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[Reactor] Variables not updating correctly in latest-25201-2aa18550
therealdbT
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Multi-System Reactor
Handling Dead Entities and Renamed Entities
PablaP
Hello all.. been a minute! I recently rebuilt my Z wave network and migrated to a new z wave stick. In order to prevent any downtime I kept my original z wave network up and ran a docker version of Z Wave JS UI with my new controller. This way I could add device by device without having any devices down. I finally moved all the devices over to my new stick today. The final step was to migrate everything from my Docker instance of Z Wave JS UI to the HA add-on of Z Wave JS UI. However during this migration some of the names didn't populate correctly which I later managed to import back into Z Wave JS UI. The issue was in Reactor it is stuck on the default names and the entities are not updating. I removed the controller from Reactor, restarted, hard refreshed, and added the controller back however the new entity names have not updated. Also it seems like the old entities from my previous instance of Z Wave JS UI are lingering and not being marked as dead (I believe a certain amount of time needs to lapse before they're marked as dead in Reactor). My goal is to basically purge all the entities for the 'ZWaveJS' controller in Reactor so it can pull all the updated entity names and only the entities that exist in Z Wave JS UI. I cannot find a quick way to do this, I know entities can be deleted one by one, but with over 100 entities this would take long I am guessing that if I added the controller with a new name in in the Reactor config it would pull the updated entities and names but I think that would break my rules since the entity IDs would change (I made sure to name all the entities the exact same as they were previously to prevent this issue).
Multi-System Reactor
Strange behavior for MQTT templates using payload and attributes
therealdbT
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Multi-System Reactor
[MSR] reactor-mqtt-contrib package for additional MQTT templates
therealdbT
I'm slowly migrating all my stuff to MQTT under MSR, so I have a central place to integrate everything (and, in a not-so-distant future, to remove virtual devices from my Vera and leave it running zwave only). Anyway, here's my reactor-mqtt-contrib package: https://github.com/dbochicchio/reactor-mqtt-contrib Simply download yaml files (everything or just the ones you need) and you're good to go. I have mapped my most useful devices, but I'll add others soon. Feel free to ask for specific templates, since I've worked a lot in the last weeks to understand and operate them. The templates are supporting both init and query, so you have always up-to-date devices at startup, and the ability to poll them. Online status is supported as well, so you can get disconnected devices with a simple expression. Many-many thanks to @toggledbits for its dedication, support, and patience with me and my requests
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Tangentially did I miss 2025.9.4 getting blessed in MSR? I've been holding off Cheers C
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Multi-System Reactor
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Multi-System Reactor
[Reactor] Copy&Paste of Rules
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I don't know if I'm the only one, but managing more than one Reactor installs, the need to have some sort of copy&paste for rules has grown on me. While I understand the technical challenges, I'm wondering if a "god mode" where I could copy the raw JSON rule and paste it into another rule could be an advanced, flag only feature that could benefit power users. I know I can copy the JSON file and proceed, but I must stop Reactor and when doing maintenance, it's more clicks to do. Just an idea
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I’ve added a couple of Shelly Wave i4 as scene controllers and I’m planning to add more, since I can just use standard buttons instead of battery-powered scene controllers, which also looks better aesthetically. That said, I’m struggling to figure out how to write a simple rule that cycles between states every time I press a button. Example: Light 1 ON → OFF, then Light 2 ON → OFF. The part I can’t get right is handling the case where Light 1 or Light 2 might already be ON independently of the rule. Maybe it’s just too much sun and relaxation clouding my brain, but any hint would be appreciated.
Multi-System Reactor
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wmarcolinW
Use case: When performing home maintenance, such as air conditioning, I want all rules involving air conditioning to be disabled. To do this, to day, I have a virtual switch that I placed within all rules involving air conditioning, meaning that if I turn it off, none of them work. Then another situation: the water pump system and garden irrigation, another switch. In short, I had to create several virtual switches in Hubitat to disable rules in MSR. Unfortunately, however, I was unable to cover all scenarios, so I wondered if it would be possible for MSR to support a virtual MSR switch, which, when configured in the reactor settings, would function as a general on/off switch for MSR. If it is configured and turned off, the entire rules and actions in MSR stops working, except for the status change reading process, specifically for this switch, which, when turned on, would restart the MSR. Would it be possible to do something like this? Any recommendations from the experts?
Multi-System Reactor
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Probably a really dumb question. Currently I am using the owntracks_sensor for tracking phones being in region in MSR and it works great. Digging around with Home Assistant and toying with some dashboards, is there any way of exposing that sensor to HA trivially? I could set MSR to trip a virtual switch in OpenLuup which can then be exposed to HA (with all my other Vera devices) but that feels a bit in-elegant if I can do it directly. Any thoughts? Apologies if the ask is not clear/ TIA C
Multi-System Reactor
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I have several Global Expressions that are set by a rule so the definition area is blank. I'd like to add a comment in this area that explains what is setting the value. Commenting in this area breaks the remote setting. Any way to document what is setting the GE?
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Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
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Multi-System Reactor

Global Reactions - Constraints ?

