@toggledbits I understand that you do not perform testing on Mac computers but thought I'd share the following with you in case something can be done.
I started seeing these errors with version 24302. I thought that upgrading to 24343 would have fixed the issue but unfortunately not. I either have to close the browser or clear the cache for the errors to stop popping-up but they slowly come back.
I see these errors on the following browsers:
Safari 16.6.1 on macOS Big Sur Safari 18.1.1 on MacOS Sonoma DuckDuckGo 1.118.0 on macOS Big Sur and Sonoma Firefox 133.0.3 on macOS Big Sur Chrome 131.0.6778 on macOS Big SurHere are the errors
Safari while creating/updating an expression
@http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:543:91 makeExprMenu@http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:537:28 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:92:64 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:89:68 each@http://192.168.0.13:8111/node_modules/jquery/dist/jquery.min.js:2:3133 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:89:35 @http://192.168.0.13:8111/client/MessageBus.js:98:44 forEach@[native code] @http://192.168.0.13:8111/client/MessageBus.js:95:54 @http://192.168.0.13:8111/client/MessageBus.js:106:44 @http://192.168.0.13:8111/client/Observable.js:78:28 signalModified@http://192.168.0.13:8111/reactor/en-ca/lib/js/ee.js:146:21 signalModified@http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:40:29 reindexExpressions@http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:71:32 @http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:608:40 dispatch@http://192.168.0.13:8111/node_modules/jquery/dist/jquery.min.js:2:40040DuckDuckGo while clicking on status
http://192.168.0.13:8111/reactor/en-ca/lib/js/reactor-ui-status.js:789:44 asyncFunctionResume@[native code] saveGridLayout@[native code] dispatchEvent@[native code] _triggerEvent@http://192.168.0.13:8111/node_modules/gridstack/dist/gridstack.js:1401:30 _triggerAddEvent@http://192.168.0.13:8111/node_modules/gridstack/dist/gridstack.js:1383:31 makeWidget@http://192.168.0.13:8111/node_modules/gridstack/dist/gridstack.js:968:30 addWidget@http://192.168.0.13:8111/node_modules/gridstack/dist/gridstack.js:388:24 placeWidgetAdder@http://192.168.0.13:8111/reactor/en-ca/lib/js/reactor-ui-status.js:183:44Firefox while updating a rule
@http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:543:91 makeExprMenu@http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:537:28 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:92:64 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:89:68 each@http://192.168.0.13:8111/node_modules/jquery/dist/jquery.min.js:2:3133 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reaction-editor.js:89:35 @http://192.168.0.13:8111/client/MessageBus.js:98:44 forEach@[native code] @http://192.168.0.13:8111/client/MessageBus.js:95:54 @http://192.168.0.13:8111/client/MessageBus.js:106:44 @http://192.168.0.13:8111/client/Observable.js:78:28 notifySaved@http://192.168.0.13:8111/reactor/en-ca/lib/js/ee.js:82:21 notifySaved@http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:47:26 @http://192.168.0.13:8111/reactor/en-ca/lib/js/reactor-ui-rules.js:1460:39 forEach@[native code] @http://192.168.0.13:8111/reactor/en-ca/lib/js/reactor-ui-rules.js:1459:58Chrome while creating/updating an expression
TypeError: Cannot read properties of undefined (reading 'getEditor') at RuleEditor.makeExprMenu (http://192.168.0.13:8111/reactor/en-ca/lib/js/rule-editor.js:1788:86) at Object.handler (http://192.168.0.13:8111/reactor/en-ca/lib/js/rule-editor.js:2174:54) at http://192.168.0.13:8111/client/MessageBus.js:98:44 at Array.forEach (<anonymous>) at MessageBus._sendToBus (http://192.168.0.13:8111/client/MessageBus.js:95:54) at MessageBus.send (http://192.168.0.13:8111/client/MessageBus.js:106:44) at ExpressionEditor.publish (http://192.168.0.13:8111/client/Observable.js:78:28) at ExpressionEditor.signalModified (http://192.168.0.13:8111/reactor/en-ca/lib/js/ee.js:146:14) at ExpressionEditor.signalModified (http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:40:15) at ExpressionEditor.reindexExpressions (http://192.168.0.13:8111/reactor/en-ca/lib/js/expression-editor.js:71:18) ``Thanks to @toggledbits for adding a custom CSS. I've started doing a darker Reactor style.
Here's the file: https://gist.github.com/dbochicchio/825098ac13b7f8cac22012eae37ff7ce
A couple of things are still too bright and I'll eventually catch-up. Just place it under your /config directory, naming the file as customstyles.css. Hard refresh your browser.
