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Gradually turn on lights.
Tom_DT
I have several lights that I would like to turn on very gradually over 15 or 20 seconds. from 0 to .25 in .01 increments. I have tried a few things that came nowhere near working, so here I am.
Multi-System Reactor
Stop the MSR by an external switch on Hubitat.
wmarcolinW
Use case: When performing home maintenance, such as air conditioning, I want all rules involving air conditioning to be disabled. To do this, to day, I have a virtual switch that I placed within all rules involving air conditioning, meaning that if I turn it off, none of them work. Then another situation: the water pump system and garden irrigation, another switch. In short, I had to create several virtual switches in Hubitat to disable rules in MSR. Unfortunately, however, I was unable to cover all scenarios, so I wondered if it would be possible for MSR to support a virtual MSR switch, which, when configured in the reactor settings, would function as a general on/off switch for MSR. If it is configured and turned off, the entire rules and actions in MSR stops working, except for the status change reading process, specifically for this switch, which, when turned on, would restart the MSR. Would it be possible to do something like this? Any recommendations from the experts?
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Error After Upgrade
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Need help figuring out how to delay a reset on reaction
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Multi-System Reactor
Way to search for rules (rule state) in other rules
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@toggledbits, not sure if this is a feature request or I'm using the search tool wrong. You have a "Search for rule" in the Rules Set tab in MSR. It works nicely to find a rule and bring up said rule, but can it/could it be used for as a "where used?" global search? For instance, I have a fairly large set of rules, divided up into 10 different rulesets. There's easily a hundred individual rules, and many of the rules have Rule State triggers, which of course refer to other rules. Amongst my troubleshooting today, I came across what may have been a duplicate or troubleshooting attempt, but I can't tell if it's actually used as a Rule State in another rule without opening each rule that I suspect it may be a part of. Thanks.
Multi-System Reactor
Links to MSR from HA
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I am using Home Assistant a lot recently. On a dashboard showing the devices, I would like to show a link to the MSR rule that controls the devices. Is there a way to link directly into MSR?
Multi-System Reactor
Set Reaction > Script Action
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Errors after updating to MQTTController build 25139
tunnusT
I'm running MSR build 25139 on Docker, using MQTT controller 24293, and everything working as expected. But if I try to upgrade to MQTTController build 25139, I'm getting the following errors on MSR UI: An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.god Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.green Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.red Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto run" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.pump Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa watchdog" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.status Last 11:20:37 My MQTT configuration (local_mqtt_devices.yaml) for the related entity is: layzspa_message: type: ValueSensor capabilities: ["temperature_sensor", "value_sensor", "power_sensor"] primary_attribute: power_sensor.value events: "layzspa/message": "power_sensor.value": json_payload: true if_expr: '! isnull( payload?.PWR )' expr: "float(payload.PWR)" "value_sensor.air": json_payload: true if_expr: '! isnull( payload?.AIR )' expr: "float(payload.AIR)" "value_sensor.pump": json_payload: true if_expr: '! isnull( payload?.FLT )' expr: "float(payload.FLT)" "value_sensor.god": json_payload: true if_expr: '! isnull( payload?.GOD )' expr: "float(payload.GOD)" "value_sensor.lock": json_payload: true if_expr: '! isnull( payload?.LCK )' expr: "float(payload.LCK)" "value_sensor.unit": json_payload: true if_expr: '! isnull( payload?.UNT )' expr: "float(payload.UNT)" "value_sensor.error": json_payload: true if_expr: '! isnull( payload?.ERR )' expr: "float(payload.ERR)" "temperature_sensor.green": json_payload: true if_expr: '! isnull( payload?.GRN )' expr: "float(payload.GRN)" "temperature_sensor.red": json_payload: true if_expr: '! isnull( payload?.RED )' expr: "float(payload.RED)" "temperature_sensor.target": json_payload: true if_expr: '! isnull( payload?.TGT )' expr: "float(payload.TGT)" "temperature_sensor.value": json_payload: true if_expr: '! isnull( payload?.TMP )' expr: "float(payload.TMP)" "temperature_sensor.virtual": json_payload: true if_expr: '! isnull( payload?.VTM )' expr: "round(float(payload.VTM), 1)" "temperature_sensor.ambient": json_payload: true if_expr: '! isnull( payload?.AMB )' expr: "float(payload.AMB)" "layzspa/Status": "value_sensor.status": if_expr: '! isnull( payload )' expr: "payload" "layzspa/button": "value_sensor.button": if_expr: '! isnull( payload )' expr: "payload" and in reactor.yaml I have: "layzspa_states": name: "Lay-Z-Spa States" friendly_name: 'Lay-Z-Spa States' include: layzspa_message I realize my MQTT configuration might be a bit unorthodox, but could there still be something unintentional in the latest MQTTController build? If needed, I can provide detailed logs.
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Multi-System Reactor

