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Set reaction triggering wrong z-wave device
T
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Multi-System Reactor
Can you run MSR on Home Assistant OS ?
cw-kidC
Looking at using Home Assistant for the first time, either on a Home Assistant Green, their own hardware or buying a cheap second hand mini PC. Sounds like Home Assistant OS is linux based using Docker for HA etc. Would I also be able to install things like MSR as well on their OS ? On the same box? Thanks.
Multi-System Reactor
How to upgrade from an old version of MSR?
cw-kidC
Hello I haven't updated my installation of MSR in a very long time. Its a bare metal Linux install currently on version 24366-3de60836 I see the latest version is now latest-26011-c621bbc7 I assume I cannot just jump from a very old version to the latest version? Or can I? Thanks
Multi-System Reactor
This trigger no longer working - complaining about the operator needing changing
cw-kidC
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Multi-System Reactor
Self test
CatmanV2C
Having been messing around with some stuff I worked a way to self trigger some tests that I wanted to do on the HA <> MSR integration This got me wondering if there's an entity that changes state / is exposed when a configured controller goes off line? I can't see one but thought it might be hidden or something? Cheers C
Multi-System Reactor
Access control - allowing anonymous user to dashboard
tunnusT
Using build 25328 and having the following users.yaml configuration: users: # This section defines your valid users. admin: ******* groups: # This section defines your user groups. Optionally, it defines application # and API access restrictions (ACLs) for the group. Users may belong to # more than one group. Again, no required or special groups here. admin_group: users: - admin applications: true # special form allows access to ALL applications guests: users: "*" applications: - dashboard api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin_group allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: true session: timeout: 7200 # (seconds) rolling: true # activity extends timeout when true # If log_acls is true, the selected ACL for every API access is logged. log_acls: true # If debug_acls is true, even more information about ACL selection is logged. debug_acls: true My goal is to allow anonymous user to dashboard, but MSR is still asking for a password when trying to access that. Nothing in the logs related to dashboard access. Probably an error in the configuration, but help needed to find that. Tried to put url: "/dashboard" under api_acls, but that was a long shot and didn't work.
Multi-System Reactor
VEC Virtual Switch Auto Off
S
I use Virtual Entity Controller virtual switches which I turn on via webhooks from other applications. Once a switch triggers and turns on, I can then activate associated rules. I would like each virtual switch to automatically turn off after a configurable time (e.g., 5 seconds, 10 seconds). Is there a better way to achieve this auto-off behavior instead of creating a separate rule for each switch that uses the 'Condition must be sustained for' option to turn it off? With a large number of these switches (and the associated turn-off rules), I'm checking to see if there is a simpler approach.If not, could this be a feature request to add an auto-off timer directly to the virtual switches. Thanks Reactor (Multi-hub) latest-26011-c621bbc7 VirtualEntityController v25356 Synology Docker
Multi-System Reactor
Upcoming Storage Change -- Got Back-ups?
toggledbitsT
TL;DR: Format of data in storage directory will soon change. Make sure you are backing up the contents of that directory in its entirety, and you preserve your backups for an extended period, particularly the backup you take right before upgrading to the build containing this change (date of that is still to be determined, but soon). The old data format will remain readable (so you'll be able to read your pre-change backups) for the foreseeable future. In support of a number of other changes in the works, I have found it necessary to change the storage format for Reactor objects in storage at the physical level. Until now, plain, standard JSON has been used to store the data (everything under the storage directory). This has served well, but has a few limitations, including no real support for native JavaScript objects like Date, Map, Set, and others. It also is unable to store data that contains "loops" — objects that reference themselves in some way. I'm not sure exactly when, but in the not-too-distant future I will publish a build using the new data format. It will automatically convert existing JSON data to the new format. For the moment, it will save data in both the new format and the old JSON format, preferring the former when loading data from storage. I have been running my own home with this new format for several months, and have no issues with data loss or corruption. A few other things to know: If you are not already backing up your storage directory, you should be. At a minimum, back this directory up every time you make big changes to your Rules, Reactions, etc. Your existing JSON-format backups will continue to be readable for the long-term (years). The code that loads data from these files looks for the new file format first (which will have a .dval suffix), and if not found, will happily read (and convert) a same-basenamed .json file (i.e. it looks for ruleid.dval first, and if it doesn't find it, it tries to load ruleid.json). I'll publish detailed instructions for restoring from old backups when the build is posted (it's easy). The new .dval files are not directly human-readable or editable as easily as the old .json files. A new utility will be provided in the tools directory to convert .dval data to .json format, which you can then read or edit if you find that necessary. However, that may not work for all future data, as my intent is to make more native JavaScript objects directly storable, and many of those objects cannot be stored in JSON. You may need to modify your backup tools/scripts to pick up the new files: if you explicitly name .json files (rather than just specifying the entire storage directory) in your backup configuration, you will need to add .dval files to get a complete, accurate backup. I don't think this will be an issue for any of you; I imagine that you're all just backing up the entire contents of storage regardless of format/name, that is the safest (and IMO most correct) way to go (if that's not what you're doing, consider changing your approach). The current code stores the data in both the .dval form and the .json form to hedge against any real-world problems I don't encounter in my own use. Some future build will drop this redundancy (i.e. save only to .dval form). However, the read code for the .json form will remain in any case. This applies only to persistent storage that Reactor creates and controls under the storage tree. All other JSON data files (e.g. device data for Controllers) are unaffected by this change and will remain in that form. YAML files are also unaffected by this change. This thread is open for any questions or concerns.
Multi-System Reactor
Oddness in Copy/Move of Reactions
G
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Multi-System Reactor
[Solved] function isRuleEnabled() issue
CrilleC
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Multi-System Reactor
[Reactor] Problem with Global Reactions and groups
therealdbT
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Multi-System Reactor
Possible feature request 2?
CatmanV2C
Just another thought. Adding devices from my Home Assistant / Zigbee2MQTT integration. Works perfectly but they always add as their IEEE address. Some of these devices have up to 10 entities associated, and the moment they are renamed to something sensible, each of those entities 'ceases to exist' in MSR. I like things tidy, and deleting each defunct entity needs 3 clicks. Any chance of a 'bulk delete' option? No biggy as I've pretty much finished my Z-wave migration and I don't expect to be adding more than 2 new Zigbee devices Cheers C
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Copying a global reaction
tunnusT
With build 25328, if you copy a global reaction, a new reaction does not appear in the UI unless you do a refresh. I recall this used to work without needing this page refresh? Anyway, only a minor nuisance.
Multi-System Reactor
[Reactor] Bug when sending MQTT boolean payloads
therealdbT
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Multi-System Reactor
Difficulty defining repeating annual period
R
I have tried numerous ways to define a recurring annual period, for example from December 15 to January 15. No matter which method I try - after and before, between, after and/not after, Reactor reports "waiting for invalid date, invalid date. Some constructs also seem to cause Reactor to hang, timeout and restart. For example "before January 15 is evaluated as true, but reports "waiting for invalid date, invalid date". Does anyone have a tried and true method to define a recurring annual period? I think the "between" that I used successfully in the past may have broken with one of the updates.
Multi-System Reactor
Need help with sequence
T
Good evening all, For about the past week or so, I've been having problems with a specific rule in my home automation that controls when my home goes from an Away mode to Home mode. One of the conditions it checked for was my alarm panel, when it changed from Armed Away to Disarmed. There seems to have been a firmware update on the panel that added an intermittent step of "pending", and I can't say for certain it happens 100% of the time. Is there a way to write a condition that so it changes from one condition, to the next, and then another condition? As in, Home alarm changes from armed_away to pending to disarmed. Thanks.
Multi-System Reactor
Possible feature request?
CatmanV2C
No idea how easy this would be. During my migration away from Z-wave I've been replacing the Z-wave devices with Sonoff which has broken some of my automations. Any chance of a 'Test Reaction' function to call out which ones are broken because an entity no longer exists? Without actually running the reaction? Or does this exist already and I'm just not aware of how to do it? Obviously I can see entities that are no longer available, but not quite what I'm looking for. I guess it's something of an edge case so no huge issue. TIA! C
Multi-System Reactor
Logic Assistance: Exterior Lights on when Illuminance Below Threshold
PablaP
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Multi-System Reactor
Time series documentation
tunnusT
Is the current manual (incl. examples) up to date with how retention value is handled in time series configuration? Referring to this post
Multi-System Reactor