Hi
Having to rebuild my Linux Debian box as the SSD failed. And I have forgotten exactly what I did the first time to get it all setup.
I have Debian 12 up and running on the new SSD, I only have console no Desktop GUI.
I am trying to do the bare metal install for MSR. However I am not sure if I am meant to install nodejs whlist logged in as the root user or as the none root user with my name ?
I used putty and connected via SSH and logged in as root and I installed nodejs but I think this was wrong as when logged in as my user name and I do a node -v command it says node is not installed or doesn't show any version number anyway.
But when logged in as root and I do a node -v command it does show me its installed and displays the version number. maybe its a path issue for my username and he can't see node is installed?
So now I am thinking I should of installed node whilst logged in as my user name and not as the root user.
This is how I installed nodejs as whilst logged in as root
ac7bf6c3-23ad-46fc-8ada-44af6704e63e-image.png
Thanks in advance.
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here.
Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.As the title says, here's my OpenAI Controller for Reactor:
OpenAI Controller per Reactor. Contribute to dbochicchio/reactor-openai development by creating an account on GitHub.
It supports both OpenAI and Azure OpenAI endpoints. You'll need keys/endpoints, according to each service.
The controller supports multiple models, and each one could be mapped as an entity.
It's quite easy to use, and responses can be stored in variables, for easy access. Or sent to another action (Text To Speech, another endpoint, etc).
9013ae50-fd68-42a2-87c3-97479132e465-image.png
80a88eec-7c89-464a-8196-690b4b72d044-image.png
Have fun with LLM into your scenes!
In Home Assistant I have an integration that if I add entities to it, I will get the following error in MSR as certain entity values I'm using in expressions are null for a moment. This is more or less cosmetic issue and happens very rarely as I rarely modify that integration on the hass side.
Screenshot 2024-11-28 at 22.20.41.png
And the expression is
Screenshot 2024-11-28 at 22.38.19.png
Could I "wrap" hass-entity shown above somewhat differently to prevent this error from happening? Using build 24302.
Hello
I am trying to set up Multi System Reactor to automate routines across multiple smart home devices & platforms (e.g., Home Assistant, SmartThings, and Hubitat). While I have successfully linked the systems; I am facing issues with:
-Delays in triggering actions on secondary devices.
-Inconsistent execution of complex logic conditions.
-Synchronization of states between devices when one system updates.
Is there a recommended way to optimize performance & confirm seamless state sharing across systems?
I have checked https://smarthome.community/category/22/multi-system-reactor-msbi guide for reference but still need advice.
Any tips on debugging or log analysis to pinpoint where the issue arises would also be appreciated.
Thank you !
I've managed to use MSR UI on iOS devices to some degree*, so that although UI elements (e.g. rule sets) are not visible in portrait mode, you've seen them in landscape. Now with recents builds (24302) this does not work anymore, elements (rule sets, entities) are not anymore visible in landscape mode.
Does anyone have similar experiences? Using iOS 18 and Safari/Chrome browser.
( *Drag & drop of rule conditions have never worked on a mobile)
@toggledbits Since I have upgraded ZWaveJSController to 24293 from 24257 I am seeing entries related to registering action set_volume, but action is not defined by the capability 143 every time I restart Reactor.
The Siren seems to be doing what it is supposed to do. The volume levels are fine. Should I worry about it?
Reactor version 24302
ZWaveJSController version 24293
Z-Wave JS UI version 9.27.4
zwave-js version 14.3.4
I have the following ACL defined:
groups: admin: users: - admin applications: true api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: trueAnd I have authenticated to MSR as "admin" user. However, I'm getting "access denied" when trying to access http://*******:8111/api/v1/log
So what I'm missing, is my ACL incorrectly defined?
Using build 24302 on Docker.
Hi
I have just connected a bunch of EzloPi controllers to MSR to import some ESP based devices etc.
They all seemed to have worked and imported in to MSR apart from I have one missing device. It is a Digital Gas Sensor device.
This is how that device looks in the Ezlo API.
Devices Info:
_id: "10696001" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "level_sensor" subcategory: "" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Digital" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696001" deviceId: "10696001" hasGetter: true hasSetter: false name: "smoke_density" show: true valueType: "substance_amount" scale: "parts_per_million" value: 2.7472610473632812 valueFormatted: "2.75" status: "idle"There is also an Analog Gas sensor that one did import in to MSR OK.