Evaluation of time() comparisons

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  • CatmanV2C Offline
    CatmanV2C Offline
    CatmanV2
    wrote on last edited by
    #1

    Apologies in advance, I expect I am going to make a total pig's ear of explaining, so please bear with me....
    (and if it's in the manual, just tell me to read the manual)

    Going back to my heating scenario:
    We have an alarm clock that goes off at a variable time.
    We want the heating to go off at a time before that (1 hour)
    so we have created the rule set as below:
    Screenshot 2022-07-28 at 16.40.13.png

    So if current time is >= to the HeatTime, the first condition goes true.
    The second condition is to ensure that nothing (tries to) turn(s) the heating off during that 1 hour window
    The interval is there because in Reactor there was precisely that to (from memory) 'make sure the variables updated'
    In the current state it kind of works. There is no Reset action, so the heat goes on once every 15 minutes during that hour.
    In Reactor I didn't have to include the interval in the rule set. It was a stand alone rule as here:
    Screenshot 2022-07-28 at 16.47.23.png

    If I move the Interval condition out of the rule set in MSR, things do not update as time changes (and the rule never sets)

    So I guess the question I'm trying to ask it 'what causes expressions like
    time() >= HeatTime

    To be evaluated, and is there a better way than I've done here?

    Apologies again 😞

    C

    The Ex-Vera abuser know as CatmanV2.....

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    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by toggledbits
      #2

      Not fully getting what you're on about, and with statements like "it kind of works" but no explanation of what doesn't seem to work, I'm not sure how to reply except with some generalities.

      First, the rule is evaluated whenever any dependency changes. Your dependencies for what is shown are the Alarm Clock entity and the Interval, pretty much nothing else. The local variables are updated first during rule evaluation, before trigger conditions are checked, so that's when time() is updated. With the Interval condition in triggers, that means the variables will be updated every 15 minutes, and 15 seconds after that (because the eval happens when the Interval goes true and again 15 seconds later when it goes false).

      The issue I see overall, I think, is that you are ANDing the Interval with your other conditions, meaning the rule state is only going to be pulsed (because Interval is a pulsed output) rather than sustained. I'm not sure that's what you want? If you want your HeatOn and HeatOff conditions to produce a sustained state, move the Interval to a new group (as a sibling to the existing group), and have that group use the NUL operator so its state doesn't affect the trigger output. The existence of the Interval will then still cause periodic evaluation and update of the variables, but the rule state will be held true during the entire period between HeatOn and HeatOff, which I'm betting is what you're actually after?

      Also, the Interval controls the resolution of the timing in this logic, so if you're alarm clock is set for 5:05am, you likely won't get the heat turned on at 4:05am, but rather at the next 15 minute interval after that time. If that's OK, fine; otherwise, you need to reduce the interval.

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

      CatmanV2C 1 Reply Last reply
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      • toggledbitsT toggledbits

        Not fully getting what you're on about, and with statements like "it kind of works" but no explanation of what doesn't seem to work, I'm not sure how to reply except with some generalities.

        First, the rule is evaluated whenever any dependency changes. Your dependencies for what is shown are the Alarm Clock entity and the Interval, pretty much nothing else. The local variables are updated first during rule evaluation, before trigger conditions are checked, so that's when time() is updated. With the Interval condition in triggers, that means the variables will be updated every 15 minutes, and 15 seconds after that (because the eval happens when the Interval goes true and again 15 seconds later when it goes false).

        The issue I see overall, I think, is that you are ANDing the Interval with your other conditions, meaning the rule state is only going to be pulsed (because Interval is a pulsed output) rather than sustained. I'm not sure that's what you want? If you want your HeatOn and HeatOff conditions to produce a sustained state, move the Interval to a new group (as a sibling to the existing group), and have that group use the NUL operator so its state doesn't affect the trigger output. The existence of the Interval will then still cause periodic evaluation and update of the variables, but the rule state will be held true during the entire period between HeatOn and HeatOff, which I'm betting is what you're actually after?

        Also, the Interval controls the resolution of the timing in this logic, so if you're alarm clock is set for 5:05am, you likely won't get the heat turned on at 4:05am, but rather at the next 15 minute interval after that time. If that's OK, fine; otherwise, you need to reduce the interval.

        CatmanV2C Offline
        CatmanV2C Offline
        CatmanV2
        wrote on last edited by
        #3

        @toggledbits said in Evaluation of time() comparisons:

        If you want your HeatOn and HeatOff conditions to produce a sustained state, move the Interval to a new group (as a sibling to the existing group), and have that group use the NUL operator so its state doesn't affect the trigger output. The existence of the Interval will then still cause periodic evaluation and update of the variables, but the rule state will be held true during the entire period between HeatOn and HeatOff, which I'm betting is what you're actually after?

        I'm betting you're 100% correct. I shall observe tomorrow. Many thanks (as ever)

        Tangentially, the reason it's sustained is because if it's not the logs show that the ruel goes from Set to Reset, then immediately (10s of ms) goes back to reset and the Set activity never runs.

