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[Reactor] Help with screne controller cycling logic
therealdbT
I’ve added a couple of Shelly Wave i4 as scene controllers and I’m planning to add more, since I can just use standard buttons instead of battery-powered scene controllers, which also looks better aesthetically. That said, I’m struggling to figure out how to write a simple rule that cycles between states every time I press a button. Example: Light 1 ON → OFF, then Light 2 ON → OFF. The part I can’t get right is handling the case where Light 1 or Light 2 might already be ON independently of the rule. Maybe it’s just too much sun and relaxation clouding my brain, but any hint would be appreciated.
Multi-System Reactor
Stop the MSR by an external switch on Hubitat.
wmarcolinW
Use case: When performing home maintenance, such as air conditioning, I want all rules involving air conditioning to be disabled. To do this, to day, I have a virtual switch that I placed within all rules involving air conditioning, meaning that if I turn it off, none of them work. Then another situation: the water pump system and garden irrigation, another switch. In short, I had to create several virtual switches in Hubitat to disable rules in MSR. Unfortunately, however, I was unable to cover all scenarios, so I wondered if it would be possible for MSR to support a virtual MSR switch, which, when configured in the reactor settings, would function as a general on/off switch for MSR. If it is configured and turned off, the entire rules and actions in MSR stops working, except for the status change reading process, specifically for this switch, which, when turned on, would restart the MSR. Would it be possible to do something like this? Any recommendations from the experts?
Multi-System Reactor
[Reactor] Variables not updating correctly in latest-25201-2aa18550
therealdbT
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Multi-System Reactor
Expose MSR entities
CatmanV2C
Probably a really dumb question. Currently I am using the owntracks_sensor for tracking phones being in region in MSR and it works great. Digging around with Home Assistant and toying with some dashboards, is there any way of exposing that sensor to HA trivially? I could set MSR to trip a virtual switch in OpenLuup which can then be exposed to HA (with all my other Vera devices) but that feels a bit in-elegant if I can do it directly. Any thoughts? Apologies if the ask is not clear/ TIA C
Multi-System Reactor
Comment in Globa Expressions
Tom_DT
I have several Global Expressions that are set by a rule so the definition area is blank. I'd like to add a comment in this area that explains what is setting the value. Commenting in this area breaks the remote setting. Any way to document what is setting the GE?
Multi-System Reactor
Unofficial thread for compatibility
tunnusT
As there are statements about compatibility for home assistant versions in MSR new version announcements (e.g. "HassController: Bless Hass to 2025.7.3"), I thought it would be good idea to track other controllers as well. As an example, I can confirm that build "latest-25208-c53e8513" works with Hubitat Elevation C-8 platform version 2.4.2.134 using Maker API.
Multi-System Reactor
Gradually turn on lights.
Tom_DT
I have several lights that I would like to turn on very gradually over 15 or 20 seconds. from 0 to .25 in .01 increments. I have tried a few things that came nowhere near working, so here I am.
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Can't customize home page
G
I foolishly let my system wipe all cookies this morning and with it my settings for my MSR home page. Once logged back in I can no longer remove errant panes nor is the + available to add new ones. Brave Browser v1.80.122 (Jul 16, 2025) What have I done?! Will check other browsers on my M1. UPDATE: Safari exhibits same behaviour. I've tried both sans last-four public key entry and with - no change.
Multi-System Reactor
Error After Upgrade
T
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Multi-System Reactor
Reset attribute value of entity in event handler
R
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Multi-System Reactor
Need help figuring out how to delay a reset on reaction
T
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Multi-System Reactor
Way to search for rules (rule state) in other rules
T
@toggledbits, not sure if this is a feature request or I'm using the search tool wrong. You have a "Search for rule" in the Rules Set tab in MSR. It works nicely to find a rule and bring up said rule, but can it/could it be used for as a "where used?" global search? For instance, I have a fairly large set of rules, divided up into 10 different rulesets. There's easily a hundred individual rules, and many of the rules have Rule State triggers, which of course refer to other rules. Amongst my troubleshooting today, I came across what may have been a duplicate or troubleshooting attempt, but I can't tell if it's actually used as a Rule State in another rule without opening each rule that I suspect it may be a part of. Thanks.
Multi-System Reactor
Links to MSR from HA
Tom_DT