68d63dab-b871-4f44-912b-cf6e0b9eb4c6-image.png
Devices Info:
_id: "10696000" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "security_sensor" subcategory: "gas" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Analog" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696000" deviceId: "10696000" hasGetter: true hasSetter: false name: "gas_alarm" show: true valueType: "token" enum: 0: "no_gas" 1: "combustible_gas_detected" 2: "toxic_gas_detected" 3: "unknown" valueFormatted: "no_gas" value: "no_gas" status: "idle"And this is how this MQ2 Gas Sensor looks like on their dashboard:
Digital
cb77dfa3-4af5-4d06-9635-89207a716a89-image.png
Analog
4fb4da1b-e946-4b89-876c-bcd9f5699b6c-image.png
They have an EzloPi website here you can create your own sensor projects using ESP boards, which is very interesting stuff!
And I just wrote on the Ezlo forum here, how to connect an EzloPi controller to MSR.
THANKS.
A couple of things for you @toggledbits, since you mentioned that this release has new features and some tweaks are expected.
Local expressions cannot be deleted. Pushing the X button has no effect for me.
When cloning an entity action, the result is strange (first is cloned one, second is the original action):
a92ea094-9e2c-4aaa-bf47-2d07a6ffdbd0-image.png
When changing the action on the cloned element, the params are added to the original one. See screenshot:
92ac3011-83c8-466b-bd23-47d483ad7a52-image.png
Dark theme has a couple of strange contrasts. One is visible in the previous screenshots (white text on yellow background). Another one is in groups (blue text on blue background):
9b3c4988-53ef-44e6-9672-30e744cacb75-image.png
Overall, I found blue, yellow, red and green (in buttons and forms) to be too bright.
On the bright side:
I love the new script action: thank you! The dark theme is a great start to avoid getting blinded at night I promise I'll try very soon the new features around actions. Thanks!@toggledbits
I just upgraded to version MSR 24293, bare metal running on Fedora. Upon restart, I am getting a error banner:
I followed the new directions about npm
npm i --no-save --no-package-lock --omit dev
Any idea what the issue is?
Seems like switching the UI to the newly added dark mode (thank you for this) does nothing. The UI stays in light mode and only a few buttons turn into dark mode (see screenshot)
Things I have tried:
Hard refresh
Different browser
Different computer
Restarting Reactor
Failed troubleshooting attempts:
No errors in Chrome console
No relevant errors in Reactor log (can still PM the full log file)
Reactor version: latest-24293-ea42a81d
Hardware: Odroid N2+
Linux version: Ubuntu 24.04.1 LTS
3df2806f-9146-485b-9ec1-d056e91cefe5-image.png Dark mode enabled
ff823023-c079-4684-b01f-d6ac6527d31a-image.png Light mode enabled
Good morning,
I have a service MQTT service that needs a restart occasionally. The add-on (Smartbed MQTT) is for the smart bed base for my bed. It has a "safety light" that I can control from HAAS & MSR as a light entity, and also moves the head of the bed to a preset at bedtime, and then lies it back flat in the morning The problem is, from time to time, the light becomes "unavailable" Restarting from the Add-ons tab in HAAS always fixes it, but I should be able to detect when it happens when "light.tempur_pedic_safety_lights" is not true or false, i.e., unavailable.
What I don't know how to do is how to restart that service. Does anybody have experience in restarting add-ons from MSR?
Running:
Reactor (Multi-hub) latest-24212-3ce15e25 ZWaveJSController [0.1.24232]HAAS:
RPi5-64 (8GB) Core 2024.7.3 Supervisor 2024.08.0 Operating System 13.0 Frontend 20240710.0Reactor logic talk
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My immediate reaction (if you'll pardon that pun!) is to notice that you have two competing Triggers:
Tripped == 1
and
Tripped (changes) (any) to (any)Naturally, that pair will ONLY become true when Tripped == 1 immediately after == 0. Hence, you may as well not have the 2nd trigger.
There's more to say, but wanted to lead with that basic fact. -
My gut tells me you might want to put something in the isFALSE Activity of your Reactor, which will automatically terminate the isTRUE one. When your wife turns on a light, we know that makes the Trigger section become FALSE (because now NOT "All the lights are off"). In which case you don't want the remainder of your isTRUE section to execute.
Having one or more actions in the isFALSE should accomplish this.
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hmm.. but if I have "turn off night lights" in the IsFALSE, and the light is manually turned on (in day mode - more light) after this condition is True and night light is on, it will turn them back off immediately..
A bit difficult to explain properly, but in essence i need a way to interrupt this automation on manual input..
