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Discussion Forum to share and further the development of home control and automation, independent of platforms.
B

Buxton

@Buxton
Set reaction triggering wrong z-wave device
T
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Multi-System Reactor
Can you run MSR on Home Assistant OS ?
cw-kidC
Looking at using Home Assistant for the first time, either on a Home Assistant Green, their own hardware or buying a cheap second hand mini PC. Sounds like Home Assistant OS is linux based using Docker for HA etc. Would I also be able to install things like MSR as well on their OS ? On the same box? Thanks.
Multi-System Reactor
RPi Alternative: Orange Pi 4 LTS (3GB RAM/16GB eMMC)
toggledbitsT
The last of four boards I'm trying in this batch is the Orange Pi 4 LTS. I purchased a 3GB RAM + 16GB eMMC model from Amazon for $83, making it the most costly of the four boards tried, but still well under my US$100 limit. This board is powered by a Rockchip RK3399-T processor, ARM-compatible with dual Cortex-A72 cores and quad Cortex-A53 cores at 1.6Ghz (1.8Ghz for the 4GB model); compare this to the RPi 3B+ with four Cortex-A53 and the RPi 4B with four Cortex-A72, this board is a hybrid that I would expect to stand in the performance middle between the two RPi models. It's available in 3GB and 4GB DDR4 RAM configurations, with and without 16GB eMMC storage. It has a MicroSDHC slot, gigabit Ethernet, WiFi and BT, two USB 2.0 type A ports, one USB 3.0 type C port, a mini PCIe ribbon-cable connector (requires add-on board for standard connector), two each RPi-compatible camera and LCD ports, HDMI type A, and can be powered (5VDC/3A) via USB-C or DC type C (3.8mm OD/1.1mm ID) jack (center-positive), an odd and perhaps unwelcome departure from the more common type A (5.5mm/2.1mm). A serial port for console/debug can be connected by using a (not included) USB-TTL adapter (3.3V) via pin headers like the Orange Pi Zero 2. The included dual-band antenna connects via U.FL connector to the board, so it's easy substituting for another if you prefer. The manufacturer recommends use of a heat sink (which was included in the box). A metal cooling case is also offered by the manufacturer (a bundle with the metal case and a power supply is sold on Amazon for $90 as of this writing). The Orange Pi 4 LTS is somewhat longer than the RPi 4B, and although the boards are the same width, the mounting hole placement is different both in length and (oddly) width. Between this and the differences in connector locations, neither board is a drop-in replacecment for the other and their respective cases are not interchangeable. The 26-pin header is a subset of the RPi 4B's 40-pin header, so some HATs for the RPi may work (although the mounting hole differences will make securing them "interesting"), and some HATs will surely not. Models with eMMC storage have an OS installed and boot immediately with SSH daemon running and ready for login. Mine was running Debian Bullseye, which would probably be fine for most users. It had clearly been on there a while, because it needed a lot of updates, but it's a current distro, so you're running out of the box with something that will last. A different OS can be installed by downloading an image (once again I chose Ubuntu Jammy) and writing it to a MicroSD card, then booting the system from the SD card. You can either leave the system in that state (running the OS from the SD card), or copy the OS from the SD card to the eMMC. The latter is done by a script; documentation for the process is best described in the downloadable PDF User Manual. This took about 10 minutes and went smoothly, and I was able to boot the system without the SD card after the process completed. I have lingering questions around the value of the eMMC storage. It's definitely faster than using MicroSD or USB-based storage (I got 311MB/s average on a 4GB write, compared to MicroSD performance around 15MB/s), but it would take a long-term test of this product to determine if the on-board eMMC option has the stamina to take the write counts typical of Linux systems, and if its wear-leveling and error correction are sufficient to assure a long, error-free life. Given the high premium apparently being paid for including eMMC on the board, it should be fast and durable, but only time and experience (perhaps painful) would tell the latter. A careful configuration with other Flash-friendly filesystems could be used to reduce wear, but this is an advanced configuration/cookbook topic and beyond the scope of this writing. This question is also not unique to eMMC — MicroSD cards are also known to fail with high write cycles, so the use of a "high endurance" product is recommended for any and all systems using MicroSD as primary storage. The board has Mini PCIe capability, and that may be a storage alternative, but read on... Also bear in mind that the eMMC storage is fixed-size forever; it cannot be expanded, and 16GB can run out pretty quickly these days. Users of MicroSD cards for primary storage can upgrade to bigger cards, but when users of eMMC primary storage outgrow it, the only choice is to add a MicroSD card or other "external" storage to the system, move part of the filesystem to it, and then manage both storage devices and deal with the limitations and risks of both. As