I am using Home Assistant a lot recently. On a dashboard showing the devices, I would like to show a link to the MSR rule that controls the devices. Is there a way to link directly into MSR?
Multi-System Reactor
Set Reaction > Script Action
wmarcolinW
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Multi-System Reactor
Errors after updating to MQTTController build 25139
tunnusT
I'm running MSR build 25139 on Docker, using MQTT controller 24293, and everything working as expected. But if I try to upgrade to MQTTController build 25139, I'm getting the following errors on MSR UI: An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.god Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.green Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.red Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto run" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.pump Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa watchdog" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.status Last 11:20:37 My MQTT configuration (local_mqtt_devices.yaml) for the related entity is: layzspa_message: type: ValueSensor capabilities: ["temperature_sensor", "value_sensor", "power_sensor"] primary_attribute: power_sensor.value events: "layzspa/message": "power_sensor.value": json_payload: true if_expr: '! isnull( payload?.PWR )' expr: "float(payload.PWR)" "value_sensor.air": json_payload: true if_expr: '! isnull( payload?.AIR )' expr: "float(payload.AIR)" "value_sensor.pump": json_payload: true if_expr: '! isnull( payload?.FLT )' expr: "float(payload.FLT)" "value_sensor.god": json_payload: true if_expr: '! isnull( payload?.GOD )' expr: "float(payload.GOD)" "value_sensor.lock": json_payload: true if_expr: '! isnull( payload?.LCK )' expr: "float(payload.LCK)" "value_sensor.unit": json_payload: true if_expr: '! isnull( payload?.UNT )' expr: "float(payload.UNT)" "value_sensor.error": json_payload: true if_expr: '! isnull( payload?.ERR )' expr: "float(payload.ERR)" "temperature_sensor.green": json_payload: true if_expr: '! isnull( payload?.GRN )' expr: "float(payload.GRN)" "temperature_sensor.red": json_payload: true if_expr: '! isnull( payload?.RED )' expr: "float(payload.RED)" "temperature_sensor.target": json_payload: true if_expr: '! isnull( payload?.TGT )' expr: "float(payload.TGT)" "temperature_sensor.value": json_payload: true if_expr: '! isnull( payload?.TMP )' expr: "float(payload.TMP)" "temperature_sensor.virtual": json_payload: true if_expr: '! isnull( payload?.VTM )' expr: "round(float(payload.VTM), 1)" "temperature_sensor.ambient": json_payload: true if_expr: '! isnull( payload?.AMB )' expr: "float(payload.AMB)" "layzspa/Status": "value_sensor.status": if_expr: '! isnull( payload )' expr: "payload" "layzspa/button": "value_sensor.button": if_expr: '! isnull( payload )' expr: "payload" and in reactor.yaml I have: "layzspa_states": name: "Lay-Z-Spa States" friendly_name: 'Lay-Z-Spa States' include: layzspa_message I realize my MQTT configuration might be a bit unorthodox, but could there still be something unintentional in the latest MQTTController build? If needed, I can provide detailed logs.
Multi-System Reactor
🎉 My very first MSR controller: OpenSprinkler
therealdbT
Since today is my birthday - and I still pretend to be unconventional - I'm giving away a present to this wonderful community and I'm releasing my first OpenSprinkler controller for MSR. It was real fun to code it - and while it's still WIP, it seems to work OK for me. It's polling-based at the moment, but I'll add support for updates via MQTT very soon (it's already partially coded). Get it at (install is similar to MQTTController and such): https://github.com/dbochicchio/reactor-opensprinkler Feel free to try it. It's beta software, but it's stable. I'll update it weekly until all the tasks from my todo list are empty. Since I've learnt a lot from this controller, I'll explore new controllers soon.
Multi-System Reactor
Advice reqeusted to migrate MSR from Bare Metal to Container
T
Good day all, I'm in the process of trying to shut down my 10 year old Linux home server that served many purposes, but primarily it's what I used for my NAS/Plex Media server. I migrated the NAS aspect of the server in November of last year to a true NAS solution (Ubiquti UNAS Pro), which is rack mount and much more efficient than my old tower, which it's only side benefit was heating my home office during the winter. Unfortunately it also means heating my home office during the summer, which were about to be in full swing. I have two things running on this 10 year old server at this point. MSR and pi-hole. I'm running Plex Media Server on Fedora Workstation in Podman on mini PC, which is much more energy efficient than my old tower. My next step is to migrate MSR. I know there are images of MSR out there, and creating it is well documented. I'm going to be using Podman instead of Docker for various reasons, but they work very similar. What I don't know, is what I need to do to migrate my existing Bare Metal installation over to a container. Has anyone done this? Any advice?
Multi-System Reactor
Can´t restart or upgrade/deploy MSR
F
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Multi-System Reactor
[Solved] Limit HA Entity in MSR
wmarcolinW
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Multi-System Reactor

