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Multi-System Reactor

Having issues with a shell command

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  • toggledbitsT toggledbits

    By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp than it is to use Set Variable actions to set them. That's kind of doing it the hard way.

    cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by cw-kid
    #20

    @toggledbits said in Having issues with a shell command:

    By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp

    Understood I have changed it and removed the set variable actions:

    14ce37f0-ad14-40f6-8912-88f49119fd7f-image.png

    EDIT:

    Don't think it likes that, I get these error when I press the "Reset" button on the rule.

    21f1c6b8-e1fb-49cc-ac48-80b494b28311-image.png

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    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by toggledbits
      #21

      That's right.

      Show all the values when you post an error, please.

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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      • cw-kidC Offline
        cw-kidC Offline
        cw-kid
        wrote on last edited by cw-kid
        #22

        This is what the summary card looks like after hitting the Reset button and then the red alerts come back each time after I have cleared them

        0cfc663b-572f-4961-a363-181baf968a32-image.png

        Expressions:

        61775336-47d3-41eb-931e-1bb27dcc13ef-image.png

        Not sure why the alerts are appearing ?

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        0
        • toggledbitsT Offline
          toggledbitsT Offline
          toggledbits
          wrote on last edited by
          #23

          No errors there.

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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          0
          • toggledbitsT Offline
            toggledbitsT Offline
            toggledbits
            wrote on last edited by
            #24

            Have you removed the Set Variable actions?

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

            cw-kidC 1 Reply Last reply
            0
            • toggledbitsT toggledbits

              Have you removed the Set Variable actions?

              cw-kidC Offline
              cw-kidC Offline
              cw-kid
              wrote on last edited by cw-kid
              #25

              @toggledbits said in Having issues with a shell command:

              Have you removed the Set Variable actions?

              Yes

              75223aa3-b21a-455c-974c-afc19b2dd1bb-image.png

              The bell icon goes red when the rule is Reset.

              43797874-db01-42e5-a42c-4fefe063aa12-image.png

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              • toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by
                #26

                Removing the actions is/was correct. I'll give this a try later today and see

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                1
                • cw-kidC Offline
                  cw-kidC Offline
                  cw-kid
                  wrote on last edited by cw-kid
                  #27

                  Using a Vera Multistring plugin device.

                  487aad09-2d64-425a-87ee-946664f05766-image.png

                  I added these in the rules Reaction to send the values to the generic sensor device in Vera etc.

                  5a6f742d-3ffb-4b31-990e-d492053fe2e2-image.png

                  Just need to translate codes 200 and 620 to "On" and "Off" instead.

                  I could maybe delete these two expressions from the rule also.

                  af1ba5df-0ba4-4aa5-b595-270f77c12338-image.png

                  EDIT:

                  I've just seen a new field called "status" maybe I can use that instead.

                  On = "OK"

                  Off = "Standby"

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                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by toggledbits
                    #28

                    I had a moment to do a quick test. Duh; I'm forgetting my own code's behavior. This is actually pretty simple. When you reset the rule, all state and expression/variable values are removed, so effectively, everything is null. When the rule is then re-evaluated, expressions are evaluated first, and since ps4wakercheck is null at that point because the action has not yet run, then ps4wakerparse is also null, so the last two expressions can't dereference through null and throw an evaluation error. This is actually all expected, correct behavior.

                    You can probably just clear these two spurious errors (caused by the reset/no data condition at rule "boot"), as they will not happen again, typically. The only other way you would see this is if the command actually fails hard in some way and produces no parseable JSON output. Then you'll get alerts again, but that's probably good because you might want to know that.

                    Another way to handle it is to simply modify the last two expressions like this:

                    • ps4powerstatus = ps4wakerparse?.statusCode
                    • ps4runningapp = ps4wakerparse?["running-app-name"]

                    The ?. and ?[ operators, described in the docs, are special coalescing versions of the standard . and [ operators that guard null on their left-hand operands. If the left-side operand value is null, the coalescing operator will simply return null and no error will be issued. I think this also makes sense in this application. These coalescing operators are provided for exactly this kind of case, so this is a perfect example of their use, and you should familiarize yourself with them (and apply them often).

