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Advice reqeusted to migrate MSR from Bare Metal to Container
T
Good day all, I'm in the process of trying to shut down my 10 year old Linux home server that served many purposes, but primarily it's what I used for my NAS/Plex Media server. I migrated the NAS aspect of the server in November of last year to a true NAS solution (Ubiquti UNAS Pro), which is rack mount and much more efficient than my old tower, which it's only side benefit was heating my home office during the winter. Unfortunately it also means heating my home office during the summer, which were about to be in full swing. I have two things running on this 10 year old server at this point. MSR and pi-hole. I'm running Plex Media Server on Fedora Workstation in Podman on mini PC, which is much more energy efficient than my old tower. My next step is to migrate MSR. I know there are images of MSR out there, and creating it is well documented. I'm going to be using Podman instead of Docker for various reasons, but they work very similar. What I don't know, is what I need to do to migrate my existing Bare Metal installation over to a container. Has anyone done this? Any advice?
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Can´t restart or upgrade/deploy MSR
F
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Multi-System Reactor
[Solved] Limit HA Entity in MSR
wmarcolinW
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Multi-System Reactor
Organizing/ structuring rule sets and rules
R
Hi guys, Just wondering how you guys organize your rule sets and rules. I wish I had an extra layer to have some more granularity, but my feature request was not popular. Maybe there are better ways to organize my rule sets. I use the rule sets now primarily for rooms. So a rule set per room. But maybe grouping by functionality works better. Any examples/ suggestions would be appreciated.
Multi-System Reactor
Moving MSR from a QNAP container to RP 5 - some issues
Tom_DT
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Multi-System Reactor
Widget deletion does not work and landing page (status) is empy
M
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Multi-System Reactor
Need help reducing false positive notifications
T
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Multi-System Reactor
Deleting widgets
tunnusT
Hopefully a trivial question, but how do you delete widgets in a status page? Using build 22266
Multi-System Reactor
MQTT configuration question
tunnusT
I have the following yaml configuration in local_mqtt_devices file x_mqtt_device: set_speed: arguments: speed: type: str topic: "command/%friendly_name%" payload: type: json expr: '{ "fan": parameters.speed }' While this works fine, I'm wondering how this could be changed to "fixed" parameters, as in this case "fan" only accepts "A", "Q" or a numeric value of 1-5?
Multi-System Reactor
System Configuration Check - time is offset
F
Hi! I get this message when I'm on the status tab: System Configuration Check The time on this system and on the Reactor host are significantly different. This may be due to incorrect system configuration on either or both. Please check the configuration of both systems. The host reports 2025-04-01T15:29:29.252Z; browser reports 2025-04-01T15:29:40.528Z; difference 11.276 seconds. I have MSR installed as a docker on my Home Assistant Blue / Hardkernel ODROID-N2/N2+. MSR version is latest-25082-3c348de6. HA versions are: Core 2025.3.4 Supervisor 2025.03.4 Operating System 15.1 I have restarted HA as well as MSR multiple times. This message didn´t show two weeks ago. Don´t know if it have anything to do with the latest MSR version. Do anyone know what I can try? Thanks in advance! Let's Be Careful Out There (Hill Street reference...) /Fanan
Multi-System Reactor
Programmatically capture HTTP Request action status code or error
therealdbT
I have a very strange situation, where if InfluxDB restarts, other containers may fail when restarting at the same time (under not easy to understand circumstances), and InfluxDB remains unreachable (and these containers crashes). I need to reboot these containers in an exact order, after rebooting InfluxDB. While I understand what's going on, I need a way to reliable determine that InfluxDB is not reachable and these containers are not reachable, in order to identify this situation and manually check what's going on - and, maybe, in the future, automatically restart them if needed. So, I was looking at HTTP Request action, but I need to capture the HTTP response code, instead of the response (becase if ping is OK, InfluxDB will reply with a 204), and, potentially, a way to programmatically detect that it's failing to get the response. While I could write a custom HTTP controller for this or a custom HTTP virtual device, I was wondering if this is somewhat on you roadmap @toggledbits Thanks!
Multi-System Reactor
ZwaveJSUI - RGBWW BULB - Warm/Cold White interfered with RGB settings - Bulb doesn't change color if in WarmWhite state.
N
