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    (Last Updated: February 27, 2021)
    • MSR No longer Setting Reactions

      T

      Hello Everyone -

      I have a peculiar situation that I'm hoping to get some help with.

      Running Vera which is still handling my Zwave, MySensors, Zigbee, and still a balance of my Reactors.

      However, I've also been running MSR for several months in preparation for an eventual move off of Vera.

      Vera had one of its meltdowns this morning related to my Opensprinkler plug in.

      After getting that straightened out, I added the OpenSprinkler plugin to HAAS and that's when I started having issues.

      My existing MSR reactors (even simple ones) don't seem to fire their reactions. I can see the conditions go "true". If I manually fire the Reaction, it works fine.

      I do see this a lot in the logs:

      [1.0.2-21350]2022-05-16T19:02:44.518Z <Rule:INFO> Rule#rule-460 evaluation in progress; waiting for completion

      (Various rules - 460 is just an example)

      Is there anything I can do to further troubleshoot?

      Multi-System Reactor
    • Reactor (Multi-System/Multi-Hub) Announcements

      toggledbits

      Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here.

      Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
      Multi-System Reactor
    • MSR Telegram Messages Stopped Working

      T

      My MSR has been working flawlessly until a couple of days ago when it stopped sending Telegram Messages (or should I say they stopped getting through!). I have updated to MSR version 22004. The reactor.log is updating and is showing no errors:

      [latest-22004]2022-05-15T17:52:31.417Z Engine:NOTICE Starting reaction Message Test (re-l37h2fkj)
      [latest-22004]2022-05-15T17:52:31.417Z Engine:INFO Message Test all actions completed.
      [latest-22004]2022-05-15T17:52:31.704Z Engine:INFO Enqueueing "Message Test" (re-l37h2fkj)
      [latest-22004]2022-05-15T17:52:31.735Z Engine:NOTICE Starting reaction Message Test (re-l37h2fkj)
      [latest-22004]2022-05-15T17:52:31.736Z Engine:INFO Message Test all actions completed.
      [latest-22004]2022-05-15T17:52:32.007Z Engine:INFO Enqueueing "Message Test" (re-l37h2fkj)
      [latest-22004]2022-05-15T17:52:32.035Z Engine:NOTICE Starting reaction Message Test (re-l37h2fkj)
      [latest-22004]2022-05-15T17:52:32.036Z Engine:INFO Message Test all actions completed.
      [latest-22004]2022-05-15T17:52:41.324Z Engine:INFO Enqueueing "Variable Telegram Test" (re-kvnm57c3)

      If I use the following in my web browser the telegram message gets through:

      https://api.telegram.org/botxxxxx......./sendMessage?chat_id=xxxxx......&text=Test Message HTTPS

      I am running MSR on my QNAP network attached storage. Any assistance would be appreciated.

      Just another question...... I would like to post in the HOME HARDWARE VERA section of Smarthome, but I do not have the option to set up a new post. Do I need to request access for this?

      Multi-System Reactor
    • SSL Certificate for Multi System Reactor via LetsEncrypt

      W

      Details of runtime environment:

      Reactor (Multi-hub) stable-22055-9b40e12 Running as a service on Windows Server 2022 Std 21H2 Connecting to HASS (HASSOS) Is a migration WIP from OpenLuup/Reactor

      A complete description of your objective:

      Using LetsEncrypt, application "certifyTheWeb", retrieve and apply SSL certificate to Multi System Reactor

      A description of your approach/solution/implementation so far:

      Reviewed Config files, can't seen mention of certificate files in there

      Actual Question:

      How do I apply a certificate to whatever web server Reactor uses? I'm familiar with managing certificates on IIS and Apache but Reactor doesn't use either of these and I have not been able to locat ethe config file that Reactor uses for this. Which config file needs editing to apply a certificate? Does it use the computer certificate store or it's own store (e.g. pem files)

      The reason I want to achieve this, other than the general goodness of having everything I can in TLS is that I have Reactor as an IFRAME in my HASS console and as HASS is HTTPS and Reactor is HTTP then the iframe refuses to open.

