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VEC Virtual Switch Auto Off
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I use Virtual Entity Controller virtual switches which I turn on via webhooks from other applications. Once a switch triggers and turns on, I can then activate associated rules. I would like each virtual switch to automatically turn off after a configurable time (e.g., 5 seconds, 10 seconds). Is there a better way to achieve this auto-off behavior instead of creating a separate rule for each switch that uses the 'Condition must be sustained for' option to turn it off? With a large number of these switches (and the associated turn-off rules), I'm checking to see if there is a simpler approach.If not, could this be a feature request to add an auto-off timer directly to the virtual switches. Thanks Reactor (Multi-hub) latest-26011-c621bbc7 VirtualEntityController v25356 Synology Docker
Multi-System Reactor
Access control - allowing anonymous user to dashboard
tunnusT
Using build 25328 and having the following users.yaml configuration: users: # This section defines your valid users. admin: ******* groups: # This section defines your user groups. Optionally, it defines application # and API access restrictions (ACLs) for the group. Users may belong to # more than one group. Again, no required or special groups here. admin_group: users: - admin applications: true # special form allows access to ALL applications guests: users: "*" applications: - dashboard api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin_group allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: true session: timeout: 7200 # (seconds) rolling: true # activity extends timeout when true # If log_acls is true, the selected ACL for every API access is logged. log_acls: true # If debug_acls is true, even more information about ACL selection is logged. debug_acls: true My goal is to allow anonymous user to dashboard, but MSR is still asking for a password when trying to access that. Nothing in the logs related to dashboard access. Probably an error in the configuration, but help needed to find that. Tried to put url: "/dashboard" under api_acls, but that was a long shot and didn't work.
Multi-System Reactor
Upcoming Storage Change -- Got Back-ups?
toggledbitsT
TL;DR: Format of data in storage directory will soon change. Make sure you are backing up the contents of that directory in its entirety, and you preserve your backups for an extended period, particularly the backup you take right before upgrading to the build containing this change (date of that is still to be determined, but soon). The old data format will remain readable (so you'll be able to read your pre-change backups) for the foreseeable future. In support of a number of other changes in the works, I have found it necessary to change the storage format for Reactor objects in storage at the physical level. Until now, plain, standard JSON has been used to store the data (everything under the storage directory). This has served well, but has a few limitations, including no real support for native JavaScript objects like Date, Map, Set, and others. It also is unable to store data that contains "loops" — objects that reference themselves in some way. I'm not sure exactly when, but in the not-too-distant future I will publish a build using the new data format. It will automatically convert existing JSON data to the new format. For the moment, it will save data in both the new format and the old JSON format, preferring the former when loading data from storage. I have been running my own home with this new format for several months, and have no issues with data loss or corruption. A few other things to know: If you are not already backing up your storage directory, you should be. At a minimum, back this directory up every time you make big changes to your Rules, Reactions, etc. Your existing JSON-format backups will continue to be readable for the long-term (years). The code that loads data from these files looks for the new file format first (which will have a .dval suffix), and if not found, will happily read (and convert) a same-basenamed .json file (i.e. it looks for ruleid.dval first, and if it doesn't find it, it tries to load ruleid.json). I'll publish detailed instructions for restoring from old backups when the build is posted (it's easy). The new .dval files are not directly human-readable or editable as easily as the old .json files. A new utility will be provided in the tools directory to convert .dval data to .json format, which you can then read or edit if you find that necessary. However, that may not work for all future data, as my intent is to make more native JavaScript objects directly storable, and many of those objects cannot be stored in JSON. You may need to modify your backup tools/scripts to pick up the new files: if you explicitly name .json files (rather than just specifying the entire storage directory) in your backup configuration, you will need to add .dval files to get a complete, accurate backup. I don't think this will be an issue for any of you; I imagine that you're all just backing up the entire contents of storage regardless of format/name, that is the safest (and IMO most correct) way to go (if that's not what you're doing, consider changing your approach). The current code stores the data in both the .dval form and the .json form to hedge against any real-world problems I don't encounter in my own use. Some future build will drop this redundancy (i.e. save only to .dval form). However, the read code for the .json form will remain in any case. This applies only to persistent storage that Reactor creates and controls under the storage tree. All other JSON data files (e.g. device data for Controllers) are unaffected by this change and will remain in that form. YAML files are also unaffected by this change. This thread is open for any questions or concerns.
Multi-System Reactor
Oddness in Copy/Move of Reactions
G
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[Solved] function isRuleEnabled() issue
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[Reactor] Problem with Global Reactions and groups
therealdbT
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Possible feature request 2?
CatmanV2C
Just another thought. Adding devices from my Home Assistant / Zigbee2MQTT integration. Works perfectly but they always add as their IEEE address. Some of these devices have up to 10 entities associated, and the moment they are renamed to something sensible, each of those entities 'ceases to exist' in MSR. I like things tidy, and deleting each defunct entity needs 3 clicks. Any chance of a 'bulk delete' option? No biggy as I've pretty much finished my Z-wave migration and I don't expect to be adding more than 2 new Zigbee devices Cheers C
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Copying a global reaction
tunnusT
With build 25328, if you copy a global reaction, a new reaction does not appear in the UI unless you do a refresh. I recall this used to work without needing this page refresh? Anyway, only a minor nuisance.
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[Reactor] Bug when sending MQTT boolean payloads
therealdbT
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Multi-System Reactor
Difficulty defining repeating annual period
R
I have tried numerous ways to define a recurring annual period, for example from December 15 to January 15. No matter which method I try - after and before, between, after and/not after, Reactor reports "waiting for invalid date, invalid date. Some constructs also seem to cause Reactor to hang, timeout and restart. For example "before January 15 is evaluated as true, but reports "waiting for invalid date, invalid date". Does anyone have a tried and true method to define a recurring annual period? I think the "between" that I used successfully in the past may have broken with one of the updates.
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Need help with sequence
T
Good evening all, For about the past week or so, I've been having problems with a specific rule in my home automation that controls when my home goes from an Away mode to Home mode. One of the conditions it checked for was my alarm panel, when it changed from Armed Away to Disarmed. There seems to have been a firmware update on the panel that added an intermittent step of "pending", and I can't say for certain it happens 100% of the time. Is there a way to write a condition that so it changes from one condition, to the next, and then another condition? As in, Home alarm changes from armed_away to pending to disarmed. Thanks.
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CatmanV2C
No idea how easy this would be. During my migration away from Z-wave I've been replacing the Z-wave devices with Sonoff which has broken some of my automations. Any chance of a 'Test Reaction' function to call out which ones are broken because an entity no longer exists? Without actually running the reaction? Or does this exist already and I'm just not aware of how to do it? Obviously I can see entities that are no longer available, but not quite what I'm looking for. I guess it's something of an edge case so no huge issue. TIA! C
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I'm sure this has been asked, and answered, but damned if I can figure it out Use case: I have a rear garden with lights. A door from the kitchen into the garden and a door from the garage. Currently if I open the kitchen door the lights come on (yay) and a 3 minute delay starts. After 3 minutes, no matter what else happens, the lights go off (Boo! But also yay!) What I would like is for the 3 minute delay until the lights go off to start from the latest door open event. That is, if I'm going from kitchen to garage, and back again, the lights stay on until there's three minutes of no activity. I've tried 'hacking' with a virtual switch, but can't seem to stop the delay. Any pointers? TIA C
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Multi-System Reactor

