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Gradually turn on lights.
Tom_DT
I have several lights that I would like to turn on very gradually over 15 or 20 seconds. from 0 to .25 in .01 increments. I have tried a few things that came nowhere near working, so here I am.
Multi-System Reactor
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Use case: When performing home maintenance, such as air conditioning, I want all rules involving air conditioning to be disabled. To do this, to day, I have a virtual switch that I placed within all rules involving air conditioning, meaning that if I turn it off, none of them work. Then another situation: the water pump system and garden irrigation, another switch. In short, I had to create several virtual switches in Hubitat to disable rules in MSR. Unfortunately, however, I was unable to cover all scenarios, so I wondered if it would be possible for MSR to support a virtual MSR switch, which, when configured in the reactor settings, would function as a general on/off switch for MSR. If it is configured and turned off, the entire rules and actions in MSR stops working, except for the status change reading process, specifically for this switch, which, when turned on, would restart the MSR. Would it be possible to do something like this? Any recommendations from the experts?
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T
@toggledbits, not sure if this is a feature request or I'm using the search tool wrong. You have a "Search for rule" in the Rules Set tab in MSR. It works nicely to find a rule and bring up said rule, but can it/could it be used for as a "where used?" global search? For instance, I have a fairly large set of rules, divided up into 10 different rulesets. There's easily a hundred individual rules, and many of the rules have Rule State triggers, which of course refer to other rules. Amongst my troubleshooting today, I came across what may have been a duplicate or troubleshooting attempt, but I can't tell if it's actually used as a Rule State in another rule without opening each rule that I suspect it may be a part of. Thanks.
Multi-System Reactor
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tunnusT
I'm running MSR build 25139 on Docker, using MQTT controller 24293, and everything working as expected. But if I try to upgrade to MQTTController build 25139, I'm getting the following errors on MSR UI: An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.god Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.green Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.red Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto run" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.pump Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa watchdog" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.status Last 11:20:37 My MQTT configuration (local_mqtt_devices.yaml) for the related entity is: layzspa_message: type: ValueSensor capabilities: ["temperature_sensor", "value_sensor", "power_sensor"] primary_attribute: power_sensor.value events: "layzspa/message": "power_sensor.value": json_payload: true if_expr: '! isnull( payload?.PWR )' expr: "float(payload.PWR)" "value_sensor.air": json_payload: true if_expr: '! isnull( payload?.AIR )' expr: "float(payload.AIR)" "value_sensor.pump": json_payload: true if_expr: '! isnull( payload?.FLT )' expr: "float(payload.FLT)" "value_sensor.god": json_payload: true if_expr: '! isnull( payload?.GOD )' expr: "float(payload.GOD)" "value_sensor.lock": json_payload: true if_expr: '! isnull( payload?.LCK )' expr: "float(payload.LCK)" "value_sensor.unit": json_payload: true if_expr: '! isnull( payload?.UNT )' expr: "float(payload.UNT)" "value_sensor.error": json_payload: true if_expr: '! isnull( payload?.ERR )' expr: "float(payload.ERR)" "temperature_sensor.green": json_payload: true if_expr: '! isnull( payload?.GRN )' expr: "float(payload.GRN)" "temperature_sensor.red": json_payload: true if_expr: '! isnull( payload?.RED )' expr: "float(payload.RED)" "temperature_sensor.target": json_payload: true if_expr: '! isnull( payload?.TGT )' expr: "float(payload.TGT)" "temperature_sensor.value": json_payload: true if_expr: '! isnull( payload?.TMP )' expr: "float(payload.TMP)" "temperature_sensor.virtual": json_payload: true if_expr: '! isnull( payload?.VTM )' expr: "round(float(payload.VTM), 1)" "temperature_sensor.ambient": json_payload: true if_expr: '! isnull( payload?.AMB )' expr: "float(payload.AMB)" "layzspa/Status": "value_sensor.status": if_expr: '! isnull( payload )' expr: "payload" "layzspa/button": "value_sensor.button": if_expr: '! isnull( payload )' expr: "payload" and in reactor.yaml I have: "layzspa_states": name: "Lay-Z-Spa States" friendly_name: 'Lay-Z-Spa States' include: layzspa_message I realize my MQTT configuration might be a bit unorthodox, but could there still be something unintentional in the latest MQTTController build? If needed, I can provide detailed logs.
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T
Good day all, I'm in the process of trying to shut down my 10 year old Linux home server that served many purposes, but primarily it's what I used for my NAS/Plex Media server. I migrated the NAS aspect of the server in November of last year to a true NAS solution (Ubiquti UNAS Pro), which is rack mount and much more efficient than my old tower, which it's only side benefit was heating my home office during the winter. Unfortunately it also means heating my home office during the summer, which were about to be in full swing. I have two things running on this 10 year old server at this point. MSR and pi-hole. I'm running Plex Media Server on Fedora Workstation in Podman on mini PC, which is much more energy efficient than my old tower. My next step is to migrate MSR. I know there are images of MSR out there, and creating it is well documented. I'm going to be using Podman instead of Docker for various reasons, but they work very similar. What I don't know, is what I need to do to migrate my existing Bare Metal installation over to a container. Has anyone done this? Any advice?
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Multi-System Reactor