      Search for "certificate" or "ssl" did not reveal anything relevant in this forum.

      Multi-System Reactor
    • MSR ZEN32 weird behavior

      R

      @toggledbits
      Hi Patrick,
      Running HASS 2022.5.3
      MSR zwavejs-22126-834c3e9

      Seeing weird behavior in MSR with regards to my Zen32's. Not sure how to capture info that might be relevent but will describe what I am seeing.
      In the example below I pressed scene 001 4 times. It flashed and changed the primary value to "4". The remaining buttons were previously showing the PV as "double" I pushed each button one time and they flashed and displayed the PV as 4.
      zen32.JPG

      In the zwavejs2mqtt debug screen that sequence looks like this.

      2022-05-10 09:38:44.078 INFO ZWAVE: Node 45: value notification: 91-0-scene-001 5 2022-05-10T16:38:44.081Z CNTRLR « [Node 045] received CentralScene notification { "nodeId": 45, "ccId": "Central Scene", "ccCommand": "0x03", "payload": "0x898501" } 2022-05-10 09:38:45.982 INFO ZWAVE: Node 45: value notification: 91-0-scene-002 0 2022-05-10T16:38:45.984Z CNTRLR « [Node 045] received CentralScene notification { "nodeId": 45, "ccId": "Central Scene", "ccCommand": "0x03", "payload": "0x8a8002" } 2022-05-10 09:38:47.807 INFO ZWAVE: Node 45: value notification: 91-0-scene-003 0 2022-05-10T16:38:47.810Z CNTRLR « [Node 045] received CentralScene notification { "nodeId": 45, "ccId": "Central Scene", "ccCommand": "0x03", "payload": "0x8b8003" } 2022-05-10 09:38:48.858 INFO ZWAVE: Node 45: value notification: 91-0-scene-004 0 2022-05-10T16:38:48.861Z CNTRLR « [Node 045] received CentralScene notification { "nodeId": 45, "ccId": "Central Scene", "ccCommand": "0x03", "payload": "0x8c8004" }

      Let me know what other info you would like me to supply.
      I have played around with a bunch of other key stroke combo's and it looks like buttons 2-5 display what ever button 1 is set to.
      Have tested this on 4 different ZEN32's and it is same on all.

      Multi-System Reactor
    • HASS 2022.5 issue with ZwaveJS in MSR

      R

      Running zwavejs-22118-baab576 in MSR, HASSOS 2022.5.1

      Due to an unreported issue in HASS, when I upgraded the 2022.5 yesterday, it dropped ZwaveJS2MQTT from my HASSOS build. Finally got it reinstalled and it appears to be working the way it was previously.
      MSR is now showing zwavejs down and in entities, nothing is updating.

      Seeing this in the logs:
      ZWaveJSController#zwavejs ws_open caught [Error]Error: connect ECONNREFUSED 192.168.0.16:3000

      Are there additional steps needed that are not mentioned in the manual?
      At a loss to figure out what is causing issue.

      Multi-System Reactor
    • Global Expression – Reference Error

      wmarcolin

      Hi!

      After several tests, restarting the computer where the MSR is, and the MSR itself by Tools > Restart, I have a persistent error in the logs.

      32d45bc3-51f8-4718-a113-3381e9d7edf2-image.png

      Looking at the global expression (screen below), I see that it is highlighted as an error, however, if I look at two other expressions above that have the same structure, they do not present an error, so I do not think the problem is with the expression's code.

      ca8a7867-4ac7-4f9a-9913-15a80da18f05-image.png

      This expression uses a group, which validates 4 devices of type door sensor, whether the status is true or false, door open or closed.

      "dgc_entrance_open": name: DGC Entrance Open select: - include_entity: - "hubitat>37" - "hubitat>38" - "hubitat>99" - "hubitat>130" filter_expression: > entity.attributes?.door_sensor?.state == true

      I also compared it with other groups, the structure is identical.

