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Self test
CatmanV2C
Having been messing around with some stuff I worked a way to self trigger some tests that I wanted to do on the HA <> MSR integration This got me wondering if there's an entity that changes state / is exposed when a configured controller goes off line? I can't see one but thought it might be hidden or something? Cheers C
Multi-System Reactor
How to upgrade from an old version of MSR?
cw-kidC
Hello I haven't updated my installation of MSR in a very long time. Its a bare metal Linux install currently on version 24366-3de60836 I see the latest version is now latest-26011-c621bbc7 I assume I cannot just jump from a very old version to the latest version? Or can I? Thanks
Multi-System Reactor
Access control - allowing anonymous user to dashboard
tunnusT
Using build 25328 and having the following users.yaml configuration: users: # This section defines your valid users. admin: ******* groups: # This section defines your user groups. Optionally, it defines application # and API access restrictions (ACLs) for the group. Users may belong to # more than one group. Again, no required or special groups here. admin_group: users: - admin applications: true # special form allows access to ALL applications guests: users: "*" applications: - dashboard api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin_group allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: true session: timeout: 7200 # (seconds) rolling: true # activity extends timeout when true # If log_acls is true, the selected ACL for every API access is logged. log_acls: true # If debug_acls is true, even more information about ACL selection is logged. debug_acls: true My goal is to allow anonymous user to dashboard, but MSR is still asking for a password when trying to access that. Nothing in the logs related to dashboard access. Probably an error in the configuration, but help needed to find that. Tried to put url: "/dashboard" under api_acls, but that was a long shot and didn't work.
Multi-System Reactor
VEC Virtual Switch Auto Off
S
I use Virtual Entity Controller virtual switches which I turn on via webhooks from other applications. Once a switch triggers and turns on, I can then activate associated rules. I would like each virtual switch to automatically turn off after a configurable time (e.g., 5 seconds, 10 seconds). Is there a better way to achieve this auto-off behavior instead of creating a separate rule for each switch that uses the 'Condition must be sustained for' option to turn it off? With a large number of these switches (and the associated turn-off rules), I'm checking to see if there is a simpler approach.If not, could this be a feature request to add an auto-off timer directly to the virtual switches. Thanks Reactor (Multi-hub) latest-26011-c621bbc7 VirtualEntityController v25356 Synology Docker
Multi-System Reactor
Upcoming Storage Change -- Got Back-ups?
toggledbitsT
TL;DR: Format of data in storage directory will soon change. Make sure you are backing up the contents of that directory in its entirety, and you preserve your backups for an extended period, particularly the backup you take right before upgrading to the build containing this change (date of that is still to be determined, but soon). The old data format will remain readable (so you'll be able to read your pre-change backups) for the foreseeable future. In support of a number of other changes in the works, I have found it necessary to change the storage format for Reactor objects in storage at the physical level. Until now, plain, standard JSON has been used to store the data (everything under the storage directory). This has served well, but has a few limitations, including no real support for native JavaScript objects like Date, Map, Set, and others. It also is unable to store data that contains "loops" — objects that reference themselves in some way. I'm not sure exactly when, but in the not-too-distant future I will publish a build using the new data format. It will automatically convert existing JSON data to the new format. For the moment, it will save data in both the new format and the old JSON format, preferring the former when loading data from storage. I have been running my own home with this new format for several months, and have no issues with data loss or corruption. A few other things to know: If you are not already backing up your storage directory, you should be. At a minimum, back this directory up every time you make big changes to your Rules, Reactions, etc. Your existing JSON-format backups will continue to be readable for the long-term (years). The code that loads data from these files looks for the new file format first (which will have a .dval suffix), and if not found, will happily read (and convert) a same-basenamed .json file (i.e. it looks for ruleid.dval first, and if it doesn't find it, it tries to load ruleid.json). I'll publish detailed instructions for restoring from old backups when the build is posted (it's easy). The new .dval files are not directly human-readable or editable as easily as the old .json files. A new utility will be provided in the tools directory to convert .dval data to .json format, which you can then read or edit if you find that necessary. However, that may not work for all future data, as my intent is to make more native JavaScript objects directly storable, and many of those objects cannot be stored in JSON. You may need to modify your backup tools/scripts to pick up the new files: if you explicitly name .json files (rather than just specifying the entire storage directory) in your backup configuration, you will need to add .dval files to get a complete, accurate backup. I don't think this will be an issue for any of you; I imagine that you're all just backing up the entire contents of storage regardless of format/name, that is the safest (and IMO most correct) way to go (if that's not what you're doing, consider changing your approach). The current code stores the data in both the .dval form and the .json form to hedge against any real-world problems I don't encounter in my own use. Some future build will drop this redundancy (i.e. save only to .dval form). However, the read code for the .json form will remain in any case. This applies only to persistent storage that Reactor creates and controls under the storage tree. All other JSON data files (e.g. device data for Controllers) are unaffected by this change and will remain in that form. YAML files are also unaffected by this change. This thread is open for any questions or concerns.
Multi-System Reactor
Oddness in Copy/Move of Reactions
G
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Multi-System Reactor
[Solved] function isRuleEnabled() issue
CrilleC
Topic thumbnail image
Multi-System Reactor
[Reactor] Problem with Global Reactions and groups
therealdbT
Topic thumbnail image
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Possible feature request 2?
CatmanV2C
Just another thought. Adding devices from my Home Assistant / Zigbee2MQTT integration. Works perfectly but they always add as their IEEE address. Some of these devices have up to 10 entities associated, and the moment they are renamed to something sensible, each of those entities 'ceases to exist' in MSR. I like things tidy, and deleting each defunct entity needs 3 clicks. Any chance of a 'bulk delete' option? No biggy as I've pretty much finished my Z-wave migration and I don't expect to be adding more than 2 new Zigbee devices Cheers C
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
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Copying a global reaction
tunnusT
With build 25328, if you copy a global reaction, a new reaction does not appear in the UI unless you do a refresh. I recall this used to work without needing this page refresh? Anyway, only a minor nuisance.
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R
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Need help with sequence
T
Good evening all, For about the past week or so, I've been having problems with a specific rule in my home automation that controls when my home goes from an Away mode to Home mode. One of the conditions it checked for was my alarm panel, when it changed from Armed Away to Disarmed. There seems to have been a firmware update on the panel that added an intermittent step of "pending", and I can't say for certain it happens 100% of the time. Is there a way to write a condition that so it changes from one condition, to the next, and then another condition? As in, Home alarm changes from armed_away to pending to disarmed. Thanks.
Multi-System Reactor
Possible feature request?
CatmanV2C
No idea how easy this would be. During my migration away from Z-wave I've been replacing the Z-wave devices with Sonoff which has broken some of my automations. Any chance of a 'Test Reaction' function to call out which ones are broken because an entity no longer exists? Without actually running the reaction? Or does this exist already and I'm just not aware of how to do it? Obviously I can see entities that are no longer available, but not quite what I'm looking for. I guess it's something of an edge case so no huge issue. TIA! C
Multi-System Reactor
Logic Assistance: Exterior Lights on when Illuminance Below Threshold
PablaP
Topic thumbnail image
Multi-System Reactor
Time series documentation
tunnusT
Is the current manual (incl. examples) up to date with how retention value is handled in time series configuration? Referring to this post
Multi-System Reactor
MQTT templates for ZIgbee scene controller, or a better way?
CatmanV2C
Topic thumbnail image
Multi-System Reactor
Reset a delay
CatmanV2C
I'm sure this has been asked, and answered, but damned if I can figure it out Use case: I have a rear garden with lights. A door from the kitchen into the garden and a door from the garage. Currently if I open the kitchen door the lights come on (yay) and a 3 minute delay starts. After 3 minutes, no matter what else happens, the lights go off (Boo! But also yay!) What I would like is for the 3 minute delay until the lights go off to start from the latest door open event. That is, if I'm going from kitchen to garage, and back again, the lights stay on until there's three minutes of no activity. I've tried 'hacking' with a virtual switch, but can't seem to stop the delay. Any pointers? TIA C
Multi-System Reactor
Reactor Loading Screen Safari
S
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Multi-System Reactor

