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Discussion Forum to share and further the development of home control and automation, independent of platforms.
V

vwout

@vwout
[Reactor] Variables not updating correctly in latest-25201-2aa18550
therealdbT
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Multi-System Reactor
Shelly Wall Display XL
therealdbT
I don't know if you guys are into dashboards, but I am. For a second home I tried the Shelly Wall Display 2, and while not so big, it worked well over the summer. Since we're remodeling our house, I just swapped my old Fire Tablet (with its own problems) with two new Shelly Wall Display XL. I just removed the standard firmware, and I added mine (https://github.com/dbochicchio/ShellyElevate), forked from https://github.com/RapierXbox/ShellyElevate I just managed to support buttons (this thing has 4 of them) and it's all auto-discovered by Home Assistant and accessible via Reactor. I also have a new build in the works with support for buttons inside HA. I added a bonus Javascript interface sending events (screen/screensaver status, buttons, motion) to automatically drive the dashboard (all doing in HTML+Javascript and monitoring Reactor's variable). This specifical thing excluded, go get one of them, the device has a decent CPU for HA dashboards and blends wonderfully in the decor.
Hardware
Handling Dead Entities and Renamed Entities
PablaP
Hello all.. been a minute! I recently rebuilt my Z wave network and migrated to a new z wave stick. In order to prevent any downtime I kept my original z wave network up and ran a docker version of Z Wave JS UI with my new controller. This way I could add device by device without having any devices down. I finally moved all the devices over to my new stick today. The final step was to migrate everything from my Docker instance of Z Wave JS UI to the HA add-on of Z Wave JS UI. However during this migration some of the names didn't populate correctly which I later managed to import back into Z Wave JS UI. The issue was in Reactor it is stuck on the default names and the entities are not updating. I removed the controller from Reactor, restarted, hard refreshed, and added the controller back however the new entity names have not updated. Also it seems like the old entities from my previous instance of Z Wave JS UI are lingering and not being marked as dead (I believe a certain amount of time needs to lapse before they're marked as dead in Reactor). My goal is to basically purge all the entities for the 'ZWaveJS' controller in Reactor so it can pull all the updated entity names and only the entities that exist in Z Wave JS UI. I cannot find a quick way to do this, I know entities can be deleted one by one, but with over 100 entities this would take long I am guessing that if I added the controller with a new name in in the Reactor config it would pull the updated entities and names but I think that would break my rules since the entity IDs would change (I made sure to name all the entities the exact same as they were previously to prevent this issue).
Multi-System Reactor
Strange behavior for MQTT templates using payload and attributes
therealdbT
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Multi-System Reactor
[MSR] reactor-mqtt-contrib package for additional MQTT templates
therealdbT
I'm slowly migrating all my stuff to MQTT under MSR, so I have a central place to integrate everything (and, in a not-so-distant future, to remove virtual devices from my Vera and leave it running zwave only). Anyway, here's my reactor-mqtt-contrib package: https://github.com/dbochicchio/reactor-mqtt-contrib Simply download yaml files (everything or just the ones you need) and you're good to go. I have mapped my most useful devices, but I'll add others soon. Feel free to ask for specific templates, since I've worked a lot in the last weeks to understand and operate them. The templates are supporting both init and query, so you have always up-to-date devices at startup, and the ability to poll them. Online status is supported as well, so you can get disconnected devices with a simple expression. Many-many thanks to @toggledbits for its dedication, support, and patience with me and my requests
Multi-System Reactor
HA 2025.9.4 Supported Yet?
CatmanV2C
Tangentially did I miss 2025.9.4 getting blessed in MSR? I've been holding off Cheers C
Multi-System Reactor
The reaction stopped working (Google Nest max playing a video)
F
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Multi-System Reactor
Rule Set UI bug - RESOLVED
3
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Multi-System Reactor
[Reactor] Copy&Paste of Rules
therealdbT
I don't know if I'm the only one, but managing more than one Reactor installs, the need to have some sort of copy&paste for rules has grown on me. While I understand the technical challenges, I'm wondering if a "god mode" where I could copy the raw JSON rule and paste it into another rule could be an advanced, flag only feature that could benefit power users. I know I can copy the JSON file and proceed, but I must stop Reactor and when doing maintenance, it's more clicks to do. Just an idea
Multi-System Reactor
[Reactor] Help with screne controller cycling logic
therealdbT
I’ve added a couple of Shelly Wave i4 as scene controllers and I’m planning to add more, since I can just use standard buttons instead of battery-powered scene controllers, which also looks better aesthetically. That said, I’m struggling to figure out how to write a simple rule that cycles between states every time I press a button. Example: Light 1 ON → OFF, then Light 2 ON → OFF. The part I can’t get right is handling the case where Light 1 or Light 2 might already be ON independently of the rule. Maybe it’s just too much sun and relaxation clouding my brain, but any hint would be appreciated.
Multi-System Reactor
Stop the MSR by an external switch on Hubitat.
wmarcolinW
Use case: When performing home maintenance, such as air conditioning, I want all rules involving air conditioning to be disabled. To do this, to day, I have a virtual switch that I placed within all rules involving air conditioning, meaning that if I turn it off, none of them work. Then another situation: the water pump system and garden irrigation, another switch. In short, I had to create several virtual switches in Hubitat to disable rules in MSR. Unfortunately, however, I was unable to cover all scenarios, so I wondered if it would be possible for MSR to support a virtual MSR switch, which, when configured in the reactor settings, would function as a general on/off switch for MSR. If it is configured and turned off, the entire rules and actions in MSR stops working, except for the status change reading process, specifically for this switch, which, when turned on, would restart the MSR. Would it be possible to do something like this? Any recommendations from the experts?
Multi-System Reactor
Expose MSR entities
CatmanV2C
Probably a really dumb question. Currently I am using the owntracks_sensor for tracking phones being in region in MSR and it works great. Digging around with Home Assistant and toying with some dashboards, is there any way of exposing that sensor to HA trivially? I could set MSR to trip a virtual switch in OpenLuup which can then be exposed to HA (with all my other Vera devices) but that feels a bit in-elegant if I can do it directly. Any thoughts? Apologies if the ask is not clear/ TIA C
Multi-System Reactor
Comment in Globa Expressions
Tom_DT
I have several Global Expressions that are set by a rule so the definition area is blank. I'd like to add a comment in this area that explains what is setting the value. Commenting in this area breaks the remote setting. Any way to document what is setting the GE?
Multi-System Reactor
Little Bobby tables...
CatmanV2C
...is back.... https://arstechnica.com/google/2025/08/researchers-use-calendar-events-to-hack-gemini-control-smart-home-gadgets/?utm_source=facebook&utm_medium=social&utm_campaign=dhfacebook&utm_content=null&fbclid=IwY2xjawMBq-pleHRuA2FlbQIxMQABHlSqIalzbz1IxcJFzlw8GBE6nC3FwvxcHgR370nJhogU6JjqbmRxG-lysqgh_aem_lx9XboYFKw9tpHnedGQKUA C
General Discussion
Home Assistant Voice TTS is Easy
toggledbitsT
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Home Assistant
Play Audio through Home Assistant Voice Unit
toggledbitsT
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Home Assistant
Home Assistant Voice
CatmanV2C
Has anyone had a play with the local voice control for HA? I've got one on order because... https://www.home-assistant.io/voice-pe/ C
Home Assistant
Unofficial thread for compatibility
tunnusT
As there are statements about compatibility for home assistant versions in MSR new version announcements (e.g. "HassController: Bless Hass to 2025.7.3"), I thought it would be good idea to track other controllers as well. As an example, I can confirm that build "latest-25208-c53e8513" works with Hubitat Elevation C-8 platform version 2.4.2.134 using Maker API. Updates: (the latest versions first in the list) OK: build "latest-25264-2fbe9217" with Hubitat C-8 platform v. 2.4.3.123
Multi-System Reactor
Gradually turn on lights.
Tom_DT
I have several lights that I would like to turn on very gradually over 15 or 20 seconds. from 0 to .25 in .01 increments. I have tried a few things that came nowhere near working, so here I am.
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
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Recent Best Controversial

