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Set reaction triggering wrong z-wave device
T
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Multi-System Reactor
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cw-kidC
Looking at using Home Assistant for the first time, either on a Home Assistant Green, their own hardware or buying a cheap second hand mini PC. Sounds like Home Assistant OS is linux based using Docker for HA etc. Would I also be able to install things like MSR as well on their OS ? On the same box? Thanks.
Multi-System Reactor
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cw-kidC
Hello I haven't updated my installation of MSR in a very long time. Its a bare metal Linux install currently on version 24366-3de60836 I see the latest version is now latest-26011-c621bbc7 I assume I cannot just jump from a very old version to the latest version? Or can I? Thanks
Multi-System Reactor
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cw-kidC
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Multi-System Reactor
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CatmanV2C
Having been messing around with some stuff I worked a way to self trigger some tests that I wanted to do on the HA <> MSR integration This got me wondering if there's an entity that changes state / is exposed when a configured controller goes off line? I can't see one but thought it might be hidden or something? Cheers C
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Using build 25328 and having the following users.yaml configuration: users: # This section defines your valid users. admin: ******* groups: # This section defines your user groups. Optionally, it defines application # and API access restrictions (ACLs) for the group. Users may belong to # more than one group. Again, no required or special groups here. admin_group: users: - admin applications: true # special form allows access to ALL applications guests: users: "*" applications: - dashboard api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin_group allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: true session: timeout: 7200 # (seconds) rolling: true # activity extends timeout when true # If log_acls is true, the selected ACL for every API access is logged. log_acls: true # If debug_acls is true, even more information about ACL selection is logged. debug_acls: true My goal is to allow anonymous user to dashboard, but MSR is still asking for a password when trying to access that. Nothing in the logs related to dashboard access. Probably an error in the configuration, but help needed to find that. Tried to put url: "/dashboard" under api_acls, but that was a long shot and didn't work.
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VEC Virtual Switch Auto Off
S
I use Virtual Entity Controller virtual switches which I turn on via webhooks from other applications. Once a switch triggers and turns on, I can then activate associated rules. I would like each virtual switch to automatically turn off after a configurable time (e.g., 5 seconds, 10 seconds). Is there a better way to achieve this auto-off behavior instead of creating a separate rule for each switch that uses the 'Condition must be sustained for' option to turn it off? With a large number of these switches (and the associated turn-off rules), I'm checking to see if there is a simpler approach.If not, could this be a feature request to add an auto-off timer directly to the virtual switches. Thanks Reactor (Multi-hub) latest-26011-c621bbc7 VirtualEntityController v25356 Synology Docker
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TL;DR: Format of data in storage directory will soon change. Make sure you are backing up the contents of that directory in its entirety, and you preserve your backups for an extended period, particularly the backup you take right before upgrading to the build containing this change (date of that is still to be determined, but soon). The old data format will remain readable (so you'll be able to read your pre-change backups) for the foreseeable future. In support of a number of other changes in the works, I have found it necessary to change the storage format for Reactor objects in storage at the physical level. Until now, plain, standard JSON has been used to store the data (everything under the storage directory). This has served well, but has a few limitations, including no real support for native JavaScript objects like Date, Map, Set, and others. It also is unable to store data that contains "loops" — objects that reference themselves in some way. I'm not sure exactly when, but in the not-too-distant future I will publish a build using the new data format. It will automatically convert existing JSON data to the new format. For the moment, it will save data in both the new format and the old JSON format, preferring the former when loading data from storage. I have been running my own home with this new format for several months, and have no issues with data loss or corruption. A few other things to know: If you are not already backing up your storage directory, you should be. At a minimum, back this directory up every time you make big changes to your Rules, Reactions, etc. Your existing JSON-format backups will continue to be readable for the long-term (years). The code that loads data from these files looks for the new file format first (which will have a .dval suffix), and if not found, will happily read (and convert) a same-basenamed .json file (i.e. it looks for ruleid.dval first, and if it doesn't find it, it tries to load ruleid.json). I'll publish detailed instructions for restoring from old backups when the build is posted (it's easy). The new .dval files are not directly human-readable or editable as easily as the old .json files. A new utility will be provided in the tools directory to convert .dval data to .json format, which you can then read or edit if you find that necessary. However, that may not work for all future data, as my intent is to make more native JavaScript objects directly storable, and many of those objects cannot be stored in JSON. You may need to modify your backup tools/scripts to pick up the new files: if you explicitly name .json files (rather than just specifying the entire storage directory) in your backup configuration, you will need to add .dval files to get a complete, accurate backup. I don't think this will be an issue for any of you; I imagine that you're all just backing up the entire contents of storage regardless of format/name, that is the safest (and IMO most correct) way to go (if that's not what you're doing, consider changing your approach). The current code stores the data in both the .dval form and the .json form to hedge against any real-world problems I don't encounter in my own use. Some future build will drop this redundancy (i.e. save only to .dval form). However, the read code for the .json form will remain in any case. This applies only to persistent storage that Reactor creates and controls under the storage tree. All other JSON data files (e.g. device data for Controllers) are unaffected by this change and will remain in that form. YAML files are also unaffected by this change. This thread is open for any questions or concerns.
Multi-System Reactor
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G
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Multi-System Reactor
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Multi-System Reactor
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CatmanV2C
Just another thought. Adding devices from my Home Assistant / Zigbee2MQTT integration. Works perfectly but they always add as their IEEE address. Some of these devices have up to 10 entities associated, and the moment they are renamed to something sensible, each of those entities 'ceases to exist' in MSR. I like things tidy, and deleting each defunct entity needs 3 clicks. Any chance of a 'bulk delete' option? No biggy as I've pretty much finished my Z-wave migration and I don't expect to be adding more than 2 new Zigbee devices Cheers C
Multi-System Reactor
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toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
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R
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T
Good evening all, For about the past week or so, I've been having problems with a specific rule in my home automation that controls when my home goes from an Away mode to Home mode. One of the conditions it checked for was my alarm panel, when it changed from Armed Away to Disarmed. There seems to have been a firmware update on the panel that added an intermittent step of "pending", and I can't say for certain it happens 100% of the time. Is there a way to write a condition that so it changes from one condition, to the next, and then another condition? As in, Home alarm changes from armed_away to pending to disarmed. Thanks.
Multi-System Reactor
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CatmanV2C
No idea how easy this would be. During my migration away from Z-wave I've been replacing the Z-wave devices with Sonoff which has broken some of my automations. Any chance of a 'Test Reaction' function to call out which ones are broken because an entity no longer exists? Without actually running the reaction? Or does this exist already and I'm just not aware of how to do it? Obviously I can see entities that are no longer available, but not quite what I'm looking for. I guess it's something of an edge case so no huge issue. TIA! C
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Multi-System Reactor

