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Errors after updating to MQTTController build 25139
tunnusT
I'm running MSR build 25139 on Docker, using MQTT controller 24293, and everything working as expected. But if I try to upgrade to MQTTController build 25139, I'm getting the following errors on MSR UI: An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.god Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.green Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.red Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto run" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.pump Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa watchdog" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.status Last 11:20:37 My MQTT configuration (local_mqtt_devices.yaml) for the related entity is: layzspa_message: type: ValueSensor capabilities: ["temperature_sensor", "value_sensor", "power_sensor"] primary_attribute: power_sensor.value events: "layzspa/message": "power_sensor.value": json_payload: true if_expr: '! isnull( payload?.PWR )' expr: "float(payload.PWR)" "value_sensor.air": json_payload: true if_expr: '! isnull( payload?.AIR )' expr: "float(payload.AIR)" "value_sensor.pump": json_payload: true if_expr: '! isnull( payload?.FLT )' expr: "float(payload.FLT)" "value_sensor.god": json_payload: true if_expr: '! isnull( payload?.GOD )' expr: "float(payload.GOD)" "value_sensor.lock": json_payload: true if_expr: '! isnull( payload?.LCK )' expr: "float(payload.LCK)" "value_sensor.unit": json_payload: true if_expr: '! isnull( payload?.UNT )' expr: "float(payload.UNT)" "value_sensor.error": json_payload: true if_expr: '! isnull( payload?.ERR )' expr: "float(payload.ERR)" "temperature_sensor.green": json_payload: true if_expr: '! isnull( payload?.GRN )' expr: "float(payload.GRN)" "temperature_sensor.red": json_payload: true if_expr: '! isnull( payload?.RED )' expr: "float(payload.RED)" "temperature_sensor.target": json_payload: true if_expr: '! isnull( payload?.TGT )' expr: "float(payload.TGT)" "temperature_sensor.value": json_payload: true if_expr: '! isnull( payload?.TMP )' expr: "float(payload.TMP)" "temperature_sensor.virtual": json_payload: true if_expr: '! isnull( payload?.VTM )' expr: "round(float(payload.VTM), 1)" "temperature_sensor.ambient": json_payload: true if_expr: '! isnull( payload?.AMB )' expr: "float(payload.AMB)" "layzspa/Status": "value_sensor.status": if_expr: '! isnull( payload )' expr: "payload" "layzspa/button": "value_sensor.button": if_expr: '! isnull( payload )' expr: "payload" and in reactor.yaml I have: "layzspa_states": name: "Lay-Z-Spa States" friendly_name: 'Lay-Z-Spa States' include: layzspa_message I realize my MQTT configuration might be a bit unorthodox, but could there still be something unintentional in the latest MQTTController build? If needed, I can provide detailed logs.
Multi-System Reactor
🎉 My very first MSR controller: OpenSprinkler
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Since today is my birthday - and I still pretend to be unconventional - I'm giving away a present to this wonderful community and I'm releasing my first OpenSprinkler controller for MSR. It was real fun to code it - and while it's still WIP, it seems to work OK for me. It's polling-based at the moment, but I'll add support for updates via MQTT very soon (it's already partially coded). Get it at (install is similar to MQTTController and such): https://github.com/dbochicchio/reactor-opensprinkler Feel free to try it. It's beta software, but it's stable. I'll update it weekly until all the tasks from my todo list are empty. Since I've learnt a lot from this controller, I'll explore new controllers soon.
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Trying to set variable with HTTP API request

Scheduled Pinned Locked Moved Multi-System Reactor
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  • cw-kidC cw-kid

    It seems to be related to the name of my Global Expression which was called "scene"

    I have just created another Global Expression named "my_scene" and now its working in the browser:

    {"name":"my_scene","expr":"","index":2,"value":"123","since":1619705665552}
    

    bf435fde-77c2-487b-a85a-b3b3c6ad1829-image.png

    toggledbitsT Offline
    toggledbitsT Offline
    toggledbits
    wrote on last edited by
    #10

    @cw-kid I will also note that your screen shot in the prior post shows an expression in "scene". That's a no-no. You have to leave the expression blank. Only expressionless variables are settable (as is true within MSR as well).

    0034ed5c-82c3-4704-9911-277c2778a03d-image.png

    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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    • cw-kidC Offline
      cw-kidC Offline
      cw-kid
      wrote on last edited by cw-kid
      #11

      Yes I have just realised my mistake, I was adding a 0 and 1 directly in to that "scene" Global Expression box to test some things e.g. triggering a rule set.

      I removed the 0 and then it started working.

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      • cw-kidC Offline
        cw-kidC Offline
        cw-kid
        wrote on last edited by
        #12

        @LibraSun

        In the other thread that seems to be locked now you said:

        PRO TIP: Knowing that I will forget these N assignments, I always place a Comment with notes, or even a hand-built Object in an Expression somewhere, reminding me...

        1 = Lights Out
        2 = Time for Bed
        ...
        12 = Nightlight Toggle, etc.