Hi , I'm on -Reactor (Multi-hub) latest-25067-62e21a2d -Docker on Synology NAS -ZWaveJSUI 9.31.0.6c80945 Problem with ZwaveJSUI: When I try to change color to a bulb RGBWW, it doesn't change to the RGB color and the bulb remains warm or cold white. I tryed with Zipato RGBW Bulb V2 RGBWE2, Hank Bulb HKZW-RGB01, Aentec 6 A-ZWA002, so seems that it happens with all RGBWW bulb with reactor/zwavejsui. I'm using from reator the entity action: "rgb_color.set" and "rgb_color.set_rgb". After I send the reactor command, It changes in zwavejsui the rgb settings but doesn't put the white channel to "0", so the prevalent channel remains warm/cold White and the bulb doesn't change into the rgb color. This is the status of the bulb in zwavejsui after "rgb_color.set" (235,33,33,) and the bulb is still warmWhite. x_zwave_values.Color_Switch_currentColor={"warmWhite":204,"coldWhite":0,"red":235,"green":33,"blue":33} The "cold white" and "warm white" settings interfer with the rgb color settings. Reactor can change bulb colors with rgb_color set — (value, ui8, 0x000000 to 0xffffff) or rgb_color set_rgb — (red, green, blue, all ui1, 0 to 255) but if warm or cold white are not to "0", zwavejsui doesn't change them and I can't find a way to change into rgb or from rgb back to warm white. So if I use from reactor: rgb_color set_rgb — (235,33,33) in zwavejsui I have x_zwave_values.Color_Switch_targetColor={"red":235,"green":33,"blue":33} 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: targetColor └─endpoint: 0 └─newValue └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──red: 235 └──green: 33 └──blue: 33 └─propertyName: targetColor 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: currentColor └─endpoint: 0 └─newValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─propertyName: currentColor In zwavejsui, the bulb changes rgb set but warm White remains to "204" and the bulb remais on warm White channel bacause is prevalent on rgb set. x_zwave_values.Color_Switch_currentColor_0=204 x_zwave_values.Color_Switch_currentColor_1=0 x_zwave_values.Color_Switch_currentColor_2=235 x_zwave_values.Color_Switch_currentColor_3=33 x_zwave_values.Color_Switch_currentColor_4=33 Is it possible to targetColor also for "warmWhite" and "coldWhite" and have something similar to this? x_zwave_values.Color_Switch_targetColor={"warmWhite":0,"coldWhite":0,"red":235,"green":33,"blue":33} Thanks in advance.
Multi-System Reactor
Problem with simultaneous notifications.
T
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Multi-System Reactor
Problem after upgrading to 25067
R
MSR had been running fine, but I decided to follow the message to upgrade to 25067. Since the upgrade, I have received the message "Controller "<name>" (HubitatController hubitat2) could not be loaded at startup. Its ID is not unique." MSR throws the message on every restart. Has anyone else encountered this problem? I am running MSR on a Raspberry Pi4 connecting to two Hubitat units over an OpenVPN tunnel. One C8 and a C8 Pro. Both are up-to-date. It appears that despite the error message that MSR may be operating properly.
Multi-System Reactor
Global expressions not always evaluated
tunnusT
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Multi-System Reactor
[Solved] Local expression evaluation
V
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Multi-System Reactor
[Solved] Runtime error when exiting global reaction that contains a group
S
I am getting a Runtime error on different browsers when I click exit when editing an existing or creating a new global reaction containing a group. If the global reaction does not have a group I don't get an error. I see a similar post on the forum about a Runtime Error when creating reactions but started a new thread as that appears to be solved. The Runtime Error is different in the two browsers Safari v18.3 @http://192.168.10.21:8111/reactor/en-US/lib/js/reaction-list.js:171:44 You may report this error, but do not screen shot it. Copy-paste the complete text. Remember to include a description of the operation you were performing in as much detail as possible. Report using the Reactor Bug Tracker (in your left navigation) or at the SmartHome Community. Google Chrome 133.0.6943.142 TypeError: self.editor.isModified is not a function at HTMLButtonElement.<anonymous> (http://192.168.10.21:8111/reactor/en-US/lib/js/reaction-list.js:171:34) You may report this error, but do not screen shot it. Copy-paste the complete text. Remember to include a description of the operation you were performing in as much detail as possible. Report using the Reactor Bug Tracker (in your left navigation) or at the SmartHome Community. Steps to reproduce: Click the pencil to edit a global reaction with a group. Click the Exit button. Runtime error appears. or Click Create Reaction Click Add Action Select Group Add Condition such as Entity Attribute. Add an Action. Click Save Click Exit Runtime error appears. I don’t know how long the error has been there as I haven’t edited the global reaction in a long time. Reactor (Multi-hub) latest-25060-f32eaa46 Docker Mac OS: 15.3.1 Thanks
Multi-System Reactor
Cannot delete Global Expressions
SnowmanS
I am trying to delete a global expression (gLightDelay) but for some strange reason, it comes back despite clicking the Delete this expression and Save Changes buttons. I have not created a global expression for some times and just noticed this while doing some clean-up. I have upgraded Reactor to 25067 from 25060 and the behaviour is still there. I have restarted Reactor (as well as restarting its container) and cleared the browser's cache several times without success. Here's what the log shows. [latest-25067]2025-03-08T23:50:22.690Z <wsapi:INFO> [WSAPI]wsapi#1 rpc_echo [Object]{ "comment": "UI activity" } [latest-25067]2025-03-08T23:50:26.254Z <GlobalExpression:NOTICE> Deleting global expression gLightDelay [latest-25067]2025-03-08T23:50:27.887Z <wsapi:INFO> [WSAPI]wsapi#1 rpc_echo [Object]{ "comment": "UI activity" } Reactor latest-25067-62e21a2d Docker on Synology NAS
Multi-System Reactor
Local notification methods?
CatmanV2C
Morning, experts. Hard on learning about the internet check script in MSR tools, I was wondering what suggestions anyone has about a local (i.e. non-internet dependent) notification method. This was prompted by yesterday's fun and games with my ISP. I've got the script Cronned and working properly but short of flashing a light on and off, I'm struggling to think of a way of alerting me (ideally to my phone) I guess I could set up a Discord server at home, but that feels like overkill for a rare occasion. Any other suggestions? TIA C
Multi-System Reactor