Set Entity value in expression?

Scheduled Pinned Locked Moved Multi-System Reactor
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    sebby
    wrote on last edited by
    #1

    Not sure if i am asking this correctly, but here it goes... I am trying to make the ceiling fans run if the AC unit is running for more than a few minutes. That part is easy and done. Now, what i really want to do is that when the AC kicks off, the fans go back to whatever state they were at before they kicked on. I have an expression that captures the before status into a variable, but now i am racking my brain trying to figure out how to iterate through that array (really an object with "fan name" : status) and set the fan variables. I can do it manually via the set_variable for each entity, but I would think there should be an easier way with an expression since i have everything i need to set the values in the object. is there a better way?

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      toggledbits
      wrote on last edited by
      #2

      Can you be a bit more specific? What are you looking at that's an array? Status for most devices is not an array, so I think you're looking at the wrong thing.

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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      • S sebby

        Not sure if i am asking this correctly, but here it goes... I am trying to make the ceiling fans run if the AC unit is running for more than a few minutes. That part is easy and done. Now, what i really want to do is that when the AC kicks off, the fans go back to whatever state they were at before they kicked on. I have an expression that captures the before status into a variable, but now i am racking my brain trying to figure out how to iterate through that array (really an object with "fan name" : status) and set the fan variables. I can do it manually via the set_variable for each entity, but I would think there should be an easier way with an expression since i have everything i need to set the values in the object. is there a better way?

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        sebby
        wrote on last edited by sebby
        #3

        @sebby Screen Shot 2021-08-06 at 10.06.43 AM.png the object that i am looking at is an expression that gets the current status of all fans (CurrentFanStatus). When the AC kicks off, i copy the current fan status to another variable (lastFanStatus) so i can re-set the fans to what they were set at originally (i.e. if the Office fan was running, i don't want the reset reaction to turn it off. I figure i can set the values from thee object, via the set_variable (as in the image above), but was just wondering if there was a better way to iterate through my object and set the values for the corresponding fans since i have the entity name and the status.

