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Access control - allowing anonymous user to dashboard
tunnusT
Using build 25328 and having the following users.yaml configuration: users: # This section defines your valid users. admin: ******* groups: # This section defines your user groups. Optionally, it defines application # and API access restrictions (ACLs) for the group. Users may belong to # more than one group. Again, no required or special groups here. admin_group: users: - admin applications: true # special form allows access to ALL applications guests: users: "*" applications: - dashboard api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin_group allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: true session: timeout: 7200 # (seconds) rolling: true # activity extends timeout when true # If log_acls is true, the selected ACL for every API access is logged. log_acls: true # If debug_acls is true, even more information about ACL selection is logged. debug_acls: true My goal is to allow anonymous user to dashboard, but MSR is still asking for a password when trying to access that. Nothing in the logs related to dashboard access. Probably an error in the configuration, but help needed to find that. Tried to put url: "/dashboard" under api_acls, but that was a long shot and didn't work.
Multi-System Reactor
VEC Virtual Switch Auto Off
S
I use Virtual Entity Controller virtual switches which I turn on via webhooks from other applications. Once a switch triggers and turns on, I can then activate associated rules. I would like each virtual switch to automatically turn off after a configurable time (e.g., 5 seconds, 10 seconds). Is there a better way to achieve this auto-off behavior instead of creating a separate rule for each switch that uses the 'Condition must be sustained for' option to turn it off? With a large number of these switches (and the associated turn-off rules), I'm checking to see if there is a simpler approach.If not, could this be a feature request to add an auto-off timer directly to the virtual switches. Thanks Reactor (Multi-hub) latest-26011-c621bbc7 VirtualEntityController v25356 Synology Docker
Multi-System Reactor
Upcoming Storage Change -- Got Back-ups?
toggledbitsT
TL;DR: Format of data in storage directory will soon change. Make sure you are backing up the contents of that directory in its entirety, and you preserve your backups for an extended period, particularly the backup you take right before upgrading to the build containing this change (date of that is still to be determined, but soon). The old data format will remain readable (so you'll be able to read your pre-change backups) for the foreseeable future. In support of a number of other changes in the works, I have found it necessary to change the storage format for Reactor objects in storage at the physical level. Until now, plain, standard JSON has been used to store the data (everything under the storage directory). This has served well, but has a few limitations, including no real support for native JavaScript objects like Date, Map, Set, and others. It also is unable to store data that contains "loops" — objects that reference themselves in some way. I'm not sure exactly when, but in the not-too-distant future I will publish a build using the new data format. It will automatically convert existing JSON data to the new format. For the moment, it will save data in both the new format and the old JSON format, preferring the former when loading data from storage. I have been running my own home with this new format for several months, and have no issues with data loss or corruption. A few other things to know: If you are not already backing up your storage directory, you should be. At a minimum, back this directory up every time you make big changes to your Rules, Reactions, etc. Your existing JSON-format backups will continue to be readable for the long-term (years). The code that loads data from these files looks for the new file format first (which will have a .dval suffix), and if not found, will happily read (and convert) a same-basenamed .json file (i.e. it looks for ruleid.dval first, and if it doesn't find it, it tries to load ruleid.json). I'll publish detailed instructions for restoring from old backups when the build is posted (it's easy). The new .dval files are not directly human-readable or editable as easily as the old .json files. A new utility will be provided in the tools directory to convert .dval data to .json format, which you can then read or edit if you find that necessary. However, that may not work for all future data, as my intent is to make more native JavaScript objects directly storable, and many of those objects cannot be stored in JSON. You may need to modify your backup tools/scripts to pick up the new files: if you explicitly name .json files (rather than just specifying the entire storage directory) in your backup configuration, you will need to add .dval files to get a complete, accurate backup. I don't think this will be an issue for any of you; I imagine that you're all just backing up the entire contents of storage regardless of format/name, that is the safest (and IMO most correct) way to go (if that's not what you're doing, consider changing your approach). The current code stores the data in both the .dval form and the .json form to hedge against any real-world problems I don't encounter in my own use. Some future build will drop this redundancy (i.e. save only to .dval form). However, the read code for the .json form will remain in any case. This applies only to persistent storage that Reactor creates and controls under the storage tree. All other JSON data files (e.g. device data for Controllers) are unaffected by this change and will remain in that form. YAML files are also unaffected by this change. This thread is open for any questions or concerns.