Low-priority GUI feedback

Scheduled Pinned Locked Moved Multi-System Reactor
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  • PerHP Offline
    PerHP Offline
    PerH
    wrote on last edited by
    #1

    Just thought i'd mention it, as I've walked into it multiple times when editing rules:
    dbc9e2c8-887e-46bd-8e3c-1364eb99bb03-image.png

    When I make/edit rules, i'm used to pressing "save" through the process, and when I do that, theres only the red one left to press. It does make sense, as its already saved, but I'll stop and think one more time when it says w/o saving.
    In my head, a exit button which causes a pop-up warning if changes are not saved makes more sense - like in vera reactor.

    Feel free to discard the idea, its just something to get used to mabye. 🙂

    1 Reply Last reply
    0
    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by
      #2

      The exit button does cause a pop-up if unsaved changes are pending, but I agree the three-button arrangement takes getting used to. So, you're suggesting just two buttons, "Save" and "Exit"?

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

      1 Reply Last reply
      0
      • PerHP Offline
        PerHP Offline
        PerH
        wrote on last edited by
        #3

        I think so, yes. As simple as possible, unless we loose functionality, which i don't think is the case here?

        1 Reply Last reply
        2
        • MatohlM Offline
          MatohlM Offline
          Matohl
          wrote on last edited by
          #4

          Yes, I agree with PerH here. Seems logical

          1 Reply Last reply
          0
          • HSD99H Offline
            HSD99H Offline
            HSD99
            wrote on last edited by
            #5

            Piling on here---I also found this confusing. My assumptions: "Save" does just what it says. Hitting "Exit" will then exit with no prompt. Hitting "Exit" alone will prompt for "Save and Exit?" or "Don't save and exit" or something similar.

