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[Reactor] Variables not updating correctly in latest-25201-2aa18550
therealdbT
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Multi-System Reactor
Handling Dead Entities and Renamed Entities
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Hello all.. been a minute! I recently rebuilt my Z wave network and migrated to a new z wave stick. In order to prevent any downtime I kept my original z wave network up and ran a docker version of Z Wave JS UI with my new controller. This way I could add device by device without having any devices down. I finally moved all the devices over to my new stick today. The final step was to migrate everything from my Docker instance of Z Wave JS UI to the HA add-on of Z Wave JS UI. However during this migration some of the names didn't populate correctly which I later managed to import back into Z Wave JS UI. The issue was in Reactor it is stuck on the default names and the entities are not updating. I removed the controller from Reactor, restarted, hard refreshed, and added the controller back however the new entity names have not updated. Also it seems like the old entities from my previous instance of Z Wave JS UI are lingering and not being marked as dead (I believe a certain amount of time needs to lapse before they're marked as dead in Reactor). My goal is to basically purge all the entities for the 'ZWaveJS' controller in Reactor so it can pull all the updated entity names and only the entities that exist in Z Wave JS UI. I cannot find a quick way to do this, I know entities can be deleted one by one, but with over 100 entities this would take long I am guessing that if I added the controller with a new name in in the Reactor config it would pull the updated entities and names but I think that would break my rules since the entity IDs would change (I made sure to name all the entities the exact same as they were previously to prevent this issue).
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therealdbT
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Multi-System Reactor
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I'm slowly migrating all my stuff to MQTT under MSR, so I have a central place to integrate everything (and, in a not-so-distant future, to remove virtual devices from my Vera and leave it running zwave only). Anyway, here's my reactor-mqtt-contrib package: https://github.com/dbochicchio/reactor-mqtt-contrib Simply download yaml files (everything or just the ones you need) and you're good to go. I have mapped my most useful devices, but I'll add others soon. Feel free to ask for specific templates, since I've worked a lot in the last weeks to understand and operate them. The templates are supporting both init and query, so you have always up-to-date devices at startup, and the ability to poll them. Online status is supported as well, so you can get disconnected devices with a simple expression. Many-many thanks to @toggledbits for its dedication, support, and patience with me and my requests
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Tangentially did I miss 2025.9.4 getting blessed in MSR? I've been holding off Cheers C
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Multi-System Reactor
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Multi-System Reactor
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I don't know if I'm the only one, but managing more than one Reactor installs, the need to have some sort of copy&paste for rules has grown on me. While I understand the technical challenges, I'm wondering if a "god mode" where I could copy the raw JSON rule and paste it into another rule could be an advanced, flag only feature that could benefit power users. I know I can copy the JSON file and proceed, but I must stop Reactor and when doing maintenance, it's more clicks to do. Just an idea
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I’ve added a couple of Shelly Wave i4 as scene controllers and I’m planning to add more, since I can just use standard buttons instead of battery-powered scene controllers, which also looks better aesthetically. That said, I’m struggling to figure out how to write a simple rule that cycles between states every time I press a button. Example: Light 1 ON → OFF, then Light 2 ON → OFF. The part I can’t get right is handling the case where Light 1 or Light 2 might already be ON independently of the rule. Maybe it’s just too much sun and relaxation clouding my brain, but any hint would be appreciated.
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Probably a really dumb question. Currently I am using the owntracks_sensor for tracking phones being in region in MSR and it works great. Digging around with Home Assistant and toying with some dashboards, is there any way of exposing that sensor to HA trivially? I could set MSR to trip a virtual switch in OpenLuup which can then be exposed to HA (with all my other Vera devices) but that feels a bit in-elegant if I can do it directly. Any thoughts? Apologies if the ask is not clear/ TIA C
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Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
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Multi-System Reactor

Creating Rules with Conditional Logic

Scheduled Pinned Locked Moved Multi-System Reactor
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  • K Offline
    K Offline
    kidhasmoxy
    wrote on last edited by
    #1

    How are folks handling situations where they want to have Conditional Actions or Branching Logic in their Set Reactions for a rule? Are you creating Duplicating the same trigger and setting different conditions and Actions?

    Is there an approach where you combine a main rule with your entity triggers with sub rules that trigger off Expressions? You then could write your conditions as Set Variable actions in the Main Rule for the Expressions that evaluate to true or false. Each sub rule would trigger based on the expression changing to true and then could also change it back to false after.

    Not sure if that's worth the complexity for the reusability and control over duplicate triggers.

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    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by toggledbits
      #2

      Maybe an example? I'll try to offer one, and a solution.

