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Error: Command timeout
G
at _ClientAPI._commandTimeout (http://192.168.1.100:8111/client/ClientAPI.js:807:179 Seeing this randomly when returning to open browser tab after being away awhile. Once, maybe twice a day. "What did you do to trigger it?" Literally nothing, just walked away and returned and there it was. Actions taken in reasonably close proximity to this particular instance of it popping up: I'd restarted the MSR container in Portainer. I'll try to grab some logs here shortly.
Multi-System Reactor
[Solved] Local expression in Rule does not evaluate as they used to do
CrilleC
Topic thumbnail image
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Home Assistant 2025.11.2 and latest-25315
CrilleC
Topic thumbnail image
Multi-System Reactor
Notice to Docker + ARM Users (RPi 3/4/5 and others)
toggledbitsT
This post does not apply to users of Intel/AMD-based systems. If you are using a Reactor image tagged latest-amd64 or stable-amd64, then this post does not apply to you. It also does not apply to bare-metal installs; it's for users of docker images on ARM-based systems only (principally Raspberry Pi hosts, but could be others). After January 15, 2026, I will no longer produce the aarch64-tagged docker image for Reactor. The ARM images will be arm64 for 64-bit operating systems, and armv7l for 32-bit operating systems. For those of you running a container from the aarch64 image today, this will be a relatively simple change: you just need to switch the image used for your docker container to a differently-tagged image. If you are using docker-compose, then this is a relatively simple matter of changing the image line in your docker-compose.yaml file and then stopping (docker-compose down) and restarting (docker-compose up -d) your Reactor daemon. But there's a catch... not all of you can safely just switch from the aarch64 image to the arm64 image. And, you can't just trust the output of uname -m, for example, because this exposes the CPU architecture, but not the word size of the OS running on that CPU. For Raspberry Pi systems, the transition to 64-bit operating systems was long (starting in 2016) and not always obvious — although there was a first "official" 64-bit OS for RPis in 2020, it did not become a default recommendation in the Raspberry Pi Imager until 2021, and then that was only the default for Pi 3/4 systems with >4GB RAM; it was 2022 before it was universally recommended for all 64-bit CPUs regardless of RAM size. Depending on when you first imaged your RPi system and what default you may have been offered/chosen, you could today easily have a 64-bit CPU Raspberry Pi running a 32-bit version of the operating system. Upgrades along the way would not change this; changing it to fully 64-bit requires a full reimage of the system. To establish if your OS is 64- or 32-bit, log in to your Pi and run: sudo dpkg-architecture -q DEB_HOST_ARCH. If the response is arm64 or aarch64, then you are running a 64-bit OS and you should use the arm64-tagged image. If it's anything else, you are running a 32-bit OS, and you should use the armv7l-tagged image. pi@rpi4-1:~ $ sudo dpkg-architecture -q DEB_HOST_ARCH armhf pi@rpi4-1:~ $ uname -m aarch64 pi@rpi4-1:~ $ In the example above, the uname command reports that the CPU is 64-bit architecture (aarch64), which is true for the host on which I ran these commands, but the DEB_HOST_ARCH value is armhf, indicating a 32-bit operating system. This system has to use the armv7l-tagged image. Other systems will have their own ways of determining the word size of the running OS. Since the majority of Reactor users running ARM systems are on Raspberry Pis, I am able to supply the above instructions, but if you happen to have a different ARM system, you'll need to do some web searching to figure out how to expose that information. Or, you can just try the arm64 image, and if it doesn't start up, try the armv7l image. Remember to always back up your system before making any changes. For everyone, please make this change as soon as possible, and if you have any trouble finding a working image, please (1) go back to the current aarch64 image; and (2) let me know in this thread along with as much detail about your host system as you can offer (including the output of the dpkg-architecture command mentioned above).
Multi-System Reactor
Requesting a proper ARM64/aarch64 Docker image (Pi 5 support)
M