      Looking at the 4 devices in this group, I see that all are active in the MSR, have similar variables, are used in other groups and rules that do not present a problem.

      52b099f4-b9c4-46cb-ad3d-c873b09b7e13-image.png

      Looking at the log, I understand that it refers to some object that would be null, at which point I am lost on what to actually look at.

      [latest-22118]2022-05-02T22:33:11.711Z <Engine:INFO> Reaction Engine starting [latest-22118]2022-05-02T22:33:11.719Z <Engine:INFO> Checking rule sets... [latest-22118]2022-05-02T22:33:11.746Z <Engine:INFO> Checking rules... [latest-22118]2022-05-02T22:33:11.748Z <Engine:INFO> Data check complete; no corrections. [latest-22118]2022-05-02T22:33:11.892Z <Engine:ERR> [Engine]Engine#1: error evaluating expression EntranceOPEN: [ReferenceError]ReferenceError: Invalid scope in reference to member attributes of (object)null [latest-22118]2022-05-02T22:33:11.893Z <Engine:ERR> [Engine]Engine#1: expression: sort(each id in ( getEntity('groups>dgc_entrance_open').attributes.sys_group.members ): getEntity(id).name) [latest-22118]2022-05-02T22:33:11.894Z <Engine:CRIT> ReferenceError: Invalid scope in reference to member attributes of (object)null ReferenceError: Invalid scope in reference to member attributes of (object)null at _run (C:\MSR\reactor\common\lexp.js:1449:31) at _run (C:\MSR\reactor\common\lexp.js:1443:33) at _run (C:\MSR\reactor\common\lexp.js:1443:33) at _run (C:\MSR\reactor\common\lexp.js:1536:38) at _run (C:\MSR\reactor\common\lexp.js:1480:33) at C:\MSR\reactor\common\lexp.js:1283:29 at Array.forEach (<anonymous>) at _run (C:\MSR\reactor\common\lexp.js:1282:28) at run (C:\MSR\reactor\common\lexp.js:1663:22) at Object.evaluate (C:\MSR\reactor\common\lexp.js:1699:20) [latest-22118]2022-05-02T22:33:12.232Z <Engine:NOTICE> Reaction Engine running! [latest-22118]2022-05-02T22:33:12.233Z <Rule:INFO> Rule#rule-kxjp2el2 (Mode DAY) started [latest-22118]2022-05-02T22:33:12.234Z <Rule:INFO> Rule#rule-kxjp7kc8 (Mode EVENING) started [latest-22118]2022-05-02T22:33:12.234Z <Rule:INFO> Rule#rule-kxjparz7 (Mode NIGHT) started [latest-22118]2022-05-02T22:33:12.234Z <Rule:INFO> Rule#rule-kxjpd0d6 (Mode AWAY ∆) started [latest-22118]2022-05-02T22:33:12.235Z <Rule:INFO> Rule#rule-kxjqrcr9 (Mode PARTY) started [latest-22118]2022-05-02T22:33:12.235Z <Rule:INFO> Rule#rule-kxjqyhnu (Mode VACATION ∆) started

      Finally, if I return the expression and press the Try This Expression button, it is executed and the error disappears.

      102e5013-b9aa-4c26-98f5-1ae545f8897f-image.png

      This situation started to occur on the latest version of Reactor 22118, on a Windows 10 Bare Metal installation. Does anyone have a similar scenario?

      Sorry for the long post, I tried to document as best as possible to try to identify the problem.

      Thanks.

      Multi-System Reactor
    • Cheapest platform on which to run MSR

      T

      Please can anyone give me advice on a cheap way to run MSR (both initial cost and ongoing electricity cost). I currently run it on my QNAP network drive (which works very well incidentally). However, this draws a constant 35Watts (£90/yr @ 30p/kWh) and given the recent rise in fuel costs I am evaluating the best way forwards. Note, I only really need to turn my QNAP on for an hour a week to back-up my computer data. I understand that MSR can run on a Raspberry PI, but I am not competent with Linux! Thanks.