      Motion controlled light. When there's motion during the day, light A on 100%, light B on 100%. When there's motion during the night, light A on 100%, light B on 50%. So you might think "if motion then do A=100 and then if day do B=100 otherwise do B=50"

      Rule "Motion":

      • Entity Attribute condition checks motion sensor is tripped.

      Rule "Day Motion":

      • Rule condition check "Motion" rule set/true
      • Entity Attribute condition checks reactor_system.suninfo.period == "day"
      • ACTION: Turn on light A 100%
      • ACTION: Turn on light B 100%

      Rule "Night Motion"

      • Rule condition check "Motion" rule set/true
      • Entity Attribute condition checks reactor_system.suninfo.period <> "day"
      • ACTION: Turn on light A 100%
      • ACTION: Turn on light B 50%

      The suninfo checks could also be seen as Constraints.

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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      0
      • CatmanV2C Offline
        CatmanV2C Offline
        CatmanV2
        wrote on last edited by
        #3

        This ties into (possibly) nicely to something I was just wondering about, having taking note of some of this thread:

        I have a security set up that we arm at night as part of our house shutdown process. When it arms it announces on all Alexas that this is happening. Likewise in the morning when we tell the house to wake up it announces on all Veras that the system is disarmed.
        So far so good
        However new behaviour from Mrs C's cat is to wake me up every 30 minutes from about 0130 until 0500 to be let out.
        This necessitated a new control for the security system (sans everything else that the wake up does) but of course that then screams from every Alexa both the arm and disarm.

        Soooo.
        I have changed things. Removed the announcement from the arm and disarm and use those to trigger 4 more rules:
        Armed in hours > loud Vera everywhere
        Armed OOH > very quiet Vera in the kitchen only
        Disarmed in hours > loud Vera everywhere
        Disarmed OOH > very quiet Vera in the kitchen only.

        All is well with the world but I now have 12 rules in Reactor (6 of which are unused being the 'false' sate)

        Is there a better way of doing this?

        Cheers

        C

        The Ex-Vera abuser know as CatmanV2.....

        F K 2 Replies Last reply
        0
        • CatmanV2C CatmanV2

          This ties into (possibly) nicely to something I was just wondering about, having taking note of some of this thread:

          I have a security set up that we arm at night as part of our house shutdown process. When it arms it announces on all Alexas that this is happening. Likewise in the morning when we tell the house to wake up it announces on all Veras that the system is disarmed.
          So far so good
          However new behaviour from Mrs C's cat is to wake me up every 30 minutes from about 0130 until 0500 to be let out.
          This necessitated a new control for the security system (sans everything else that the wake up does) but of course that then screams from every Alexa both the arm and disarm.

          Soooo.
          I have changed things. Removed the announcement from the arm and disarm and use those to trigger 4 more rules:
          Armed in hours > loud Vera everywhere
          Armed OOH > very quiet Vera in the kitchen only
          Disarmed in hours > loud Vera everywhere
          Disarmed OOH > very quiet Vera in the kitchen only.

          All is well with the world but I now have 12 rules in Reactor (6 of which are unused being the 'false' sate)

          Is there a better way of doing this?

          Cheers

          C

          F Offline
          F Offline
          Fanan
          wrote on last edited by
          #4

          @catmanv2 . I have solved this by the color of a Hue lamp. If the house is armed, this light goes red, otherwise it´s bright white light. Then it only needs to be 1 rule; true/false = red/white light.
          The only trouble is where to put the light in the house... 🙂

          CatmanV2C 1 Reply Last reply
          0
          • CatmanV2C CatmanV2

            This ties into (possibly) nicely to something I was just wondering about, having taking note of some of this thread:

            I have a security set up that we arm at night as part of our house shutdown process. When it arms it announces on all Alexas that this is happening. Likewise in the morning when we tell the house to wake up it announces on all Veras that the system is disarmed.
            So far so good
            However new behaviour from Mrs C's cat is to wake me up every 30 minutes from about 0130 until 0500 to be let out.
            This necessitated a new control for the security system (sans everything else that the wake up does) but of course that then screams from every Alexa both the arm and disarm.

            Soooo.
            I have changed things. Removed the announcement from the arm and disarm and use those to trigger 4 more rules:
            Armed in hours > loud Vera everywhere
            Armed OOH > very quiet Vera in the kitchen only
            Disarmed in hours > loud Vera everywhere
            Disarmed OOH > very quiet Vera in the kitchen only.

            All is well with the world but I now have 12 rules in Reactor (6 of which are unused being the 'false' sate)

            Is there a better way of doing this?

            Cheers

            C

            K Offline
            K Offline
            kidhasmoxy
            wrote on last edited by
            #5

            @catmanv2 this is the exact type of situation that I’m thinking of. Also have an automation that alerts me when the power sensor for my washer goes between different ranges so I know what stage it’s in.