Having issues with a shell command

Scheduled Pinned Locked Moved Multi-System Reactor
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  • toggledbitsT toggledbits

    Use another expression to put that string through the parseJSON() function and it will turn it into an object you can then pick the data out of.

    cw-kidC Offline
    cw-kidC Offline
    cw-kid
    wrote on last edited by
    #14

    @toggledbits said in Having issues with a shell command:

    parseJSON()

    Like this ?

    a1d63c4b-f766-4d8a-8b33-212f1269d6dd-image.png

    Contents of the expression "ps4wakerparse"

    Last value:(object) {"type":"device","statusLine":"200 Ok","statusCode":"200","status":"Ok","host-id":"C863F1400EF1","host-type":"PS4","host-name":"PS4-806","host-request-port":"997","device-discovery-protocol-version":"00020020","system-version":"08520011","running-app-name":"Concrete Genie","running-app-titleid":"CUSA11875","address":"192.168.0.201"}
    
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    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by
      #15

      I don't know what the first expression is/was, but the second one is correct and has parsed the value correctly. You can now refer to data in the object via ps4wakerparse.statusCode for example. For names that contain special characters, like host-id, you need to use the alternate (quoted identifier) syntax ps4wakerparse["host-id"]

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

      cw-kidC 1 Reply Last reply
      0
      • toggledbitsT toggledbits

        I don't know what the first expression is/was, but the second one is correct and has parsed the value correctly. You can now refer to data in the object via ps4wakerparse.statusCode for example. For names that contain special characters, like host-id, you need to use the alternate (quoted identifier) syntax ps4wakerparse["host-id"]

        cw-kidC Offline
        cw-kidC Offline
        cw-kid
        wrote on last edited by
        #16

        @toggledbits

        Seems to be working and pulling out the required data:

        33e160bc-05af-40e5-b76b-a3f66aeb9883-image.png

        1bc66a9f-6adc-4122-8a2c-14bcf3d07fd5-image.png

        The first expression named "ps4wakercheck" is the inital output of the shell command "ps4-waker check".

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        • toggledbitsT Offline
          toggledbitsT Offline
          toggledbits
          wrote on last edited by toggledbits
          #17

          OK. I see that it's not consistently clearing the error from some prior usage on ps4wakercheck, that's what's confusing/odd, so I've fixed that for today's build as well (PR 0000235).

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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          • toggledbitsT Offline
            toggledbitsT Offline
            toggledbits
            wrote on last edited by
            #18

            By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp than it is to use Set Variable actions to set them. That's kind of doing it the hard way.

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

            cw-kidC 2 Replies Last reply
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            • toggledbitsT toggledbits

              By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp than it is to use Set Variable actions to set them. That's kind of doing it the hard way.

              cw-kidC Offline
              cw-kidC Offline
              cw-kid
              wrote on last edited by cw-kid
              #19

              @toggledbits

              For the value in the expression "ps4powerstatus" its either going to be:

              200 = ON
              620 = OFF

              How can I have another expression that will translate those code numbers in to human text that I can then send to Vera / Home Remote ?

              Thanks

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              • toggledbitsT toggledbits

                By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp than it is to use Set Variable actions to set them. That's kind of doing it the hard way.

                cw-kidC Offline
                cw-kidC Offline
                cw-kid
                wrote on last edited by cw-kid
                #20

                @toggledbits said in Having issues with a shell command:

                By the way, it's much more efficient to use expressions in ps4powerstatus and ps4runningapp

                Understood I have changed it and removed the set variable actions:

                14ce37f0-ad14-40f6-8912-88f49119fd7f-image.png

                EDIT:

                Don't think it likes that, I get these error when I press the "Reset" button on the rule.

                21f1c6b8-e1fb-49cc-ac48-80b494b28311-image.png

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                • toggledbitsT Offline
                  toggledbitsT Offline
                  toggledbits
                  wrote on last edited by toggledbits
                  #21

                  That's right.

                  Show all the values when you post an error, please.

                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                  • cw-kidC Offline
                    cw-kidC Offline
                    cw-kid
                    wrote on last edited by cw-kid
                    #22

                    This is what the summary card looks like after hitting the Reset button and then the red alerts come back each time after I have cleared them

                    0cfc663b-572f-4961-a363-181baf968a32-image.png

                    Expressions:

                    61775336-47d3-41eb-931e-1bb27dcc13ef-image.png

                    Not sure why the alerts are appearing ?

