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  4. [Resolved] Determining if button is pushed
Rule condition shows TRUE in UI but Rule never transitions to SET — survives full restart
N
Build: latest-26221-b25bb3e3, Docker on Synology. Hi, I have a Rule whose Trigger/Constraints reference other Rules via Rule State ... is TRUE. At some point it stops firing. Expanding the rule's condition tree in the UI shows every Trigger and Constraint condition green/TRUE — confirmed live by walking into the room and watching Motion go true in real time. Rule History shows no new SET, just old reset entries. Tried, on the same rule, same evening: recreating the trigger conditions with fresh IDs, recreating the constraint conditions with fresh IDs (flat and wrapped in a new Group — wrapping in a Group produced one SET, but it didn't reproduce on repeat attempts with the same structure), and finally a full container restart with a verified-correct saved rule. Still no SET, even with a fresh live motion event right after the restart. Separately, I found that this rule (and its 10 per-room clones) share identical internal condition/group IDs with each other — leftover from a batch clone done months ago, never regenerated. Not sure if that's related, since fixing the IDs didn't reliably fix the symptom either. Has anyone seen a Rule State condition show TRUE in the UI without the Rule ever producing a SET, surviving a clean restart? Thanks in advance
Multi-System Reactor
DynamicGroupController and attributes
therealdbT
Hey @toggledbits I'm back to trying to optimize a couple of things based on dynamic group. First of all, I think I found a typo in the doc: primary_attribute: "binary_sensor.state" primary_attribute_value: | d = false; each id in members: d = getEntity(id)?.attributes?.power_switch?.state or d, d I think the correct code snippet is d = false, All that said, my use case for dynamic groups is to group 3 different climate devices, so I could easily command them at the same time. Commands are good, but sometimes I want to check if any of the devices are on, and that's easily done with a similar snippet as the one you have in the docs. But this is limited to the primary attribute, while I want to have any of the attributes in the group to be driven by a similar logic (while all are null in the group). ie, access hvac_control.mode and see if any of the unit is set to cool, or heat. Is that possible, without re-defining an expression in each of my rules? Thanks!
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Unofficial thread for compatibility
tunnusT
As there are statements about compatibility for home assistant versions in MSR new version announcements (e.g. "HassController: Bless Hass to 2025.7.3"), I thought it would be good idea to track other controllers as well. As an example, I can confirm that build "latest-25208-c53e8513" works with Hubitat Elevation C-8 platform version 2.4.2.134 using Maker API. Updates: (the latest versions first in the list) OK: build "latest-25264-2fbe9217" with Hubitat C-8 platform v. 2.4.3.123
Multi-System Reactor
Ooops - Deleted Reactor Ex Machina II
R
I accidentally deleted Reactor Ex Machina II (REM II) from my Reactor rules. I tried to recover it by deleting the .json and .dval in the Rules subdirectory and then recreating it from Togglebits original posting, but that did not work. Does anyone know how to recover REM ll ?
Multi-System Reactor
Bail out of failed reaction?
T
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T
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Multi-System Reactor
[Solved] DynamicGroupController updating members issue
CrilleC
Edit: Solved in latest-26221. Bare-metal latest-26193 I have this group: "OKforLarm": name: OK för Larm select: - include_controller: vera - include_capability: door_sensor filter_expression: entity.attributes.door_sensor.state It contains the entities I expect but behaves a bit odd. When I open vera>device_10097 the entity attribute door_sensor.state changes to true but it won't show up as member in the group, when I also open vera>device_10095 they both shows as members and when I close vera>device_10095 it disappear from the group but when I close vera>device_10097 it lingers in the group until I restart Reactor.
Multi-System Reactor
Upgrade Issues
T
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[SOLVED] Conflicting Set Reaction Groups Appear to Fire Simultaneously in Single Rule Evaluation
G
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[SOLVED] Question regarding "in" vs "contains" vs contents of the string
G
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Logon screen timeout
G
Noticing since 170 that the lock screen doesn't switch to the logon prompt but, rather, stays on the active UI until such time as you go to click something within it. Then it jumps to the login screen. Brave browser Brave 1.92.139 (Official Build) (arm64) Chromium: 150.0.7871.114
Multi-System Reactor
[MSR] Copy&past of actions and/or drag&drop between set/reset
therealdbT
Hey @toggledbits One thing that bothers me while doing work on new systems/new features, is that I cannot copy&paste actions, and I cannot drag&drop between set and resets. #1 is for when I want to copy an action between different rules opened in two separate browser windows, while #2 is when I just need to flip a bunch of actions in the reset, or move some logic back and forth. Both will be appreciated, but I understand the technical challenges. Thanks!
Multi-System Reactor
Upgrade advice - upgrade from aarch64 to ARM64 image
T
I'm currently on version 26011. I understand that the aarch64 image is no longer supported. So, I therefore need to update to the ARM64 image. Can anyone possibly suggest how I update my docker compose.yaml file (see below). Ideally I'd like to keep my existing reactions etc. rather than start from scratch. # Multi-System Reactor template docker-compose.yml (version 22160) # # Change the lines indicated by "DO"... # services: reactor: container_name: reactor environment: # DO change the TZ: line to set your local time zone. # See valid TZ list: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones TZ: GB # # DO NOT change this path. Your directory location is in "source" below. REACTOR_DATA_PREFIX: /var/reactor # DO change the image below to the one you are using (e.g. armv7l or aarch64 for RPi 4) image: toggledbits/reactor:latest-aarch64 restart: "always" expose: - 8111 ports: - 8111:8111 volumes: # DO change the /home/username/reactor below to the directory you created for # your local data; DO NOT change the /var/reactor part - /home/pi/docker/reactor:/var/reactor - /etc/localtime:/etc/localtime:ro tmpfs: /tmp
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Alexa for MSR, any interest?
MikeReadingtonM
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[RESOLVED] Telegram notification broke with latest update
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[RESOLVED] Phantom device, “INFO” appears
wmarcolinW
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wmarcolinW
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wmarcolinW
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wmarcolinW
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Multi-System Reactor