      Multi-System Reactor
    • Build 22118 - entity updates

      G

      I just noticed that the new hotness picked up the entities from when I added an integration temporarily to my Home Assistant and popped a lovely info notice into the Alerts pane.

      I know the info is new - but when did MSR suddenly become more real-time with devices being added to hubs? This is great!

      Multi-System Reactor
    • [Solved] Is there a cap or max number of devices a Global Reaction should not exceed?

      G

      Noticed in the last few nights that my Global Reaction to turn on a mere six lights in the evenings the same two devices no longer turn on. One is a dimming smart bulb, the other is a wall outlet.

      This has been running flawlessly for months - just in the last few nights I've noticed these two devices being left behind and yes, it's always these two devices only.

      "What changed?"

      No Hubitat firmware updates No new devices added to Hubitat list itemTwo MSR updates (the last two, I keep up with the latest) list itemHome Assistant releases (should have zero bearing, HA is nothing more than pretty dashboards) list itemAdded MQTT to MSR

      I did do a z-wave "repair" last night and am waiting to see if this helps.

      Is there any maximum or cap on number of devices that should be included in a Global Reaction?

      *Marked as solved as the question asked was answered. The issue persists but the question was answered.

      Multi-System Reactor
    • [Solved] Which version of npm should we be running for reactor-latest-22118-0f0772c.tar.gz

      G

      I've borked my install of reactor-latest-22118-0f0772c.tar.gz for some reason and am retracing steps. Running npm i --no-save --omit dev prompted to update npm and I did (current version now 8.6.0). Currently, attempts to load via browser/s (Brave and Safari) result in "This site can’t be reached192.168.1.xxx refused to connect." I am still able to SSH into the RPi.

      I haven't panicked yet but did just pull my config and storage directories - I believe I read where that's enough for a back-up if a clean install ends up being needed.

      So the question of the day: which version of nmp should we be running on for the latest Reactor?

      Multi-System Reactor
    • Is a global timestamp expression possible ?

      B

      I’ve looked and can’t find the answer which concerns me that the answer is obvious and thats why I can't find the answer to this.

      I’m new to MSR and this is my first post, so please bare with me 🙂

      What I’m trying to do is have a global expression that contains the current time so I can use it in Global reactions as well as Rulesets as part of my syslog messages.

      Example of what I’m experiencing:
      In Expressions, create a global expression: gMyTOD = strftime("%T %D”)
      In Rulesets, in a rule, create a local expression: MyTOD = strftime("%T %D”)

      In that same rule create a Notify type of Syslog.
      Set syslog message to: gMyTOD time is ${{gMyTOD}} and MyTOD time is ${{MyTOD}}
      Trigger the rule.

      The result is that the local expression (MyTOD) contains the correct time but the global expression (gMyTOD) does not update and reflects the wrong time in the final syslog message.

      Is there a different approach I should be using?

      Thank you in advance for any insight.

      -bh

      Multi-System Reactor
    • Restart router when it's gone offline?

      F

      Hi!
      Once a month or so, my internet access is lost, and I have to cut the power to the router, to restart it. When I'm away this become a problem, so I thought that if I got a zigbee switch (in Home Assistant), problem is solved. But how do I (MSR) know if it's offline?

      What's the easiest and most effective way to make this work? Do I ping a few websites every ten minutes or so, or is there a better approch? If I'm going to ping, what URL is recommended?

      For information, I have a set up with Asus routers, Home Assistent with zigbee-, z-wave and wifi devices (a total of appr. 150) and every of my 60-70 automation is done by MSR.
      I run MSR ver. 22080-ae7212f (docker on my Home Assistant blue). HA ver 2022.4.6.
      Thanks in advance.
      Take care, you all!
      /Fanan

      Multi-System Reactor
    • MSR for Scene Controllers

      therealdb

      I still have some code running on my Vera that I want to port and it's related to scene controllers.

      I'm mostly using Fibaro's switch/roller shutter and on the Vera side I'm getting sl_CentralScene/sl_CentralSceneAttr, but it seems too fast to be intercepted by MSR.