Hi, I'm in the process of migrating from a Raspberry Pi 4 (ARMv7) to a Raspberry Pi 5 (ARMv8/aarch64), but I’ve run into an issue: there is no proper ARMv8/aarch64 image available. None of the existing images run on the Pi 5 - they all exit immediately with code 139 (segmentation fault), which typically indicates that the binaries inside the image are not compatible with the ARM64/aarch64 architecture used by the Pi 5. Would it be possible to publish a correct ARMv8/aarch64 (linux/arm64) image? Building one should be relatively straightforward using docker buildx with multi-arch support. For example, my own Node.js images are built this way: docker buildx build --push \ -t <localrepo>/<project>:<tag> \ --platform=linux/arm64,linux/amd64 \ --file ./apps/<project>/Dockerfile . This produces both the AMD64 and ARM64/v8 variants automatically. Also, as a side note, it may be best to avoid using Alpine as the base image for the ARM64 build, since musl-based builds often cause compatibility issues and unnecessary headaches. A glibc-based base image (e.g., Debian or Ubuntu) tends to work far more reliably on ARM64, especially for Node.js applications. @toggledbits - tagging you in case you missed this. Thanks, mgvra
Multi-System Reactor
Script action and custom timers
therealdbT
Sorry to write here without trying, but I’m flying today. Am I correct if i say that script action with alarm() makes it possible to execute a reaction in a given interval, lets say 15 seconds or 3.5 minutes? That sounds amazing, since I’ve used weird tricks, including a custom controller, just to do this.
Multi-System Reactor
Help resolve change in behaviour post update
CatmanV2C
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Multi-System Reactor
Reactor w/HA 2025.11 error on set_datetime service call setting only time
CrilleC
@toggledbits Do you know if this is related to that PR or is it a change they made in 2025.11.1? [latest-25310]2025-11-11T13:16:24.319Z <HassController:INFO> HassController#hass perform x_hass_input_datetime.set_datetime on Entity#hass>input_datetime_vvb_dag with { "time": "10:45" } [latest-25310]2025-11-11T13:16:24.320Z <HassController:INFO> HassController#hass: sending payload for x_hass_input_datetime.set_datetime on Entity#hass>input_datetime_vvb_dag action: { "type": "call_service", "service_data": { "date": (null), "time": "10:45", "datetime": (null), "timestamp": (null) }, "domain": "input_datetime", "service": "set_datetime", "target": { "entity_id": "input_datetime.vvb_dag" } } [latest-25310]2025-11-11T13:16:24.321Z <HassController:ERR> HassController#hass request 1762866984320<2025-11-11 14:16:24> (call_service) failed: [Error] Not a parseable type for dictionary value @ data['date'] [-] [latest-25310]2025-11-11T13:16:24.321Z <HassController:WARN> HassController#hass action x_hass_input_datetime.set_datetime({ "time": "10:45" }) on Entity#hass>input_datetime_vvb_dag failed! [latest-25310]2025-11-11T13:16:24.321Z <HassController:INFO> Service call payload: {"type":"call_service","service_data":{"date":null,"time":"10:45","datetime":null,"timestamp":null},"domain":"input_datetime","service":"set_datetime","target":{"entity_id":"input_datetime.vvb_dag"},"id":1762866984320} [latest-25310]2025-11-11T13:16:24.322Z <HassController:INFO> Service data: {"fields":{"date":{"example":"\"2019-04-20\"","selector":{"text":{"multiline":false,"multiple":false}}},"time":{"example":"\"05:04:20\"","selector":{"time":{}}},"datetime":{"example":"\"2019-04-20 05:04:20\"","selector":{"text":{"multiline":false,"multiple":false}}},"timestamp":{"selector":{"number":{"min":0,"max":9223372036854776000,"mode":"box","step":1}}}},"target":{"entity":[{"domain":["input_datetime"]}]}} [latest-25310]2025-11-11T13:16:24.322Z <Engine:ERR> Engine#1 reaction rule-mgb8pfhs:S step 0 perform x_hass_input_datetime.set_datetime failed: [Error] Not a parseable type for dictionary value @ data['date'] [-] [latest-25310]2025-11-11T13:16:24.322Z <Engine:INFO> Engine#1 action args: { "time": "10:45" } [latest-25310]2025-11-11T13:16:24.322Z <Engine:INFO> Resuming reaction Sätt Schema VVB i Home Assistant<AKTIV> (rule-mgb8pfhs:S) from step 1 [latest-25310]2025-11-11T13:16:24.323Z <HassController:INFO> HassController#hass perform x_hass_input_datetime.set_datetime on Entity#hass>input_datetime_vvb_natt with { "time": "03:00", "timestamp": 0 } [latest-25310]2025-11-11T13:16:24.323Z <HassController:INFO> HassController#hass: sending payload for x_hass_input_datetime.set_datetime on Entity#hass>input_datetime_vvb_natt action: { "type": "call_service", "service_data": { "date": (null), "time": "03:00", "datetime": (null), "timestamp": 0 }, "domain": "input_datetime", "service": "set_datetime", "target": { "entity_id": "input_datetime.vvb_natt" } } [latest-25310]2025-11-11T13:16:24.324Z <HassController:ERR> HassController#hass request 1762866984323<2025-11-11 14:16:24> (call_service) failed: [Error] Not a parseable type for dictionary value @ data['date'] [-] [latest-25310]2025-11-11T13:16:24.324Z <HassController:WARN> HassController#hass action x_hass_input_datetime.set_datetime({ "time": "03:00", "timestamp": 0 }) on Entity#hass>input_datetime_vvb_natt