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How to upgrade from an old version of MSR?
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Hello I haven't updated my installation of MSR in a very long time. Its a bare metal Linux install currently on version 24366-3de60836 I see the latest version is now latest-26011-c621bbc7 I assume I cannot just jump from a very old version to the latest version? Or can I? Thanks
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Using build 25328 and having the following users.yaml configuration: users: # This section defines your valid users. admin: ******* groups: # This section defines your user groups. Optionally, it defines application # and API access restrictions (ACLs) for the group. Users may belong to # more than one group. Again, no required or special groups here. admin_group: users: - admin applications: true # special form allows access to ALL applications guests: users: "*" applications: - dashboard api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin_group allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: true session: timeout: 7200 # (seconds) rolling: true # activity extends timeout when true # If log_acls is true, the selected ACL for every API access is logged. log_acls: true # If debug_acls is true, even more information about ACL selection is logged. debug_acls: true My goal is to allow anonymous user to dashboard, but MSR is still asking for a password when trying to access that. Nothing in the logs related to dashboard access. Probably an error in the configuration, but help needed to find that. Tried to put url: "/dashboard" under api_acls, but that was a long shot and didn't work.
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I use Virtual Entity Controller virtual switches which I turn on via webhooks from other applications. Once a switch triggers and turns on, I can then activate associated rules. I would like each virtual switch to automatically turn off after a configurable time (e.g., 5 seconds, 10 seconds). Is there a better way to achieve this auto-off behavior instead of creating a separate rule for each switch that uses the 'Condition must be sustained for' option to turn it off? With a large number of these switches (and the associated turn-off rules), I'm checking to see if there is a simpler approach.If not, could this be a feature request to add an auto-off timer directly to the virtual switches. Thanks Reactor (Multi-hub) latest-26011-c621bbc7 VirtualEntityController v25356 Synology Docker
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Upcoming Storage Change -- Got Back-ups?
toggledbitsT
TL;DR: Format of data in storage directory will soon change. Make sure you are backing up the contents of that directory in its entirety, and you preserve your backups for an extended period, particularly the backup you take right before upgrading to the build containing this change (date of that is still to be determined, but soon). The old data format will remain readable (so you'll be able to read your pre-change backups) for the foreseeable future. In support of a number of other changes in the works, I have found it necessary to change the storage format for Reactor objects in storage at the physical level. Until now, plain, standard JSON has been used to store the data (everything under the storage directory). This has served well, but has a few limitations, including no real support for native JavaScript objects like Date, Map, Set, and others. It also is unable to store data that contains "loops" — objects that reference themselves in some way. I'm not sure exactly when, but in the not-too-distant future I will publish a build using the new data format. It will automatically convert existing JSON data to the new format. For the moment, it will save data in both the new format and the old JSON format, preferring the former when loading data from storage. I have been running my own home with this new format for several months, and have no issues with data loss or corruption. A few other things to know: If you are not already backing up your storage directory, you should be. At a minimum, back this directory up every time you make big changes to your Rules, Reactions, etc. Your existing JSON-format backups will continue to be readable for the long-term (years). The code that loads data from these files looks for the new file format first (which will have a .dval suffix), and if not found, will happily read (and convert) a same-basenamed .json file (i.e. it looks for ruleid.dval first, and if it doesn't find it, it tries to load ruleid.json). I'll publish detailed instructions for restoring from old backups when the build is posted (it's easy). The new .dval files are not directly human-readable or editable as easily as the old .json files. A new utility will be provided in the tools directory to convert .dval data to .json format, which you can then read or edit if you find that necessary. However, that may not work for all future data, as my intent is to make more native JavaScript objects directly storable, and many of those objects cannot be stored in JSON. You may need to modify your backup tools/scripts to pick up the new files: if you explicitly name .json files (rather than just specifying the entire storage directory) in your backup configuration, you will need to add .dval files to get a complete, accurate backup. I don't think this will be an issue for any of you; I imagine that you're all just backing up the entire contents of storage regardless of format/name, that is the safest (and IMO most correct) way to go (if that's not what you're doing, consider changing your approach). The current code stores the data in both the .dval form and the .json form to hedge against any real-world problems I don't encounter in my own use. Some future build will drop this redundancy (i.e. save only to .dval form). However, the read code for the .json form will remain in any case. This applies only to persistent storage that Reactor creates and controls under the storage tree. All other JSON data files (e.g. device data for Controllers) are unaffected by this change and will remain in that form. YAML files are also unaffected by this change. This thread is open for any questions or concerns.
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Possible feature request 2?
CatmanV2C
Just another thought. Adding devices from my Home Assistant / Zigbee2MQTT integration. Works perfectly but they always add as their IEEE address. Some of these devices have up to 10 entities associated, and the moment they are renamed to something sensible, each of those entities 'ceases to exist' in MSR. I like things tidy, and deleting each defunct entity needs 3 clicks. Any chance of a 'bulk delete' option? No biggy as I've pretty much finished my Z-wave migration and I don't expect to be adding more than 2 new Zigbee devices Cheers C
Multi-System Reactor
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toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
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Vera vs MSR lock code logic