I mentioned with the Orange Pi Zero 2, if you are going to use this board as a home automation controller/gateway or similar role, it should (IMO) have a battery-backed real time clock (RTC), and Orange Pi offers an add-on module that connects directly to the 26-pin header on the board. An available expansion board provides a standard Mini PCIe interface and SIM card slot (hmm...), but it connects to the main board via a short ribbon cable, and its mounting holes have no complement on the main board, so it seems like it would be a fragile dangly thing that's a nuisance to deal with. I want to like this board more, and it's very capable, but I'm concerned about value. The limited options for eMMC (16GB or none), the question mark of the eMMC's longevity vs cost, the strange DC power connector choice, the lack of 40-pin GPIO on a full-size (plus) board, the inconsistent hole placement, and the fragile Mini PCIe arrangement, are all "cons" that devalue this board in my view. The price point is clearly driven by the additional capabilities of the board (camera support, ports, six core CPU, extra RAM, on-board eMMC storage), but unfortunately, a great many of these features may not be useful for home automation, and therefore potentially a waste of money. In terms of overall value, I still believe the Libre "Le Potato" seems a better choice to me, and the Orange Pi Zero 2 (very) a close second, but I'll admit I'm focused on a particular application and your needs may be better suited to what this board offers than mine. Passmark Results: OrangePi 4 LTS Cortex-A72 (aarch64) 6 cores @ 1200 MHz | 2.9 GiB RAM Number of Processes: 6 | Test Iterations: 1 | Test Duration: Medium -------------------------------------------------------------------------- CPU Mark: 583 Integer Math 12037 Million Operations/s Floating Point Math 2542 Million Operations/s Prime Numbers 4.5 Million Primes/s Sorting 3141 Thousand Strings/s Encryption 153 MB/s Compression 4049 KB/s CPU Single Threaded 154 Million Operations/s Physics 80.5 Frames/s Extended Instructions (NEON) 244 Million Matrices/s Memory Mark: 498 Database Operations 551 Thousand Operations/s Memory Read Cached 2524 MB/s Memory Read Uncached 2602 MB/s Memory Write 3182 MB/s Available RAM 1947 Megabytes Memory Latency 119 Nanoseconds Memory Threaded 6243 MB/s --------------- eMMC storage write 311MB/s average for 4GB; MicroSD (Samsung 32GB class 10) storage write 15MB/s.
SBC
RPi Alternative: Orange Pi Zero 2 (1GB)
toggledbitsT
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SBC
RPi Alternative: Libre Computer AML-S905X-CC "Le Potato" (2GB RAM)
toggledbitsT
With Raspberry Pi boards continuing to be relatively scarce, I've been trying a few alternatives to see what may be usable and good. I had previously written about the Jetson Nano 2GB, which is great, but a little pricey, so I'm trying to find sub-US$100 boards that will run Reactor. I've got four that I'm trying now, but one in particular goes right to work in the most predictable way and seems worth a mention immediately: the Libre Computer Board AML-S905X-CC 2GB (known as "Le Potato"). The form factor is very similar to that of the Raspberry Pi 3 B+, and has comparable CPU (ARM Cortex-A53, quad 64-bit cores at 1.5+GHz -- slightly higher clock speed). It's US$35 on Amazon and LoverPi in the (recommended) 2GB configuration, and easy to get. Startup is like RPi: download one of the available OS images (Ubuntu, Raspbian, Debian, ARMbian, etc.) from their site and write the image to a MicroSD card, insert into slot, power up, and off you go. I tried the Ubuntu 22.04 image first and it comes right up. No problem getting nodejs 18.12.1 installed and running (with Reactor). No WiFi on board, but I don't see that as a minus for use as a controller/hub (which should be hard-wired, IMO). The 40-pin GPIO connector is compatible with typical RPi HATs (PoE, breakouts, etc.). There is an available eMMC (solid state storage) module to use instead of MicroSD, which I would recommend for long-term use. It runs US$25 for 32GB (64GB and 128GB available). The module is scarcely larger than the chip it carries, and has the smallest board-to-board connector I've ever seen. Next up: ESPRESSObin 2GB (spoiler: it's... technical...)
SBC
HA and AI
CatmanV2C
Having hours of (actually quite fun) interaction with AI (Chat GPT) making up dashboards and sensors for HA. It's OK (well it's better than I am!) but it makes soooo many mistakes. Gets there in the end though, if you've half a clue (which I do half the time) C
Home Assistant
How to upgrade from an old version of MSR?
cw-kidC
Hello I haven't updated my installation of MSR in a very long time. Its a bare metal Linux install currently on version 24366-3de60836 I see the latest version is now latest-26011-c621bbc7 I assume I cannot just jump from a very old version to the latest version? Or can I? Thanks
Multi-System Reactor
This trigger no longer working - complaining about the operator needing changing
cw-kidC
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Multi-System Reactor
Self test
CatmanV2C
Having been messing around with some stuff I worked a way to self trigger some tests that I wanted to do on the HA <> MSR integration This got me wondering if there's an entity that changes state / is exposed when a configured controller goes off line? I can't see one but thought it might be hidden or something? Cheers C