Having issues with a shell command

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  • toggledbitsT toggledbits

    I don't know what the first expression is/was, but the second one is correct and has parsed the value correctly. You can now refer to data in the object via ps4wakerparse.statusCode for example. For names that contain special characters, like host-id, you need to use the alternate (quoted identifier) syntax ps4wakerparse["host-id"]

    cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by
    #16

    @toggledbits

    Seems to be working and pulling out the required data:

    33e160bc-05af-40e5-b76b-a3f66aeb9883-image.png

    1bc66a9f-6adc-4122-8a2c-14bcf3d07fd5-image.png

    The first expression named "ps4wakercheck" is the inital output of the shell command "ps4-waker check".

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    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by toggledbits
      #17

      OK. I see that it's not consistently clearing the error from some prior usage on ps4wakercheck, that's what's confusing/odd, so I've fixed that for today's build as well (PR 0000235).

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

      1 Reply Last reply
      1
      • toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by
        #18

        By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp than it is to use Set Variable actions to set them. That's kind of doing it the hard way.

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

        cw-kidC 2 Replies Last reply
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        • toggledbitsT toggledbits

          By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp than it is to use Set Variable actions to set them. That's kind of doing it the hard way.

          cw-kidC Offline
          cw-kidC Offline
          cw-kid
          wrote on last edited by cw-kid
          #19

          @toggledbits

          For the value in the expression "ps4powerstatus" its either going to be:

          200 = ON
          620 = OFF

          How can I have another expression that will translate those code numbers in to human text that I can then send to Vera / Home Remote ?

          Thanks

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          0
          • toggledbitsT toggledbits

            By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp than it is to use Set Variable actions to set them. That's kind of doing it the hard way.

            cw-kidC Offline
            cw-kidC Offline
            cw-kid
            wrote on last edited by cw-kid
            #20

            @toggledbits said in Having issues with a shell command:

            By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp

            Understood I have changed it and removed the set variable actions:

            14ce37f0-ad14-40f6-8912-88f49119fd7f-image.png

            EDIT:

            Don't think it likes that, I get these error when I press the "Reset" button on the rule.

            21f1c6b8-e1fb-49cc-ac48-80b494b28311-image.png

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            • toggledbitsT Offline
              toggledbitsT Offline
              toggledbits
              wrote on last edited by toggledbits
              #21

              That's right.

              Show all the values when you post an error, please.

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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              • cw-kidC Offline
                cw-kidC Offline
                cw-kid
                wrote on last edited by cw-kid
                #22

                This is what the summary card looks like after hitting the Reset button and then the red alerts come back each time after I have cleared them

                0cfc663b-572f-4961-a363-181baf968a32-image.png

                Expressions:

                61775336-47d3-41eb-931e-1bb27dcc13ef-image.png

                Not sure why the alerts are appearing ?

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                0
                • toggledbitsT Offline
                  toggledbitsT Offline
                  toggledbits
                  wrote on last edited by
                  #23

                  No errors there.

                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                  1 Reply Last reply
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                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by
                    #24

                    Have you removed the Set Variable actions?

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                    cw-kidC 1 Reply Last reply
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                    • toggledbitsT toggledbits

                      Have you removed the Set Variable actions?

                      cw-kidC Offline
                      cw-kidC Offline
                      cw-kid
                      wrote on last edited by cw-kid
                      #25

                      @toggledbits said in Having issues with a shell command:

                      Have you removed the Set Variable actions?