Multi-System Reactor
Oddness in Copy/Move of Reactions
G
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[Solved] function isRuleEnabled() issue
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[Reactor] Problem with Global Reactions and groups
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Possible feature request 2?
CatmanV2C
Just another thought. Adding devices from my Home Assistant / Zigbee2MQTT integration. Works perfectly but they always add as their IEEE address. Some of these devices have up to 10 entities associated, and the moment they are renamed to something sensible, each of those entities 'ceases to exist' in MSR. I like things tidy, and deleting each defunct entity needs 3 clicks. Any chance of a 'bulk delete' option? No biggy as I've pretty much finished my Z-wave migration and I don't expect to be adding more than 2 new Zigbee devices Cheers C
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Copying a global reaction
tunnusT
With build 25328, if you copy a global reaction, a new reaction does not appear in the UI unless you do a refresh. I recall this used to work without needing this page refresh? Anyway, only a minor nuisance.
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[Reactor] Bug when sending MQTT boolean payloads
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Difficulty defining repeating annual period
R
I have tried numerous ways to define a recurring annual period, for example from December 15 to January 15. No matter which method I try - after and before, between, after and/not after, Reactor reports "waiting for invalid date, invalid date. Some constructs also seem to cause Reactor to hang, timeout and restart. For example "before January 15 is evaluated as true, but reports "waiting for invalid date, invalid date". Does anyone have a tried and true method to define a recurring annual period? I think the "between" that I used successfully in the past may have broken with one of the updates.
Multi-System Reactor
Need help with sequence
T
Good evening all, For about the past week or so, I've been having problems with a specific rule in my home automation that controls when my home goes from an Away mode to Home mode. One of the conditions it checked for was my alarm panel, when it changed from Armed Away to Disarmed. There seems to have been a firmware update on the panel that added an intermittent step of "pending", and I can't say for certain it happens 100% of the time. Is there a way to write a condition that so it changes from one condition, to the next, and then another condition? As in, Home alarm changes from armed_away to pending to disarmed. Thanks.
Multi-System Reactor
Possible feature request?
CatmanV2C
No idea how easy this would be. During my migration away from Z-wave I've been replacing the Z-wave devices with Sonoff which has broken some of my automations. Any chance of a 'Test Reaction' function to call out which ones are broken because an entity no longer exists? Without actually running the reaction? Or does this exist already and I'm just not aware of how to do it? Obviously I can see entities that are no longer available, but not quite what I'm looking for. I guess it's something of an edge case so no huge issue. TIA! C
Multi-System Reactor
Logic Assistance: Exterior Lights on when Illuminance Below Threshold
PablaP
Topic thumbnail image
Multi-System Reactor
Time series documentation
tunnusT
Is the current manual (incl. examples) up to date with how retention value is handled in time series configuration? Referring to this post
Multi-System Reactor
MQTT templates for ZIgbee scene controller, or a better way?
CatmanV2C
Topic thumbnail image
Multi-System Reactor
Reset a delay
CatmanV2C
I'm sure this has been asked, and answered, but damned if I can figure it out Use case: I have a rear garden with lights. A door from the kitchen into the garden and a door from the garage. Currently if I open the kitchen door the lights come on (yay) and a 3 minute delay starts. After 3 minutes, no matter what else happens, the lights go off (Boo! But also yay!) What I would like is for the 3 minute delay until the lights go off to start from the latest door open event. That is, if I'm going from kitchen to garage, and back again, the lights stay on until there's three minutes of no activity. I've tried 'hacking' with a virtual switch, but can't seem to stop the delay. Any pointers? TIA C
Multi-System Reactor
Reactor Loading Screen Safari
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Constraints states visually do not match actual
S
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Multi-System Reactor
[MSR] Feature request: For Each action on arrays/groups
therealdbT
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Multi-System Reactor