Is it possible to use a single reaction for multiple entities as variables?

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    tamorgen
    wrote on last edited by tamorgen
    #1

    Good morning,
    I'm trying to recreate some notifications I received on my old Vera system based upon House mode. I migrated from Vera to Home Assistant about 6 months ago, and all the automation I have set up are working great, however, I'm noticing that there were things that were once simple in Vera that are more involved in Home Assistant.

    In House Modes in Vera, there was a screen where I could select all the devices I wanted to be armed in various house modes. I recreated those house modes in Home Assistant very early on, but what I'm not getting now is notifications for various sensors. For instance, if the system is in Away mode, and interior motion is detected, I would get a Vera push notification on my phone. I've been setting these up one by one using haas>system --> x_haas_system.call_service, then setting the notify device and the message, one by one, but it's repetitious and tedious. For a few devices, like motion sensors on my ground floor, it's not a big deal, but now I'm looking at all the windows in my home, which have sensors on them.

    So, enough of the background thesis. Simply put, is there a way to have a group of devices ( like 16 different window sensors ) as an entity, and when they are tripped, send out a notification and state which of those sensors was tripped, all in a single rule?

    If I have to copy and edit 16 different rules, I'll do that, but I'd prefer a more elegant way where there is one rule to send out the notifications that tells me what was opened.

    Thanks for all your advice/help in advance.

    I'm running MSR latest-23049-1fd87c91 and Home Assistant 2023.2.5, Supervisor 2023.01.1, Operating System 9.5,

    BTW, @toggledbits, I noticed on the About screen for MSR it still shows copyright from 2022. I know you've released versions this year.