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                    cw-kidC 1 Reply Last reply
                    0
                    • toggledbitsT Offline
                      toggledbitsT Offline
                      toggledbits
                      wrote on last edited by toggledbits
                      #29

                      You can map a value from one to another using a simple map object, like this:

                      mappedStatus = ( { '200': 'On', '620': 'Off' } )?[ ps4wakerparse.statusCode ] ?? "unknown"

                      Here, we create an object on the fly (the ( { ... } ) part), dereference through it using the ?[ coalesce operator, which will return null if the value of statusCode doesn't match anything in the object, and then use a final ?? coalesce operator to change an unmapped/null to the word unknown

                      Ref: Reactor docs: Expressions

                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                      cw-kidC 1 Reply Last reply
                      0
                      • toggledbitsT toggledbits

                        I had a moment to do a quick test. Duh; I'm forgetting my own code's behavior. This is actually pretty simple. When you reset the rule, all state and expression/variable values are removed, so effectively, everything is null. When the rule is then re-evaluated, expressions are evaluated first, and since ps4wakercheck is null at that point because the action has not yet run, then ps4wakerparse is also null, so the last two expressions can't dereference through null and throw an evaluation error. This is actually all expected, correct behavior.

                        You can probably just clear these two spurious errors (caused by the reset/no data condition at rule "boot"), as they will not happen again, typically. The only other way you would see this is if the command actually fails hard in some way and produces no parseable JSON output. Then you'll get alerts again, but that's probably good because you might want to know that.

                        Another way to handle it is to simply modify the last two expressions like this:

                        • ps4powerstatus = ps4wakerparse?.statusCode
                        • ps4runningapp = ps4wakerparse?["running-app-name"]

                        The ?. and ?[ operators, described in the docs, are special coalescing versions of the standard . and [ operators that guard null on their left-hand operands. If the left-side operand value is null, the coalescing operator will simply return null and no error will be issued. I think this also makes sense in this application. These coalescing operators are provided for exactly this kind of case, so this is a perfect example of their use, and you should familiarize yourself with them (and apply them often).

                        cw-kidC Offline
                        cw-kidC Offline
                        cw-kid
                        wrote on last edited by
                        #30

                        @toggledbits said in Having issues with a shell command:

                        The ?. and ?[ operators

                        That fixes it the red alerts don't appear any more when Resetting the rule.

                        Thanks

                        1 Reply Last reply
                        1
                        • cw-kidC Offline
                          cw-kidC Offline
                          cw-kid
                          wrote on last edited by cw-kid
                          #31

                          @toggledbits

                          Finished device in Vera:

                          9f0f908b-7d3b-48fd-b4de-a6763a119b6d-image.png

                          Home Remote dashboard tile:

                          5d493700-7f02-4556-a7d5-25a69adc97d6-image.png

                          Had to just add an additional ? to this code to stop the red alert appearing again.

                          ( { '200': 'On', '620': 'Off' } )?[ ps4wakerparse?.statusCode ] ?? "unknown"
                          

                          And now the alert doesn't come back again when resetting the rule.

                          So I think everything is all working fine now, at least while the PS4 is turned ON.

                          Thanks

                          1 Reply Last reply
                          1
                          • toggledbitsT toggledbits

                            You can map a value from one to another using a simple map object, like this:

                            mappedStatus = ( { '200': 'On', '620': 'Off' } )?[ ps4wakerparse.statusCode ] ?? "unknown"

                            Here, we create an object on the fly (the ( { ... } ) part), dereference through it using the ?[ coalesce operator, which will return null if the value of statusCode doesn't match anything in the object, and then use a final ?? coalesce operator to change an unmapped/null to the word unknown

                            Ref: Reactor docs: Expressions

                            cw-kidC Offline
                            cw-kidC Offline
                            cw-kid
                            wrote on last edited by cw-kid
                            #32

                            @toggledbits

                            So everything last night was working OK when the PS4 was turned ON.

                            I am now testing when the PS4 is OFF.

                            Some issues the shell command doesn't seem to be populating the ps4wakercheck variable for some reason and its null.

                            d29a05c8-0fa2-4a65-a328-bc411db24909-image.png

                            a01bf623-ae8e-45e3-b986-1814722a20c4-image.png

                            Vera device when PS4 is OFF

                            b2b3e1e4-40de-48cf-8969-a2a9a4862834-image.png

                            If I run the "ps4-waker check" command in terminal it outputs correctly as expected.