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  • cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by cw-kid
    #1

    Hi

    Will Global Reaction rules have Constraints added at some point?

    And maybe the other functions like Reset Reaction and Expressions.

    Thanks

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    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by
      #2

      Global reactions are reactions, not rules. Rules have constraints. Reactions do not. I don't know what "other functions like reset reaction and expressions" means in this context, either. Maybe an example?

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

      cw-kidC 2 Replies Last reply
      1
      • toggledbitsT toggledbits

        Global reactions are reactions, not rules. Rules have constraints. Reactions do not. I don't know what "other functions like reset reaction and expressions" means in this context, either. Maybe an example?

        cw-kidC Offline
        cw-kidC Offline
        cw-kid
        wrote on last edited by
        #3

        @toggledbits

        Can I change my question.

        Can I trigger a rule set via a http request in to MSR?

        toggledbitsT 1 Reply Last reply
        0
        • CatmanV2C Offline
          CatmanV2C Offline
          CatmanV2
          wrote on last edited by
          #4

          If you can't use the HTTP request to trip a virtual switch....

          C

          The Ex-Vera abuser know as CatmanV2.....

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          • cw-kidC cw-kid

            @toggledbits

            Can I change my question.

            Can I trigger a rule set via a http request in to MSR?

            toggledbitsT Offline
            toggledbitsT Offline
            toggledbits
            wrote on last edited by
            #5

            @cw-kid said in Global Reactions - Constraints ?:

            Can I trigger a rule set via a http request in to MSR?

            I can't make sense of why one would want to do this. In my view, the only reason to trigger a rule is to get it to run its reaction. You can, instead, just run a global reaction with an HTTP request.

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

            cw-kidC 1 Reply Last reply
            0
            • toggledbitsT toggledbits

              @cw-kid said in Global Reactions - Constraints ?:

              Can I trigger a rule set via a http request in to MSR?

              I can't make sense of why one would want to do this. In my view, the only reason to trigger a rule is to get it to run its reaction. You can, instead, just run a global reaction with an HTTP request.

              cw-kidC Offline
              cw-kidC Offline
              cw-kid
              wrote on last edited by cw-kid
              #6

              @toggledbits

              I know I can run a Global Reaction via a http request.

              I am wondering about replacing Vera scenes with either global reactions which I can do for none conditional things.

              Or by being able to trigger a rule set via a http command.

              These Vera scenes are generally manually triggered.

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              • toggledbitsT toggledbits

                Global reactions are reactions, not rules. Rules have constraints. Reactions do not. I don't know what "other functions like reset reaction and expressions" means in this context, either. Maybe an example?

                cw-kidC Offline
                cw-kidC Offline
                cw-kid
                wrote on last edited by cw-kid
                #7

                @toggledbits said in Global Reactions - Constraints ?:

                Maybe an example?

                I have some scenes in Vera that switch my house modes and do other stuff also. These scenes have no trigger, they are manual and I can run them when I either press a button in the Home Remote dashboard app or when I ask Google Home to run the scene etc.

                The Vera scenes just have LUA code in them, no actions under their "Advanced Editor" section.

                This is a portion of the LUA code for my Away scene. It just checks if a virtual switch is turned on or not? If its on it does not put Vera in to Away mode, if its off then it does put Vera in to Away mode and the HTTP Requests are just for TTS announcements and alert messages to Telegram.

                local status = luup.variable_get("urn:upnp-org:serviceId:SwitchPower1", "Status", 419) --Status of Safe to Arm virtual switch
                if status == "0" then --Safe to Arm
                  luup.inet.wget("http://SOME-HTTP-REQUEST")
                  luup.call_action("urn:micasaverde-com:serviceId:HomeAutomationGateway1","SetHouseMode", {Mode = 2}, 0) --Set House Mode to Away
                  luup.inet.wget('SOME-HTTP-REQUEST' ,5);
                 
                else --Not Safe to Arm
                  luup.inet.wget("SOME-HTTP-REQUEST")
                 luup.inet.wget('SOME-HTTP-REQUEST' ,5);
                end
                

                My actual LUA code for this "Away" scene is a bit longer and has some function delays in it and it also puts all my Android tablets to sleep, however I cannot currently do that either, by using the VeraScenes.lua file and the Vera startup library, problems are here.

                I do not know how to replicate this manually triggered "scene" in MSR.