Delays not working as expected

Scheduled Pinned Locked Moved Multi-System Reactor
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  • J Offline
    J Offline
    jsimmo
    wrote on last edited by
    #3

    Not sure I understand what you mean by delay option. Is there something else I should be setting?

    e5d34a04-65eb-43d8-b112-012dfc12c6f2-image.png

    15e78d81-585a-4fd8-b50a-f868c55e11fa-image.png

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    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by
      #4

      OK. one aspect of the circumstances you describe could be a bug, and I will dig into that.

      But the way you are approaching solving your problem is, I'm guessing, not really what you want. I think what you really want is that the light remain on as long as the sensor continues to indicate there is motion in the room and then turn off X seconds after no motion has been detected. This is the purpose of "delay reset" on the "Follow" output mode. You would then turn on the light via the SET reaction, and turn it off via the RESET reaction. No delay in the actions; just one action in each reaction (light on or light off).

      The way you've implemented this with pulse output and a delay on actions, the lights will go on when motion is first sensed, but will go off at the prescribed time later whether you are still in the room or not, whether the motion sensor trips more or not. This may be, in part, contributing to your unexpected behavior. I'm going to dig deeper on specifically what you've done, because at the very least, it would be my expectation that your 10-second delay ended on time, but that would also depend on if you have anything in the reset reactions (do you?), and if any motion was sensed on the 10-second rule after the 3-second pulse, that would cause the SET reaction to re-fire and restart, eliminating the previous delay and starting a new one. So the test needs to be done very carefully, and if the two motion sensors are in close proximity or other people are moving in the area of either as well, there's ample reason to see how the delay could be cancelled and restart. Another reason not to use pulse and action delays.

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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      • J Offline
        J Offline
        jsimmo
        wrote on last edited by
        #5

        Ok. Thanks for the explanation. You guessed right about how I want it to work. I'll try using "delay reset" on the "Follow" output mode instead.

        I was careful about how I did the test and have just carried it out again. There is nothing in the reset reactions of either rule and I made sure not re-activate the motion sensor associated with the 10 second rule after the 3 second pulse. I'm the only one in the house at the moment, so no-one else interfering with the test.
        It's always the case that the first timer does not end on time once the second timer is started.

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        • toggledbitsT Offline
          toggledbitsT Offline
          toggledbits
          wrote on last edited by
          #6

          Cool. I'll see if I can reproduce those conditions in my test setup. If it's that predictable, should be no problem.

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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          • toggledbitsT Offline
            toggledbitsT Offline
            toggledbits
            wrote on last edited by toggledbits
            #7

            OK. I found it. Simple, stupid mistake, will be fixed in today's daily build. It's PR#64.

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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            • J Offline
              J Offline
              jsimmo
              wrote on last edited by
              #8

              That's great that you found it.

              I modified both my test rules to use the "delay reset" on the "Follow" output mode and changed the Set Reaction to switch the lights on and the Reset Reaction to switch them off again (much better way of doing it). Unfortunately, it hasn't fixed the problem, so I'm guessing the error you found affects this way of doing it as well. Will wait for the next daily build and test it again.

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              • toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by
                #9

                Can you post some screen shots of your work? Remember to show everything!

                The action (reaction) delays are entirely different from the condition-based delays.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                • J Offline
                  J Offline
                  jsimmo
                  wrote on last edited by
                  #10

                  Ok, so this is how the rules for Delay1 and Delay 2 are now setup.

                  Each rule works perfectly fine when run on its own. The problem I have now is when one runs at the same time as the other.

                  To prevent any conflict, all my other rules in MSR are disabled, as are my Reactors in Vera.

                  screenshot-192.168.0.56_8111-2021.02.27-00_32_14.png screenshot-192.168.0.56_8111-2021.02.27-00_33_11.png

                  In the following screenshot, Delay 2 (20s) is started and shortly after Delay 1 (10s) is started. Delay 1 completes first and its associated lamp switches off. Then Delay 2 completes but its associated lamp remains on.
                  What can't be seen in the screenshot is as well as the text being green for Delay 2 the whole box is also flashing green.
                  Everything works ok, except the lamp does not switch off after Delay 2 completes.

                  screenshot-192.168.0.56_8111-2021.02.27-01_37_12.png

                  As can be seen from the logs, Delay 2 <Reset> does not occur.