Device log?

Scheduled Pinned Locked Moved Multi-System Reactor
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  • G Offline
    G Offline
    gwp1
    wrote on last edited by
    #1

    @toggledbits is there a log that will show me what rule is turning on a specific device?

    I've got a switch that has been kicking on at 2200 ET for several nights now and the reactor.log doesn't have a thing in it that I can see on a device level (it being more rules-based).

    *Hubitat C-7 2.4.3.177
    *Proxmox VE v8, Beelink MiniPC 12GBs, SSD

    *HAOS
    Core 2026.1.1
    w/ HA Connect ZWA-2
    FW: v1.1
    SDK: v7.23.1

    *Prod MSR in docker/portainer
    MSR: latest-26011-c621bbc7
    MQTTController: 25139
    ZWave Controller: 25139

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    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by toggledbits
      #2

      You list Hubitat and HASS as hubs, and the default logging for both of these hubs should tell you what you need to know. I've tried to keep these messages fairly consistent across the controllers, generally in this form:

      [...]2025-11-25T12:45:08.121Z <xxx:INFO> xxx#house perform power_switch.set on Switch#house>device_396 with { "state": false }
      

      Search using the canonical entity ID. There are several capabilities that can turn a light on, so searching by capability is harder. The idea is to find a perform ??? on ??? with ??? at the right time with the right entity ID.

      From there, start looking backwards for a message like either one of these:

      [...]2025-11-25T12:45:00.100Z <Engine:NOTICE> Starting reaction Parking Area Light Off (re-lk5lrx5a)
      
          or 
      
      [...]2025-11-25T12:45:08.121Z <Engine:INFO> Resuming reaction Parking Area Light Off (re-lk5lrx5a) from step 3
      

      If this line is within just a couple of lines, maybe even directly before, the perform log entry you found above, then that's the name of the Reaction that manipulated the device. If that has :S or :R at the end of its ID and the tag <SET> or <RESET> appended to the Reaction name, the Reaction is part of a Rule with that ID and name, and that is the rule that is manipulating the entity — you're done!

