condition side a bit simpler and clean. I was also running lua to send Global Cache IR codes to my older Tv's. I now am trying the CG plugin that Patrick sorted out for me. The small issue with that is I need to convert all my Global Cache codes to pronto hex. I only mention so others know it does not support CG codes. There is also some lua that I use to turn off my computer. In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts. I understand that this may be issues with my Vera, etc... . I also had lua in Vera reactor activities that preceded delays or other devices commands and by moving the lua into a Vera scene will that mess with the timing? Will there be a lag on the Vera side in invoking the scene while MSR continues with the reaction? The bottom line for me is I will try to make this work and eliminates much of the lua that I can. Having some legacy devices with IR contol does not help the situation I still have a lot of work to do so I can't say if everything will work out. It will be a matter of functionality and stability for me otherwise I will just stick with Vera reactor until I can't anymore. I will say that I do wish there was lua support in MSR.

                      cw-kidC Offline
                      cw-kidC Offline
                      cw-kid
                      wrote on last edited by
                      #33

                      @tarkus said in Running Lua Code ? And watching device properties?:

                      I tried moving some of my lua into scenes and invoking the scenes thru MSR

                      Is that working then and running the Vera scene?

                      I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens.

                      toggledbitsT 1 Reply Last reply
                      0
                      • cw-kidC cw-kid

                        @tarkus said in Running Lua Code ? And watching device properties?:

                        I tried moving some of my lua into scenes and invoking the scenes thru MSR

                        Is that working then and running the Vera scene?

                        I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens.

                        toggledbitsT Offline
                        toggledbitsT Offline
                        toggledbits
                        wrote on last edited by
                        #34

                        @cw-kid said in Running Lua Code ? And watching device properties?:

                        I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens

                        How are you running the scene?

                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                        cw-kidC 1 Reply Last reply
                        0
                        • T Offline
                          T Offline
                          Tarkus
                          wrote on last edited by
                          #35

                          Yeah, scenes run but the Vera goes haywire.

                          1 Reply Last reply
                          0
                          • T Offline
                            T Offline
                            Tarkus
                            wrote on last edited by
                            #36

                            Screen Shot 2021-03-04 at 8.33.38 AM.png

                            1 Reply Last reply
                            0
                            • toggledbitsT Offline
                              toggledbitsT Offline
                              toggledbits
                              wrote on last edited by
                              #37

                              If that's the case, it probably goes haywire when the scene are run from the Vera UI as well, since MSR and the Vera UI use the same mechanism to start the scene. In fact, pretty much everything MSR does with Vera is enabled by the same mechanisms that the Vera UI (and Imperihome, etc.) use. There's nothing MSR can do to mess up those scenes. It just asks that they run.

                              I would start at the Vera UI scenes tab for troubleshooting. Lua code on Vera can be very particular, as you know. Long delays will cause deadlocks and reloads. If you're opening sockets or making HTTP requests without appropriate timeouts and error handling, you're going to get into trouble. If you open sockets or files and are not taking steps to close them properly in all conditions, even when errors occur, you're going to exhaust limited resource handles and cause a reload or even a reboot. You really need to understand and know what you're doing, and unfortunately, there's just a lot of bad Lua copy-pasta on the forums.

                              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                              1 Reply Last reply
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                              • toggledbitsT toggledbits

                                @cw-kid said in Running Lua Code ? And watching device properties?:

                                I can't even seem to get that far on MSR build 0.1.21062 my Vera scene isn't being run when the reaction happens

                                How are you running the scene?

                                cw-kidC Offline
                                cw-kidC Offline
                                cw-kid
                                wrote on last edited by
                                #38

                                @toggledbits said in Running Lua Code ? And watching device properties?:

                                How are you running the scene?

                                I opened a PR with screen shot.

                                https://reactor.toggledbits.com/mantisbt/view.php?id=80

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                                0
                                • cw-kidC Offline
                                  cw-kidC Offline
                                  cw-kid
                                  wrote on last edited by
                                  #39

                                  Well least you can run the Vera scenes I cannot at the moment.

