I've managed to use MSR UI on iOS devices to some degree*, so that although UI elements (e.g. rule sets) are not visible in portrait mode, you've seen them in landscape. Now with recents builds (24302) this does not work anymore, elements (rule sets, entities) are not anymore visible in landscape mode.
Does anyone have similar experiences? Using iOS 18 and Safari/Chrome browser.
( *Drag & drop of rule conditions have never worked on a mobile)
Hi @toggledbits,
I have lots of logs with this:
<Engine:ERR> Assignment to alarm ignored -- expression-driven global cannot be set by assignmentAny hints to where look at to avoid this? Thanks.
Hi @toggledbits
I'd like to update my controllers with these new features, but I'm struggling to find any guidance in the docs - and in general to understand the context.
Could you please elaborate more? Thanks.
I have the following ACL defined:
groups: admin: users: - admin applications: true api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: trueAnd I have authenticated to MSR as "admin" user. However, I'm getting "access denied" when trying to access http://*******:8111/api/v1/log
So what I'm missing, is my ACL incorrectly defined?
Using build 24302 on Docker.
Thanks to @toggledbits for adding a custom CSS. I've started doing a darker Reactor style.
Here's the file: https://gist.github.com/dbochicchio/825098ac13b7f8cac22012eae37ff7ce
A couple of things are still too bright and I'll eventually catch-up. Just place it under your /config directory, naming the file as customstyles.css. Hard refresh your browser.
Hi!
In Home Assistant I sometimes uses the TTS, either to my Sonos or Google speakers. With reactor in Vera I also use TTS.
But in MSR I can't select the TTS-service. It's simply not there. Am I missing something, or is this the case, so far?
Thanks!
/Fanan
Hi
I have just connected a bunch of EzloPi controllers to MSR to import some ESP based devices etc.
They all seemed to have worked and imported in to MSR apart from I have one missing device. It is a Digital Gas Sensor device.
This is how that device looks in the Ezlo API.
Devices Info:
_id: "10696001" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "level_sensor" subcategory: "" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Digital" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696001" deviceId: "10696001" hasGetter: true hasSetter: false name: "smoke_density" show: true valueType: "substance_amount" scale: "parts_per_million" value: 2.7472610473632812 valueFormatted: "2.75" status: "idle"There is also an Analog Gas sensor that one did import in to MSR OK.
68d63dab-b871-4f44-912b-cf6e0b9eb4c6-image.png
Devices Info:
_id: "10696000" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "security_sensor" subcategory: "gas" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Analog" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696000" deviceId: "10696000" hasGetter: true hasSetter: false name: "gas_alarm" show: true valueType: "token" enum: 0: "no_gas" 1: "combustible_gas_detected" 2: "toxic_gas_detected" 3: "unknown" valueFormatted: "no_gas" value: "no_gas" status: "idle"And this is how this MQ2 Gas Sensor looks like on their dashboard:
Digital
cb77dfa3-4af5-4d06-9635-89207a716a89-image.png
Analog
4fb4da1b-e946-4b89-876c-bcd9f5699b6c-image.png
They have an EzloPi website here you can create your own sensor projects using ESP boards, which is very interesting stuff!
And I just wrote on the Ezlo forum here, how to connect an EzloPi controller to MSR.
THANKS.
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here.
Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.A couple of things for you @toggledbits, since you mentioned that this release has new features and some tweaks are expected.
Local expressions cannot be deleted. Pushing the X button has no effect for me.
When cloning an entity action, the result is strange (first is cloned one, second is the original action):
a92ea094-9e2c-4aaa-bf47-2d07a6ffdbd0-image.png
When changing the action on the cloned element, the params are added to the original one. See screenshot:
92ac3011-83c8-466b-bd23-47d483ad7a52-image.png
Dark theme has a couple of strange contrasts. One is visible in the previous screenshots (white text on yellow background). Another one is in groups (blue text on blue background):
9b3c4988-53ef-44e6-9672-30e744cacb75-image.png
Overall, I found blue, yellow, red and green (in buttons and forms) to be too bright.
On the bright side:
I love the new script action: thank you! The dark theme is a great start to avoid getting blinded at night I promise I'll try very soon the new features around actions. Thanks!@toggledbits
I just upgraded to version MSR 24293, bare metal running on Fedora. Upon restart, I am getting a error banner:
I followed the new directions about npm
npm i --no-save --no-package-lock --omit dev
Any idea what the issue is?
Seems like switching the UI to the newly added dark mode (thank you for this) does nothing. The UI stays in light mode and only a few buttons turn into dark mode (see screenshot)
Things I have tried:
Hard refresh
Different browser
Different computer
Restarting Reactor
Failed troubleshooting attempts:
No errors in Chrome console
No relevant errors in Reactor log (can still PM the full log file)
Reactor version: latest-24293-ea42a81d
Hardware: Odroid N2+
Linux version: Ubuntu 24.04.1 LTS
3df2806f-9146-485b-9ec1-d056e91cefe5-image.png Dark mode enabled
ff823023-c079-4684-b01f-d6ac6527d31a-image.png Light mode enabled
Good morning,
I have a service MQTT service that needs a restart occasionally. The add-on (Smartbed MQTT) is for the smart bed base for my bed. It has a "safety light" that I can control from HAAS & MSR as a light entity, and also moves the head of the bed to a preset at bedtime, and then lies it back flat in the morning The problem is, from time to time, the light becomes "unavailable" Restarting from the Add-ons tab in HAAS always fixes it, but I should be able to detect when it happens when "light.tempur_pedic_safety_lights" is not true or false, i.e., unavailable.