    Reactor (Multi-hub) latest-23049-1fd87c91 © 2020-2022 Kedron Holdings LLC, All Rights Reserved; Patrick Rigney (toggledbits), Principal Engineer.

    toggledbitsT 1 Reply Last reply
    0
    • T tamorgen

      Good morning,
      I'm trying to recreate some notifications I received on my old Vera system based upon House mode. I migrated from Vera to Home Assistant about 6 months ago, and all the automation I have set up are working great, however, I'm noticing that there were things that were once simple in Vera that are more involved in Home Assistant.

      In House Modes in Vera, there was a screen where I could select all the devices I wanted to be armed in various house modes. I recreated those house modes in Home Assistant very early on, but what I'm not getting now is notifications for various sensors. For instance, if the system is in Away mode, and interior motion is detected, I would get a Vera push notification on my phone. I've been setting these up one by one using haas>system --> x_haas_system.call_service, then setting the notify device and the message, one by one, but it's repetitious and tedious. For a few devices, like motion sensors on my ground floor, it's not a big deal, but now I'm looking at all the windows in my home, which have sensors on them.

      So, enough of the background thesis. Simply put, is there a way to have a group of devices ( like 16 different window sensors ) as an entity, and when they are tripped, send out a notification and state which of those sensors was tripped, all in a single rule?

      If I have to copy and edit 16 different rules, I'll do that, but I'd prefer a more elegant way where there is one rule to send out the notifications that tells me what was opened.

      Thanks for all your advice/help in advance.

      I'm running MSR latest-23049-1fd87c91 and Home Assistant 2023.2.5, Supervisor 2023.01.1, Operating System 9.5,

      BTW, @toggledbits, I noticed on the About screen for MSR it still shows copyright from 2022. I know you've released versions this year.

      Reactor (Multi-hub) latest-23049-1fd87c91 © 2020-2022 Kedron Holdings LLC, All Rights Reserved; Patrick Rigney (toggledbits), Principal Engineer.

      toggledbitsT Online
      toggledbitsT Online
      toggledbits
      wrote on last edited by
      #2

      @tamorgen You could use DynamicGroupController to make a group of tripped leak sensors. Here's the config (in reactor.yaml) for that:

        - id: groups
          enabled: true
          implementation: DynamicGroupController
          name: Dynamic Group Controller
          config:
              leak_detectors:
                name: Leak Detection
                select:
                  - include_capability: leak_detector
                filter_expression: "entity.attributes.leak_detector.state"
      

      The select clause just finds all entities with leak_detector capability. The filter_expression then eliminates those that are not tripped (when leak_detector.state attribute is false, no leak).

      This simple rule trips when that group is not empty:

      0af741d6-bfbd-4bcd-8fa2-91fd4bf714b4-image.png The condition just checks to see if the group is empty and triggers if it is not.

      The reaction uses a substitution in its message of a local expression shown below to emit a human-readable list of device names. The local expression (in the rule) gets the name of each tripped leak detector in the group and creates a comma-separated string (e.g. Kitchen Sink, Guest Bath Vanity if those two were tripped):

      8ba8deb6-6d87-4dcb-a5c3-642b0a236304-image.png

      You could do this in the rule using only local expressions and no use of DynamicGroupController, but DGC is more efficient at handling large lists of devices, especially when those change frequently.

      Ref: https://reactor.toggledbits.com/docs/DynamicGroupController/

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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      • toggledbitsT toggledbits

        @tamorgen You could use DynamicGroupController to make a group of tripped leak sensors. Here's the config (in reactor.yaml) for that:

          - id: groups
            enabled: true
            implementation: DynamicGroupController
            name: Dynamic Group Controller
            config:
                leak_detectors:
                  name: Leak Detection
                  select:
                    - include_capability: leak_detector
                  filter_expression: "entity.attributes.leak_detector.state"
        

        The select clause just finds all entities with leak_detector capability. The filter_expression then eliminates those that are not tripped (when leak_detector.state attribute is false, no leak).

        This simple rule trips when that group is not empty:

        0af741d6-bfbd-4bcd-8fa2-91fd4bf714b4-image.png The condition just checks to see if the group is empty and triggers if it is not.