failed! [latest-25310]2025-11-11T13:16:24.324Z <HassController:INFO> Service call payload: {"type":"call_service","service_data":{"date":null,"time":"03:00","datetime":null,"timestamp":0},"domain":"input_datetime","service":"set_datetime","target":{"entity_id":"input_datetime.vvb_natt"},"id":1762866984323} [latest-25310]2025-11-11T13:16:24.324Z <HassController:INFO> Service data: {"fields":{"date":{"example":"\"2019-04-20\"","selector":{"text":{"multiline":false,"multiple":false}}},"time":{"example":"\"05:04:20\"","selector":{"time":{}}},"datetime":{"example":"\"2019-04-20 05:04:20\"","selector":{"text":{"multiline":false,"multiple":false}}},"timestamp":{"selector":{"number":{"min":0,"max":9223372036854776000,"mode":"box","step":1}}}},"target":{"entity":[{"domain":["input_datetime"]}]}} [latest-25310]2025-11-11T13:16:24.324Z <Engine:ERR> Engine#1 reaction rule-mgb8pfhs:S step 1 perform x_hass_input_datetime.set_datetime failed: [Error] Not a parseable type for dictionary value @ data['date'] [-] [latest-25310]2025-11-11T13:16:24.324Z <Engine:INFO> Engine#1 action args: { "time": "03:00", "timestamp": 0 } [latest-25310]2025-11-11T13:16:24.325Z <Engine:INFO> Resuming reaction Sätt Schema VVB i Home Assistant<AKTIV> (rule-mgb8pfhs:S) from step 2 [latest-25310]2025-11-11T13:16:24.325Z <Engine:INFO> Sätt Schema VVB i Home Assistant<AKTIV> all actions completed.
Multi-System Reactor
Reactor Version 25310 : Office Light control via rule in reactor no longer working since last update.
P
Hello, I currently have an office light (connected via a Leviton Zwave Dimmer switch) controlled from a Gen5 Aeotech Zwave switch installed on my Synology 720+ NAS. I run HA(2025.11.10) in a virtual machine from my NAS and Reactor on the container manager of the same NAS. Prior to updating to 25304 the rule I had set to turn the light on to a specific dimming value worked correctly. Now the rule appears to follow the decision tree, however the reaction does not trigger setting the dimming or turning on the office light? Strangely I can still turn the light on and off as well as dim it directly from HASS..? I have tried using the ''try this action'' button in the rules reaction setting and it will not control the light and does not throw an error flagÉ Please help, P.S Reactor has been rock steady for me over the last few years and I'm a big fan of this solution.
Multi-System Reactor
[Solved] alarm() in global expression throws error in log.
CrilleC
Topic thumbnail image
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[Solved] Define function issue in latest-25304
CrilleC
Topic thumbnail image
Multi-System Reactor
No Upgrade Notification for Build 25308?
CatmanV2C
FWIW I'm no longer getting a notification from MSR that there's an update. Just thought I'd mention it C
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therealdbT
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The reaction stopped working (Google Nest max playing a video)
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Handling Dead Entities and Renamed Entities
PablaP
Hello all.. been a minute! I recently rebuilt my Z wave network and migrated to a new z wave stick. In order to prevent any downtime I kept my original z wave network up and ran a docker version of Z Wave JS UI with my new controller. This way I could add device by device without having any devices down. I finally moved all the devices over to my new stick today. The final step was to migrate everything from my Docker instance of Z Wave JS UI to the HA add-on of Z Wave JS UI. However during this migration some of the names didn't populate correctly which I later managed to import back into Z Wave JS UI. The issue was in Reactor it is stuck on the default names and the entities are not updating. I removed the controller from Reactor, restarted, hard refreshed, and added the controller back however the new entity names have not updated. Also it seems like the old entities from my previous instance of Z Wave JS UI are lingering and not being marked as dead (I believe a certain amount of time needs to lapse before they're marked as dead in Reactor). My goal is to basically purge all the entities for the 'ZWaveJS' controller in Reactor so it can pull all the updated entity names and only the entities that exist in Z Wave JS UI. I cannot find a quick way to do this, I know entities can be deleted one by one, but with over 100 entities this would take long I am guessing that if I added the controller with a new name in in the Reactor config it would pull the updated entities and names but I think that would break my rules since the entity IDs would change (I made sure to name all the entities the exact same as they were previously to prevent this issue).
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Multi-System Reactor