            1 Reply Last reply
            1
            • toggledbitsT Offline
              toggledbitsT Offline
              toggledbits
              wrote on last edited by
              #6

              OK. We'll just have Save and Exit in 21059, with tooltips to tell you more detail (hover over the buttons).

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

              1 Reply Last reply
              2
              • HSD99H Offline
                HSD99H Offline
                HSD99
                wrote on last edited by
                #7

                Great! Thanks!

                1 Reply Last reply
                0
                • LibraSunL Offline
                  LibraSunL Offline
                  LibraSun
                  wrote on last edited by LibraSun
                  #8

                  Occurred to me this evening that you might even consider moving some of the Top Level headings in the left column under the Tools menu once it starts gathering stream.
                  Less used utilities like Scope and even Entities. Then add Backup & Restore, etc. Possibly Dashboard?
                  Tools could then act like a collapsible pane the way Rule Sets does, enabling users so sort it according to need.

                  1 Reply Last reply
                  1
                  • S Offline
                    S Offline
                    SweetGenius
                    wrote on last edited by
                    #9

                    Is there a way to sort Rule Sets in the left hand column? Alphabetical order vs last created on top?

                    Synology Docker MSR, Hubitat, Home Assistant, Homebridge, ZwaveJS, MQTT, NUT controller.

                    LibraSunL 1 Reply Last reply
                    0
                    • S SweetGenius

                      Is there a way to sort Rule Sets in the left hand column? Alphabetical order vs last created on top?

                      LibraSunL Offline
                      LibraSunL Offline
                      LibraSun
                      wrote on last edited by
                      #10

                      @sweetgenius No clickable sort mechanism (yet) just drag and drop for now.

                      1 Reply Last reply
                      0
                      • S Offline
                        S Offline
                        SweetGenius
                        wrote on last edited by SweetGenius
                        #11

                        You are correct. That is what I wanted, Just not smart enough to try drag and drop. That works perfectly.
                        Thanks

                        Synology Docker MSR, Hubitat, Home Assistant, Homebridge, ZwaveJS, MQTT, NUT controller.

                        1 Reply Last reply
                        1
                        • PerHP Offline
                          PerHP Offline
                          PerH
                          wrote on last edited by
                          #12

                          Haven't touched my system for a while (or read updates here), busy with other projects..
                          Just have to mention that I updated to the latest today and found the new entity selector tool... LOVE it! That has been my only nagging thing about reactor since vera reactor, all that scrolling..
                          Thanks, @toggledbits, this is really turning into something VERY good!

                          1 Reply Last reply
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                          • LibraSunL Offline
                            LibraSunL Offline
                            LibraSun
                            wrote on last edited by LibraSun
                            #13

                            @toggledbits I'm finally checking out the [RULE RESULT] condition type, and with only a cursory look (I don't recall it from the Docs -- just found its stub at /docs/Rule-Conditions/), come away with more questions than solid understanding... (the rest of my day will be spent gaining the latter):

                            • I see the options [is TRUE], [is FALSE], [is NULL], [is not NULL], and [changes state] (which make sense to me)
                            • I believe the [is NULL] state applies to the target Rule's status reading "undefined -- false as of 10:18:46" (i.e. "undefined" and NULL being treated as equivalent) -- but wonder if users should therefore see its status as "NULL -- false as of 10:18:46" for clarity?
                            • I believe that only Rules that have never (ever) been Run* will match with [is NULL]?
                            *Probably more apt to say "has never been RESET" (since I noticed never-run Rules on which I manually click RESET go from "undefined" to "null")
                            • Disabled rules, since they continue to display their last state (true or false), are not distinguished by this mechanism

                            In light of the last fact, I propose that two more states be included for testing: [is Enabled] and [is Disabled]

                            This would allow a couple of important decisions in the logic flow, such as "Don't do this if the other Rule isn't firing", as well as allow a kind of "Master Switch" setup whereby the referred Rule can serve as a "virtual switch" to effectively enable/disable all of the referring Rules.