Multi-System Reactor
Access control - allowing anonymous user to dashboard
tunnusT
Using build 25328 and having the following users.yaml configuration: users: # This section defines your valid users. admin: ******* groups: # This section defines your user groups. Optionally, it defines application # and API access restrictions (ACLs) for the group. Users may belong to # more than one group. Again, no required or special groups here. admin_group: users: - admin applications: true # special form allows access to ALL applications guests: users: "*" applications: - dashboard api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin_group allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: true session: timeout: 7200 # (seconds) rolling: true # activity extends timeout when true # If log_acls is true, the selected ACL for every API access is logged. log_acls: true # If debug_acls is true, even more information about ACL selection is logged. debug_acls: true My goal is to allow anonymous user to dashboard, but MSR is still asking for a password when trying to access that. Nothing in the logs related to dashboard access. Probably an error in the configuration, but help needed to find that. Tried to put url: "/dashboard" under api_acls, but that was a long shot and didn't work.
Multi-System Reactor
VEC Virtual Switch Auto Off
S
I use Virtual Entity Controller virtual switches which I turn on via webhooks from other applications. Once a switch triggers and turns on, I can then activate associated rules. I would like each virtual switch to automatically turn off after a configurable time (e.g., 5 seconds, 10 seconds). Is there a better way to achieve this auto-off behavior instead of creating a separate rule for each switch that uses the 'Condition must be sustained for' option to turn it off? With a large number of these switches (and the associated turn-off rules), I'm checking to see if there is a simpler approach.If not, could this be a feature request to add an auto-off timer directly to the virtual switches. Thanks Reactor (Multi-hub) latest-26011-c621bbc7 VirtualEntityController v25356 Synology Docker
Multi-System Reactor
Upcoming Storage Change -- Got Back-ups?
toggledbitsT
TL;DR: Format of data in storage directory will soon change. Make sure you are backing up the contents of that directory in its entirety, and you preserve your backups for an extended period, particularly the backup you take right before upgrading to the build containing this change (date of that is still to be determined, but soon). The old data format will remain readable (so you'll be able to read your pre-change backups) for the foreseeable future. In support of a number of other changes in the works, I have found it necessary to change the storage format for Reactor objects in storage at the physical level. Until now, plain, standard JSON has been used to store the data (everything under the storage directory). This has served well, but has a few limitations, including no real support for native JavaScript objects like Date, Map, Set, and others. It also is unable to store data that contains "loops" — objects that reference themselves in some way. I'm not sure exactly when, but in the not-too-distant future I will publish a build using the new data format. It will automatically convert existing JSON data to the new format. For the moment, it will save data in both the new format and the old JSON format, preferring the former when loading data from storage. I have been running my own home with this new format for several months, and have no issues with data loss or corruption. A few other things to know: If you are not already backing up your storage directory, you should be. At a minimum, back this directory up every time you make big changes to your Rules, Reactions, etc. Your existing JSON-format backups will continue to be readable for the long-term (years). The code that loads data from these files looks for the new file format first (which will have a .dval suffix), and if not found, will happily read (and convert) a same-basenamed .json file (i.e. it looks for ruleid.dval first, and if it doesn't find it, it tries to load ruleid.json). I'll publish detailed instructions for restoring from old backups when the build is posted (it's easy). The new .dval files are not directly human-readable or editable as easily as the old .json files. A new utility will be provided in the tools directory to convert .dval data to .json format, which you can then read or edit if you find that necessary. However, that may not work for all future data, as my intent is to make more native JavaScript objects directly storable, and many of those objects cannot be stored in JSON. You may need to modify your backup tools/scripts to pick up the new files: if you explicitly name .json files (rather than just specifying the entire storage directory) in your backup configuration, you will need to add .dval files to get a complete, accurate backup. I don't think this will be an issue for any of you; I imagine that you're all just backing up the entire contents of storage regardless of format/name, that is the safest (and IMO most correct) way to go (if that's not what you're doing, consider changing your approach). The current code stores the data in both the .dval form and the .json form to hedge against any real-world problems I don't encounter in my own use. Some future build will drop this redundancy (i.e. save only to .dval form). However, the read code for the .json form will remain in any case. This applies only to persistent storage that Reactor creates and controls under the storage tree. All other JSON data files (e.g. device data for Controllers) are unaffected by this change and will remain in that form. YAML files are also unaffected by this change. This thread is open for any questions or concerns.