[Resolved] Determining if button is pushed

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  • 3 Offline
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    3rdStng
    wrote on last edited by 3rdStng
    #1

    MSR latest-23010-7dd2c9e9 in a Docker image
    HE C7 hub on 2.3.4.130

    I'm trying to determine how to sense that a button has actually been pushed. I added a ThirdReality button to my hub and the current states don't release or reset after a function has been done. I/E: when I push the button, it sets the "pushed" state to 1. Same for all the other functions, double tap, hold, release. Nothing ever goes back to 0 or cleared out.

    If I write my trigger as when "button.pushed" == 1, the current value is already one and the rule stays true all the time. What I'm after is when the button is pushed, the action will toggle the light I want to control.

    I feel like I am missing something or maybe the States of the button are the issue. I can use Rule Machine in my HE and it sees the button as pushed, or held. But I would prefer to have all my logic in MSR.

    And for some reason, I cannot post images. The server keeps giving me a parsing error.

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    • 3 Offline
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      3rdStng
      wrote on last edited by
      #2

      Image of Trigger:
      https://www.mediafire.com/view/5t8ow66b7df1qqn/trigger.jpg/file

      Image of Entity:
      https://www.mediafire.com/view/b8q0a6aconesm27/entity.jpg/file

      S toggledbitsT 2 Replies Last reply
      0
      • 3 3rdStng

        Image of Trigger:
        https://www.mediafire.com/view/5t8ow66b7df1qqn/trigger.jpg/file

        Image of Entity:
        https://www.mediafire.com/view/b8q0a6aconesm27/entity.jpg/file

        S Offline
        S Offline
        SweetGenius
        wrote on last edited by
        #3

        @3rdStng I do not have the same device but I had to overcome this with my minimotes. Have you tried to set the x_hubitat_pushableButton.push back to 0 after your intended reaction. I cannot post images either for some reason or I would post an image of my Rule.

        Synology Docker MSR, Hubitat, Home Assistant, Homebridge, ZwaveJS, MQTT, NUT controller.

        3 1 Reply Last reply
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        • 3 3rdStng

          Image of Trigger:
          https://www.mediafire.com/view/5t8ow66b7df1qqn/trigger.jpg/file

          Image of Entity:
          https://www.mediafire.com/view/b8q0a6aconesm27/entity.jpg/file

          toggledbitsT Online
          toggledbitsT Online
          toggledbits
          wrote on last edited by
          #4

          @3rdStng the button capability has a 'since' value. You add a condition to sense when it changes.

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

          1 Reply Last reply
          1
          • S SweetGenius

            @3rdStng I do not have the same device but I had to overcome this with my minimotes. Have you tried to set the x_hubitat_pushableButton.push back to 0 after your intended reaction. I cannot post images either for some reason or I would post an image of my Rule.

            3 Offline
            3 Offline
            3rdStng
            wrote on last edited by
            #5

            @SweetGenius Thank you for the screenshot. I was trying to see if there was a way to "set" the value back to zero. I didn't even think about pushing button zero in my actions.

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