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                    • toggledbitsT Offline
                      toggledbitsT Offline
                      toggledbits
                      wrote on last edited by
                      #23

                      No errors there.

                      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                      • toggledbitsT Offline
                        toggledbitsT Offline
                        toggledbits
                        wrote on last edited by
                        #24

                        Have you removed the Set Variable actions?

                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                        cw-kidC 1 Reply Last reply
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                        • toggledbitsT toggledbits

                          Have you removed the Set Variable actions?

                          cw-kidC Offline
                          cw-kidC Offline
                          cw-kid
                          wrote on last edited by cw-kid
                          #25

                          @toggledbits said in Having issues with a shell command:

                          Have you removed the Set Variable actions?

                          Yes

                          75223aa3-b21a-455c-974c-afc19b2dd1bb-image.png

                          The bell icon goes red when the rule is Reset.

                          43797874-db01-42e5-a42c-4fefe063aa12-image.png

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                          • toggledbitsT Offline
                            toggledbitsT Offline
                            toggledbits
                            wrote on last edited by
                            #26

                            Removing the actions is/was correct. I'll give this a try later today and see

                            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                            • cw-kidC Offline
                              cw-kidC Offline
                              cw-kid
                              wrote on last edited by cw-kid
                              #27

                              Using a Vera Multistring plugin device.

                              487aad09-2d64-425a-87ee-946664f05766-image.png

                              I added these in the rules Reaction to send the values to the generic sensor device in Vera etc.

                              5a6f742d-3ffb-4b31-990e-d492053fe2e2-image.png

                              Just need to translate codes 200 and 620 to "On" and "Off" instead.

                              I could maybe delete these two expressions from the rule also.

                              af1ba5df-0ba4-4aa5-b595-270f77c12338-image.png

                              EDIT:

                              I've just seen a new field called "status" maybe I can use that instead.

                              On = "OK"

                              Off = "Standby"

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                              • toggledbitsT Offline
                                toggledbitsT Offline
                                toggledbits
                                wrote on last edited by toggledbits
                                #28

                                I had a moment to do a quick test. Duh; I'm forgetting my own code's behavior. This is actually pretty simple. When you reset the rule, all state and expression/variable values are removed, so effectively, everything is null. When the rule is then re-evaluated, expressions are evaluated first, and since ps4wakercheck is null at that point because the action has not yet run, then ps4wakerparse is also null, so the last two expressions can't dereference through null and throw an evaluation error. This is actually all expected, correct behavior.

                                You can probably just clear these two spurious errors (caused by the reset/no data condition at rule "boot"), as they will not happen again, typically. The only other way you would see this is if the command actually fails hard in some way and produces no parseable JSON output. Then you'll get alerts again, but that's probably good because you might want to know that.

                                Another way to handle it is to simply modify the last two expressions like this:

                                • ps4powerstatus = ps4wakerparse?.statusCode
                                • ps4runningapp = ps4wakerparse?["running-app-name"]

                                The ?. and ?[ operators, described in the docs, are special coalescing versions of the standard . and [ operators that guard null on their left-hand operands. If the left-side operand value is null, the coalescing operator will simply return null and no error will be issued. I think this also makes sense in this application. These coalescing operators are provided for exactly this kind of case, so this is a perfect example of their use, and you should familiarize yourself with them (and apply them often).

                                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                cw-kidC 1 Reply Last reply
                                0
                                • toggledbitsT Offline
                                  toggledbitsT Offline
                                  toggledbits
                                  wrote on last edited by toggledbits
                                  #29

                                  You can map a value from one to another using a simple map object, like this:

                                  mappedStatus = ( { '200': 'On', '620': 'Off' } )?[ ps4wakerparse.statusCode ] ?? "unknown"

                                  Here, we create an object on the fly (the ( { ... } ) part), dereference through it using the ?[ coalesce operator, which will return null if the value of statusCode doesn't match anything in the object, and then use a final ?? coalesce operator to change an unmapped/null to the word unknown

                                  Ref: Reactor docs: Expressions

                                  Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                                  cw-kidC 1 Reply Last reply
                                  0
                                  • toggledbitsT toggledbits

                                    I had a moment to do a quick test. Duh; I'm forgetting my own code's behavior. This is actually pretty simple. When you reset the rule, all state and expression/variable values are removed, so effectively, everything is null. When the rule is then re-evaluated, expressions are evaluated first, and since ps4wakercheck is null at that point because the action has not yet run, then ps4wakerparse is also null, so the last two expressions can't dereference through null and throw an evaluation error. This is actually all expected, correct behavior.