        What does this mean ?

        "or even a hand-built Object in an Expression somewhere"

        I'd like to add a comment next to my Global Expression but seems you can't do that currently.

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        • LibraSunL Offline
          LibraSunL Offline
          LibraSun
          wrote on last edited by LibraSun
          #13

          First of all, you guys totally beat me to the "But is your scene variable empty?" question, LOL. Knew it!

          Secondly, here's where I document my more elaborate variables (this may surprise you...):
          INSIDE THE VARIABLE ITSELF!!

          If you define, for instance:
          sceneList := {'1':'Coming Home','2':'Leaving Home','3':'Daytime','4':'Nighttime'} , getEntity ( dev_Num ) . param . value . etc.
          // result: the value of param under device #dev_Num (first half, my made-up documentation object, gets ignored)

          Then you have a handy reference for the possible values you might see coming from the last part of the expression (namely, after the last comma). This is a made-up example, but should illustrate where I sometimes tuck things, since expressions can be multi-part.

          I might even USE the object in some true lookup fashion, within the variable itself (again, this is pseudocode in the middle part):
          hMode := hm = {'1':'Home','2':'Away','3':'Night','4':'Vacation'} , devNum = 345 , devMode = getEntity (devNum).houseMode , hm[devMode]

          // result: "Away" (string) when houseMode .eq. "2"

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          • LibraSunL Offline
            LibraSunL Offline
            LibraSun
            wrote on last edited by LibraSun
            #14

            @toggledbits Tricky question: Since MSR can receive variable values via HTTP, will there be a corresponding method by which MSR senses these events as "Updates"? You understandably omitted "Updates" as a conventional Trigger – particularly with respect to hub-paired entities – since MSR is not privy to controller internals...

            ...but now we've come full circle to MSR being the nexus of variable values being updated (not just via HTTP, but also from within Rules and Expressions). Given that MSR tracks the timestamp of when a value (even the same value) was assigned to a variable, might this present a means by which a new "Updates" mechanism could operate?

            EXAMPLE
            User sends http://<msr-ip:port>/api/v1/variable/some_var/set?value=5 at midnight
            User again sends http://<msr-ip:port>/api/v1/variable/some_var/set?value=5 at 12:02am
            Currently: MSR cannot be made to react, since stored value of some_var never changed
            Proposed: MSR can react to refreshed value assignment using new "Updates" comparator (available only under [Expression Value])

            Thoughts?

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            • toggledbitsT Offline
              toggledbitsT Offline
              toggledbits
              wrote on last edited by
              #15

              I've anticipated that, and there are some undocumented flags available on the request, but there are some conflicting scenarios I'm still working out.

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

              cw-kidC 1 Reply Last reply
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              • toggledbitsT toggledbits

                I've anticipated that, and there are some undocumented flags available on the request, but there are some conflicting scenarios I'm still working out.

                cw-kidC Offline
                cw-kidC Offline
                cw-kid
                wrote on last edited by
                #16

                @toggledbits

                This has stopped working and I'm not sure why?

                I was sending this command previously to MSR to set a Global Expression called "scene" and change its value:

                http://192.168.0.4:8111/api/v1/variable/scene/set?value=frontcam
                

                This was then triggering a RuleSet to run etc.

                However now I am getting an error in the browser when I try it:

                ReferenceError: self is not defined
                    at /home/username/reactor/server/lib/httpapi.js:512:21
                    at Layer.handle [as handle_request] (/home/username/reactor/node_modules/express/lib/router/layer.js:95:5)
                    at next (/home/username/reactor/node_modules/express/lib/router/route.js:137:13)
                    at Route.dispatch (/home/username/reactor/node_modules/express/lib/router/route.js:112:3)
                    at Layer.handle [as handle_request] (/home/username/reactor/node_modules/express/lib/router/layer.js:95:5)
                    at /home/username/reactor/node_modules/express/lib/router/index.js:281:22
                    at param (/home/username/reactor/node_modules/express/lib/router/index.js:354:14)
                    at param (/home/username/reactor/node_modules/express/lib/router/index.js:365:14)
                    at Function.process_params (/home/username/reactor/node_modules/express/lib/router/index.js:410:3)
                    at next (/home/username/reactor/node_modules/express/lib/router/index.js:275:10)
                
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                • cw-kidC Offline
                  cw-kidC Offline
                  cw-kid
                  wrote on last edited by cw-kid
                  #17

                  Fixed in build 21189

                  Thanks

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                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by
                    #18

                    I'm not sure how this worked for you before... really odd... that code is untouched for months... the line that was breaking was debug/logging, added on April 28. You would have first seen it in version 21118, and it was unchanged until today. Really weird we didn't see that raise its head before. But in any case, I'm glad you found it, and the fix is working.

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                    • cw-kidC Offline
                      cw-kidC Offline
                      cw-kid
                      wrote on last edited by
                      #19

                      It's not something I've been using often and I'd known it had broken for a few months and not looked into it, which is why I only reported it had broken yesterday..

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