Logic loop? Throttling...

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  • toggledbitsT Offline
    toggledbitsT Offline
    toggledbits
    wrote on last edited by
    #2

    Update to 21281. It would be great if everyone would make sure they are on the latest release before reporting problems.

    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

    wmarcolinW 1 Reply Last reply
    0
    • toggledbitsT toggledbits

      Update to 21281. It would be great if everyone would make sure they are on the latest release before reporting problems.

      wmarcolinW Offline
      wmarcolinW Offline
      wmarcolin
      wrote on last edited by
      #3

      @toggledbits master I am already with version 21281, the error started at 21277.

      7b2ad594-81c0-4d52-9844-9d10e6b1da57-image.png

      1 Reply Last reply
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      • toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by toggledbits
        #4

        Sigh. Sorry, I'm running fast today... way too fast, much on my plate.

        So looking at what you've done... I would not do it this way. Put those expressions in the variables they are meant to manipulate.

        Also, your matchEntities() for BatterySensor, you should not include level. That is an attribute of the capability battery_power, and since we're matching capabilities, it won't match anything and creates needless work. You can list capabilities here, but not attributes. All attributes of the capability come with the capability. Same for FaultSensor: remove failed; it's an attribute, not a capability.

        And please, when posting log snippets, showing me just the error is one line away from showing me nothing. I need to see several dozen lines from before the error for context.

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

        wmarcolinW 1 Reply Last reply
        0
        • toggledbitsT toggledbits

          Sigh. Sorry, I'm running fast today... way too fast, much on my plate.

          So looking at what you've done... I would not do it this way. Put those expressions in the variables they are meant to manipulate.

          Also, your matchEntities() for BatterySensor, you should not include level. That is an attribute of the capability battery_power, and since we're matching capabilities, it won't match anything and creates needless work. You can list capabilities here, but not attributes. All attributes of the capability come with the capability. Same for FaultSensor: remove failed; it's an attribute, not a capability.

          And please, when posting log snippets, showing me just the error is one line away from showing me nothing. I need to see several dozen lines from before the error for context.

          wmarcolinW Offline
          wmarcolinW Offline
          wmarcolin
          wrote on last edited by
          #5

          @toggledbits master, as you instructed, I believe this is the correct way to do it, and apparently, the error is gone.

          067eabd9-a914-43c2-be57-b2b210d46741-image.png

          Thanks!

          1 Reply Last reply
          0
          • toggledbitsT Offline
            toggledbitsT Offline
            toggledbits
            wrote on last edited by toggledbits
            #6

            LOL! OK. Yes, this is better structure-wise. It is much less efficient to use SetVariable to accomplish what is effectively the same as putting the expressions on the variables as you have now done.

            I did replicate your prior structure on my system to try it out, but I was unable to replicate the throttling. Nonetheless, I think I understand why it would have happened... and I'm guessing you have significantly more devices on your system than I have on my development system (maybe, I've got about 100 across the four hubs I use for development). I can see why it would throttle, I just could not make it do it. Nonetheless, I'm going to see what I can do about preventing it, based on my assumption about how it happened for you.

            Another thing... mentioned in another thread is a small step up you could take in efficiency in BatteryMSG: you are doing getEntity() twice on the same ID. You can improve on that by using a temporary variable inside the loop to store the getEntity() result, and use that temporary variable in the string assembly:

            join( each id in BatteryLow: do
                e = getEntity( id ),
                e.name + " " + int( e.attributes.battery_power.level * 100 ) + "%"
            done, ', ' )
            

            The do...done block looks like a single expression to each. The result of a do...done block is the result of the last expression executed within it. That block contains two expressions, the first being the e = getEntity() which does the lookup and stores the value in a temporary variable, and the second which uses the temporary variable to build the result string for the entity. This saves you the cycles looking up the same entity twice.

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

            wmarcolinW 1 Reply Last reply
            0
            • toggledbitsT toggledbits

              LOL! OK. Yes, this is better structure-wise. It is much less efficient to use SetVariable to accomplish what is effectively the same as putting the expressions on the variables as you have now done.