        The reaction uses a substitution in its message of a local expression shown below to emit a human-readable list of device names. The local expression (in the rule) gets the name of each tripped leak detector in the group and creates a comma-separated string (e.g. Kitchen Sink, Guest Bath Vanity if those two were tripped):

        8ba8deb6-6d87-4dcb-a5c3-642b0a236304-image.png

        You could do this in the rule using only local expressions and no use of DynamicGroupController, but DGC is more efficient at handling large lists of devices, especially when those change frequently.

        Ref: https://reactor.toggledbits.com/docs/DynamicGroupController/

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        tamorgen
        wrote on last edited by
        #3

        @toggledbits

        So I would create a group in the reactor.yaml using include_entity instead of Includ_capabilty, like in your example above?

        The example you have in your documentation should work well to implement notifications for low batteries on my battery powered blind controllers and a few battery powered sensors I have, so that is one thing I can definitely make use of as well.

        I'll give this a shot. It should definitely help clean up my rules a bit.

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          T Offline
          tamorgen
          wrote on last edited by tamorgen
          #4

          @toggledbits , before I go too far down the rabbit hole, is this correct?

          - id: groups
            enabled: true
            name: "Dynamic Group Controller"
            implementation: DynamicGroupController
            config:
              groups:
                "low_battery":
                  select:
                    - include_capability: battery_power
                  filter_expression: >
                    entity.attributes.battery_power.level < 0.35
                "window sensors":
                  select:
                    - include_entity:
                      - 'hass>binary_sensor_basement_window'
                      - 'hass>binary_sensor_family_room_double_window'
          

          image.png

          So, from what i'm understanding, I should be using the ID under "include_entity". Your documentation shows the following for exclude_entity. I'm assuming the format should be the same.

                select:
                  - include_capability: battery_power
                  - exclude_entity: 'vera>device_1789'
          

          So I'm using the "haas>device id" format for my array of devices.

          And am I correct in understanding that it will use the Entity (human readable name) for the notificatoin?

          In my case,

          notify.mobile_app_tims_iphone
          data:
            message: $ {{ window sensors }} opened while in Away mode
          
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          • toggledbitsT Online
            toggledbitsT Online
            toggledbits
            wrote on last edited by toggledbits
            #5

            Seems OK except two things:

            1. Your window sensors configuration isn't valid. You cannot have an entity ID with a space in it, so you should use something like window_sensors instead. And it has no filter, so the group will contain those two sensors regardless of their state.

            2. Your substitution will not automagically convert the group entity into a human-readable list of names. Your substitition as you write it won't work (for multiple reasons). You need to create a local variable in your rule as I showed to take the contents of the group (the group members) and transform that list into a list of names. You refer to that local variable in the substitution.

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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            • toggledbitsT toggledbits

              Seems OK except two things:

              1. Your window sensors configuration isn't valid. You cannot have an entity ID with a space in it, so you should use something like window_sensors instead. And it has no filter, so the group will contain those two sensors regardless of their state.

              2. Your substitution will not automagically convert the group entity into a human-readable list of names. Your substitition as you write it won't work (for multiple reasons). You need to create a local variable in your rule as I showed to take the contents of the group (the group members) and transform that list into a list of names. You refer to that local variable in the substitution.

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              tamorgen
              wrote on last edited by
              #6

              @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

              Seems OK except two things:

              1. Your window sensors configuration isn't valid. You cannot have an entity ID with a space in it, so you should use something like window_sensors instead. And is has no filter, so the group will contain those two sensors regardless of their state.

              2. Your substitution will not automagically convert the group entity into a human-readable list of names. Your substitition as you write it won't work. You need to create a local variable in your rule as I showed to take the contents of the group (the group members) and transform that list into a list of names.

              Okay, thanks! This is why I checked before going to far into the configuration.

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              • toggledbitsT Online
                toggledbitsT Online
                toggledbits
                wrote on last edited by
                #7

                Note I edited my reply with some corrections.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                • toggledbitsT toggledbits

                  Seems OK except two things:

                  1. Your window sensors configuration isn't valid. You cannot have an entity ID with a space in it, so you should use something like window_sensors instead. And it has no filter, so the group will contain those two sensors regardless of their state.

                  2. Your substitution will not automagically convert the group entity into a human-readable list of names. Your substitition as you write it won't work (for multiple reasons). You need to create a local variable in your rule as I showed to take the contents of the group (the group members) and transform that list into a list of names. You refer to that local variable in the substitution.