      What's anyone using? Thanks.

      Multi-System Reactor
    • Best strategy to get the difference between pulses in MSR

      therealdb

      So, I have a rule set that it's triggered when a local variable changes. Since it's tied to my solar production, it could change very frequently, so I've just added a reset delay to calm it down, but it's not working as intended.

      What I really need is a way to, let's say, define a percentage and define a variable to understand if the new value has changed +/- 10% before going true.

      I've tried a couple of ways, but I'm posting here anyway, in case anyone has found a better way to tackle this. Thanks!

      Multi-System Reactor
    • Status of MSR in Home Assistant

      Matohl

      Perhaps a dumb question. Can I check from Home Assistant that MSR is up and running? I would like to see that in a status page in HA. I can of course ping the other Pi but it doesn't say anything about the MSR status.

      Skärmavbild 2022-04-23 kl. 18.23.03.png

      Multi-System Reactor
    • Notifications from Alerts

      Crille

      @toggledbits Is there a way to get Current Alerts as an entity so I could monitor those and send notifications if needed.
      My usecase is sometimes openLuup crashes and MSR picks that up pretty quick, sending a pushover notification to me would get my attention to restart it.
      Of course there are many ways to monitor connectivity but since MSR already is doing that it would be neat to take advantage of it.

      Multi-System Reactor
    • Invocable rules via MQTT

      therealdb

      Hey @toggledbits.
      From the docs:

      You cannot control the state of rules via MQTT. Rule state is driven exclusively by the result of its conditions.

      And I'm OK when rules are triggered by something else, but I've built a couple of rules to be used by other rules, to streamline the logic, and it'll be useful to invoke a rule via MQTT. It's probably close to what rule/:id/restart is doing in the HTTP api.

      Thanks!

      Multi-System Reactor
    • Home Assistant Script, Reaction requires seclection that isnt there

      S

      I'm trying to create some automation so I can control my pool variable speed pump from reactor rather than iAqualink (which sucks). My controller is MQTT enabled so I created several scripts for my desired speeds. (I know reactor has MQTT ability but honestly I read the docs and could not make much sense of it and since I already have it set up in Home Assistant, I figured I would just leverage that instead)

      So I created all of my scripts and tested them, they worked perfectly. The I created a rule in reactor and set running the script as the action. The problem is that reactor is telling me that I have to make a selection. I try to click the dropdown and there is nothing to select. I cant save the rule, the only option is to exit.

      9e0a3147-5058-4893-9860-2f0d759dfe3c-image.png

      Here is my script in Home Assistant. Any advice on how to get this to work? If I am looking at this the wrong way I am open to suggestions (I would rather be able to call a specific action and specify a speed value but I cannot figure out how to do that). Thanks in advance.

      bfc7ba89-70a5-47d3-a111-0c2927ac3c73-image.png

      Multi-System Reactor
    • Installed latest MSR container and host time is wrong

      M

      Hi, I've been using msr for a while now and haven't had timezone issues until today when I updated to latest docker image (latest-22080-ae7212f)

      both docker date command and my local date command show the same time, same timezone, but for some reason MSR shows the host time as 2 hours in the past as a result all my timed rules run 2 hours late.

      my locale is set correctly in the host machine and is bound into the container as well.

      One possible hint I get is maybe this from the container startup log, but other than timezone stuff everything else seems to be working fine and all my settings loaded up just fine.

      [latest-22080]2022-04-07T07:52:52.423Z <SystemController:null> Module SystemController v22080 root {} CommonJS loading [latest-22080]2022-04-07T07:52:57.236Z <Engine:CRIT> SyntaxError: Unexpected end of JSON input SyntaxError: Unexpected end of JSON input at JSON.parse (<anonymous>) at IndividualFileStrategy.getDataObject (/opt/reactor/server/lib/IndividualFileStrategy.js:121:46) at Container.getDataObject (/opt/reactor/server/lib/Container.js:102:53) at new GlobalExpression (/opt/reactor/server/lib/GlobalExpression.js:105:179) at Function.getInstance (/opt/reactor/server/lib/GlobalExpression.js:123:89) at /opt/reactor/server/lib/Engine.js:1349:67 at Array.forEach (<anonymous>) at Engine.initializeGlobalExpressions (/opt/reactor/server/lib/Engine.js:1345:145) at Engine.start (/opt/reactor/server/lib/Engine.js:590:285) at /opt/reactor/app.js:362:103

      Let me know if I can provide further info to help debug this.