Scheduled Pinned Locked Moved Multi-System Reactor
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  • MikeReadingtonM Offline
    MikeReadingtonM Offline
    MikeReadington
    wrote on last edited by
    #1

    Hi Everyone,

    In the Vera Reactor logic, I used to use the operator "updates" in a lock condition.

    If I entered the door and the code used was "Mike," it would hold the condition true indefinitely because "Mike" was the last stored value. Since it is held indefinitely, setting the condition to pulsed would not allow the condition to fire again because it never went false. If I entered a different code, the condition would go false, then entering "Mike" again would cause the condition to go true.

    I did this using the operator "updates" in an AND condition along with the lock code. The code condition would stay true with "Mike," and when "Mike" is entered consecutively, the "updates" condition will go true each time, and then the whole condition would go true, triggering the action.

    Since "updates" no longer appears to be an operator, how would I do this in the new logic? I think I remember a discussion about this, but I searched and can't seem to find it.

    I'm not a programmer, so I am probably missing the easy way to do this.

    Screen Shot 2021-04-18 at 4.54.27 PM.png

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    • LibraSunL Offline
      LibraSunL Offline
      LibraSun
      wrote on last edited by LibraSun
      #2

      You're absolutely right to acknowledge that MSR cannot "see" the [Update] of a particular parameter, only [Changes] (blame Vera, not MSR).

      There are a couple of handy work-arounds, but I'll focus on Locks in particular.

      First, use "Entities" to observe any other parameter(s) that may be changing on your door lock when a key code is entered. Even if "Mike" enters twice in succession, there's a strong chance you'll also see a 'timestamp' or 'lastChanged' type of variable at play. MSR can use such items as potential auxiliary triggers to watch.

      Secondly, and this is how I handle my own lock responses... If you create a global reaction (I'll call this "Reset Lock") whose sole purpose is to set the Locks "userCode" to 0 after a Rule has run, and use a [Run Reaction] to call this routine every time your main Rule's Set Reaction runs, then you make it possible for MSR indeed to tell each and every time the Lock gets unlocked.

      In this latter setup, you may feel like you're sacrificing the name of the last successful code to unlock the lock. Not really. Your main Rule can also contain a (blank) receiving variable, to which you can assign the then-current value of "userCode" prior to calling the "Reset Lock" helper reaction. I just don't know how important it is for you to have that information stored, so this is up to you.

      Good luck!

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      • toggledbitsT Offline
        toggledbitsT Offline
        toggledbits
        wrote on last edited by
        #3

        In my lock management, I just set sl_UserCode to "none" (using the x_vera_device.set_variable entity action) as part of my Set reaction when detecting changes in the value (so my logic uses two conditions: sl_UserCode changes and sl_UserCode <> none). This is simple and effective and I haven't yet seen it not work (several months this way at this point).

        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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        • MikeReadingtonM Offline
          MikeReadingtonM Offline
          MikeReadington
          wrote on last edited by MikeReadington
          #4

          Thank you @LibraSun and @toggledbits

          Resetting the lock sl_UserCode is where I ended last night, but I got tripped up on the proper field values of x_vera_device.set_variable within MSR. I will spend some time with it today and see if I can get this working.

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          • LibraSunL Offline
            LibraSunL Offline
            LibraSun
            wrote on last edited by LibraSun
            #5

            This should help you pinpoint it... go back to Vera > Devices > find your lock > click the ► next to it > Advanced > click "Variables" tab > find sl_UserCode > click Edit > look at top of pop-up panel for exact serviceId::parameterName.