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                  tamorgen
                  wrote on last edited by tamorgen
                  #8

                  @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

                  And it has no filter, so the group will contain those two sensors regardless of their state.

                  Okay, so like this?

                        "window_sensors":
                          select:
                            - include_entity:
                              - 'hass>binary_sensor_basement_window'
                              - 'hass>binary_sensor_family_room_double_window'
                            filter_expression: >
                              entity.attributes.binary_sensor = true
                  
                  T toggledbitsT 2 Replies Last reply
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                  • T tamorgen

                    @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

                    And it has no filter, so the group will contain those two sensors regardless of their state.

                    Okay, so like this?

                          "window_sensors":
                            select:
                              - include_entity:
                                - 'hass>binary_sensor_basement_window'
                                - 'hass>binary_sensor_family_room_double_window'
                              filter_expression: >
                                entity.attributes.binary_sensor = true
                    
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                    tamorgen
                    wrote on last edited by
                    #9

                    @toggledbits

                    Patrick,
                    This is what I've come up with.

                            "window_sensors":
                              select:
                                - include_entity:
                                  - 'hass>binary_sensor_basement_window'
                                  - 'hass>binary_sensor_family_room_double_window'
                                  - 'haas>binary_sensor_garage_window_back_lower'
                                  - 'haas>binary_sensor_garage_window_back_upper'
                                  - 'haas>binary_sensor_garage_window_front_lower'
                                  - 'haas>binary_sensor_garage_window_front_upper'
                                  - 'haas>binary_sensor_guest_room_windows'
                                  - 'haas>binary_sensor_mama_cave_windows'
                                  - 'haas>binary_sensor_master_bathroom_window'
                                  - 'haas>binary_sensor_master_bedroom_windows'
                                  - 'haas>binary_sensor_mia_s_room_windows'
                                  - 'haas>binary_sensor_mud_room_window'
                                  - 'haas>binary_sensor_office_windows'
                                  - 'haas>binary_sensor_family_room_fireplace_left'
                                  - 'haas>binary_sensor_family_room_fireplace_right'
                                  - 'hass>binary_sensor_morning_room_left'
                                  - 'hass>binary_sensor_morning_room_left_middle'
                                  - 'hass>binary_sensor_morning_room_middle'
                                  - 'hass>binary_sensor_morning_room_right_middle'
                                  - 'hass>binary_sensor_morning_room_right'
                              filter_expression: >
                                entity.attributes.binary_sensor = true
                    

                    I've restarted Reactor, and set up my rule to use the window_sensors DGC.

                    4f4a3e19-3f34-428b-8298-9cf8bf71beb6-image.png

                    While there is an additional condition in the rule, so it will only trip at Night or in Away mode, if I open a window, the current value should change to (boolean) true. I've opened a window and my alarm system sees it open, HA see's it open, but the DGC does not. Is the filter_expression set up correctly?

                    Also, the Local Expression appears to be working correctly:

                    4a592e06-3a7c-4f36-bbbe-0f11c010d350-image.png

                    Is this the correct format for the notification? It's what I've used for other notifications to use the HA companion app so far, but I've never used a varraiable iin the message.

                    9623cc9d-af70-4f68-bfcf-60a12208263b-image.png

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                    • PablaP Offline
                      PablaP Offline
                      Pabla
                      wrote on last edited by
                      #10

                      For your notify action you're going to want to remove the data:. Also another tip you can add the time and date in your notification like this {{ now().strftime(\"%-I:%M %p %Y-%m-%d\") }}

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                      • T tamorgen

                        @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

                        And it has no filter, so the group will contain those two sensors regardless of their state.

                        Okay, so like this?

                              "window_sensors":
                                select:
                                  - include_entity:
                                    - 'hass>binary_sensor_basement_window'
                                    - 'hass>binary_sensor_family_room_double_window'
                                  filter_expression: >
                                    entity.attributes.binary_sensor = true
                        
                        toggledbitsT Online
                        toggledbitsT Online
                        toggledbits
                        wrote on last edited by toggledbits
                        #11

                        @tamorgen said in Is it possible to use a single reaction for multiple entities as variables?:

                        Okay, so like this?