                      Yes

                      75223aa3-b21a-455c-974c-afc19b2dd1bb-image.png

                      The bell icon goes red when the rule is Reset.

                      43797874-db01-42e5-a42c-4fefe063aa12-image.png

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                      0
                      • toggledbitsT Offline
                        toggledbitsT Offline
                        toggledbits
                        wrote on last edited by
                        #26

                        Removing the actions is/was correct. I'll give this a try later today and see

                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                        1 Reply Last reply
                        1
                        • cw-kidC Offline
                          cw-kidC Offline
                          cw-kid
                          wrote on last edited by cw-kid
                          #27

                          Using a Vera Multistring plugin device.

                          487aad09-2d64-425a-87ee-946664f05766-image.png

                          I added these in the rules Reaction to send the values to the generic sensor device in Vera etc.

                          5a6f742d-3ffb-4b31-990e-d492053fe2e2-image.png

                          Just need to translate codes 200 and 620 to "On" and "Off" instead.

                          I could maybe delete these two expressions from the rule also.

                          af1ba5df-0ba4-4aa5-b595-270f77c12338-image.png

                          EDIT:

                          I've just seen a new field called "status" maybe I can use that instead.

                          On = "OK"

                          Off = "Standby"

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                          • toggledbitsT Offline
                            toggledbitsT Offline
                            toggledbits
                            wrote on last edited by toggledbits
                            #28

                            I had a moment to do a quick test. Duh; I'm forgetting my own code's behavior. This is actually pretty simple. When you reset the rule, all state and expression/variable values are removed, so effectively, everything is null. When the rule is then re-evaluated, expressions are evaluated first, and since ps4wakercheck is null at that point because the action has not yet run, then ps4wakerparse is also null, so the last two expressions can't dereference through null and throw an evaluation error. This is actually all expected, correct behavior.

                            You can probably just clear these two spurious errors (caused by the reset/no data condition at rule "boot"), as they will not happen again, typically. The only other way you would see this is if the command actually fails hard in some way and produces no parseable JSON output. Then you'll get alerts again, but that's probably good because you might want to know that.

                            Another way to handle it is to simply modify the last two expressions like this:

                            • ps4powerstatus = ps4wakerparse?.statusCode
                            • ps4runningapp = ps4wakerparse?["running-app-name"]

                            The ?. and ?[ operators, described in the docs, are special coalescing versions of the standard . and [ operators that guard null on their left-hand operands. If the left-side operand value is null, the coalescing operator will simply return null and no error will be issued. I think this also makes sense in this application. These coalescing operators are provided for exactly this kind of case, so this is a perfect example of their use, and you should familiarize yourself with them (and apply them often).

                            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                            cw-kidC 1 Reply Last reply
                            0
                            • toggledbitsT Offline
                              toggledbitsT Offline
                              toggledbits
                              wrote on last edited by toggledbits
                              #29

                              You can map a value from one to another using a simple map object, like this:

                              mappedStatus = ( { '200': 'On', '620': 'Off' } )?[ ps4wakerparse.statusCode ] ?? "unknown"

                              Here, we create an object on the fly (the ( { ... } ) part), dereference through it using the ?[ coalesce operator, which will return null if the value of statusCode doesn't match anything in the object, and then use a final ?? coalesce operator to change an unmapped/null to the word unknown

                              Ref: Reactor docs: Expressions

                              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                              cw-kidC 1 Reply Last reply
                              0
                              • toggledbitsT toggledbits

                                I had a moment to do a quick test. Duh; I'm forgetting my own code's behavior. This is actually pretty simple. When you reset the rule, all state and expression/variable values are removed, so effectively, everything is null. When the rule is then re-evaluated, expressions are evaluated first, and since ps4wakercheck is null at that point because the action has not yet run, then ps4wakerparse is also null, so the last two expressions can't dereference through null and throw an evaluation error. This is actually all expected, correct behavior.

                                You can probably just clear these two spurious errors (caused by the reset/no data condition at rule "boot"), as they will not happen again, typically. The only other way you would see this is if the command actually fails hard in some way and produces no parseable JSON output. Then you'll get alerts again, but that's probably good because you might want to know that.