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No, don't put any of your "Turn off" actions in the isFALSE. Put something else (a Comment may even suffice?), anything that won't impact this workflow negatively. So long as isFALSE is non-empty, it will behave as I've described above... effectively truncating the isTRUE Activity the moment the Reactor's AND group goes false (e.g. when wife turns on any light).
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Generally, using delays in activities isn't going to get you where you are going, I find.
Most people want the lights to go on when motion is sensed, but to remain on until motion has not been sensed for some period of time. That's a two-part problem that you can solve in one step in Reactor.
Let's ignore the time of day component and just focus on the motion for a moment. If you just have a condition to check if the motion sensor is tripped, it will be true when the sensor signals tripped, and reset to false when the motion sensor untrips. So it's pretty clear, you can use that true edge to turn on the lights. The way you get the delay for the off is by using a "delay reset" option on the condition. The delay reset option lets you hold the condition in true state for a period of time after the underlying test has gone false. If you set the reset delay to the amount of time you want the lights to be on in response to motion, and have the false activity turn the light off, then the light will go on when the motion sensor trips, and then at some point after the motion sensor untrips, the delay will kick in and leave the lights alone until the delay expires, and at that point, the condition goes false, the false activity runs (or reset reaction in MSR) and the light goes out. An additional effect of the delay reset option is that if there are several tripped-untripped transitions from the motion sensor during the delay period, indicating someone is still moving about in the sensor's path, the delay is extended, so it's a convenient way to make sure the lights don't just blindly go off after 30 seconds while someone is still standing in the room.
To get the time of day restriction, depends on whether you are doing it in Reactor for Luup (which seems to be what's in the screenshots), or MSR (this category).
- For Reactor for Luup: I would wrap the motion condition in a group, then add the date/time condition as a sibling to the group. Then open condition options for the group, and set the "Condition must occur after" to the date/time condition.
- For MSR: The motion sensor condition and option goes into Triggers, and the date/time condition goes into Constraints (no option needed).
Here's what that looks like in Reactor for Luup:
Note the above screen shot is showing the condition options for the group containing the motion sensor condition. The motion sensor condition itself is not shown because the options are open for display/edit.
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Having good logic sometimes depend on wether what you want to do is smart.
This may be one where i save myself some hassle by just delaying from untrip, as suggested. Thanks.Didn't know that an the False action would interfere with/stop the execution of True group, is that a fact in MSR as well?
I took the liberty to discuss the old reactor in this forum, as i'm suspended from the forum for that one. This thread is however for reactor logic in general, but i realise there may be different approaches in the two..
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Yes, same in both. The reason is this: if you have the set reaction do something, often the reset reaction is used to undo it. Having both running at the same time, which could happen otherwise, may lead to undesirable effects.
On Reactor for Luup, you can add a separate group and check to see if your main logic group is false, and if so, run its activities. Since these actions are in a separate group, they are not pre-empted.
In MSR, you make a rule to see if the main rule is false, and have its reaction do what it needs to. Same effect.
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Yeah, that double-trigger probably stems from a misunderstanding of how Reactor works. Reactor acts on changes, not states. So if you have a trigger that checks temperature >= 50, and it goes 49... 50... 51... it will of course go true at 50, and that's when action happens, because the trigger state changes from false to true at that point, but when the temperature goes from 50 to 51, the result of the test is still as true at 51 as it was at 50, so that's no change in state, so no action.
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I've now taken this one over to MSR, and one part of the problem is still not solved. The Constraints i have is not time of day, its wether someone turned the lights on in the room. This may happen when the motion trigger have been set, and that means that it will turn the lights off at reset, which at this point have been turned on to stay on..
I think i may have to go back to having the actions in the "set" category, with the delay, in order to be able to intervene the "reset" of the motion sensor state?
One other option is to have another rule for "night light Off", and evaluate Off separately..
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I would choose opposing rules over delays. I think the topic of handling "manual on" is well-covered in the other forums. The gist is that you can do a little work with an expression variable to track whether the light is being turned on because the switch itself is changing state when there's no motion detection (manual mode), or if motion is detected when the switch is off (automatic mode).
It does have a caveat though: there's little chance of consistent success if the switch used to turn the lights on manually is in the detection area of the motion sensor, as this usually means the motion sensor sees you before you get to the switch, so the automatic on is already happening before you touch it.
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It works well now with separate rules for on and off, where "OFF" has the same constraints as "ON", and "OFF" has "ON"-rule changes to false as trigger.
Now, the autolight (which turns on a very low dimming level) turn on, and if someone manually turns the light on at this point, the light goes to the dimming level chosen.
(In this case its not the switch connected to one light that is pressed, its a virtual switch that turns on multiple lights.) -