      Thanks

      Multi-System Reactor
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    Delays not working as expected

    Multi-System Reactor
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    • J
      jsimmo last edited by

      I seem to be having some issues with delays, so I set up a test as follows:

      38b96d15-e56b-4a53-bc55-861789e77194-image.png

      14bc4aab-ec56-46d3-b81d-04797f92eb74-image.png

      258343a3-e489-43ef-99d5-ae1a76b30ad2-image.png

      If the second rule is disabled, the first rule works as I expect - when motion is detected in the Hall, the Hall lamp switches on and then off again 10 seconds later.

      With both rules enabled - when motion is detected in the Hall the Hall lamp switches on, but then if motion is detected in the Dining room, the Dining room lamp switches on, but the Hall lamp does not switch off after the 10 seconds , but after the 30 seconds when both lamps switch off at the same time.

      Is this a bug, or just my understanding of how it should work?

      1 Reply Last reply Reply Quote 0
      • toggledbits
        toggledbits last edited by

        You've screen shotted the rules without showing the delays. I can't tell what delay option you've chosen and how you've set it up.

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

        1 Reply Last reply Reply Quote 0
        • J
          jsimmo last edited by

          Not sure I understand what you mean by delay option. Is there something else I should be setting?

          e5d34a04-65eb-43d8-b112-012dfc12c6f2-image.png

          15e78d81-585a-4fd8-b50a-f868c55e11fa-image.png

          1 Reply Last reply Reply Quote 0
          • toggledbits
            toggledbits last edited by

            OK. one aspect of the circumstances you describe could be a bug, and I will dig into that.

            But the way you are approaching solving your problem is, I'm guessing, not really what you want. I think what you really want is that the light remain on as long as the sensor continues to indicate there is motion in the room and then turn off X seconds after no motion has been detected. This is the purpose of "delay reset" on the "Follow" output mode. You would then turn on the light via the SET reaction, and turn it off via the RESET reaction. No delay in the actions; just one action in each reaction (light on or light off).

            The way you've implemented this with pulse output and a delay on actions, the lights will go on when motion is first sensed, but will go off at the prescribed time later whether you are still in the room or not, whether the motion sensor trips more or not. This may be, in part, contributing to your unexpected behavior. I'm going to dig deeper on specifically what you've done, because at the very least, it would be my expectation that your 10-second delay ended on time, but that would also depend on if you have anything in the reset reactions (do you?), and if any motion was sensed on the 10-second rule after the 3-second pulse, that would cause the SET reaction to re-fire and restart, eliminating the previous delay and starting a new one. So the test needs to be done very carefully, and if the two motion sensors are in close proximity or other people are moving in the area of either as well, there's ample reason to see how the delay could be cancelled and restart. Another reason not to use pulse and action delays.

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

            1 Reply Last reply Reply Quote 0
            • J
              jsimmo last edited by

              Ok. Thanks for the explanation. You guessed right about how I want it to work. I'll try using "delay reset" on the "Follow" output mode instead.

              I was careful about how I did the test and have just carried it out again. There is nothing in the reset reactions of either rule and I made sure not re-activate the motion sensor associated with the 10 second rule after the 3 second pulse. I'm the only one in the house at the moment, so no-one else interfering with the test.
              It's always the case that the first timer does not end on time once the second timer is started.

              1 Reply Last reply Reply Quote 0
              • toggledbits
                toggledbits last edited by

                Cool. I'll see if I can reproduce those conditions in my test setup. If it's that predictable, should be no problem.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                1 Reply Last reply Reply Quote 0
                • toggledbits
                  toggledbits last edited by toggledbits

                  OK. I found it. Simple, stupid mistake, will be fixed in today's daily build. It's PR#64.