      If the Reaction ID doesn't have the :S or :R suffix, then the Reaction is not rule-based (e.g. it's a global reaction), and you need to find what launched it.

      If the line you've found is of the form Resuming "<reaction name>" (reaction id)" from step n, then keep looking backwards. You may find more Resuming lines for other steps of the same reaction, but your goal now is to find the line that looks like Starting "<reaction name>" (reaction id).

      Once you are on the Starting "<reaction name>" (reaction id) line, you should not have to look very far to find an Enqueuing "<reaction name>" (reaction id) line.

      Once you are on the Enqueueing line, you should not have to look very far to find another Resuming or Starting reaction line. This line may have the :S and :R on the reaction ID that you are looking for to indicate the rule that launched the reaction. If it doesn't, then the reaction was launched by another reaction, and you just repeat the above process looking for what started this reaction. This path will eventually lead to the responsible rule.

      Live example from my host this morning. The perform action we found above is for an outdoor flood light that lights a parking pad at my house. It got turned off. By what, though? Well, we already established that is was by a reaction called Parking Area Light Off because we found a Resuming line for that reaction right before the perform line for the entity. Let's keep digging to find the responsible rule. Here's are some more relevant lines from my log:

      [...]2025-11-25T12:45:00.067Z <Engine:INFO> Enqueueing "Morning Lighting Off<SET>" (rule-knjifbn1:S)
      [...]2025-11-25T12:45:00.078Z <Engine:NOTICE> Starting reaction Morning Lighting Off<SET> (rule-knjifbn1:S)
      [...]2025-11-25T12:45:00.078Z <Engine:INFO> Enqueueing "Outdoor All Off" (re-kl73syb6)
      .
      .
      [...]2025-11-25T12:45:00.088Z <Engine:NOTICE> Starting reaction Outdoor All Off (re-kl73syb6)
      [...]2025-11-25T12:45:00.089Z <Engine:INFO> Enqueueing "Parking Area Light Off" (re-lk5lrx5a)
      .
      .
      [...]2025-11-25T12:45:00.100Z <Engine:NOTICE> Starting reaction Parking Area Light Off (re-lk5lrx5a)
      .
      .
      [...]2025-11-25T12:45:00.118Z <Engine:INFO> Resuming reaction Parking Area Light Off (re-lk5lrx5a) from step 2
      [...]2025-11-25T12:45:00.119Z <Engine:NOTICE> Parking Area Light Off delaying until 1764074708119<11/25/2025, 7:45:08 AM>
      .
      .
      [...]2025-11-25T12:45:08.121Z <Engine:INFO> Resuming reaction Parking Area Light Off (re-lk5lrx5a) from step 3
      

      Working backwards from the last line, which is the Resuming line that we found earlier (reaction step 3), we find a Resuming line for the previous step (2) of that same reaction at 12:45:00.118. Notice also that reaction had a delay at that step that was logged immediately after, which accounts for the time gap between reaction steps 2 and 3.

      Keep working backwards to 12:45:00.100 and we find the Starting line for that Parking Area Light Off reaction. And continuing to look backwards for that same reaction ID, we eventually find the Enqueueing line for it (12:45:00.089). Usually these two lines are pretty close together, but it's not usual to have other things logged between.

      Now just looking backward line by line (not searching for any ID here), we soon find a Starting reaction Outdoor All Off line (12:45:00.088) very close to our Enqueueing line, indicating that Outdoor All Off launched the Parking Area Light Off reaction.

      Now we just repeat this process with Outdoor All Off — find it enqueued at 12:45:00.078 by Morning Light Off<SET> also at 12:45:00.078. The <SET> on the name and :S on the ID means it's a rule reaction, so Morning Light Off is the rule that triggered and started the sequence of two other reactions that eventually turned off the light.

      So to recap:

      1. Find the perform line (search using entity ID) that occurs at about the right time.
      2. Look backwards a short distance and you will find either a Starting <reaction> or Resuming <reaction> line. If that's a rule's SET or RESET reaction, you've found the responsible rule. Otherwise, a global reaction manipulated the entity/device, so proceed to the next step.
      3. Find what launched the current reaction. Keep looking backward until you find the Enqueueing line for it. Then very shortly preceding it, you should find a Starting <reaction> or Resuming <reaction> line for a different reaction. That's what started the current reaction. If this new reaction is a rule's SET or RESET reaction, you've found the responsible rule. Otherwise, find what launched this new (global) reaction by repeating this step.

      NOTE: Almost all actions in Reactor are asynchronous, meaning the Engine launches them in a separate process and the Engine can move on to working on a different reaction if multiple are running concurrently. Some in particular can take a lot of time (like HTTP Request). Depending on how busy your system is in that moment, all of these lines can be separated by other lines for other things going on, and you have to be careful and patient sifting through them.

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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