Multi-System Reactor
Oddness in Copy/Move of Reactions
G
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Multi-System Reactor
[Solved] function isRuleEnabled() issue
CrilleC
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Multi-System Reactor
[Reactor] Problem with Global Reactions and groups
therealdbT
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Multi-System Reactor
Possible feature request 2?
CatmanV2C
Just another thought. Adding devices from my Home Assistant / Zigbee2MQTT integration. Works perfectly but they always add as their IEEE address. Some of these devices have up to 10 entities associated, and the moment they are renamed to something sensible, each of those entities 'ceases to exist' in MSR. I like things tidy, and deleting each defunct entity needs 3 clicks. Any chance of a 'bulk delete' option? No biggy as I've pretty much finished my Z-wave migration and I don't expect to be adding more than 2 new Zigbee devices Cheers C
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Genuinely impressed with Zigbee and HA / Reactor
CatmanV2C
Just for the record, in case anyone is following, I'm really rather impressed. I have installed one of these: https://www.amazon.co.uk/dp/B0B6P22YJC?ref=ppx_yo2ov_dt_b_fed_asin_title&th=1 That's connected (physically) to the VM running on my Synology, with a 2m USB extension. The same host also runs Openluup, Mosquito, HA Bridge. Yesterday I installed Zigbee2mqtt. That was a bit of a PITA but mostly because of ports and permissions. Once up and running, and the correct boxes ticked, immediately visible in Home Assistant via the MQTT integration, and thence into Reactor I've only got two devices. I bought the cheapest sensor I could find, which is a door sensor. Dead easy to add to ZIgbee2mqtt and again, immediately visible in HA. https://www.amazon.co.uk/dp/B0FPQLWRW1?ref=ppx_yo2ov_dt_b_fed_asin_title The dongle is on the top floor of the house, and I wanted the sensor on the back door (just about as far apart as it's possible to get short of going into the garage) When I moved the sensor downstairs it dropped out pretty instantly (which wasn't a huge surprise) so quick bit of research found out that smart plugs will act as routers so... https://www.amazon.co.uk/dp/B0FDQDPGBB?ref=ppx_yo2ov_dt_b_fed_asin_title Took me about 30 seconds to connect. Updated the name. Instantly visible in Reactor with the new name pushed over from Zigbee2mqtt. And lo, the door sensor now has a signal of 140 and works as far as I can tell perfectly and instantly (unlike my z-wave one). A few more of those will be purchased and used to replace the Tuya wifi cloud devices and the (continually failing) Z-wave plugs (yeah, they were TKB so....) Commended to the house. Thanks for everyone that got me on the right lines. C
Zigbee
Copying a global reaction
tunnusT
With build 25328, if you copy a global reaction, a new reaction does not appear in the UI unless you do a refresh. I recall this used to work without needing this page refresh? Anyway, only a minor nuisance.
Multi-System Reactor
[HowTo] Using HABridge with Reactor
therealdbT
If you’re like me and still running HABridge to control your devices locally via Alexa, you might need to tweak your endpoints to call Reactor via HTTP. Here’s the best way to do it, IMO: Insert the Reactor Canonical ID (e.g., zwavejs>71-1) into the MapID field, but make sure it’s URL-encoded like this: zwavejs%3E71-1. Then, configure these endpoints as needed: On: http://[ReactorIP]:8111/api/v1/entity/${device.mapId}/perform/power_switch.on Off: http://[ReactorIP]:8111/api/v1/entity/${device.mapId}/perform/power_switch.off Dim: For lights: http://[ReactorIP]:8111/api/v1/entity/${device.mapId}/perform/dimming.set?level=${intensity.decimal_percent} For roller shutters: http://[ReactorIP]:8111/api/v1/entity/${device.mapId}/perform/position.set?value=${intensity.decimal_percent} Color: http://[ReactorIP]:8111/api/v1/entity/${device.mapId}/perform/rgb_color.set_rgb?red=${color.r}&green=${color.g}&blue=${color.b} Just replace [ReactorIP] with your actual IP address. By using these placeholders, you can standardize your endpoints across all devices, making maintenance easier. This setup works with any device mapped under MSR, regardless of the controller (ZWaveJS, Vera, HASS, OpenSprinkler, virtual, MQTT, DynamicEntities, etc.). If you need different calls, just go to the entities, get the action and parameters, and adjust accordingly. Enjoy super fast access to your devices via Alexa! If you're migrating from Vera, the endpoints are (URL-encoded) in a file called device.db, in JSON format, under your config. You'd write a script to align the new endpoints to the new one, if you prefer to do it automatically. YMMV.
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Recent Best Controversial