        I'm happy to (try and) demonstrate what I mean with log entries etc, if this is not expected.

        Thanks, as ever/

        C

        The Ex-Vera abuser know as CatmanV2.....

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        • toggledbitsT Offline
          toggledbitsT Offline
          toggledbits
          wrote on last edited by
          #4

          Yeah, I'd want to see logs for that, because I use this feature and it's working for me. Make sure your Reset reaction is completely empty, not even a comment.

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

          CatmanV2C 1 Reply Last reply
          1
          • toggledbitsT toggledbits

            Yeah, I'd want to see logs for that, because I use this feature and it's working for me. Make sure your Reset reaction is completely empty, not even a comment.

            CatmanV2C Offline
            CatmanV2C Offline
            CatmanV2
            wrote on last edited by
            #5

            @toggledbits I will try again over the weekend

            Thanks
            C

            The Ex-Vera abuser know as CatmanV2.....

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            • toggledbitsT Offline
              toggledbitsT Offline
              toggledbits
              wrote on last edited by
              #6

              I just ran my unit test on it, which is just a one-minute Interval condition trigger, and a Set reaction containing only a toggle of a switch. The light toggles on and off on the minute as expected. If I add a delay of several seconds before the toggle (so that the Rule fully resets before the command to t he switch can go out), the light still toggles as expected. If you see otherwise, a full log and a summary with the ID of the Rule involved would be helpful.

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

              1 Reply Last reply
              1
              • CatmanV2C Offline
                CatmanV2C Offline
                CatmanV2
                wrote on last edited by
                #7

                I've not tested but to be clear I had no delay but I did have Reset reaction (which was correctly executed)

                Happy to test once I've got past tomorrow morning to validate where we are now (which according to the logs looks super, as the conditions are being evaluated every 15 minutes) 🙂

                C

                The Ex-Vera abuser know as CatmanV2.....

                toggledbitsT 1 Reply Last reply
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                • CatmanV2C Offline
                  CatmanV2C Offline
                  CatmanV2
                  wrote on last edited by
                  #8

                  This is now working perfectly with the Interval in the new group, and being Nul.

                  Do you want me to try and re-create the 'issue' I observed?

                  C

                  The Ex-Vera abuser know as CatmanV2.....

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                  • CatmanV2C CatmanV2

                    I've not tested but to be clear I had no delay but I did have Reset reaction (which was correctly executed)

                    Happy to test once I've got past tomorrow morning to validate where we are now (which according to the logs looks super, as the conditions are being evaluated every 15 minutes) 🙂

                    C

                    toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by toggledbits
                    #9

                    @catmanv2 said in Evaluation of time() comparisons:

                    I did have Reset reaction (which was correctly executed)

                    Then the question is answered... this is why you think your Set reaction didn't run. Because of the way the Interval was AND'd to the group before, the rule output was a 10ms pulse controlled by the Interval condition -- a set followed very quickly by a reset. The Reset reaction pre-empted the Set reaction, which is by design. This is why I asked if your Reset reaction was empty or not. If it's empty, the Set reaction isn't pre-empted, but if it's not empty, preemption happens. This is a documented feature/function of both Reactor for Vera and Multi-Hub Reactor. With that short pulse, the Set reaction on your rule was enqueued, but never got a chance to start.

                    @catmanv2 said in Evaluation of time() comparisons:

                    Do you want me to try and re-create the 'issue' I observed?

                    No need. Mystery is solved.

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                    1 Reply Last reply
                    1
                    • CatmanV2C Offline
                      CatmanV2C Offline
                      CatmanV2
                      wrote on last edited by
                      #10

                      Got it. Thanks 🙂
                      Apologies for not noting that in the doc!

                      C

                      The Ex-Vera abuser know as CatmanV2.....

                      1 Reply Last reply
                      0
                      • toggledbitsT Offline
                        toggledbitsT Offline
                        toggledbits
                        wrote on last edited by
                        #11

                        No worries! It's a bit of an odd feature, but important... my idea when originally done (in Reactor for Vera) was that most rules would have "do stuff" activities when the conditions were met, and "undo that stuff" activities when they were later not met (e.g. turn light on between dusk and dawn, off when it's not dusk-to-dawn), and it would probably be bad if both of those could run at the same time (i.e. one is trying to turn on lights while the other is scrambling to turn them off). So I made the design decision to have them pre-empt each other. That has carried over into Multi-Hub Reactor (aka MSR).

                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                        1 Reply Last reply
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                        • CatmanV2C Offline
                          CatmanV2C Offline
                          CatmanV2
                          wrote on last edited by
                          #12

                          Yes it makes total sense when looked at from that perspective. I just need to find the right perspective 😉

                          FWIW I am very much impressed by MSR, despite not actually having anything other than OpenLuup / Z-wave on my system (yet)!

                          C

                          The Ex-Vera abuser know as CatmanV2.....

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