                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                  1 Reply Last reply Reply Quote 0
                  • J
                    jsimmo last edited by

                    That's great that you found it.

                    I modified both my test rules to use the "delay reset" on the "Follow" output mode and changed the Set Reaction to switch the lights on and the Reset Reaction to switch them off again (much better way of doing it). Unfortunately, it hasn't fixed the problem, so I'm guessing the error you found affects this way of doing it as well. Will wait for the next daily build and test it again.

                    1 Reply Last reply Reply Quote 0
                    • toggledbits
                      toggledbits last edited by

                      Can you post some screen shots of your work? Remember to show everything!

                      The action (reaction) delays are entirely different from the condition-based delays.

                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                      1 Reply Last reply Reply Quote 0
                      • J
                        jsimmo last edited by

                        Ok, so this is how the rules for Delay1 and Delay 2 are now setup.

                        Each rule works perfectly fine when run on its own. The problem I have now is when one runs at the same time as the other.

                        To prevent any conflict, all my other rules in MSR are disabled, as are my Reactors in Vera.

                        screenshot-192.168.0.56_8111-2021.02.27-00_32_14.png screenshot-192.168.0.56_8111-2021.02.27-00_33_11.png

                        In the following screenshot, Delay 2 (20s) is started and shortly after Delay 1 (10s) is started. Delay 1 completes first and its associated lamp switches off. Then Delay 2 completes but its associated lamp remains on.
                        What can't be seen in the screenshot is as well as the text being green for Delay 2 the whole box is also flashing green.
                        Everything works ok, except the lamp does not switch off after Delay 2 completes.

                        screenshot-192.168.0.56_8111-2021.02.27-01_37_12.png

                        As can be seen from the logs, Delay 2 <Reset> does not occur.