                Only way I have tried so far is to create a Global Reaction and to use the same LUA code in the Reaction. However that is not currently working and the LUA code never runs, which is this thread here.

                I could potentially replicate the functionality of this LUA code in a Rule Set but then I cannot manually initiate a Rule Set and its actions via a HTTP Request sent in to MSR like I can with a Global Reaction.

                So currently I cannot move this "Away" scene to MSR and delete it off Vera.

                I would like to reduce the number of Vera scenes I have and use MSR instead, I want to get to the point where the Vera hub is pretty much just a Z-Wave radio and all logic is done in MSR etc.

                For more simple manually triggered scenes, where they just turn something on or off or whatever, I can easily recreate those scenes in MSR as Global Reactions and I have done some already for my LED colour lighting scenes.

                However for some scenes like this "Away" one that have some conditional things in them, I cannot currently use Global Reactions or Rule Sets.

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                • LibraSunL Offline
                  LibraSunL Offline
                  LibraSun
                  wrote on last edited by
                  #8

                  While I'm not completely certain that this addresses the core of your question, please know that I activate many of my "manual" routines as follows:
                  (a) On Vera, I establish a virtual switch (e.g. VS named "Lights Out");
                  (b) In house, I have a 4-button remote control ("Nodon") with multi-press capabilities;
                  (c) On MSR, I create a Rule that watches for "Nodon" sl_CentralScene == 3 (button #1 pushed and held);
                  (d) All that rule does is turn on "Lights Out" VS (which is set to auto-reset after 2 seconds by Switchboard plug-in);
                  (e) On MSR, I have a second Rule which watches for VS "Lights Out" to become TRUE;
                  (f) That 2nd rule does all the things I want done for my "Lights Out" routine.

                  The reason I do it this way is that the intermediate VS becomes a handy entry point for both the Dashboard, the Vera UI, any Lua code or related plug-ins running on Vera, as well as a visual cue in the app UI to know that the "Lights Out" routine has been triggered.

                  So few things appear in all those places (VS and Virtual Dimmers being two of them) as well as themselves are controllable by Alexa. If I say "Lights Out" to my virtual assistant, all she does is turn on the VS "Lights Out" and we're off and running!

                  cw-kidC 1 Reply Last reply
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                  • LibraSunL LibraSun

                    While I'm not completely certain that this addresses the core of your question, please know that I activate many of my "manual" routines as follows:
                    (a) On Vera, I establish a virtual switch (e.g. VS named "Lights Out");
                    (b) In house, I have a 4-button remote control ("Nodon") with multi-press capabilities;
                    (c) On MSR, I create a Rule that watches for "Nodon" sl_CentralScene == 3 (button #1 pushed and held);
                    (d) All that rule does is turn on "Lights Out" VS (which is set to auto-reset after 2 seconds by Switchboard plug-in);
                    (e) On MSR, I have a second Rule which watches for VS "Lights Out" to become TRUE;
                    (f) That 2nd rule does all the things I want done for my "Lights Out" routine.

                    The reason I do it this way is that the intermediate VS becomes a handy entry point for both the Dashboard, the Vera UI, any Lua code or related plug-ins running on Vera, as well as a visual cue in the app UI to know that the "Lights Out" routine has been triggered.

                    So few things appear in all those places (VS and Virtual Dimmers being two of them) as well as themselves are controllable by Alexa. If I say "Lights Out" to my virtual assistant, all she does is turn on the VS "Lights Out" and we're off and running!

                    cw-kidC Offline
                    cw-kidC Offline
                    cw-kid
                    wrote on last edited by
                    #9

                    @LibraSun

                    I can see how virtual switches could be used to trigger MSR rule sets and I do that for some things already.

                    However my remaining Vera scenes are really just scenes that are manually initiated and I'd like to be able to do the same thing in MSR, without having to create a bunch of new and unwanted virtual devices.

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                    • LibraSunL Offline
                      LibraSunL Offline
                      LibraSun
                      wrote on last edited by
                      #10

                      If I could make one small suggestion, which may not fit your use case... namely, creating a single(!) virtual dimmer -- or even just pinpointing an otherwise unused Variable on an existing Vera device -- which MSR can watch for changes?

                      Then, (a) you trigger your Vera Scene (manually), (b) the Scene sets the value (of the Dimmer or Variable), (c) MSR detects the change (automatically), and (d) MSR runs the associated Rule (whose trigger is literally "Dimmer" == X or "Variable" == Y). For this setup to work reliably, I'd take it a step further with (e) MSR immediately resets "Dimmer" or "Variable" to 0.

                      You can tell I'm trying to get things up and running without the need for an as-yet-uncoded "Incoming HTTP Request". 🙂

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