            @toggledbits are you thinking of making a native condition action? I don’t know about Vera, but the automation engines in Hubitat and Home Assistant both have this capability and it makes a big difference.

            cw-kidC toggledbitsT 2 Replies Last reply
            0
            • F Fanan

              @catmanv2 . I have solved this by the color of a Hue lamp. If the house is armed, this light goes red, otherwise it´s bright white light. Then it only needs to be 1 rule; true/false = red/white light.
              The only trouble is where to put the light in the house... 🙂

              CatmanV2C Offline
              CatmanV2C Offline
              CatmanV2
              wrote on last edited by
              #6

              @fanan said in Creating Rules with Conditional Logic:

              @catmanv2 . I have solved this by the color of a Hue lamp. If the house is armed, this light goes red, otherwise it´s bright white light. Then it only needs to be 1 rule; true/false = red/white light.
              The only trouble is where to put the light in the house... 🙂

              Thanks 🙂 Won't quite solve my issue though as armed is not the false of 'disarmed' There's some sensors to check and so on as well

              C

              The Ex-Vera abuser know as CatmanV2.....

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              0
              • K kidhasmoxy

                @catmanv2 this is the exact type of situation that I’m thinking of. Also have an automation that alerts me when the power sensor for my washer goes between different ranges so I know what stage it’s in.

                @toggledbits are you thinking of making a native condition action? I don’t know about Vera, but the automation engines in Hubitat and Home Assistant both have this capability and it makes a big difference.

                cw-kidC Offline
                cw-kidC Offline
                cw-kid
                wrote on last edited by cw-kid
                #7

                @kidhasmoxy said in Creating Rules with Conditional Logic:

                making a native condition action

                Plus one here for this.

                Currently I've used LUA code called in the Reaction / action to then do further conditional checks of things.

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                0
                • K kidhasmoxy

                  @catmanv2 this is the exact type of situation that I’m thinking of. Also have an automation that alerts me when the power sensor for my washer goes between different ranges so I know what stage it’s in.

                  @toggledbits are you thinking of making a native condition action? I don’t know about Vera, but the automation engines in Hubitat and Home Assistant both have this capability and it makes a big difference.

                  toggledbitsT Offline
                  toggledbitsT Offline
                  toggledbits
                  wrote on last edited by
                  #8

                  @kidhasmoxy said in Creating Rules with Conditional Logic:

                  @toggledbits are you thinking of making a native condition action? I don’t know about Vera, but the automation engines in Hubitat and Home Assistant both have this capability and it makes a big difference.

                  I don't know what this means

                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                  K 1 Reply Last reply
                  0
                  • toggledbitsT toggledbits

                    @kidhasmoxy said in Creating Rules with Conditional Logic:

                    @toggledbits are you thinking of making a native condition action? I don’t know about Vera, but the automation engines in Hubitat and Home Assistant both have this capability and it makes a big difference.

                    I don't know what this means

                    K Offline
                    K Offline
                    kidhasmoxy
                    wrote on last edited by
                    #9

                    @toggledbits The 3 graphical rules engines I've use the most are Home Assistant Automations, Hubitat Rule Machine, and webcore (supports SmartThings and Hubitat.)

                    All have the notion of using conditions to decide which actions execute after the rule is triggered. This allows you to reduce the number of rules you need and avoid dealing with managing rule dependencies.

                    Supporting this approach makes it easier to migrate from any one (or in this case, all) of those solutions.

                    Documentation from Hubitat:
                    https://docs.hubitat.com/index.php?title=Rule-4.0#Rule-4.0_Conditional_Actions_and_Logical_Expressions

                    Here's an example from Home Assistant:
                    a137a042-3607-4e93-8a75-b9703c996903-image.png

                    Example from Webcore
                    5eab2744-86ec-41ea-9bf8-378062c5f0bc-image.png

                    Example from Hubitat:
                    c0fe8962-deb2-42ec-a091-9dc7bb2e2a9e-image.png

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                    • cw-kidC Offline
                      cw-kidC Offline
                      cw-kid
                      wrote on last edited by
                      #10

                      For me the Rule sets Contraints are the main conditions of the rule.

                      If those conditions are met then the Reaction / actions should be fired.

                      However within those actions there are some scenarios where further conditional checks need to be made.

                      Only way to do this currently in MSR is to create two or more rules or have LUA code on the single rules Reaction carry out those further conditions.

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                      • LibraSunL Offline
                        LibraSunL Offline
                        LibraSun
                        wrote on last edited by
                        #11
                        This post is deleted!
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                        • LibraSunL Offline
                          LibraSunL Offline
                          LibraSun
                          wrote on last edited by LibraSun
                          #12

                          I think this topic gets addressed nicely by the new CONSTRAINT GROUPS feature introduced back in rev. 21117.

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