                                    You can probably just clear these two spurious errors (caused by the reset/no data condition at rule "boot"), as they will not happen again, typically. The only other way you would see this is if the command actually fails hard in some way and produces no parseable JSON output. Then you'll get alerts again, but that's probably good because you might want to know that.

                                    Another way to handle it is to simply modify the last two expressions like this:

                                    • ps4powerstatus = ps4wakerparse?.statusCode
                                    • ps4runningapp = ps4wakerparse?["running-app-name"]

                                    The ?. and ?[ operators, described in the docs, are special coalescing versions of the standard . and [ operators that guard null on their left-hand operands. If the left-side operand value is null, the coalescing operator will simply return null and no error will be issued. I think this also makes sense in this application. These coalescing operators are provided for exactly this kind of case, so this is a perfect example of their use, and you should familiarize yourself with them (and apply them often).

                                    cw-kidC Offline
                                    cw-kidC Offline
                                    cw-kid
                                    wrote on last edited by
                                    #30

                                    @toggledbits said in Having issues with a shell command:

                                    The ?. and ?[ operators

                                    That fixes it the red alerts don't appear any more when Resetting the rule.

                                    Thanks

                                    1 Reply Last reply
                                    1
                                    • cw-kidC Offline
                                      cw-kidC Offline
                                      cw-kid
                                      wrote on last edited by cw-kid
                                      #31

                                      @toggledbits

                                      Finished device in Vera:

                                      9f0f908b-7d3b-48fd-b4de-a6763a119b6d-image.png

                                      Home Remote dashboard tile:

                                      5d493700-7f02-4556-a7d5-25a69adc97d6-image.png

                                      Had to just add an additional ? to this code to stop the red alert appearing again.

                                      ( { '200': 'On', '620': 'Off' } )?[ ps4wakerparse?.statusCode ] ?? "unknown"
                                      

                                      And now the alert doesn't come back again when resetting the rule.

                                      So I think everything is all working fine now, at least while the PS4 is turned ON.

                                      Thanks

                                      1 Reply Last reply
                                      1
                                      • toggledbitsT toggledbits

                                        You can map a value from one to another using a simple map object, like this:

                                        mappedStatus = ( { '200': 'On', '620': 'Off' } )?[ ps4wakerparse.statusCode ] ?? "unknown"

                                        Here, we create an object on the fly (the ( { ... } ) part), dereference through it using the ?[ coalesce operator, which will return null if the value of statusCode doesn't match anything in the object, and then use a final ?? coalesce operator to change an unmapped/null to the word unknown

                                        Ref: Reactor docs: Expressions

                                        cw-kidC Offline
                                        cw-kidC Offline
                                        cw-kid
                                        wrote on last edited by cw-kid
                                        #32

                                        @toggledbits

                                        So everything last night was working OK when the PS4 was turned ON.

                                        I am now testing when the PS4 is OFF.

                                        Some issues the shell command doesn't seem to be populating the ps4wakercheck variable for some reason and its null.

                                        d29a05c8-0fa2-4a65-a328-bc411db24909-image.png

                                        a01bf623-ae8e-45e3-b986-1814722a20c4-image.png

                                        Vera device when PS4 is OFF

                                        b2b3e1e4-40de-48cf-8969-a2a9a4862834-image.png

                                        If I run the "ps4-waker check" command in terminal it outputs correctly as expected.