                            toggledbitsT 1 Reply Last reply
                            0
                            • LibraSunL LibraSun

                              @toggledbits I'm finally checking out the [RULE RESULT] condition type, and with only a cursory look (I don't recall it from the Docs -- just found its stub at /docs/Rule-Conditions/), come away with more questions than solid understanding... (the rest of my day will be spent gaining the latter):

                              • I see the options [is TRUE], [is FALSE], [is NULL], [is not NULL], and [changes state] (which make sense to me)
                              • I believe the [is NULL] state applies to the target Rule's status reading "undefined -- false as of 10:18:46" (i.e. "undefined" and NULL being treated as equivalent) -- but wonder if users should therefore see its status as "NULL -- false as of 10:18:46" for clarity?
                              • I believe that only Rules that have never (ever) been Run* will match with [is NULL]?
                              *Probably more apt to say "has never been RESET" (since I noticed never-run Rules on which I manually click RESET go from "undefined" to "null")
                              • Disabled rules, since they continue to display their last state (true or false), are not distinguished by this mechanism

                              In light of the last fact, I propose that two more states be included for testing: [is Enabled] and [is Disabled]

                              This would allow a couple of important decisions in the logic flow, such as "Don't do this if the other Rule isn't firing", as well as allow a kind of "Master Switch" setup whereby the referred Rule can serve as a "virtual switch" to effectively enable/disable all of the referring Rules.

                              toggledbitsT Offline
                              toggledbitsT Offline
                              toggledbits
                              wrote on last edited by
                              #14

                              @librasun said in Low-priority GUI feedback:

                              In light of the last fact, I propose that two more states be included for testing: [is Enabled] and [is Disabled]
                              This would allow a couple of important decisions in the logic flow, such as "Don't do this if the other Rule isn't firing", as well as allow a kind of "Master Switch" setup whereby the referred Rule can serve as a "virtual switch" to effectively enable/disable all of the referring Rules.

                              Slippery slope defined.

                              I've already been asked to make an action to enable and disable rules at will. This strikes me as a highway to nightmarish scenarios in which not only does a user's (and by extension likely my) troubleshooting necessarily include the already ample detective work of figuring out the states of conditions in enabled rules (and how the logic came to be, and what the problem is that that logic is intended to solve), but now also we have added carnival funhouse horror that any reaction anywhere in the system can enable or disable any rule at will. In other words, you're moving a part of the logic of a rule out to some other part of the system where there is no visibility from the rule in question that the rule may, in fact, be run or not. I have not yet seen an argument in favor of an enable/disable action that overwhelmes my concerns over how they will be applied.

                              So, if there's a test for is Enabled and is Disabled, I can see right on the heels of that the question coming (again) for an action to cause those states. And your further "Master Switch" comment pretty much confirms this direction.

                              whereby the referred Rule can serve as a "virtual switch" to effectively enable/disable all of the referring Rules.

                              I'd rather provide a built-in set of virtual entities that live entirely in the MSR side. It's also more consistent with the model.

                              So, sorry, I understand how much power enable/disable might be, and how it could be used for good, but in this case the potential for abuse is rife.

                              bd5caaa9-1795-44cd-a32b-f243e2b8a32c-image.png

                              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                              1 Reply Last reply
                              1
                              • LibraSunL Offline
                                LibraSunL Offline
                                LibraSun
                                wrote on last edited by LibraSun
                                #15

                                All valid reasoning, as per usual. There's plenty logic in place as-is for users to construct what they need in the way of gates.

                                My next question has to do with HTTP Request: Do you plan to add "PUT" and other methods (e.g. "PATCH", "DELETE"), alongside "GET" and "POST"?

                                1 Reply Last reply
                                0
                                • toggledbitsT Offline
                                  toggledbitsT Offline
                                  toggledbits
                                  wrote on last edited by
                                  #16

                                  Yes, can do.

                                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                  1 Reply Last reply
                                  1
                                  • LibraSunL Offline
                                    LibraSunL Offline
                                    LibraSun
                                    wrote on last edited by LibraSun
                                    #17

                                    I vote that the expanded list of Rule Sets be (a) indented slightly, so as to distinguish them from the primary UI elements (e.g. "Entities" et seq), and (b) perhaps display a vertical rule | alongside to further differentiate them as a "submenu".