                            root@HP-Thin01:/home/stuart# ps4-waker check
                            {
                              "type": "device",
                              "statusLine": "620 Server Standby",
                              "statusCode": "620",
                              "status": "Standby",
                              "host-id": "C863F1400EF1",
                              "host-type": "PS4",
                              "host-name": "PS4-806",
                              "host-request-port": "997",
                              "device-discovery-protocol-version": "00020020",
                              "system-version": "08520011",
                              "address": "192.168.0.201"
                            }
                            

                            Log file:

                            2021-08-02T10:51:27.077Z <Engine:NOTICE> Starting reaction PS4 Waker Check<SET> (rule-krq612qx:S)
                            2021-08-02T10:51:27.077Z <Engine:5:Engine.js:1378> Engine#1 reaction rule-krq612qx:S step 1 shell command { "command": "ps4-waker check", "rule": "rule-krq612qx", "rvar": "ps4wakercheck", "ignore_exit": true }
                            2021-08-02T10:51:27.094Z <Engine:5:Engine.js:1105> _process_reaction_queue() task returned, new status 3; task 19
                            2021-08-02T10:51:27.098Z <Engine:5:Engine.js:1140> _process_reaction_queue ending with 1 in queue; none delayed/ready; waiting
                            2021-08-02T10:51:27.617Z <Engine:ERR> Engine#1 reaction PS4 Waker Check<SET> step 1 error executing shell `ps4-waker check': Error: Command failed: ps4-waker check
                            
                            2021-08-02T10:51:27.620Z <Rule:5:Rule.js:674> Rule#rule-krq612qx rule set variable ps4wakercheck = (object) (null)
                            2021-08-02T10:51:27.621Z <Engine:5:Engine.js:940> Engine#1 set variable rule rule-krq612qx ps4wakercheck=(null), requesting re-eval
                            2021-08-02T10:51:27.624Z <Rule:5:Rule.js:962> Rule#rule-krq612qx (PS4 Waker Check) evaluate() acquiring mutex
                            2021-08-02T10:51:27.625Z <Engine:5:Engine.js:1140> _process_reaction_queue() wake-up!
                            2021-08-02T10:51:27.625Z <Rule:5:Rule.js:966> Rule#rule-krq612qx._evaluate() mutex acquired, evaluating
                            2021-08-02T10:51:27.626Z <Rule:5:Rule.js:970> Rule#rule-krq612qx update rate is 2/min limit 60/min
                            2021-08-02T10:51:27.627Z <Rule:5:Rule.js:892> Rule#rule-krq612qx evaluateExpressions() with 3 expressions
                            2021-08-02T10:51:27.628Z <Rule:5:Rule.js:982> Rule#rule-krq612qx._evaluate() trigger state now false (was false)
                            2021-08-02T10:51:27.629Z <Rule:5:Rule.js:984> Rule#rule-krq612qx._evaluate() constraints state true
                            2021-08-02T10:51:27.629Z <Rule:5:Rule.js:993> Rule#rule-krq612qx rule state now false, changed no
                            2021-08-02T10:51:27.631Z <Engine:5:Engine.js:1101> _process_reaction_queue() running task 19 { "tid": 19, "id": "rule-krq612qx:S", "rule": "rule-krq612qx", "__reaction": [RuleReaction#rule-krq612qx:S], "next_step": 2, "status": 1, "ts": 1627901487069, "parent": --null--, "__resolve": --function--, "__reject": --function--, "__promise": [object Promise], "attempts": 1 }
                            2021-08-02T10:51:27.632Z <Engine:NOTICE> Resuming reaction PS4 Waker Check<SET> (rule-krq612qx:S) from step 2
                            2021-08-02T10:51:27.632Z <Engine:NOTICE> PS4 Waker Check<SET> delaying until 1627901492632<02/08/2021, 11:51:32>
                            2021-08-02T10:51:27.633Z <Engine:5:Engine.js:1105> _process_reaction_queue() task returned, new status 2; task 19
                            2021-08-02T10:51:27.636Z <Engine:5:Engine.js:1140> _process_reaction_queue() ending with 1 in queue; waiting for 1 (next delayed task)
                            

                            If I turn ON the PS4 it starts working again and the variable is populated with data via the shell command.

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                            • toggledbitsT Offline
                              toggledbitsT Offline
                              toggledbits
                              wrote on last edited by toggledbits
                              #33

                              Make sure you restarted Reactor after installing the update. The ignore flag is in the action data (so the UI has done the right thing), but the log file content looks like an older version of the Engine running.

                              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                              1
                              • toggledbitsT Offline
                                toggledbitsT Offline
                                toggledbits
                                wrote on last edited by
                                #34

                                Any update on this?

                                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                cw-kidC 1 Reply Last reply
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                                • toggledbitsT toggledbits

                                  Any update on this?

                                  cw-kidC Offline
                                  cw-kidC Offline
                                  cw-kid
                                  wrote on last edited by
                                  #35

                                  @toggledbits

                                  Sorry for the delay.

                                  Yes its working now after restarting MSR.

                                  So when the PS4 is OFF its now reporting the status correctly from the ps4-waker check variables.

                                  So its working when its on and off now.