                                Another way to handle it is to simply modify the last two expressions like this:

                                • ps4powerstatus = ps4wakerparse?.statusCode
                                • ps4runningapp = ps4wakerparse?["running-app-name"]

                                The ?. and ?[ operators, described in the docs, are special coalescing versions of the standard . and [ operators that guard null on their left-hand operands. If the left-side operand value is null, the coalescing operator will simply return null and no error will be issued. I think this also makes sense in this application. These coalescing operators are provided for exactly this kind of case, so this is a perfect example of their use, and you should familiarize yourself with them (and apply them often).

                                cw-kidC Offline
                                cw-kidC Offline
                                cw-kid
                                wrote on last edited by
                                #30

                                @toggledbits said in Having issues with a shell command:

                                The ?. and ?[ operators

                                That fixes it the red alerts don't appear any more when Resetting the rule.

                                Thanks

                                1 Reply Last reply
                                1
                                • cw-kidC Offline
                                  cw-kidC Offline
                                  cw-kid
                                  wrote on last edited by cw-kid
                                  #31

                                  @toggledbits

                                  Finished device in Vera:

                                  9f0f908b-7d3b-48fd-b4de-a6763a119b6d-image.png

                                  Home Remote dashboard tile:

                                  5d493700-7f02-4556-a7d5-25a69adc97d6-image.png

                                  Had to just add an additional ? to this code to stop the red alert appearing again.

                                  ( { '200': 'On', '620': 'Off' } )?[ ps4wakerparse?.statusCode ] ?? "unknown"
                                  

                                  And now the alert doesn't come back again when resetting the rule.

                                  So I think everything is all working fine now, at least while the PS4 is turned ON.

                                  Thanks

                                  1 Reply Last reply
                                  1
                                  • toggledbitsT toggledbits

                                    You can map a value from one to another using a simple map object, like this:

                                    mappedStatus = ( { '200': 'On', '620': 'Off' } )?[ ps4wakerparse.statusCode ] ?? "unknown"

                                    Here, we create an object on the fly (the ( { ... } ) part), dereference through it using the ?[ coalesce operator, which will return null if the value of statusCode doesn't match anything in the object, and then use a final ?? coalesce operator to change an unmapped/null to the word unknown

                                    Ref: Reactor docs: Expressions

                                    cw-kidC Offline
                                    cw-kidC Offline
                                    cw-kid
                                    wrote on last edited by cw-kid
                                    #32

                                    @toggledbits

                                    So everything last night was working OK when the PS4 was turned ON.

                                    I am now testing when the PS4 is OFF.

                                    Some issues the shell command doesn't seem to be populating the ps4wakercheck variable for some reason and its null.

                                    d29a05c8-0fa2-4a65-a328-bc411db24909-image.png

                                    a01bf623-ae8e-45e3-b986-1814722a20c4-image.png

                                    Vera device when PS4 is OFF

                                    b2b3e1e4-40de-48cf-8969-a2a9a4862834-image.png

                                    If I run the "ps4-waker check" command in terminal it outputs correctly as expected.

                                    root@HP-Thin01:/home/stuart# ps4-waker check
                                    {
                                      "type": "device",
                                      "statusLine": "620 Server Standby",
                                      "statusCode": "620",
                                      "status": "Standby",
                                      "host-id": "C863F1400EF1",
                                      "host-type": "PS4",
                                      "host-name": "PS4-806",
                                      "host-request-port": "997",
                                      "device-discovery-protocol-version": "00020020",
                                      "system-version": "08520011",
                                      "address": "192.168.0.201"
                                    }
                                    

                                    Log file:

                                    2021-08-02T10:51:27.077Z <Engine:NOTICE> Starting reaction PS4 Waker Check<SET> (rule-krq612qx:S)
                                    2021-08-02T10:51:27.077Z <Engine:5:Engine.js:1378> Engine#1 reaction rule-krq612qx:S step 1 shell command { "command": "ps4-waker check", "rule": "rule-krq612qx", "rvar": "ps4wakercheck", "ignore_exit": true }
                                    2021-08-02T10:51:27.094Z <Engine:5:Engine.js:1105> _process_reaction_queue() task returned, new status 3; task 19
                                    2021-08-02T10:51:27.098Z <Engine:5:Engine.js:1140> _process_reaction_queue ending with 1 in queue; none delayed/ready; waiting
                                    2021-08-02T10:51:27.617Z <Engine:ERR> Engine#1 reaction PS4 Waker Check<SET> step 1 error executing shell `ps4-waker check': Error: Command failed: ps4-waker check
                                    