  • Reactor scope issues
    B Buxton

    @toggledbits @akbooer Sorry, I will try to be clearer.
    " I don't know what "assigning the luup log function to a table" means"

    In many of Patrick's plugins, he uses a global lua table to hold plugin data and functions. He assigns shorthand names that call common luup functions, then stores those truncated names in the table. Then the first class functions are called from the table. I believe it is this abstraction that is contributing to log entries that show nil values, as direct calls of "luup.log" do not show nil values. The technique should work in openluup, and most often it does, but sometimes it doesn't.

    Here's an example from the log where it does not work:

    2022-01-15 14:13:12.551   luup.variable_set:: 258.urn:micasaverde-com:serviceId:HaDevice1.CommFailure was: 0 now: 0 #hooks:0
    2022-01-15 14:13:12.551   luup.variable_set:: 258.urn:micasaverde-com:serviceId:HaDevice1.CommFailureTime was: 0 now: 0 #hooks:0
    2022-01-15 14:13:12.551   luup_log:149: Reactor: Starting nil (#nil)
    2022-01-15 14:13:12.551   luup.variable_set:: 149.urn:toggledbits-com:serviceId:Reactor.Message was: Starting Unused1 now: Starting Basic Functions #hooks:0
    2022-01-15 14:13:12.552   luup.variable_set:: 265.urn:toggledbits-com:serviceId:ReactorSensor.Invert was: nil now:  #hooks:0
    2022-01-15 14:13:12.552   luup.variable_set:: 265.urn:toggledbits-com:serviceId:ReactorSensor.Invert was:  now: nil #hooks:0
    

    In the log entry "luup_log:149: Reactor: Starting nil (#nil)" the text of the log entry is there "Reactor: Starting", but the variable following the text is nil. This is what I meant by "picking up on variables". The log entries are being displayed, but anything that is a variable is showing as nil. The variables themselves are not actually nil because I can see from program execution that they are doing the job that they're supposed to be doing. It is only in the log entries that they show as nil, at least insofar as what is visible to me.

    As for using nil to delete a variable, that seems to be understood and is separate from the log problem.

    I believe that this is a scope problem, thus the title of the post. But I don't believe this is a reactor scope problem in that the same issue does not occur on the Vera itself. So for whatever reason, in openLuup, the scope of the variable being displayed in the log is different from the scope of the log function--that the value of the variable is somehow hidden from the function.

    This is a problem as it relates to the readability of the log, an annoyance more than anything, so I have no expectations to have it fixed. In my original screenshots, you can see multiple log entries that display as nil, so that's why I brought this to your attention as I felt that if there are scope issues at work with the logging function, then it could be happening elsewhere as well.

    The only other thing that I would add is that in my startup lua, I call a module in the _G space so that I can access functions in the lua section of Reactor activities. My call is _G.myStartUpLua = require("myStartUpLua") I don't believe that this should have an effect on the log, but perhaps it does.