        EDIT: I guess what i am looking for is a setEntity that i may be able to issue from an expression. does that exist?

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        • toggledbitsT Online
          toggledbitsT Online
          toggledbits
          wrote on last edited by
          #4

          I can't see anything in the screen shot, it's too low res.

          You have to run an action to set the state of a device. Attributes are generally echoes of device state, but you don't modify them directly, just like on Vera (setting a state variable on Vera doesn't change the device, running an action changes the device and updates the state variable).

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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          • toggledbitsT toggledbits

            I can't see anything in the screen shot, it's too low res.

            You have to run an action to set the state of a device. Attributes are generally echoes of device state, but you don't modify them directly, just like on Vera (setting a state variable on Vera doesn't change the device, running an action changes the device and updates the state variable).

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            sebby
            wrote on last edited by
            #5

            @toggledbits said in Set Entity value in expression?:

            I can't see anything in the screen shot, it's too low res.

            You have to run an action to set the state of a device. Attributes are generally echoes of device state, but you don't modify them directly, just like on Vera (setting a state variable on Vera doesn't change the device, running an action changes the device and updates the state variable).

            Gotcha, and thanks for the explanation. I guess the question would be, is there a way to trigger an action from an expression? Also, kind of related, but what service would i use in set_variable in order to act on x_vera_svc_upnp_org_SwitchPower1.SetTarget? i've tried x_vera_svc_upnp_org_SwitchPower1, vera_svc_upnp_org_SwitcPower1, svc_upnp_org_SwitchPower1 and all combinations i could think of.

            Screen Shot 2021-08-06 at 12.54.42 PM.png

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            • toggledbitsT Online
              toggledbitsT Online
              toggledbits
              wrote on last edited by
              #6

              Generally speaking, you should use the power_switch service instead of the x_vera_svc... extension service whenever possible. The extension services are meant to be used only when the general services don't provide the function you need.

              I still can't read your screen shot. When you make the screen shots, try copying only the area with the data fields on the left, and leave off the buttons on the right. This will exclude a lot of unnecessary pixels from the screen shot and improve the overall resolution (reduce downsampling), and make is smaller to post, which is friendlier for the forums as well.

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                sebby
                wrote on last edited by
                #7

                I get that, but the power_switch service only has on or off. I am trying to set it from a stored variable, so i don't know if it is on or off to begin, hence my attempt to set it via the SwitchPower1.SetTarget.

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                • S sebby

                  I get that, but the power_switch service only has on or off. I am trying to set it from a stored variable, so i don't know if it is on or off to begin, hence my attempt to set it via the SwitchPower1.SetTarget.

                  toggledbitsT Online
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                  toggledbits
                  wrote on last edited by toggledbits
                  #8

                  @sebby I'm adding set to power_switch as we speak. Will be in the next build.

                  To set from a stored variable, use a substitution in the variable value: ${{ expression-or-variable-name }}

                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                    3rdStng
                    wrote on last edited by 3rdStng
                    #9

                    I did this exact same thing within Reactor and it became more trouble than it was worth and ultimately removed that rule. A very quick recap of the way I had it was:

                    Conditions (now triggers):
                    -- AC is ON
                    (AND)
                    -- Motion sensor tripped
                    Activity (now Reaction):
                    IF TRUE:
                    -- GetLoadState of device (entity) and set that to a non-defined variable.
                    -- Turn the fan on to XX%.
                    IF FALSE:
                    -- Turn fan to {variable}%

                    Now how it became more trouble than it was worth probably could have been solved my adding an additional condition/trigger. If I walked into a room and then back out, but the AC was on, the fan would turn on. No sense in having the fan on if nobody was in the room. Thinking back, I would add that Motion has been detected and needs to remain detected/tripped for 120 seconds. (Assuming that your motion sensors reset in less than 120 seconds)

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                      sebby
                      wrote on last edited by sebby
                      #10

                      Thanks guys, my problem seems to be even more basic than all of that. what i cannot figure out is the "service" variable to use for the specific actions. I hope this image works, have tried everything i can think of to make it readable to all.

                      Screen Shot 2021-08-06 at 4.24.56 PM.png

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                      • toggledbitsT Online
                        toggledbitsT Online
                        toggledbits
                        wrote on last edited by
                        #11

                        The x_vera_device.set_variable action is the same as luup.variable_set() on Vera -- it sets the value of a state variable on the device. The service would be a Vera service ID. This is not what you want for turning a switch on or off. You cannot, in MSR or on Vera/Luup, turn a switch on or off by setting a state variable. You have to use an on/off action.