            Those are the details that MSR will need to have you paste in under x_vera_device.set_variable. Sample screenshot shown here:
            lock_parms.png

            Hope this gets you one step further!

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            • MikeReadingtonM Offline
              MikeReadingtonM Offline
              MikeReadington
              wrote on last edited by
              #6

              Thank you Libra,

              I had an incomplete value in "service" when I was testing. I was so close... damnit.

              Works now, and thank you for teaching me something.

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              • LibraSunL Offline
                LibraSunL Offline
                LibraSun
                wrote on last edited by
                #7

                Ha, typos will often result in the creation of bogus (but harmless!) "extra" variables hanging off this or that Vera device.

                Ask me how I know this. Glad you got situated!

                MikeReadingtonM 1 Reply Last reply
                1
                • LibraSunL LibraSun

                  Ha, typos will often result in the creation of bogus (but harmless!) "extra" variables hanging off this or that Vera device.

                  Ask me how I know this. Glad you got situated!

                  MikeReadingtonM Offline
                  MikeReadingtonM Offline
                  MikeReadington
                  wrote on last edited by
                  #8

                  @librasun, I wish I could say it was a typo, but it was more of a lack of understanding of what I had to set. I had "service" set to "DoorLock1" instead of the full value.

                  I might have spoken a little too soon on everything working. I sent the command, and it worked, but then I got an alert for a Lua reload.

                  When I send the command through Vera>device>advanced>variables for sl_UserCode, it works fine, and I can change it to anything without causing a reload.

                  When I send the command through MSR, it does change the lock value as if I had done it through Vera, but it also causes a reload after about 10 seconds. After the reload, it returns to the last value physically entered into the lock.

                  Any ideas? I do not think it is formatting because the value sets properly when looking at the lock data.

                  So close!

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                  • LibraSunL Offline
                    LibraSunL Offline
                    LibraSun
                    wrote on last edited by LibraSun
                    #9

                    Hmm, all I can forewarn you about is to check whether you have created circular logic, in which case MSR may be firing multiple copies of what looks to you and me like a single event. MSR is FAST!! Vera likes SLOW.

                    So, do check, for instance, whether you have a Rule reacting to [sl_UserCode] [changes]. It would naturally re-react when MSR itself changes that parameter on Vera! What you'd need in order to "throttle" that behavior is a Constraint (often used as a safeguard against multiple firing of a Rule).

                    If your workflow arbitrarily changes sl_UserCode to 0 or "none", then the Constraint could very well read (I'm paraphrasing of course):

                    [ sl_UserCode ]  [ <> ]  [ 0 ]
                    

                    or

                    [ sl_UserCode ]  [ <> ]  [ none ]
                    

                    so that MSR won't continue to run this Rule when the latest value in that parameter was the one MSR put there.

                    Hope this helps a bit more!

                    MikeReadingtonM 1 Reply Last reply
                    0
                    • LibraSunL LibraSun

                      Hmm, all I can forewarn you about is to check whether you have created circular logic, in which case MSR may be firing multiple copies of what looks to you and me like a single event. MSR is FAST!! Vera likes SLOW.

                      So, do check, for instance, whether you have a Rule reacting to [sl_UserCode] [changes]. It would naturally re-react when MSR itself changes that parameter on Vera! What you'd need in order to "throttle" that behavior is a Constraint (often used as a safeguard against multiple firing of a Rule).

                      If your workflow arbitrarily changes sl_UserCode to 0 or "none", then the Constraint could very well read (I'm paraphrasing of course):

                      [ sl_UserCode ]  [ <> ]  [ 0 ]
                      

                      or

                      [ sl_UserCode ]  [ <> ]  [ none ]
                      

                      so that MSR won't continue to run this Rule when the latest value in that parameter was the one MSR put there.

                      Hope this helps a bit more!

                      MikeReadingtonM Offline
                      MikeReadingtonM Offline
                      MikeReadington
                      wrote on last edited by MikeReadington
                      #10

                      I only have a condition that lets me see the code (no reactions set) and a global reaction to let me set the code. The lock is not referenced in any other MSR condition or reaction. I was testing by watching the variable on the lock and pushing the play button on the reaction that sets the variable.