                                    Something like:
                                    rule_sets_indent.png

                                    Right now, the bold-vs-not-bold sometimes throws me, because my list of Rule Sets (greatly truncated here, for clarity) can be longer than the scroll window itself.

                                    P.S. THANKS for the "PUT" and other verbs now available with HTTP Request!

                                    1 Reply Last reply
                                    1
                                    • LibraSunL Offline
                                      LibraSunL Offline
                                      LibraSun
                                      wrote on last edited by LibraSun
                                      #18

                                      @toggledbits would it be possible to augment vera>housemode with its own timestamp, so that repeated setting to the same mode can be detected? Currently, I have no obvious way to trigger on "HOME" if Vera is already set to "HOME", etc.

                                      I wasn't even certain that Vera herself reacts internally in any way when I click "HOME" on the Dashboard while she's already in "HOME" mode, so I peeked in her LuaUPnP log and saw:

                                      08	04/06/21 8:56:08.257	JobHandler_LuaUPnP::HandleActionRequest device: 0 service: urn:micasaverde-com:serviceId:HomeAutomationGateway1 action: SetHouseMode <0x70a0e520>
                                      08	04/06/21 8:56:08.257	JobHandler_LuaUPnP::HandleActionRequest argument serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1 <0x70a0e520>
                                      08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument action=SetHouseMode <0x70a0e520>
                                      08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument Mode=1 <0x70a0e520>
                                      08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument rand=0.7538517467636494 <0x70a0e520>
                                      06	04/06/21 8:56:08.261	Device_Variable::m_szValue_set device: 224 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x70a0e520>
                                      06	04/06/21 8:56:08.282	Device_Variable::m_szValue_set device: 264 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x
                                      

                                      Short of creating a virtual switch or sensor that Vera "arms" on every mode change, I'm unsure how to detect the logged reactions back on MSR. Any thoughts?

                                      P.S. Funny, I'm also just discovering that Vera cannot trigger her own Scenes based on House Mode changing. Who knew?

                                      EDIT: So, I went with creating a (binary on/off) Virtual Switch using Switchboard plug-in. By having Vera turn this switch "On" for every House Mode, MSR can now detect "updates" to House Mode, not merely "changes". This is useful to my workflow. I'll simply create an additional action in SET REACTION which turns the new VS back "Off" automatically.

                                      toggledbitsT 1 Reply Last reply
                                      0
                                      • LibraSunL LibraSun

                                        @toggledbits would it be possible to augment vera>housemode with its own timestamp, so that repeated setting to the same mode can be detected? Currently, I have no obvious way to trigger on "HOME" if Vera is already set to "HOME", etc.

                                        I wasn't even certain that Vera herself reacts internally in any way when I click "HOME" on the Dashboard while she's already in "HOME" mode, so I peeked in her LuaUPnP log and saw:

                                        08	04/06/21 8:56:08.257	JobHandler_LuaUPnP::HandleActionRequest device: 0 service: urn:micasaverde-com:serviceId:HomeAutomationGateway1 action: SetHouseMode <0x70a0e520>
                                        08	04/06/21 8:56:08.257	JobHandler_LuaUPnP::HandleActionRequest argument serviceId=urn:micasaverde-com:serviceId:HomeAutomationGateway1 <0x70a0e520>
                                        08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument action=SetHouseMode <0x70a0e520>
                                        08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument Mode=1 <0x70a0e520>
                                        08	04/06/21 8:56:08.258	JobHandler_LuaUPnP::HandleActionRequest argument rand=0.7538517467636494 <0x70a0e520>
                                        06	04/06/21 8:56:08.261	Device_Variable::m_szValue_set device: 224 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x70a0e520>
                                        06	04/06/21 8:56:08.282	Device_Variable::m_szValue_set device: 264 service: urn:micasaverde-com:serviceId:SecuritySensor1 variable: Armed was: 0 now: 0 #hooks: 0 upnp: 0 skip: 0 v:0x1057770/NONE duplicate:1 <0x
                                        

                                        Short of creating a virtual switch or sensor that Vera "arms" on every mode change, I'm unsure how to detect the logged reactions back on MSR. Any thoughts?