                        Almost. filter_expression should be indented at the same level as select (so two spaces back from what you've shown).

                        Also, you have entity.attributes.binary_sensor = true in your filter expression. A couple of errors there. binary_sensor is a capability, so you need to specify the attribute in that capability you want to look at, which is state. That is, you want entity.attributes.binary_sensor.state. Then, you are using the assignment operation = rather than the equality comparison operator ==. And finally, you don't need to make an equality comparison to true or false, because state is already boolean true or false, so you're basically saying if true == true which is true already, or if false == true which is false already... you don't need the == operator or its operand here.

                        The same caution above applies to your rule. Get out of the habit of using == with the word true in conditions when testing a boolean attribute, and instead use the is TRUE or is FALSE operators provided. The way you've done it, that operand is a string in the rule condition, so you're forcing an extra conversion and assumption of data type when you use == and true... the is TRUE and is FALSE operators (which take no operand) are more efficient. You even used them in your second condition, so just follow that model.

                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                        • toggledbitsT toggledbits

                          @tamorgen said in Is it possible to use a single reaction for multiple entities as variables?:

                          Okay, so like this?

                          Almost. filter_expression should be indented at the same level as select (so two spaces back from what you've shown).

                          Also, you have entity.attributes.binary_sensor = true in your filter expression. A couple of errors there. binary_sensor is a capability, so you need to specify the attribute in that capability you want to look at, which is state. That is, you want entity.attributes.binary_sensor.state. Then, you are using the assignment operation = rather than the equality comparison operator ==. And finally, you don't need to make an equality comparison to true or false, because state is already boolean true or false, so you're basically saying if true == true which is true already, or if false == true which is false already... you don't need the == operator or its operand here.

                          The same caution above applies to your rule. Get out of the habit of using == with the word true in conditions when testing a boolean attribute, and instead use the is TRUE or is FALSE operators provided. The way you've done it, that operand is a string in the rule condition, so you're forcing an extra conversion and assumption of data type when you use == and true... the is TRUE and is FALSE operators (which take no operand) are more efficient. You even used them in your second condition, so just follow that model.

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                          tamorgen
                          wrote on last edited by
                          #12

                          @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

                          The same caution above applies to your rule. Get out of the habit of using == with the word true in conditions when testing a boolean attribute, and instead use the is TRUE or is FALSE operators provided. That operand is a string in the rule condition, so you're forcing an extra conversion and assumption of data type when you use == and true... the is TRUE and is FALSE operators (which take no operand) are more efficient. You even used them in your second condition, so just follow that model.

                          Ha, good catch! I didn 't even notice I did that. I usually do try to use "is True", I just missed this one.

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                          • toggledbitsT toggledbits

                            @tamorgen said in Is it possible to use a single reaction for multiple entities as variables?:

                            Okay, so like this?

                            Almost. filter_expression should be indented at the same level as select (so two spaces back from what you've shown).

                            Also, you have entity.attributes.binary_sensor = true in your filter expression. A couple of errors there. binary_sensor is a capability, so you need to specify the attribute in that capability you want to look at, which is state. That is, you want entity.attributes.binary_sensor.state. Then, you are using the assignment operation = rather than the equality comparison operator ==. And finally, you don't need to make an equality comparison to true or false, because state is already boolean true or false, so you're basically saying if true == true which is true already, or if false == true which is false already... you don't need the == operator or its operand here.

                            The same caution above applies to your rule. Get out of the habit of using == with the word true in conditions when testing a boolean attribute, and instead use the is TRUE or is FALSE operators provided. The way you've done it, that operand is a string in the rule condition, so you're forcing an extra conversion and assumption of data type when you use == and true... the is TRUE and is FALSE operators (which take no operand) are more efficient. You even used them in your second condition, so just follow that model.

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                            tamorgen
                            wrote on last edited by
                            #13

                            @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

                            Also, you have entity.attributes.binary_sensor = true in your filter expression. A couple of errors there. binary_sensor is a capability, so you need to specify the attribute in that capability you want to look at, which is state. That is, you want entity.attributes.binary_sensor.state. Then, you are using the assignment operation = rather than the equality comparison operator ==. And finally, you don't need to make an equality comparison to true or false, because state is already boolean true or false, so you're basically saying if true == true which is true already, or if false == true which is false already... you don't need the == operator or its operand here.