                                  I see these in the MSR log:

                                  VeraController:ERR [VeraController:performOnEntity] action request failed
                                  VeraController:CRIT Error: Request failed: 401 Error

                                  toggledbitsT 1 Reply Last reply
                                  0
                                  • T Offline
                                    T Offline
                                    Tarkus
                                    wrote on last edited by
                                    #40

                                    I understand and I will try to test keeping MSR out of the equation. Having said that the same lua in Vera reactor did not cause any issues. What i will do is take a segmented approach and not try to finish the complete MSR project at once. If I hit trouble i will try to remedy as well as I can. I am not a coder, not great at understanding code syntax. I am good at the logical part or reactor just not lua and coding in general. I have no idea whether my code is up to par or not. It was created by copying and pasting peoples samples from the forums with some modification that I picked up from online tutorials etc. All i know is is seems to work in Vera Reactor. My Vera reactor setup is quite complex and there is a lot going on. Is running a scene outside of reactor a true test absent of the other things reactor is doing concurrent to running a scene via Vera reactor or MSR? I will try with whatever skills I can muster up but when it comes down to it and speaking of Vera Reactor and my conditional logic needs if it isn't broken dont' fix it or at least dont go crazy trying to.

                                    1 Reply Last reply
                                    1
                                    • T Tarkus

                                      I have been running Lua within my Vera reactor pretty successfully. In some cases the reason was to have some conditional logic on the activity side. I found that this enabled me to keep the condition side a bit simpler and clean. I was also running lua to send Global Cache IR codes to my older Tv's. I now am trying the CG plugin that Patrick sorted out for me. The small issue with that is I need to convert all my Global Cache codes to pronto hex. I only mention so others know it does not support CG codes. There is also some lua that I use to turn off my computer. In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts. I understand that this may be issues with my Vera, etc... . I also had lua in Vera reactor activities that preceded delays or other devices commands and by moving the lua into a Vera scene will that mess with the timing? Will there be a lag on the Vera side in invoking the scene while MSR continues with the reaction? The bottom line for me is I will try to make this work and eliminates much of the lua that I can. Having some legacy devices with IR contol does not help the situation I still have a lot of work to do so I can't say if everything will work out. It will be a matter of functionality and stability for me otherwise I will just stick with Vera reactor until I can't anymore. I will say that I do wish there was lua support in MSR.

                                      K Offline
                                      K Offline
                                      kfxo
                                      wrote on last edited by
                                      #41

                                      @tarkus said in Running Lua Code ? And watching device properties?:

                                      In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts.

                                      I think you already discovered the problem. Running the lua through scenes is probably not a good idea. Have you attempted what was suggested by @therealdb in this thread defining a library at startup and calling your lua through that? IMO this is the correct way to do it.

                                      T 1 Reply Last reply
                                      1
                                      • cw-kidC cw-kid

                                        Well least you can run the Vera scenes I cannot at the moment.

                                        I see these in the MSR log:

                                        VeraController:ERR [VeraController:performOnEntity] action request failed
                                        VeraController:CRIT Error: Request failed: 401 Error

                                        toggledbitsT Offline
                                        toggledbitsT Offline
                                        toggledbits
                                        wrote on last edited by toggledbits
                                        #42

                                        @cw-kid said in Running Lua Code ? And watching device properties?:

                                        VeraController:ERR [VeraController:performOnEntity] action request failed
                                        VeraController:CRIT Error: Request failed: 401 Error

                                        Have you looked at the Vera log corresponding to the time to see what it's logging? Also what happens when you run it via the Vera UI?

                                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                        cw-kidC 1 Reply Last reply
                                        0
                                        • K kfxo

                                          @tarkus said in Running Lua Code ? And watching device properties?:

                                          In preliminary testing the big issue I see with lua in Vera scenes is stability. I tried moving some of my lua into scenes and invoking the scenes thru MSR and everything just became real unstable with Luup restarts.

                                          I think you already discovered the problem. Running the lua through scenes is probably not a good idea. Have you attempted what was suggested by @therealdb in this thread defining a library at startup and calling your lua through that? IMO this is the correct way to do it.

                                          T Offline
                                          T Offline
                                          Tarkus
                                          wrote on last edited by
                                          #43

                                          @kfxo I did scan thru that approach. I will definitely try to implement this before proceeding with anything else. Thanks

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