                                  However I am still getting some alert errors sometimes occasionally.

                                  This seems to happen if the shell command doesn't return any response on the first go, but maybe on the second attempt it works and then populates the variables OK.

                                  When this happens these alerts remain in the MSR gui etc.

                                  5e822efb-4804-4267-91c0-f364d9d3c4b1-image.png

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                                  • toggledbitsT Offline
                                    toggledbitsT Offline
                                    toggledbits
                                    wrote on last edited by
                                    #36

                                    Use your coalesce operators on those expressions to suppress the reference errors and just yield a null result.

                                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                    cw-kidC 1 Reply Last reply
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                                    • toggledbitsT toggledbits

                                      Use your coalesce operators on those expressions to suppress the reference errors and just yield a null result.

                                      cw-kidC Offline
                                      cw-kidC Offline
                                      cw-kid
                                      wrote on last edited by cw-kid
                                      #37

                                      @toggledbits

                                      The actions in the Reaction that send the data to the Vera MutliString device, didn't have "?" in their expressions.

                                      I have just added them like this:

                                      af2110ec-866f-49ea-b68a-ad78217f406b-image.png fe8507c9-65d5-47cf-985e-b1c2ac880567-image.png

                                      EDIT:

                                      It doesn't like the first one " mappedstatuscode? " I've removed the question mark for that one.

                                      fc66e114-b3c6-4dda-9da6-8da356b826dc-image.png

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                                      • cw-kidC Offline
                                        cw-kidC Offline
                                        cw-kid
                                        wrote on last edited by cw-kid
                                        #38

                                        I've also now added a virtual switch in Vera, this works with two new MSR rules (#3 and #4).

                                        First rule (#4), that when the virtual switch it turned on or off manually in Vera / Home Remote app, it will send the appropriate power command to the ps4 via shell command:

                                        ON = ps4-waker

                                        OFF = ps4-waker standby

                                        The second rule (#3) updates the state of the Vera virtual switch, if the PS4's power is controlled by some other outside means.
                                        This rule monitors the "mappedstatuscode" expression variable, which will either say "On" or "Off" and then it adjusts the Vera virtual switch accordingly to match that current actual state of the PS4, so the virtual switch doesn't get out of sync.

                                        I am still experimenting with this, but my thinking was to have an additional "switch" in Vera / Home Remote app, to be able to manually / directly control the PS4's power (outside of a Harmony activity) as a backup switch. Say if the PS4 didn't turn on when the Harmony Activity for it was started and the other MSR rule (#1) didn't work with its attempt and didn't turn on the PS4.

                                        Although having said that, I guess some kind of test and retry (in rule #1) to attempt to turn on the PS4 power again, might be a better way of doing it, if it failed to do so initially.

                                        So in total I currently have four rules.

                                        1. "Lounge - Harmony PS4 Activity Start - Wake PS4 Shell Command"

                                        Turns on PS4 when Harmony Activity is starting.

                                        628b1cb3-f4d5-4f42-b8c3-874d7628d864-image.png

                                        1. "PS4 Waker Check"

                                        This is the rule with all the expressions in it for the MultiString Vera device. Displays the PS4's current status etc

                                        994a2943-02b4-4fb4-b62e-643dcae82d13-image.png

                                        1. "Playstation 4 Virtual Switch Status from PS4-Waker"

                                        Controls the virtual switch in Vera based on the actual state of the PS4 power, info as coming from ps4-waker check and rule #2

                                        83635ed0-28ed-41cb-83d3-878ebc2ff022-image.png

                                        1. "Playstation 4 Virtual Switch ON / OFF"

                                        Sends either the on or off shell commands to the PS4 based on the virtual switch in Vera / Home Remote app being manually operated.

                                        9cdccbd5-1f55-4ad3-b0b2-4782061b969c-image.png

                                        Home Remote tiles:

                                        299c3e5c-b68c-4a87-b567-9328d6305574-image.png

                                        I am sure there must be better / easier ways of doing all this.

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                                        • toggledbitsT Offline
                                          toggledbitsT Offline
                                          toggledbits
                                          wrote on last edited by
                                          #39

                                          This seems to happen if the shell command doesn't return any response on the first go

                                          Have you figured out what ps4-waker does when it doesn't get the device turned on? Does it return a particular exit code that isn't used by the on/off status result? Or does it just give an empty reply? Either way, you might write a wrapper script to detect that and retry (Reactor would then start the wrapper script instead of ps4-waker directly.

                                          Issues like this are how you bring your shell scripting and system administration skills up a notch.

                                          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                          cw-kidC 2 Replies Last reply
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