    Plugins

  • Reactor scope issues
    B Buxton

    @therealdb Yes, that's where I'm headed too. Agreed that Hass is very stable. It's just that there are real structural changes being made all the time, and before I sink my time into learning the details of the software, I want to be sure that pretty much everything is final in the engine.

    Plugins

  • Reactor scope issues
    B Buxton

    @toggledbits Yes, I think that's a large part of the problem as I'm seeing the same behavior with deleted groups in various sensors. The sensor groups flop between nil and empty in the attempt of trying to delete the variable.

    There seems to be a separate issue of the openLuup log not picking up on variables for your various plugins log entries.

    I'm guessing this has to do with assigning the luup log function to a table and then calling a truncated name ie L(...) when writing to the log. So there is some scope issue going on that is different on openLuup from that of a Vera, brought about by a level of abstraction.

    Plugins

  • Reactor scope issues
    B Buxton

    @therealdb Well that's a shame. One more nail in the coffin. I'll probably move to HA as soon as the various versions of the software are consolidated. It's a great platform, but for my needs, it is still too subject to breaking structural changes.

    Plugins

  • Reactor scope issues
    B Buxton

    @toggledbits OK. Does that mean that the log entries as shown above are expected ie. that the flopping (from nil to empty and back again) for reactor expression variables is routine?

    Plugins

  • Reactor scope issues
    B Buxton

    @akbooer Yes, I tried browser refresh without any change. If you look at the log, you see the variables flopping from nil to empty and then back again to nil.

    @therealdb are you seeing anything like this in your openLuup reactor installation? I'm only seeing this nil behavior with Reactor expression variables.

    Plugins

  • Reactor scope issues
    B Buxton

    Hi Patrick/AK Booer

    I am able to see Reactor expressions in the AltUI UI per the below and the expressions work as they should in my reactor sensors. When an expression changes, the reactor sensor responds accordingly.

    javascript.png

    However, I cannot see the expressions in luup state variables or the luup logs:

    Luup.png

    Log.png

    I tried reinstalling openLuup (latest development) and when that failed to change the noted behavior, I reinstalled lua5.1. There was also no change. Rebooting the machine also produced no change.
    I suspect this is an openLuup issue as I also see nil values for some plugins:

    plugin.png

    And other plugins are fine:

    2022-01-12 20:47:12.027   luup.variable_set:: 63.urn:upnp-micasaverde-com:serviceId:Weather1.CurrentDewPoint was: 32 now: 29.7 #hooks:0
    2022-01-12 20:47:12.028   luup.variable_set:: 63.urn:upnp-micasaverde-com:serviceId:Weather1.WindSpeed was: 1.76 now: 2.8 #hooks:0
    2022-01-12 20:47:12.028   luup.variable_set:: 63.urn:micasaverde-com:serviceId:HumiditySensor1.CurrentLevel was: 30 now: 27 #hooks:0
    2022-01-12 20:47:12.028   luup.variable_set:: 65.urn:micasaverde-com:serviceId:HumiditySensor1.CurrentLevel was: 30 now: 27 #hooks:0
    2022-01-12 20:47:12.028   luup.variable_set:: 63.urn:upnp-micasaverde-com:serviceId:Weather1.LastUpdate was: 1642047430 now: 1642049231 #hooks:0
    
    

    Any ideas on how to troubleshoot this.....

    Plugins

  • luup.variable_watch
    B Buxton

    @akbooer Ok, that's clear enough. Thanks

    openLuup

  • luup.variable_watch
    B Buxton

    @buxton Yeah, running lua within the Reactor plugin/MSR is an incredibly powerful feature that, combined with expressions, pretty much allows you to do whatever you want to do. A wonderful piece of software.

    Now I need to figure out how to construct the closure that will surround the watch callback function. Tricky, because there are so many variables that go into deciding when the routine should branch, and when branching should be avoided.

    openLuup

  • luup.variable_watch
    B Buxton

    @akbooer OK thanks, that's what I needed to know.

    One final question if you could. How does scope affect a watch called from start-up lua? I'm asking because I imagine the scope for a watch is plugin specific, and therefore is confined to the plugin.