What I don't know how to do is how to restart that service. Does anybody have experience in restarting add-ons from MSR?
Running:
Reactor (Multi-hub) latest-24212-3ce15e25 ZWaveJSController [0.1.24232]HAAS:
RPi5-64 (8GB) Core 2024.7.3 Supervisor 2024.08.0 Operating System 13.0 Frontend 20240710.0Hi!
Is it possible to generate two additional log files, the first being the replica of what is displayed on screen by the Rule History widgets and the other with Recently Changed Entities?
And could I configure the generation of one file per day, and delete the older ones? For example, store the last 5 days?
And being more ambitious, does Windget have an icon to open these TXT files in the navigated?
Well, we're approaching Christmas, so here's my request to Santa Claus @toggledbits 🙂
Hi @toggledbits
I'm working on a controller to generate llm response from a prompt in reactor. I have http response coming thru an http request action at the moment, capturing the response inside a local variable. So, it's practically sync.
I want to create a controller, so I don't have to rely on a proxy (and have a simpler architecture), and duplicate absurd http actions, but AFAIK in the current implementation, actions are async only. But if I have multiple requests going on, I cannot be sure what it's really inside an attribute. I also thought that something like a correlation id when sending the request could be used to identity multiple responses, but I wanted to double check with you before starting with something too complicated. I also noticed that some actions in home assistant (ie forecast) are sync and I'm wondering if you have any plan or hint to address this situation. Thanks.
Thanks.
@togglebits I am curious as to why the tilt_sensor.state (primary) = NULL. I believe it should show true or false. I have to use binary_sensor.state instead in my rules.
Again, not sure if this is related to Reactor/ZwaveJSController implementation or the actual Z-Wave JS UI docker version. I have copied, below, the attributes of the tilt sensor in hopes it can help.
Thanks in advance.
Reactor version 23302
ZWaveJSController version 23254
Z-Wave JS UI version 9.3.0.724519f
zwave-js version 12.2.3
@toggledbits I have noticed after upgrading both Reactor and ZWaveJSController to version 24257 that two of my devices/entities, TILT-ZWAVE2.5-ECO and Zooz ZSE18, had their entity re-named in an unusual way and also appears to be duplicated.
Reactor version 24257
ZWaveJSController version 24257
Z-Wave JS UI version 9.18.1
zwave-js version 13.2.0
Vestibule Motion Sensor State attributes/partial screenshot of entities it created. All entities have the same attributes.
motion_sensor.state=true x_zwave_values.Notification_Home_Security_Motion_sensor_status=8 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=23 zwave_device.valueId=[113,"Notification","Home Security","Home Security","Motion sensor status","Motion sensor status"] zwave_device.version_info=nullTilt Sensor Door State and Tilt Sensor Door State Simple attributes/partial screenshot of entities it created. All entities have similar attributes with exception of x_zwave_values.Notification_Access_Control_Door_State = 22 or 23.
tilt_sensor.state=true x_zwave_values.Notification_Access_Control_Door_state=22 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state","Door state"] zwave_device.version_info=null tilt_sensor.state=true x_zwave_values.Notification_Access_Control_Door_state_simple=22 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state (simple)","Door state (simple)"] zwave_device.version_info=null tilt_sensor.state=false x_zwave_values.Notification_Access_Control_Door_state=23 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state","Door state"] zwave_device.version_info=null tilt_sensor.state=false x_zwave_values.Notification_Access_Control_Door_state_simple=23 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state (simple)","Door state (simple)"] zwave_device.version_info=nullI'm slowly migrating all my stuff to MQTT under MSR, so I have a central place to integrate everything (and, in a not-so-distant future, to remove virtual devices from my Vera and leave it running zwave only).
Anyway, here's my reactor-mqtt-contrib package:
Contrib MQTT templates for Reactor. Contribute to dbochicchio/reactor-mqtt-contrib development by creating an account on GitHub.
Simply download yaml files (everything or just the ones you need) and you're good to go.
I have mapped my most useful devices, but I'll add others soon. Feel free to ask for specific templates, since I've worked a lot in the last weeks to understand and operate them.
The templates are supporting both init and query, so you have always up-to-date devices at startup, and the ability to poll them. Online status is supported as well, so you can get disconnected devices with a simple expression.
Many-many thanks to @toggledbits for its dedication, support, and patience with me and my requests 🙂
Reactor Ex Machina
-
The Board changed ) : to an emoticon.
-
This post is deleted!