              I did replicate your prior structure on my system to try it out, but I was unable to replicate the throttling. Nonetheless, I think I understand why it would have happened... and I'm guessing you have significantly more devices on your system than I have on my development system (maybe, I've got about 100 across the four hubs I use for development). I can see why it would throttle, I just could not make it do it. Nonetheless, I'm going to see what I can do about preventing it, based on my assumption about how it happened for you.

              Another thing... mentioned in another thread is a small step up you could take in efficiency in BatteryMSG: you are doing getEntity() twice on the same ID. You can improve on that by using a temporary variable inside the loop to store the getEntity() result, and use that temporary variable in the string assembly:

              join( each id in BatteryLow: do
                  e = getEntity( id ),
                  e.name + " " + int( e.attributes.battery_power.level * 100 ) + "%"
              done, ', ' )
              

              The do...done block looks like a single expression to each. The result of a do...done block is the result of the last expression executed within it. That block contains two expressions, the first being the e = getEntity() which does the lookup and stores the value in a temporary variable, and the second which uses the temporary variable to build the result string for the entity. This saves you the cycles looking up the same entity twice.

              wmarcolinW Offline
              wmarcolinW Offline
              wmarcolin
              wrote on last edited by wmarcolin
              #7

              @toggledbits hi my friend!

              The warning message has appeared again.

              5f36db72-ab37-4b81-aff7-532ede046146-image.png

              Looking at the log, it is not an error, this message appears several times intermittently, only being interrupted when another action occurs.

              [latest-21281]2021-10-12T13:30:35.222Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T13:32:10.561Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T13:32:10.695Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T13:32:11.054Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T13:32:12.810Z Rule:INFO Internal Motion (Rule#rule-kpq9tnbr) SET!
              [latest-21281]2021-10-12T13:32:22.152Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T13:33:15.364Z Rule:INFO Internal Motion (Rule#rule-kpq9tnbr) RESET!
              [latest-21281]2021-10-12T13:33:55.112Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T13:34:29.630Z Rule:INFO Internal Motion (Rule#rule-kpq9tnbr) SET!
              [latest-21281]2021-10-12T13:35:27.808Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T13:35:40.960Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T13:35:41.809Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T13:35:50.185Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...

              Here is another cut of the log, 45 minutes later the warnings follow.

              [latest-21281]2021-10-12T14:16:04.876Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T14:16:05.201Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
              [latest-21281]2021-10-12T14:16:05.389Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...

              I will stop the task again, I am concerned, even though a safe warning is consuming MSR processing.

              A topic that catches my attention. The action is scheduled to run on my schedule from 8:00am to 8:05am (-5), and because it is a local variable, it should not be updated outside this time, is my understanding.

              If it is a global variable, the update is recurrent, because it is active 24 hours, now why is an action with a defined time, and local variable still being executed in a loop?

              toggledbitsT 1 Reply Last reply
              0
              • wmarcolinW wmarcolin

                @toggledbits hi my friend!

                The warning message has appeared again.

                5f36db72-ab37-4b81-aff7-532ede046146-image.png

                Looking at the log, it is not an error, this message appears several times intermittently, only being interrupted when another action occurs.

                [latest-21281]2021-10-12T13:30:35.222Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T13:32:10.561Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T13:32:10.695Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T13:32:11.054Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T13:32:12.810Z Rule:INFO Internal Motion (Rule#rule-kpq9tnbr) SET!
                [latest-21281]2021-10-12T13:32:22.152Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T13:33:15.364Z Rule:INFO Internal Motion (Rule#rule-kpq9tnbr) RESET!
                [latest-21281]2021-10-12T13:33:55.112Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T13:34:29.630Z Rule:INFO Internal Motion (Rule#rule-kpq9tnbr) SET!
                [latest-21281]2021-10-12T13:35:27.808Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T13:35:40.960Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T13:35:41.809Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T13:35:50.185Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...

                Here is another cut of the log, 45 minutes later the warnings follow.

                [latest-21281]2021-10-12T14:16:04.876Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T14:16:05.201Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...
                [latest-21281]2021-10-12T14:16:05.389Z Rule:WARN Rule#rule-ku32lfti (Warning (93) Devices) update rate 61/min exceeds limit (60/min)! Logic loop? Throttling...

                I will stop the task again, I am concerned, even though a safe warning is consuming MSR processing.

                A topic that catches my attention. The action is scheduled to run on my schedule from 8:00am to 8:05am (-5), and because it is a local variable, it should not be updated outside this time, is my understanding.