                                    2021-08-02T10:51:27.620Z <Rule:5:Rule.js:674> Rule#rule-krq612qx rule set variable ps4wakercheck = (object) (null)
                                    2021-08-02T10:51:27.621Z <Engine:5:Engine.js:940> Engine#1 set variable rule rule-krq612qx ps4wakercheck=(null), requesting re-eval
                                    2021-08-02T10:51:27.624Z <Rule:5:Rule.js:962> Rule#rule-krq612qx (PS4 Waker Check) evaluate() acquiring mutex
                                    2021-08-02T10:51:27.625Z <Engine:5:Engine.js:1140> _process_reaction_queue() wake-up!
                                    2021-08-02T10:51:27.625Z <Rule:5:Rule.js:966> Rule#rule-krq612qx._evaluate() mutex acquired, evaluating
                                    2021-08-02T10:51:27.626Z <Rule:5:Rule.js:970> Rule#rule-krq612qx update rate is 2/min limit 60/min
                                    2021-08-02T10:51:27.627Z <Rule:5:Rule.js:892> Rule#rule-krq612qx evaluateExpressions() with 3 expressions
                                    2021-08-02T10:51:27.628Z <Rule:5:Rule.js:982> Rule#rule-krq612qx._evaluate() trigger state now false (was false)
                                    2021-08-02T10:51:27.629Z <Rule:5:Rule.js:984> Rule#rule-krq612qx._evaluate() constraints state true
                                    2021-08-02T10:51:27.629Z <Rule:5:Rule.js:993> Rule#rule-krq612qx rule state now false, changed no
                                    2021-08-02T10:51:27.631Z <Engine:5:Engine.js:1101> _process_reaction_queue() running task 19 { "tid": 19, "id": "rule-krq612qx:S", "rule": "rule-krq612qx", "__reaction": [RuleReaction#rule-krq612qx:S], "next_step": 2, "status": 1, "ts": 1627901487069, "parent": --null--, "__resolve": --function--, "__reject": --function--, "__promise": [object Promise], "attempts": 1 }
                                    2021-08-02T10:51:27.632Z <Engine:NOTICE> Resuming reaction PS4 Waker Check<SET> (rule-krq612qx:S) from step 2
                                    2021-08-02T10:51:27.632Z <Engine:NOTICE> PS4 Waker Check<SET> delaying until 1627901492632<02/08/2021, 11:51:32>
                                    2021-08-02T10:51:27.633Z <Engine:5:Engine.js:1105> _process_reaction_queue() task returned, new status 2; task 19
                                    2021-08-02T10:51:27.636Z <Engine:5:Engine.js:1140> _process_reaction_queue() ending with 1 in queue; waiting for 1 (next delayed task)
                                    

                                    If I turn ON the PS4 it starts working again and the variable is populated with data via the shell command.

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                                    • toggledbitsT Offline
                                      toggledbitsT Offline
                                      toggledbits
                                      wrote on last edited by toggledbits
                                      #33

                                      Make sure you restarted Reactor after installing the update. The ignore flag is in the action data (so the UI has done the right thing), but the log file content looks like an older version of the Engine running.

                                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                      • toggledbitsT Offline
                                        toggledbitsT Offline
                                        toggledbits
                                        wrote on last edited by
                                        #34

                                        Any update on this?

                                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                        cw-kidC 1 Reply Last reply
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                                        • toggledbitsT toggledbits

                                          Any update on this?

                                          cw-kidC Offline
                                          cw-kidC Offline
                                          cw-kid
                                          wrote on last edited by
                                          #35

                                          @toggledbits

                                          Sorry for the delay.

                                          Yes its working now after restarting MSR.

                                          So when the PS4 is OFF its now reporting the status correctly from the ps4-waker check variables.

                                          So its working when its on and off now.

                                          However I am still getting some alert errors sometimes occasionally.

                                          This seems to happen if the shell command doesn't return any response on the first go, but maybe on the second attempt it works and then populates the variables OK.

                                          When this happens these alerts remain in the MSR gui etc.

                                          5e822efb-4804-4267-91c0-f364d9d3c4b1-image.png

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