-
-
Except for the values defining the active time in "Active Period", our scripts are identical. Additionally we are both controlling Hubitat systems. My testing seems to indicate that REM only shuts off one light at the end of the defined period. I believe it was the last one turned on. Are you sure that REM turns off all of your lights at the end of the defined period? I suspect there may be something wrong with the execution of the statement {{ each light in REM_Lights: performAction( light, 'power_switch.off' , { } ) : 0 }} as I noted above. Another "anomaly" occurs at start-up. The 3 scripts together are sensitive to the start sequence. If "Cycler" is started before both "Active Period" and "Deactivated", "Cycler" will trigger as soon as either starts since they both change cycler_stim.
-
@retireditguy said in Reactor Ex Machina:
I suspect there may be something wrong with the execution of the statement {{ each light in REM_Lights: performAction( light, 'power_switch.off' , { } ) : 0 }}
The expression you show is incorrect -- where you have a colon (
:
) at the end of theeach
subexpression (after the closing paren ofperformAction()
) should be a semicolon (;
), like this:${{ each light in REM_lights: performAction( light, 'power_switch.off', {} ); 0 }}
-
@toggledbits Not gonna lie, you made me go squint at mine just to be sure.
-
If anyone is interested, I will copy/paste my code here for my solution. It builds on the initial "Reactor Ex Machina" from 2021 but incorporates the changes made to MSR since then. I also modified it in such a way to have the OFF switching done individually for each light with definable delays. A bathroom light that way can go OFF after a random 1-5m while the kitchen stays on for longer for example. I made some other changes as well to suit my needs. It works for me, it might not for you.
You need four "Global Expressions":
- REM_lights
#list of all DeusExMachina (now ReactorExMachina REM) lights to control #this is an array [ ] #every entity in ' ' (apostrophes) separated by , (comma) in new line #check entity list to get canonical ID to be used #comments start with hash and are ignored [ 'hass>input_boolean_testlight', #Test 'hass>input_boolean_testlight2', #test2 'hass>input_boolean_testlight3', #Stephan 'hass>input_boolean_testlight4', #Stephan 'hass>input_boolean_testlight5', #Stephan 'hass>input_boolean_testlight5', #Stephan 'hass>input_boolean_testlight5' #Stephan ]
-
REM_dummy (leave empty)
-
REM_cycler_stimulus (leave empty)
-
REM_status (leave empty)
If you want a light to be more frequently "ghosted" add it multiple times into the list. In my case light5. If you are on HA, you can add via the helper section some virtual toggles as I did to test your setup. Probably also possible on other platforms.
Start & Stop rule (via set/reset reaction), the ghost switching on the lights and then for each light a ghost which switches off so I can manage the individual behavior per light.
The reset code bit, hard to read/copy from screenshot:
${{ each light in REM_lights: performAction( light, 'power_switch.off', {} ); 0 }}
The ghost for switching ON a random element/light from the list:
Code:
${{ performAction( REM_lights[ floor( random() * len( REM_lights ) ) ], 'toggle.toggle', {} ) }}
${{ random()*600 + 600 }}
${{ REM_cycler_stimulus + 1 }}
${{ random()*600 + 300 }}
Some explanation for random function and the values used with it. It randomly generates number between 0 and 1 (example: 0.4739302) The delay time is in seconds. So the above example will create a delay of 300s minimum plus anything between 0 to 10m, effectively a random time of 5m-15m. See what works for you.
This REM is working well for me and I am now finally ready to migrate it all to HA after many years on my trusty Vera Lite which is about to die of flash memory degradation.
-
Ahh... I miss that app. Probably one of my favorites from my Vera days. The "Lighting Director" app on Hubitat just isn't the same.
Thanks for posting your setup @kellyjelly32. I've mocked this into my MSR and if all works well, DeusExMachina returns. Well kinda
-
@kellyjelly32 Is there a way to specify how many lights should be on at one time? I tested REM last night and the most on at the same time appeared to be two. I'm fine with this, but curious if there was an option or way to adjust it. Again, thanks for sharing your logic.
-
My REM "Switch ON Ghost" is using the "toggle" action. This means it can also switch a light off if the one chosen randomly is (still) on. Change that to power_switch.on and it can only switch lights ON. This will at least prevent the "ON Ghost" from turning/toggling lights OFF. Then it all comes down the the times used to in the random() functions between the "ON Ghost" toggles/switches lights ON and the "OFF Ghosts" switching lights OFF.
Probably the introduction of another variable like REM_active_lights which is increased every time the "ON Ghost" switches something ON and decreased when the "OFF Ghost xyz" turns it off, you can track how many lights are ON. Add a AND trigger in the "On Ghost" that states "REM_Active_lights" equal/smaller than "4" and you can make sure that no more than four lights will be on at any time.
Probably you need to somehow force the MSR to re-evaluate the "Ghost ON" conditions to start another cycle, once enough lights are out again. Maybe another "Ghost" to keep track of the REM_Active_lights, when below 4 to count the REM_cycler_stimulus up to re-start the ON Ghost.I will see if I can get it to work...
-
I'm not in need of it. As I was moving off Lighting Director I just happened to notice they had a max number of lights. I think the OG DeusExMachina did too. I think how you have it would be more lifelike. Especially when you couple of a few specific OFF rules so the lights turn off faster than 10-20 minutes.
-