                                        P.S. Funny, I'm also just discovering that Vera cannot trigger her own Scenes based on House Mode changing. Who knew?

                                        EDIT: So, I went with creating a (binary on/off) Virtual Switch using Switchboard plug-in. By having Vera turn this switch "On" for every House Mode, MSR can now detect "updates" to House Mode, not merely "changes". This is useful to my workflow. I'll simply create an additional action in SET REACTION which turns the new VS back "Off" automatically.

                                        toggledbitsT Offline
                                        toggledbitsT Offline
                                        toggledbits
                                        wrote on last edited by toggledbits
                                        #19

                                        I would not be able to make this work on RFV or MSR. There is no timestamp for house mode on Vera because it isn't a state variable, it's an attribute of (virtual) device 0, the HomeAutomationGateway1 engine (which is why it appears as an attribute of the root in user_data). There's nothing to put a watch callback on, because you can only watch state variables. This is why the HouseModes plugin has to poll for changes. Reactor (for Vera) takes a different approach (to eliminate polling and the response delay it causes--RFV reacts immediately), but nonetheless can't see when house mode is set to what it already is because Vera itself won't take any action when that happens. And therefore MSR cannot see it either (although MSR uses yet another approach and can respond immediately on changes like RFV).

                                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                        • toggledbitsT Offline
                                          toggledbitsT Offline
                                          toggledbits
                                          wrote on last edited by
                                          #20

                                          By the way, this could also segue into a treatise about why there's no updates operator in MSR, because it's related, so let's do that:

                                          On Vera, every state variable also has a timestamp. The general behavior on Vera is that when a state variable value changes, its timestamp is updated as well. If a state variable is set to the same value it already has (write without change), the timestamp does not change. There are, however, exceptions to this rule: state variables whose name starts with sl_ will get a timestamp update when their value is set, even if it is set to the same value it already has. This specifically allows scene controllers, locks, and keypads to work. These device types all use sl_-named variables for those states/data that can be "active" when set to the same value (e.g. the same lock code is used twice on a keypad or lock, or the same button is pressed back-to-back on a scene controller).

                                          This also manifests in Vera as a call to the watch callback for the variable, if any. The watch callback is typically only called when the value of the state variable changes, unless it's an sl_-named variable, in which case the watch callback is called unconditionally. This is how Reactor for Vera (RFV) detects and implements the updates operator.

                                          Given that information, one might think that you can, from outside Luup (i.e. in MSR using HTTP requests for interface), detect same-value updates by tracking the timestamp, but there are two problems:

                                          1. The timestamp is not exported in the user_data or status requests (or any that I'm aware of), so you can't access it from outside the system. The only place it is visible/available is within Luup itself by calling luup.variable_get();
                                          2. Even if we got the timestamps, the timestamps are not stable, they are volatile: Luup does not store the timestamps in user_data.json, it only keeps them in RAM (which is probably also why they are not exported). Every time Vera reloads, every state variable's timestamp is updated/rewritten to the current time during startup. So it's actually not usable as a persistent value to compare to prior values across reloads, it's only usable within the context of the current Luup reload. That raises the complexity of determining if a timestamp change is the result of an actual change, or a reload with no change in value, or a reload with a change in value during downtime.
                                          3. If we stored timestamps with values, it would double the memory consumption of attributes (because then it has to store two values for every attribute rather than one, and there are a lot of attributes in memory), and do so only for the benefit of one operator applicable in a very small number of cases.

                                          Aside from this, MSR isn't a Vera plugin, or a logic engine just for Vera. Neither Hubitat nor Hass, nor any other system I've yet seen, has timestamps with which an equivalent comparison could be made, or a replacement mechanism by which updates could be reliably implemented for entities originating in any HAC. So in all, updates hasn't (yet) shown a use case/demand that overwhelms the costs in the face of the available workarounds.

                                          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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