Reset Rule

Scheduled Pinned Locked Moved Multi-System Reactor
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  • wmarcolinW Offline
    wmarcolinW Offline
    wmarcolin
    wrote on last edited by
    #1

    Hi @toggledbits !!

    A query, we have the possibility in the Set Reaction to run a Run Reaction and a Stop Reaction. Is it possible some way something like the Reset Rule that you have in the rules panel?

    01177be0-a33e-434f-a061-90d3a28b3018-image.png

    Explain better, in the rule below the Motion Rule group is already armed, because the devices have already fulfilled the rule and the estimated time of 900 secs has elapsed.

    ee9f6f77-6b6d-4b7e-99bf-1aa25ab9b35f-image.png

    What I want to do with the Reset Rule, is to reset this counter.

    Thanks!

    PablaP 1 Reply Last reply
    0
    • wmarcolinW wmarcolin

      Hi @toggledbits !!

      A query, we have the possibility in the Set Reaction to run a Run Reaction and a Stop Reaction. Is it possible some way something like the Reset Rule that you have in the rules panel?

      01177be0-a33e-434f-a061-90d3a28b3018-image.png

      Explain better, in the rule below the Motion Rule group is already armed, because the devices have already fulfilled the rule and the estimated time of 900 secs has elapsed.

      ee9f6f77-6b6d-4b7e-99bf-1aa25ab9b35f-image.png

      What I want to do with the Reset Rule, is to reset this counter.

      Thanks!

      PablaP Offline
      PablaP Offline
      Pabla
      wrote on last edited by
      #2

      @wmarcolin you could set the motion sensor to ‘pulse’ for 900 seconds. That will reset every time the 900 seconds lapses, however the only caveat is that once the pulse starts and say the motion sensor detects motion again the pulse won’t reset until the 900 seconds is over.

      wmarcolinW 1 Reply Last reply
      0
      • PablaP Pabla

        @wmarcolin you could set the motion sensor to ‘pulse’ for 900 seconds. That will reset every time the 900 seconds lapses, however the only caveat is that once the pulse starts and say the motion sensor detects motion again the pulse won’t reset until the 900 seconds is over.

        wmarcolinW Offline
        wmarcolinW Offline
        wmarcolin
        wrote on last edited by
        #3

        @pabla

        Pulse doesn't solve it, the goal is to be able to reset (restart the count) on a command from another rule.

        Thanks.

        1 Reply Last reply
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        • toggledbitsT Offline
          toggledbitsT Offline
          toggledbits
          wrote on last edited by
          #4

          Why do you want to reset the counter? Under what conditions would you do that?

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

          wmarcolinW 1 Reply Last reply
          0
          • toggledbitsT toggledbits

            Why do you want to reset the counter? Under what conditions would you do that?

            wmarcolinW Offline
            wmarcolinW Offline
            wmarcolin
            wrote on last edited by
            #5

            @toggledbits

            Ok, use case.

            The rule above is to turn off the air conditioning when there is no motion or presence in the room or when my wife and I are not at home, it is not possible to turn on the air conditioning in our bedroom.

            The conditions:

            • Condition 1) HouseMODE must be on Day or Evening. I will add Night once the human presence sensor (FP1) works properly (another story I will tell later);
            • Condition 2) AC Master On/Off, i.e., the air must be on for 5 minutes. This is to avoid turning off the AC by mistake;
            • Condition 3) Motion Set, in my suite, I have motion sensors in the bedroom, bathroom, and closed room, besides a human presence sensor (still being activated);
            • OR Condition 4) If I or my wife are not home, it will turn off the AC, even if there are other occupants in the room generating motion.

            What is happening?

            When I turn on the air conditioner on my way home (an example) to cool the room, conditions 3 and 4 are already TRUE, i.e., I have 5 minutes to be in the range of condition 4, and already have movement in the room for condition 3, to not turn off the A/C.

            Or even if I am inside the house, conditions 3 TRUE and 4 FALSE, I turn on the air to cool the room. I have 5 minutes (condition 2) to generate movement in the room. If not by condition 3, the air is already turned off because it is TRUE.

            This last example is a real situation. I had an accident, I am using crutches and to climb the stairs takes me more than 5 minutes. I can't turn ON the A/C, if I am at the basement of the house, when I get to the room the air is already off.

            So the goal is to reset the counters when I turn on the air conditioning, to have, in my real example 15 minutes to get into the room generating a movement. Or in the first example 10 minutes to be in range of the house, and 15 to generate motion/presence.