                  2021-02-27T01:31:12.388Z Engine:INFO Delay 1<SET> all actions completed.
                  2021-02-27T01:31:29.320Z Rule:INFO Rule#rule-klmc7wxx (Delay 2) reset.
                  2021-02-27T01:31:29.328Z Rule:INFO Rule#rule-klifbnfi (Delay 1) reset.
                  2021-02-27T01:31:29.332Z Engine:INFO Enqueueing "Delay 2<RESET>" (rule-klmc7wxx:R)
                  2021-02-27T01:31:29.333Z Engine:INFO Enqueueing "Delay 1<RESET>" (rule-klifbnfi:R)
                  2021-02-27T01:31:29.334Z Engine:NOTICE Starting reaction Delay 2<RESET> [RuleReaction#rule-klmc7wxx:R]
                  2021-02-27T01:31:29.336Z Engine:NOTICE Starting reaction Delay 1<RESET> [RuleReaction#rule-klifbnfi:R]
                  2021-02-27T01:31:29.357Z Engine:NOTICE Resuming reaction Delay 2<RESET> from step 1
                  2021-02-27T01:31:29.359Z Engine:INFO Delay 2<RESET> all actions completed.
                  2021-02-27T01:31:29.431Z Engine:NOTICE Resuming reaction Delay 1<RESET> from step 1
                  2021-02-27T01:31:29.433Z Engine:INFO Delay 1<RESET> all actions completed.
                  2021-02-27T01:31:57.809Z Rule:NOTICE Rule#rule-klmc7wxx configuration changed; reloading
                  2021-02-27T01:31:57.812Z Rule:NOTICE Rule#rule-klmc7wxx stopping rule
                  2021-02-27T01:31:57.819Z Rule:NOTICE Rule Rule#rule-klmc7wxx stopped
                  2021-02-27T01:31:57.820Z Rule:INFO Rule#rule-klmc7wxx (Delay 2) started
                  2021-02-27T01:32:07.911Z Rule:INFO Rule#rule-klifbnfi (Delay 1) triggered!
                  2021-02-27T01:32:07.915Z Engine:INFO Enqueueing "Delay 1<SET>" (rule-klifbnfi:S)
                  2021-02-27T01:32:07.916Z Engine:NOTICE Starting reaction Delay 1<SET> [RuleReaction#rule-klifbnfi:S]
                  2021-02-27T01:32:07.979Z Engine:NOTICE Resuming reaction Delay 1<SET> from step 1
                  2021-02-27T01:32:07.980Z Engine:INFO Delay 1<SET> all actions completed.
                  2021-02-27T01:32:24.901Z Rule:INFO Rule#rule-klifbnfi (Delay 1) reset.
                  2021-02-27T01:32:24.905Z Engine:INFO Enqueueing "Delay 1<RESET>" (rule-klifbnfi:R)
                  2021-02-27T01:32:24.906Z Engine:NOTICE Starting reaction Delay 1<RESET> [RuleReaction#rule-klifbnfi:R]
                  2021-02-27T01:32:24.974Z Engine:NOTICE Resuming reaction Delay 1<RESET> from step 1
                  2021-02-27T01:32:24.975Z Engine:INFO Delay 1<RESET> all actions completed.
                  2021-02-27T01:32:29.114Z Rule:INFO Rule#rule-klmc7wxx (Delay 2) triggered!
                  2021-02-27T01:32:29.124Z Engine:INFO Enqueueing "Delay 2<SET>" (rule-klmc7wxx:S)
                  2021-02-27T01:32:29.125Z Engine:NOTICE Starting reaction Delay 2<SET> [RuleReaction#rule-klmc7wxx:S]
                  2021-02-27T01:32:29.175Z Engine:NOTICE Resuming reaction Delay 2<SET> from step 1
                  2021-02-27T01:32:29.176Z Engine:INFO Delay 2<SET> all actions completed.
                  2021-02-27T01:32:34.920Z Rule:INFO Rule#rule-klifbnfi (Delay 1) triggered!
                  2021-02-27T01:32:34.924Z Engine:INFO Enqueueing "Delay 1<SET>" (rule-klifbnfi:S)
                  2021-02-27T01:32:34.926Z Engine:NOTICE Starting reaction Delay 1<SET> [RuleReaction#rule-klifbnfi:S]
                  2021-02-27T01:32:34.973Z Engine:NOTICE Resuming reaction Delay 1<SET> from step 1
                  2021-02-27T01:32:34.974Z Engine:INFO Delay 1<SET> all actions completed.
                  2021-02-27T01:32:51.969Z Rule:INFO Rule#rule-klifbnfi (Delay 1) reset.
                  2021-02-27T01:32:51.974Z Engine:INFO Enqueueing "Delay 1<RESET>" (rule-klifbnfi:R)
                  2021-02-27T01:32:51.975Z Engine:NOTICE Starting reaction Delay 1<RESET> [RuleReaction#rule-klifbnfi:R]
                  2021-02-27T01:32:52.047Z Engine:NOTICE Resuming reaction Delay 1<RESET> from step 1
                  2021-02-27T01:32:52.049Z Engine:INFO Delay 1<RESET> all actions completed.

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                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by toggledbits
                    #11

                    On this one, I'm guessing you copied one rule from the other and modified it, yes?

                    Edit: interesting that two entirely different bugs would produce such similar result. In any case, they are PR#64 and 65. The latter will be fixed in 21058 (tomorrow). If you need to work around it, delete one of the two rules and create it entirely from scratch, not by copying (the bug is caused by a duplicate condition ID that appears both in the original and the copy).

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                    • J Offline
                      J Offline
                      jsimmo
                      wrote on last edited by
                      #12

                      Thanks for the fixes Patrick.

                      I've now tried them on my test rules and both (PR#64 and 65) work fine. 👍

                      I've also updated all my imported rules to use the "delay reset" on the "Follow" output mode. These are all working now with the added bonus of being able to monitor the delays counting down.

                      Thanks again for the brilliant MSR.

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