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Errors after updating to MQTTController build 25139
tunnusT
I'm running MSR build 25139 on Docker, using MQTT controller 24293, and everything working as expected. But if I try to upgrade to MQTTController build 25139, I'm getting the following errors on MSR UI: An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.god Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.green Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.red Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto run" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.pump Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa watchdog" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.status Last 11:20:37 My MQTT configuration (local_mqtt_devices.yaml) for the related entity is: layzspa_message: type: ValueSensor capabilities: ["temperature_sensor", "value_sensor", "power_sensor"] primary_attribute: power_sensor.value events: "layzspa/message": "power_sensor.value": json_payload: true if_expr: '! isnull( payload?.PWR )' expr: "float(payload.PWR)" "value_sensor.air": json_payload: true if_expr: '! isnull( payload?.AIR )' expr: "float(payload.AIR)" "value_sensor.pump": json_payload: true if_expr: '! isnull( payload?.FLT )' expr: "float(payload.FLT)" "value_sensor.god": json_payload: true if_expr: '! isnull( payload?.GOD )' expr: "float(payload.GOD)" "value_sensor.lock": json_payload: true if_expr: '! isnull( payload?.LCK )' expr: "float(payload.LCK)" "value_sensor.unit": json_payload: true if_expr: '! isnull( payload?.UNT )' expr: "float(payload.UNT)" "value_sensor.error": json_payload: true if_expr: '! isnull( payload?.ERR )' expr: "float(payload.ERR)" "temperature_sensor.green": json_payload: true if_expr: '! isnull( payload?.GRN )' expr: "float(payload.GRN)" "temperature_sensor.red": json_payload: true if_expr: '! isnull( payload?.RED )' expr: "float(payload.RED)" "temperature_sensor.target": json_payload: true if_expr: '! isnull( payload?.TGT )' expr: "float(payload.TGT)" "temperature_sensor.value": json_payload: true if_expr: '! isnull( payload?.TMP )' expr: "float(payload.TMP)" "temperature_sensor.virtual": json_payload: true if_expr: '! isnull( payload?.VTM )' expr: "round(float(payload.VTM), 1)" "temperature_sensor.ambient": json_payload: true if_expr: '! isnull( payload?.AMB )' expr: "float(payload.AMB)" "layzspa/Status": "value_sensor.status": if_expr: '! isnull( payload )' expr: "payload" "layzspa/button": "value_sensor.button": if_expr: '! isnull( payload )' expr: "payload" and in reactor.yaml I have: "layzspa_states": name: "Lay-Z-Spa States" friendly_name: 'Lay-Z-Spa States' include: layzspa_message I realize my MQTT configuration might be a bit unorthodox, but could there still be something unintentional in the latest MQTTController build? If needed, I can provide detailed logs.
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Multi-System Reactor

MSR Not Actioning

Scheduled Pinned Locked Moved Multi-System Reactor
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  • S Offline
    S Offline
    sidmsmith
    wrote on last edited by
    #1

    I am running MSR on a small windows machine. Earlier this week, the machine restarted and Reactor restarted as well. I am now experiencing an issue in which Reactor doesn't seem to be making any updates or calling any scenes. Reactor is communicating with Vera and all entities seem to be accurate (ie lights on or off) and manually clicking on Actions seems to work just fine. The Status page also seems accurate and displays rules automatically being SET and RESET. But when the Reaction changes from SET to RESET or vice versa, none of the actions are actually invoked.

    For example, I manually ran a SET action at 11:29 and my lights turned on. At 11:30, the Status Dashboard shows the rule updating to RESET, but the lights did not turn off.

    I have included a screenshot of the rule history below as well as the log for these times as well.

    Any ideas on what can be going on? I have tried restarting the Windows machine as well as Reactor multiple times to see if this fixes this behavior but have not had any success. Any information is appreciated.