            As I explained before, this is not the case when using pulse, because the rule works correctly when passing times, and does not have to be restarted automatically. Either it becomes false by meeting conditions 3 and 4, or in the case I am requesting a reset generated by another rule.

            So I thought, if we have conditions to trigger or stop an action, I thought about the possibility of resetting it, since the situation exists, we would have to increment the command to the Set Reaction.

            Thanks.

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            • toggledbitsT Offline
              toggledbitsT Offline
              toggledbits
              wrote on last edited by
              #6

              OK, if I understand your objective correctly, I would simply include in my logic that the AC cannot be turned off it is has been on for less than 15 minutes. This would also serve to prevent short-cycling of the compressor (something near and dear to my heart; where I control AC, I also have timers to keep it from being turned on within five minutes of turning off).

              There isn't a way to reset the sustained-for or delay-reset timers other than conditions themselves. That's by design. If the above doesn't seem like a workable alternative, I suggest adding a virtual switch to the logic, and when you want to reset the timer, toggle the switch off and back on. That feels a little "crafty" to me, though. I'd focus on the former suggestion, if it was my logic, because what ever controls that virtual switch, is probably just the logic that should be within the condition group itself.

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

              wmarcolinW 1 Reply Last reply
              0
              • toggledbitsT toggledbits

                OK, if I understand your objective correctly, I would simply include in my logic that the AC cannot be turned off it is has been on for less than 15 minutes. This would also serve to prevent short-cycling of the compressor (something near and dear to my heart; where I control AC, I also have timers to keep it from being turned on within five minutes of turning off).

                There isn't a way to reset the sustained-for or delay-reset timers other than conditions themselves. That's by design. If the above doesn't seem like a workable alternative, I suggest adding a virtual switch to the logic, and when you want to reset the timer, toggle the switch off and back on. That feels a little "crafty" to me, though. I'd focus on the former suggestion, if it was my logic, because what ever controls that virtual switch, is probably just the logic that should be within the condition group itself.

                wmarcolinW Offline
                wmarcolinW Offline
                wmarcolin
                wrote on last edited by
                #7

                @toggledbits

                Master, thanks for making me think a little 🙂

                Well, I changed the logic a little. I unified the times - before, I had 3 timers, but now I will unify only one, and I think I will not damage to the goal of not keeping the air on in case of no presence in the environment. I already have in another rule the block to always have an interval of 5 minutes between turning on and off the A/C.

                9d3f45ad-4943-4d32-b3ce-25f2b69ffb96-image.png

                Well, if I may ask, one more item for that endless wish list; just like we have Run Reacton and Stop Reacton, maybe we should have Reset Reaction 🙂

                Thanks!

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                • toggledbitsT Offline
                  toggledbitsT Offline
                  toggledbits
                  wrote on last edited by
                  #8

                  Well... reactions aren't stateful objects, they are just lists of actions, so you don't reset them. That wouldn't mean anything.

                  If you mean rules... no. I give you guys plenty of rope to hang yourselves with. There are ways to get done what you need to do, I think, within the current structure of features. If I'm being completely forthcoming, giving you this "grenade without a pin" feature would encourage bad logic design, creating more odd problems that you will then ask for my assistance in troubleshooting, and my efforts will be met with hours of puzzling and frustration until the inevitable "oh wait... there's this other rule I completely forgot about that comes out of left field and resets this one" disclosure.

                  Nope. It's not going to happen. That's a hill I am willing to die on. 🙂

                  P.S. I view the similar/related request to enable/disable rules by reaction/action with the same reasoning, same outcome.

                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                  wmarcolinW 1 Reply Last reply
                  1
                  • toggledbitsT toggledbits

                    Well... reactions aren't stateful objects, they are just lists of actions, so you don't reset them. That wouldn't mean anything.

                    If you mean rules... no. I give you guys plenty of rope to hang yourselves with. There are ways to get done what you need to do, I think, within the current structure of features. If I'm being completely forthcoming, giving you this "grenade without a pin" feature would encourage bad logic design, creating more odd problems that you will then ask for my assistance in troubleshooting, and my efforts will be met with hours of puzzling and frustration until the inevitable "oh wait... there's this other rule I completely forgot about that comes out of left field and resets this one" disclosure.

                    Nope. It's not going to happen. That's a hill I am willing to die on. 🙂

                    P.S. I view the similar/related request to enable/disable rules by reaction/action with the same reasoning, same outcome.

                    wmarcolinW Offline
                    wmarcolinW Offline
                    wmarcolin
                    wrote on last edited by
                    #9

                    @toggledbits

                    870ce073-27c0-42f9-996d-3bc8e7c43e29-image.png

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