    The watch will be created in the initialization code of a global module, that is in turn referenced in start-up lua ie. "_G.myStartUpLua = require("myStartUpLua") "

    This module contains functions that are called from Reactor activities similar to this:
    Reactor Activity.png

    Will the global watch callback function be visible to the watch if both are created within "myStartUpLua".

    openLuup

  • luup.variable_watch
    B Buxton

    @akbooer Yes, I understand the callback and how it is triggered. The question is once a watch is established (in this case during startup lua), can it be removed. If so, how is that done. Secondly, what happens when you re-run the code that places a watch on a specific variable. Do the watches stack up in memory, or is the previous watch simply replaced by the new call. Or perhaps the new watch is ignored. I don't know as I can't find any documentation on how this works.

    I only want the callback triggered under specific conditions ie. there are certain conditions where the watched variable should not trigger the callback routine-- such as when zones are opening and closing when there is no intention to arm the security panel. If I can't remove a watch and then re-add it later, I'm guessing that I have to account for those conditions within callback function. Is that correct?

    openLuup

  • luup.variable_watch
    B Buxton

    Hi AK,

    I can't find any info on how a variable watch actually ends.

    I have the following variable watch on an alarm panel plugin UPnP variable. The code is part of some extended startup lua:

    luup.variable_watch("waitForZoneToClose","urn:micasaverde-com:serviceId:EVL3VistaAlarmPanel1", "FaultedZoneNames", 7)
    

    In the same startup lua, the global function "waitForZoneToClose" is called when the "FaultedZoneNames" variable changes, but this same function is also called at the start of a routine that determines what zones are actually faulted on the alarm panel.

    openZoneCount= waitForZoneToClose(7, "urn:micasaverde-com:serviceId:EVL3VistaAlarmPanel1", "FaultedZoneNames" , "","")
    

    So although the luup watch variables are included in the function params, they are not used within the function:

    function waitForZoneToClose(dev_id, service, variable, old_val, new_val)
      openZoneCount = getOpenZones()	--retrieves open zone names on panel, and zones to bypass per mode setting
            
       if openZoneCount > 0 then  -- there are open zones
          buildReservedZonesTable()
                
         -- run routine to pop bypass and vent zones from the zonesToClose stack
          removeReservedZones()
          openZoneCount = tablelength(tZonesToClose)  -- run the count again to see if any zone was popped off the stack during removeReservedZones
       end
       return openZoneCount
    end
    

    Because I run the function recursively ie. when the variable that holds the open zones changes, I rerun the function that detects open zones, and if any relevant zones are still open, the code for the same watch is ran again, to detect if any zones have changed status, this before trying to auto arm the panel. So there might be a situation where two or more zones need to be closed before the panel will arm, and it takes real time to physically close each zone, one by one, and as each closes, the callback would trigger again.

    Hope that makes sense.

    I wasn't clear if a variable watch ends when the watched variable changes and the code then proceeds. Or do you have to end the watch via code somehow? I was concerned about a possible condition where watch upon watch would be added to memory until a luup reload would clear the watches, or do the watches end and self-cleanup when the callback function is called.

    openLuup

  • A couple of suggestions for MSR
    B Buxton

    Allowing the MQTT service to be created as a container, or couple the MQTT service directly with the MSR container would be great. With the exception of openLuup, I don't install anything on my HA server that is not containerized. The reason being that dependencies get corrupted, or changed by another app, or services conflict, etc..... Containers eliminate all that chaos and allow me to take down any software that's not working, all the while not destabilizing the underlying server.

    Also, I use MSR primarily for Vera/openLuup and Home Assistant. It appears that the connection to HA is a websocket, allowing HA to async updates to MSR, whereas the connection to Vera is REST based relying on polling. Due to underlying issues with the Lua socket library, I try to keep polling to an absolute minimum so I have MSR turned off at the moment. What would be really cool is a plugin that would reside on openLuup or a Vera that would catch any and all changed states, and then push those state changes to MSR, perhaps with a synchronous acknowledgement. This complicates MSR of course, as you would need to install two separate pieces of software, however, I think the benefits of a push model, outweigh the downside of maintaining two separate apps. On the other hand, Vera is not long for this world, so perhaps the effort is not worth it.