                                        root@HP-Thin01:/home/stuart# ps4-waker check
                                        {
                                          "type": "device",
                                          "statusLine": "620 Server Standby",
                                          "statusCode": "620",
                                          "status": "Standby",
                                          "host-id": "C863F1400EF1",
                                          "host-type": "PS4",
                                          "host-name": "PS4-806",
                                          "host-request-port": "997",
                                          "device-discovery-protocol-version": "00020020",
                                          "system-version": "08520011",
                                          "address": "192.168.0.201"
                                        }
                                        

                                        Log file:

                                        2021-08-02T10:51:27.077Z <Engine:NOTICE> Starting reaction PS4 Waker Check<SET> (rule-krq612qx:S)
                                        2021-08-02T10:51:27.077Z <Engine:5:Engine.js:1378> Engine#1 reaction rule-krq612qx:S step 1 shell command { "command": "ps4-waker check", "rule": "rule-krq612qx", "rvar": "ps4wakercheck", "ignore_exit": true }
                                        2021-08-02T10:51:27.094Z <Engine:5:Engine.js:1105> _process_reaction_queue() task returned, new status 3; task 19
                                        2021-08-02T10:51:27.098Z <Engine:5:Engine.js:1140> _process_reaction_queue ending with 1 in queue; none delayed/ready; waiting
                                        2021-08-02T10:51:27.617Z <Engine:ERR> Engine#1 reaction PS4 Waker Check<SET> step 1 error executing shell `ps4-waker check': Error: Command failed: ps4-waker check
                                        
                                        2021-08-02T10:51:27.620Z <Rule:5:Rule.js:674> Rule#rule-krq612qx rule set variable ps4wakercheck = (object) (null)
                                        2021-08-02T10:51:27.621Z <Engine:5:Engine.js:940> Engine#1 set variable rule rule-krq612qx ps4wakercheck=(null), requesting re-eval
                                        2021-08-02T10:51:27.624Z <Rule:5:Rule.js:962> Rule#rule-krq612qx (PS4 Waker Check) evaluate() acquiring mutex
                                        2021-08-02T10:51:27.625Z <Engine:5:Engine.js:1140> _process_reaction_queue() wake-up!
                                        2021-08-02T10:51:27.625Z <Rule:5:Rule.js:966> Rule#rule-krq612qx._evaluate() mutex acquired, evaluating
                                        2021-08-02T10:51:27.626Z <Rule:5:Rule.js:970> Rule#rule-krq612qx update rate is 2/min limit 60/min
                                        2021-08-02T10:51:27.627Z <Rule:5:Rule.js:892> Rule#rule-krq612qx evaluateExpressions() with 3 expressions
                                        2021-08-02T10:51:27.628Z <Rule:5:Rule.js:982> Rule#rule-krq612qx._evaluate() trigger state now false (was false)
                                        2021-08-02T10:51:27.629Z <Rule:5:Rule.js:984> Rule#rule-krq612qx._evaluate() constraints state true
                                        2021-08-02T10:51:27.629Z <Rule:5:Rule.js:993> Rule#rule-krq612qx rule state now false, changed no
                                        2021-08-02T10:51:27.631Z <Engine:5:Engine.js:1101> _process_reaction_queue() running task 19 { "tid": 19, "id": "rule-krq612qx:S", "rule": "rule-krq612qx", "__reaction": [RuleReaction#rule-krq612qx:S], "next_step": 2, "status": 1, "ts": 1627901487069, "parent": --null--, "__resolve": --function--, "__reject": --function--, "__promise": [object Promise], "attempts": 1 }
                                        2021-08-02T10:51:27.632Z <Engine:NOTICE> Resuming reaction PS4 Waker Check<SET> (rule-krq612qx:S) from step 2
                                        2021-08-02T10:51:27.632Z <Engine:NOTICE> PS4 Waker Check<SET> delaying until 1627901492632<02/08/2021, 11:51:32>
                                        2021-08-02T10:51:27.633Z <Engine:5:Engine.js:1105> _process_reaction_queue() task returned, new status 2; task 19
                                        2021-08-02T10:51:27.636Z <Engine:5:Engine.js:1140> _process_reaction_queue() ending with 1 in queue; waiting for 1 (next delayed task)
                                        

                                        If I turn ON the PS4 it starts working again and the variable is populated with data via the shell command.

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                                        • toggledbitsT Offline
                                          toggledbitsT Offline
                                          toggledbits
                                          wrote on last edited by toggledbits
                                          #33

                                          Make sure you restarted Reactor after installing the update. The ignore flag is in the action data (so the UI has done the right thing), but the log file content looks like an older version of the Engine running.

                                          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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