  • Moving to Docker
    V vwout

    Hi all, @akbooer asked me to join this community - so far I was only active on MCV. I am the author of the Docker image for openluup that is referred to in this thread.

    I quickly read the complete thread. Most of the comments contain valid statements.
    Personally I would not avoid containers as the pest - in fact, you can't ;). Containers exist for a long long time (at least in the Linux kernel) and play an important role for isolation of processes/networks/filesystems. Docker has made this system significantly easier to use and understand. By now also Windows supports containers and (in the latest builds even without HyperV virtualization) can even run Linux containers. This begins to fade the most significant difference between VMs and containers away, this being virtualization (for VMs) versus isolation (containers). Opposed to VMs, containers are very lightweight (try creating a VM that runs openLuup in under 7MB :D). A container does not contain a kernel and does not have an operating system. It also cannot run on itself.

    Maybe some of you experienced the 'dll hell' - the issue where the installation of an application breaks another application, because one overwrites a shared library of the other. This is what you can prevent by packaging applications and one of the reasons for things like snap, flatpack and docker to emerge.

    So as @toggledbits mentioned, a (well written) container indeed does not contain much. A docker container basically provides the 'batteries included' concept. This makes it very easy to get started with a new application like openLuup. In order to get the same experience with a VM, you'd need a pre-build image, or an automation system like Ansible, Puppet or Chef - tools that not every newbee is likely to master.

    There is no general 'better' when it comes to VMs verses contains and in many cases both are used, each for their own specific benefits, one of which is personal preference.
    When you, like @akbooer, want to consolidate your setup on a not highly powerfull NAS, a container is the way to go.

    Docker

  • Moving to Docker
    V vwout

    @akbooer As @RHCPNG said, you can easily do this, once you have a running setup by copying the contents of /etc/cmh-ludl/ to a local folder, restart the container with that folder mounted to /etc/cmh-ludl/.

    The difference between using a volume and a folder mount is (amongst other details) how Docker handles this at first startup. When using a volume, Docker copies the contents of e.g. /etc/cmh-ludl/ when it is started with a empty new volume, to that volume. As of that moment all changes are kept in the volume and survive container restarts and updates.
    A mounted folder also preserves all settings, but in contrary to volumes, Docker does not copy the original contents of the mount target to the folder at first startup. This means you need to store create the files needed in /etc/cmh-ludl/ yourself, which makes it harder to initially get start (except for one who masters openLuup 😉 ).

    Docker

  • luaJIT
    V vwout

    The latest version of the Docker image vwout/openluup includes LuaJIT 2.1.0-beta3.
    OpenLuup is not (yet) automatically run using LuaJIT. In order to use it, you need to manually change openLuup_reload_for_docker and changes the lines lua5.1 openLuup/init.lua $@ to luajit openLuup/init.lua $@, especially if you are using volumes or a mount as source for /etc/cmh-ludl.

    openLuup
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