                            So like this:

                                      "window_sensors":
                                        select:
                                          - include_entity:
                                            - 'haas>binary_sensor_office_windows'
                                            - 'hass>binary_sensor_basement_window'
                                            - 'hass>binary_sensor_family_room_double_window'
                                            - 'haas>binary_sensor_family_room_fireplace_left'
                                            - 'haas>binary_sensor_family_room_fireplace_right'
                                            - 'haas>binary_sensor_garage_window_back_lower'
                                            - 'haas>binary_sensor_garage_window_back_upper'
                                            - 'haas>binary_sensor_garage_window_front_lower'
                                            - 'haas>binary_sensor_garage_window_front_upper'
                                            - 'haas>binary_sensor_guest_room_windows'
                                            - 'haas>binary_sensor_mama_cave_windows'
                                            - 'haas>binary_sensor_master_bathroom_window'
                                            - 'haas>binary_sensor_master_bedroom_windows'
                                            - 'haas>binary_sensor_mia_s_room_windows'
                                            - 'haas>binary_sensor_mud_room_window'
                                            - 'hass>binary_sensor_morning_room_left'
                                            - 'hass>binary_sensor_morning_room_left_middle'
                                            - 'hass>binary_sensor_morning_room_middle'
                                            - 'hass>binary_sensor_morning_room_right_middle'
                                            - 'hass>binary_sensor_morning_room_right'
                                        filter_expression: >
                                          entity.attributes.binary_sensor.state
                            
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                            • toggledbitsT Online
                              toggledbitsT Online
                              toggledbits
                              wrote on last edited by
                              #14

                              Seems OK

                              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                              • toggledbitsT toggledbits

                                Seems OK

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                                tamorgen
                                wrote on last edited by tamorgen
                                #15

                                @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

                                Seems OK

                                It's still not tripping in MSR when I open a window.

                                This is what is being shown when all the windows are closed. I'm not really paying atention to the comparssion value, jsut the current value it's displaying. That value isn't changing.

                                589719a4-62af-420a-aefe-83ceb44a5801-image.png

                                I tried it with sys_group.members as well.

                                87f1c786-11f3-475c-9e3e-99adf122f89e-image.png

                                None of the comparisons seem to make any difference. Current value: array:0) "" remains the same in any state of the windows.

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                                • toggledbitsT Online
                                  toggledbitsT Online
                                  toggledbits
                                  wrote on last edited by
                                  #16

                                  Go to your Entities list, and find the window_sensors group entity, look at its attributes while you open and close a listed sensor. If it's not changing, then you either have an error in your DGC configuration, or the device(s) aren't responding as expected.

                                  Remember also your basic troubleshooting steps: any time something doesn't work the way you expect it to, go look in the log files for messages. DGC configures groups at startup, so look at the messages logged for DynamicGroupController during startup.

                                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                  • toggledbitsT toggledbits

                                    Go to your Entities list, and find the window_sensors group entity, look at its attributes while you open and close a listed sensor. If it's not changing, then you either have an error in your DGC configuration, or the device(s) aren't responding as expected.

                                    Remember also your basic troubleshooting steps: any time something doesn't work the way you expect it to, go look in the log files for messages. DGC configures groups at startup, so look at the messages logged for DynamicGroupController during startup.

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                                    tamorgen
                                    wrote on last edited by tamorgen
                                    #17

                                    @toggledbits
                                    I was just going around the hosue and testing different windows.

                                    Some of the windows seem to work. When I use sys_group.empty (primary), the value when all the windows are closed is True: The windows that are working, the boolean changes to false and the Local Expression value (window_names) changes to that window. I'm going to have to pinpoint which windows aren't working correctly. It could be an issue in the HA configuration.yaml for the DSC/Envisalink entries. That's for me to figure out.

                                    The only other issue is the message. It's not sending the value of the string. I'm receiving $ Opened!

                                    message: ${{ window_names }} Opened!
                                    

                                    Edit: The one I had been testing with, right next to my office desk, does change in the entities tab.