                If it is a global variable, the update is recurrent, because it is active 24 hours, now why is an action with a defined time, and local variable still being executed in a loop?

                toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by toggledbits
                #8

                @wmarcolin said in Logic loop? Throttling...:

                A topic that catches my attention. The action is scheduled to run on my schedule from 8:00am to 8:05am (-5), and because it is a local variable, it should not be updated outside this time, is my understanding.

                That's incorrect. Any changes to a watched device will cause the rule to re-evaluate. The first step in re-evaluating the rule is re-evaluating all of the rule's expressions; only after that are the conditions then evaluated, because the conditions may reference the rule's variables. This is documented behavior. So given that you may be doing a getEntity() on several dozen, or hundred, devices, you are making that rule subject to re-evaluation any time any of those devices changes, for any reason. Reactor does not "see through" to the attribute you are eventually referring to; it does not and could not (reasonably) do that.

                To reduce the evaluation rate of the rule, you'd have to make your expressions global. There is (currently) no throttling on the evaluation of global expressions, and they evaluate/update much faster than rules. I suggest you move all of your expressions that perform getEntity() on the result of matchEntities() into global expressions; specifically, I mean BatterySensor which creates the battery-operated device array, and BatteryLow which checks and evaluates (using getEntity()) the battery level of each matching device in BatterySensor, and BatteryMSG which builds the text from BatteryLow. You can then use an Expression Value condition in your rule to check the value of BatteryMSG for a non-empty string. This will be the most efficient setup for the potentially large number of devices these expressions have to sift through.

                The same method should be applied to FaultSensor and its progeny.

                I would also update to 21286.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                wmarcolinW 1 Reply Last reply
                0
                • toggledbitsT toggledbits

                  @wmarcolin said in Logic loop? Throttling...:

                  A topic that catches my attention. The action is scheduled to run on my schedule from 8:00am to 8:05am (-5), and because it is a local variable, it should not be updated outside this time, is my understanding.

                  That's incorrect. Any changes to a watched device will cause the rule to re-evaluate. The first step in re-evaluating the rule is re-evaluating all of the rule's expressions; only after that are the conditions then evaluated, because the conditions may reference the rule's variables. This is documented behavior. So given that you may be doing a getEntity() on several dozen, or hundred, devices, you are making that rule subject to re-evaluation any time any of those devices changes, for any reason. Reactor does not "see through" to the attribute you are eventually referring to; it does not and could not (reasonably) do that.

                  To reduce the evaluation rate of the rule, you'd have to make your expressions global. There is (currently) no throttling on the evaluation of global expressions, and they evaluate/update much faster than rules. I suggest you move all of your expressions that perform getEntity() on the result of matchEntities() into global expressions; specifically, I mean BatterySensor which creates the battery-operated device array, and BatteryLow which checks and evaluates (using getEntity()) the battery level of each matching device in BatterySensor, and BatteryMSG which builds the text from BatteryLow. You can then use an Expression Value condition in your rule to check the value of BatteryMSG for a non-empty string. This will be the most efficient setup for the potentially large number of devices these expressions have to sift through.

                  The same method should be applied to FaultSensor and its progeny.

                  I would also update to 21286.

                  wmarcolinW Offline
                  wmarcolinW Offline
                  wmarcolin
                  wrote on last edited by
                  #9

                  @toggledbits ok master, I will download version 21286, move these expressions to global variables, and come back tomorrow after operating 24 hours with the changes.

                  I really worry about not having actions that are exhaustively generating processing.

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                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by toggledbits
                    #10

                    When you train a rule or expression on a large number of devices, you're going to get activity when those devices change, and that can be a lot. There's more activity than you know, normally. Not everything gets logged at the default level. 21286 does contain a bit more logging.

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                    • toggledbitsT toggledbits

                      When you train a rule or expression on a large number of devices, you're going to get activity when those devices change, and that can be a lot. There's more activity than you know, normally. Not everything gets logged at the default level. 21286 does contain a bit more logging.

                      wmarcolinW Offline
                      wmarcolinW Offline
                      wmarcolin
                      wrote on last edited by
                      #11

                      @toggledbits your suggestion worked perfectly!!

                      With the version updated to 21286, moving all rules to the Global variable, the warnings ended, and I can see in the log that the action started to be invoked only at the given times, and the variable update as Global occurs only when there is an effective change in the device.

                      Great knowledge exercise and one more lesson from you.

                      Thanks @toggledbits !

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