                        2021-02-27T01:31:12.388Z Engine:INFO Delay 1<SET> all actions completed.
                        2021-02-27T01:31:29.320Z Rule:INFO Rule#rule-klmc7wxx (Delay 2) reset.
                        2021-02-27T01:31:29.328Z Rule:INFO Rule#rule-klifbnfi (Delay 1) reset.
                        2021-02-27T01:31:29.332Z Engine:INFO Enqueueing "Delay 2<RESET>" (rule-klmc7wxx:R)
                        2021-02-27T01:31:29.333Z Engine:INFO Enqueueing "Delay 1<RESET>" (rule-klifbnfi:R)
                        2021-02-27T01:31:29.334Z Engine:NOTICE Starting reaction Delay 2<RESET> [RuleReaction#rule-klmc7wxx:R]
                        2021-02-27T01:31:29.336Z Engine:NOTICE Starting reaction Delay 1<RESET> [RuleReaction#rule-klifbnfi:R]
                        2021-02-27T01:31:29.357Z Engine:NOTICE Resuming reaction Delay 2<RESET> from step 1
                        2021-02-27T01:31:29.359Z Engine:INFO Delay 2<RESET> all actions completed.
                        2021-02-27T01:31:29.431Z Engine:NOTICE Resuming reaction Delay 1<RESET> from step 1
                        2021-02-27T01:31:29.433Z Engine:INFO Delay 1<RESET> all actions completed.
                        2021-02-27T01:31:57.809Z Rule:NOTICE Rule#rule-klmc7wxx configuration changed; reloading
                        2021-02-27T01:31:57.812Z Rule:NOTICE Rule#rule-klmc7wxx stopping rule
                        2021-02-27T01:31:57.819Z Rule:NOTICE Rule Rule#rule-klmc7wxx stopped
                        2021-02-27T01:31:57.820Z Rule:INFO Rule#rule-klmc7wxx (Delay 2) started
                        2021-02-27T01:32:07.911Z Rule:INFO Rule#rule-klifbnfi (Delay 1) triggered!
                        2021-02-27T01:32:07.915Z Engine:INFO Enqueueing "Delay 1<SET>" (rule-klifbnfi:S)
                        2021-02-27T01:32:07.916Z Engine:NOTICE Starting reaction Delay 1<SET> [RuleReaction#rule-klifbnfi:S]
                        2021-02-27T01:32:07.979Z Engine:NOTICE Resuming reaction Delay 1<SET> from step 1
                        2021-02-27T01:32:07.980Z Engine:INFO Delay 1<SET> all actions completed.
                        2021-02-27T01:32:24.901Z Rule:INFO Rule#rule-klifbnfi (Delay 1) reset.
                        2021-02-27T01:32:24.905Z Engine:INFO Enqueueing "Delay 1<RESET>" (rule-klifbnfi:R)
                        2021-02-27T01:32:24.906Z Engine:NOTICE Starting reaction Delay 1<RESET> [RuleReaction#rule-klifbnfi:R]
                        2021-02-27T01:32:24.974Z Engine:NOTICE Resuming reaction Delay 1<RESET> from step 1
                        2021-02-27T01:32:24.975Z Engine:INFO Delay 1<RESET> all actions completed.
                        2021-02-27T01:32:29.114Z Rule:INFO Rule#rule-klmc7wxx (Delay 2) triggered!
                        2021-02-27T01:32:29.124Z Engine:INFO Enqueueing "Delay 2<SET>" (rule-klmc7wxx:S)
                        2021-02-27T01:32:29.125Z Engine:NOTICE Starting reaction Delay 2<SET> [RuleReaction#rule-klmc7wxx:S]
                        2021-02-27T01:32:29.175Z Engine:NOTICE Resuming reaction Delay 2<SET> from step 1
                        2021-02-27T01:32:29.176Z Engine:INFO Delay 2<SET> all actions completed.
                        2021-02-27T01:32:34.920Z Rule:INFO Rule#rule-klifbnfi (Delay 1) triggered!
                        2021-02-27T01:32:34.924Z Engine:INFO Enqueueing "Delay 1<SET>" (rule-klifbnfi:S)
                        2021-02-27T01:32:34.926Z Engine:NOTICE Starting reaction Delay 1<SET> [RuleReaction#rule-klifbnfi:S]
                        2021-02-27T01:32:34.973Z Engine:NOTICE Resuming reaction Delay 1<SET> from step 1
                        2021-02-27T01:32:34.974Z Engine:INFO Delay 1<SET> all actions completed.
                        2021-02-27T01:32:51.969Z Rule:INFO Rule#rule-klifbnfi (Delay 1) reset.
                        2021-02-27T01:32:51.974Z Engine:INFO Enqueueing "Delay 1<RESET>" (rule-klifbnfi:R)
                        2021-02-27T01:32:51.975Z Engine:NOTICE Starting reaction Delay 1<RESET> [RuleReaction#rule-klifbnfi:R]
                        2021-02-27T01:32:52.047Z Engine:NOTICE Resuming reaction Delay 1<RESET> from step 1
                        2021-02-27T01:32:52.049Z Engine:INFO Delay 1<RESET> all actions completed.

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                        • toggledbits
                          toggledbits last edited by toggledbits

                          On this one, I'm guessing you copied one rule from the other and modified it, yes?

                          Edit: interesting that two entirely different bugs would produce such similar result. In any case, they are PR#64 and 65. The latter will be fixed in 21058 (tomorrow). If you need to work around it, delete one of the two rules and create it entirely from scratch, not by copying (the bug is caused by a duplicate condition ID that appears both in the original and the copy).

                          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                          1 Reply Last reply Reply Quote 0
                          • J
                            jsimmo last edited by

                            Thanks for the fixes Patrick.

                            I've now tried them on my test rules and both (PR#64 and 65) work fine. 👍

                            I've also updated all my imported rules to use the "delay reset" on the "Follow" output mode. These are all working now with the added bonus of being able to monitor the delays counting down.

                            Thanks again for the brilliant MSR.

                            1 Reply Last reply Reply Quote 1
                            • Locked by  toggledbits toggledbits 
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