                                    Office Windows
                                    hass>binary_sensor_office_windows
                                    true
                                    1:38:38 PM

                                    Edit 2: I copied and pasted from the Entities tab the Office Windows Canoncial ID into the reactor.yaml config. Even though they looked identical, once I restarted reactor, that window is now responding properly. I suspect I may have hidden characters in the ones that aren't functioning.

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                                    • T tamorgen

                                      @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

                                      Seems OK

                                      It's still not tripping in MSR when I open a window.

                                      This is what is being shown when all the windows are closed. I'm not really paying atention to the comparssion value, jsut the current value it's displaying. That value isn't changing.

                                      589719a4-62af-420a-aefe-83ceb44a5801-image.png

                                      I tried it with sys_group.members as well.

                                      87f1c786-11f3-475c-9e3e-99adf122f89e-image.png

                                      None of the comparisons seem to make any difference. Current value: array:0) "" remains the same in any state of the windows.

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                                      T Offline
                                      tamorgen
                                      wrote on last edited by
                                      #18

                                      @tamorgen said in Is it possible to use a single reaction for multiple entities as variables?:

                                      @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

                                      Seems OK

                                      It's still not tripping in MSR when I open a window.

                                      This is what is being shown when all the windows are closed. I'm not really paying atention to the comparssion value, jsut the current value it's displaying. That value isn't changing.

                                      589719a4-62af-420a-aefe-83ceb44a5801-image.png

                                      I tried it with sys_group.members as well.

                                      87f1c786-11f3-475c-9e3e-99adf122f89e-image.png

                                      None of the comparisons seem to make any difference. Current value: array:0) "" remains the same in any state of the windows.

                                      I went back to all the windows in the reactor.yaml file and copied the values directly from the Entities tab. They are all now working.

                                      The only thing not working is the notification. Any ideas what the cause could be?

                                      toggledbitsT 1 Reply Last reply
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                                      • T tamorgen

                                        @tamorgen said in Is it possible to use a single reaction for multiple entities as variables?:

                                        @toggledbits said in Is it possible to use a single reaction for multiple entities as variables?:

                                        Seems OK

                                        It's still not tripping in MSR when I open a window.

                                        This is what is being shown when all the windows are closed. I'm not really paying atention to the comparssion value, jsut the current value it's displaying. That value isn't changing.

                                        589719a4-62af-420a-aefe-83ceb44a5801-image.png

                                        I tried it with sys_group.members as well.

                                        87f1c786-11f3-475c-9e3e-99adf122f89e-image.png

                                        None of the comparisons seem to make any difference. Current value: array:0) "" remains the same in any state of the windows.

                                        I went back to all the windows in the reactor.yaml file and copied the values directly from the Entities tab. They are all now working.

                                        The only thing not working is the notification. Any ideas what the cause could be?

                                        toggledbitsT Online
                                        toggledbitsT Online
                                        toggledbits
                                        wrote on last edited by
                                        #19

                                        @tamorgen said in Is it possible to use a single reaction for multiple entities as variables?:

                                        The only thing not working is the notification. Any ideas what the cause could be?

                                        You have:

                                        message: ${{ window_names }} Opened!
                                        

                                        That stands out because it's not valid YAML. Missing quotes.

                                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                        • toggledbitsT toggledbits

                                          @tamorgen said in Is it possible to use a single reaction for multiple entities as variables?:

                                          The only thing not working is the notification. Any ideas what the cause could be?

                                          You have:

                                          message: ${{ window_names }} Opened!
                                          

                                          That stands out because it's not valid YAML. Missing quotes.

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                                          tamorgen
                                          wrote on last edited by tamorgen
                                          #20

                                          @toggledbits, how should the quotes work for a MSR variable in yaml? I copied your example in the second post, but you aren’t calling a HA function. I’ve been playing around with it, but I’m not getting the variable in the system call.

                                          I’m looking at this documentation for HA.

                                          Home Assistant

                                          Script Syntax

                                          Script Syntax

                                          Documentation for the Home Assistant Script Syntax.

                                          They show an example

                                          
                                          data: 
                                              message: "{{ blind_state_message }}"
                                          
                                          

                                          So, in theory,

                                              message: "{{ window_names }}" opened.
                                          

                                          should be valid. The difference here is that window_names is coming from the local expression.

                                          However, MSR throws an error, telling me that I have invalid service data.

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