                        I just uploaded the new build to latest (21218). This has a power_switch.set action that takes a boolean, as you are trying to do here. Update to the new latest build, then in your screen shot above, where you have x_vera_device.set_variable, you will select power_switch.set. It will give you a single parameter in which you can specify a boolean value (e.g. true or false), or use a variable substitution as I posted earlier.

                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                          sebby
                          wrote on last edited by
                          #12

                          wow, thank you so much for that, as always greatly appreciated.

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                            sebby
                            wrote on last edited by
                            #13

                            Hi Rigpapa, I updated the build, the variable is a drop-down with only the true/false option and not a variable that can be substituted. do i need to do something else to make it a string entry?

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                              toggledbitsT Online
                              toggledbits
                              wrote on last edited by
                              #14

                              https://smarthome.community/post/9103

                              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                              • S sebby

                                Hi Rigpapa, I updated the build, the variable is a drop-down with only the true/false option and not a variable that can be substituted. do i need to do something else to make it a string entry?

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                                sebby
                                wrote on last edited by
                                #15

                                @sebby Screen Shot 2021-08-06 at 8.59.30 PM.png

                                LibraSunL 1 Reply Last reply
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                                • S sebby

                                  @sebby Screen Shot 2021-08-06 at 8.59.30 PM.png

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                                  LibraSun
                                  wrote on last edited by LibraSun
                                  #16

                                  @sebby said... (see above screenshot)

                                  Based on your screenshot, it kinda looks like you can't (yet) override the two preset drop-down choices in that menu, in order to insert your own ${{ }} expression? (I'm not using 'Latest' so haven't tested myself.)

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                                  • toggledbitsT Online
                                    toggledbitsT Online
                                    toggledbits
                                    wrote on last edited by toggledbits
                                    #17

                                    Whoops! Forgot about that (booleans use a fixed list rather than the generic multi-value path/datalist control)... fix coming...

                                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                      sebby
                                      wrote on last edited by
                                      #18

                                      no rush, i was able to work around it by inserting the status of the fans as a number:

                                      {
                                      "Livingroom Fan" : getEntity("vera>Livingroom Fan").attributes.power_switch.state == false ? 0 : 1, 
                                      "Loft Fan" : getEntity("vera>Loft Fan").attributes.power_switch.state == false ? 0 : 1, 
                                      "Office Fan" : getEntity("vera>Office Fan").attributes.power_switch.state == false ? 0 : 1
                                      }
                                      

                                      then used the SetTarget entity action to turn them on or off.

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                                      • toggledbitsT Online
                                        toggledbitsT Online
                                        toggledbits
                                        wrote on last edited by
                                        #19

                                        OK. Build 21219 is up, allows expression substitution in boolean.

                                        A couple of other things...

                                        • ...attributes.power_switch.state == false ? 0 : 1 can be more succinctly written as attributes.power_switch.state ? 1 : 0
                                        • The performAction() expression function will perform an action from an expression. If you have an object stored in a variable old_status that contains data like this: [ { id: "vera>Livingroom Fan", status: true }, { id: "vera>Loft Fan", status: false }, { id: "vera>Office Fan", status: true } ], then you can set those statuses in one expression: each d in old_status: performAction( d.id, "power_switch.set", d.status )

                                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                        • toggledbitsT toggledbits

                                          OK. Build 21219 is up, allows expression substitution in boolean.

                                          A couple of other things...

                                          • ...attributes.power_switch.state == false ? 0 : 1 can be more succinctly written as attributes.power_switch.state ? 1 : 0
                                          • The performAction() expression function will perform an action from an expression. If you have an object stored in a variable old_status that contains data like this: [ { id: "vera>Livingroom Fan", status: true }, { id: "vera>Loft Fan", status: false }, { id: "vera>Office Fan", status: true } ], then you can set those statuses in one expression: each d in old_status: performAction( d.id, "power_switch.set", d.status )
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                                          sebby
                                          wrote on last edited by
                                          #20
                                          • The performAction() expression function will perform an action from an expression. If you have an object stored in a variable old_status that contains data like this: [ { id: "vera>Livingroom Fan", status: true }, { id: "vera>Loft Fan", status: false }, { id: "vera>Office Fan", status: true } ], then you can set those statuses in one expression: each d in old_status: performAction( d.id, "power_switch.set", d.status )

                                          This is exactly what i was looking for! thank you!!!!!! i was looking at the docs and completely glossed over that section...

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