    78f9f75f-d24c-4ff4-a23a-fda0c98cbcbc-image.png

    [stable-22274]2023-04-14T03:29:39.161Z VeraController:null VeraController#vera enqueued task for Entity#vera>scene_3 action script.run: task [Object]{ "SceneNum": "3", "DeviceNum": 0, "id": "action", "serviceId": "urn:micasaverde-com:serviceId:HomeAutomationGateway1", "action": "RunScene" }
    [stable-22274]2023-04-14T03:29:39.587Z VeraController:INFO VeraController#vera 0 dead entities older than 86400000s purged
    [stable-22274]2023-04-14T03:29:45.763Z Rule:NOTICE Evening Lights Rule (Rule#rule-la4gnzmt) configuration changed; reloading
    [stable-22274]2023-04-14T03:29:45.766Z Rule:NOTICE Evening Lights Rule (Rule#rule-la4gnzmt) stopping
    [stable-22274]2023-04-14T03:29:45.772Z Rule:NOTICE Evening Lights Rule (Rule#rule-la4gnzmt) stopped
    [stable-22274]2023-04-14T03:29:45.773Z Rule:NOTICE Rule#rule-la4gnzmt (Evening Lights Rule) starting
    [stable-22274]2023-04-14T03:29:45.777Z Rule:INFO Evening Lights Rule (Rule#rule-la4gnzmt) starting evaluation; because startup
    [stable-22274]2023-04-14T03:29:45.779Z Rule:INFO Evening Lights Rule (Rule#rule-la4gnzmt) evaluated; rule state transition from RESET to SET!
    [stable-22274]2023-04-14T03:29:45.802Z Rule:INFO Evening Lights Rule (Rule#rule-la4gnzmt) evaluation complete
    [stable-22274]2023-04-14T03:29:45.809Z Rule:INFO Evening Lights Rule (Rule#rule-la4gnzmt) started
    [stable-22274]2023-04-14T03:29:45.811Z Engine:INFO Enqueueing "Evening Lights Rule<SET>" (rule-la4gnzmt:S)
    [stable-22274]2023-04-14T03:29:45.840Z Engine:NOTICE Starting reaction Evening Lights Rule<SET> (rule-la4gnzmt:S)
    [stable-22274]2023-04-14T03:29:45.842Z Engine:INFO Evening Lights Rule<SET> all actions completed.
    [stable-22274]2023-04-14T03:30:00.008Z Rule:INFO Evening Lights Rule (Rule#rule-la4gnzmt) starting evaluation; because timer-trigger Timer#rule-la4gnzmt
    [stable-22274]2023-04-14T03:30:00.024Z Rule:INFO Evening Lights Rule (Rule#rule-la4gnzmt) evaluated; rule state transition from SET to RESET!
    [stable-22274]2023-04-14T03:30:00.055Z Rule:INFO Evening Lights Rule (Rule#rule-la4gnzmt) evaluation complete
    [stable-22274]2023-04-14T03:30:00.062Z Engine:INFO Enqueueing "Evening Lights Rule<RESET>" (rule-la4gnzmt:R)
    [stable-22274]2023-04-14T03:30:00.079Z Engine:NOTICE Starting reaction Evening Lights Rule<RESET> (rule-la4gnzmt:R)
    [stable-22274]2023-04-14T03:30:00.080Z Engine:INFO Evening Lights Rule<RESET> all actions completed.
    [stable-22274]2023-04-14T03:30:01.099Z VeraController:INFO VeraController#vera 0 dead entities older than 86400000s purged

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    • F Offline
      F Offline
      Fanan
      wrote on last edited by
      #2
      1. Can you tell us which versions you´re using (according to forum rules)?
      2. Have you tried to restart MSR and Vera?
      1 Reply Last reply
      1
      • CrilleC Offline
        CrilleC Offline
        Crille
        wrote on last edited by
        #3

        I suggest you update to the latest build (23078 when posted). Your installed version is more than 7 months old so there’s a chance things changed since then.

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        • S Offline
          S Offline
          sidmsmith
          wrote on last edited by
          #4

          I updated to the latest build and this solved all of my issues. Thanks for the suggestions! I will try to stay up to date on the latest stable builds from here on.

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