                      I am assuming that the value of "0" works because I can set that value inside of Vera with no issue. I have also tried sending a string that matches another valid lock code. It also seems like if I send that lock (Schlage lever lock) any set variable command through MRS, I get a reload. (Armed, Tripped, whatever)

                      Here are the screenshots of both the global reaction I use to set the variable and the condition I use to monitor the status. Screen Shot 2021-04-19 at 2.25.47 PM.png Screen Shot 2021-04-19 at 2.41.56 PM.png

                      (I don't know what is up with the pictures, but I attach two and one duplicates)

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                      • LibraSunL Offline
                        LibraSunL Offline
                        LibraSun
                        wrote on last edited by
                        #11

                        Yeah, the screenshots are hard to see due to the Forum UI mixing them up somehow, but I can still read 'em.

                        I presume you'll eventually have the Trigger'ed rule call the Global Reaction once you're satisfied with things? Meanwhile, you seem to be saying that Vera restarts or otherwise spazzes in response to the Schlage Lock having one of its parameters set. How odd!

                        I see nothing overtly wrong here, as far as your MSR setup is concerned.

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                        0
                        • MikeReadingtonM Offline
                          MikeReadingtonM Offline
                          MikeReadington
                          wrote on last edited by
                          #12

                          I am wondering if this comes back to my particular Vera environment. I have another one of these locks, and I am going to set it up on the test Vera and see if the behavior is any different.

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                          • LibraSunL Offline
                            LibraSunL Offline
                            LibraSun
                            wrote on last edited by
                            #13

                            We'll only be guessing until you crank out the LuaUPnP log from your Vera (by calling <your_vera_ip>/cgi-bin/cmh/log.sh?Device=LuaUPnP) AND from your reactor.log file from your MSR setup, and inspect them both for clues. You need to know what's being sent immediately prior to these reboots.

                            MikeReadingtonM 1 Reply Last reply
                            1
                            • LibraSunL LibraSun

                              We'll only be guessing until you crank out the LuaUPnP log from your Vera (by calling <your_vera_ip>/cgi-bin/cmh/log.sh?Device=LuaUPnP) AND from your reactor.log file from your MSR setup, and inspect them both for clues. You need to know what's being sent immediately prior to these reboots.

                              MikeReadingtonM Offline
                              MikeReadingtonM Offline
                              MikeReadington
                              wrote on last edited by
                              #14

                              OK, I think I figured out what is going on.

                              I added the secondary controller to MSR, and this what I found testing two of the locks in my system.

                              Primary Controller with MSR interacting Vera Shop entities
                              Lock physically on controller: Shop back door (Device ID 134)
                              Lock bought in by bridged Vera: House back door (device ID 410 on primary and device ID 104 shown on primary as house back door 1)
                              Setting any variable on either lock, with any device ID, causes Lua to reload.

                              Secondary controller with MSR interacting Vera House entities
                              Lock physically on controller: House back door (Device ID 96, same device that as appears on bridged primary device IDs 410 and 104)
                              Setting any variable on the lock does not cause Lua to reload, and the value holds until a door pin code is entered.

                              I am 99% sure this is all due to bridging. This might not make total sense, but I did the best I could to describe this, and I AM NOT in any way requesting that @toggledbits should look into addressing an oddball problem of my own doing. When I did this, there was no MSR, and I believe MSR has effectively eliminated the need for IP Vera bridging.

                              Screen Shot 2021-04-19 at 8.26.40 PM.png Screen Shot 2021-04-19 at 8.25.53 PM.png

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                              • LibraSunL Offline
                                LibraSunL Offline
                                LibraSun
                                wrote on last edited by LibraSun
                                #15

                                +1 for un-bridging those controllers if it means you can use MSR as a pass-through instead.
                                Something in my gut tells me the rebooting Vera is somehow getting "ping-ponged" in such a manner that successive commands become stacked, time out, and trip the Luup engine's fight or flight response. 🙂

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                                1
                                • MikeReadingtonM Offline
                                  MikeReadingtonM Offline
                                  MikeReadington
                                  wrote on last edited by
                                  #16

                                  I was going to dig into the issue further, but it would be a giant waste of time since MSR eliminates the need for Vera bridging.

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                                  1
                                  • LibraSunL Offline
                                    LibraSunL Offline
                                    LibraSun
                                    wrote on last edited by
                                    #17

                                    I take it by now you read ezlo's list of "Known Issues" that include the specific issue you've reported? Seems to still be a problem, even with the second release of 7.32 beta firmware. Thus, I believe you're taking the smart route away from bridging.

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