    Multi-System Reactor

  • TTS in MSR?
    B Buxton

    @fanan Per this topic https://smarthome.community/topic/744/sending-a-service-request-to-home-assistant?_=1638829172919 I couldn't get Alexa tts to work in MSR, but I do have it working in openLuup with the following code that sits inside a simple plugin:

    myEchoDevice = "alexa_media_".. myEchoDevice
    myEchoMessage = table.concat(myEchoMessage)
    	
    local request_body = json.encode {message = myEchoMessage, data = {["type"] = "announce",method = "all"}}
    
    local response_body = {}
    	
    local theURL = 'http://'..HomeAssistantIP..':'..HomeAssistantPort..'/api/services/notify/'..myEchoDevice  
    	
    r, c, h = http.request {
       url = theURL,
       method = "POST",
       headers = {
       ["Content-Type"]   = "application/json",
       ["Authorization"] = "Bearer ".. HomeAssistantToken,
       ["Content-Length"] = request_body:len()
       },
    source = ltn12.source.string(request_body),
    sink   = ltn12.sink.table(response_body)
    }
    

    The variable "myEchoDevice" is the exact name of the specific echo device (or device group) as presented in the Amazon Alexa app. I typically broadcast to all my devices via a group, intercom style, so I catch the message wherever I am in my home. The variable "HomeAssistantToken" needs to be created in HA. "myEchoMessage "is a lua table in the above code, but you could just as easily capture the message as a string, and then trim the string prior to sending it to the HTTP post request.

    Multi-System Reactor

  • Import Vera Rules in Docker Containers?
    B Buxton

    @3rdstng Ha! if you're in the US, I'll take it. I still have a veralite running in my garage that could do with an upgrade.

    Multi-System Reactor

  • Power outage and all the Vera devices were moved to room MiOS-xxxxx. How to fix?
    B Buxton

    @a-lurker Yeah, HA takes a couple of minutes to fully start, so 30 seconds is the bare minimum I could get away with on my system. Not to mention the host server's atom processor, while parsimonious on power use, is a dog when ten containers are starting up from boot. Luckily, power outages here are infrequent. When prices are right, I'll get a home battery/solar setup to eliminate that rare nuisance.

    Place in "/etc/cmh-ludl"

    openLuup_run.sh

    #!/bin/bash
    echo "Starting openLuup server"
    echo "To see tail of logfile: tail -f ./out.log"
    cd /etc/cmh-ludl
    sudo rm /etc/cmh-ludl/logs/out.log
    nohup ./openLuup_reload >> /etc/cmh-ludl/logs/out.log 2>&1 &
    

    openLuup_stop.sh

    #!/bin/bash
    echo "Stopping openLuup server"
    echo "To see tail of logfile: tail -f ./out.log"
    cd /etc/cmh-ludl
    curl http://localhost:3480/data_request?id=exit
    

    Then start the "openluup" service with:

    $ sudo systemctl enable openluup
    $ sudo systemctl start openluup
    

    OLservice.png

    Vera Bridge

  • GE/Jasco Z-wave wall switch
    B Buxton

    @librasun Good to know. I'm only out shipping costs if they don't as there's no way I have the time to de-solder these boards.

    Hardware

  • openLuup: Shelly Bridge plugin
    B Buxton

    @akbooer It's just easier to understand the code/ what's occurring in a plugin as opposed to openLuup, mainly because of the typical plugin structure and its place on top of the openLuup subsystem. That's probably a trivial distinction to you, but for me it's a huge difference in understanding as I'm not in any way fluent with the inside baseball of the OLuup object model.

    Per your MQTT comment, though it can be done (https://github.com/jziolkowski/tdm), it would be difficult to have functional device bridges if you took away MQTT, as you'd have to interrogate a router in some fashion to find out if these devices exist on one's network, and then use http commands to control the devices. So I see MQTT handling as more an innate part of the OL subsystem, like http, than a device profile like tasmota or shelly, device profiles that are typically handled as stand alone plugins.

    Plugins

  • GE/Jasco Z-wave wall switch
    B Buxton

    @librasun This is great to know. I have a box of these switches that failed from power outages. In each case, it seems a capacitor failed after power was turned back on, at least as far as I could tell from looking at the swollen cases. I didn't measure microfarads though as I did not want to start unsoldering components...

    Will they take back switches without a receipt as some of mine are ancient?

    Hardware

  • Power outage and all the Vera devices were moved to room MiOS-xxxxx. How to fix?
    B Buxton

    @a-lurker There's a systemd example in the openLuup user guide. Here's my startup based on those directions

    [Unit]
    Description=openLuup and AltUI Server for Vera 
    After=network-online.target
    After=sockproxy.service
    Wants=network-online.target
    
    [Service]
    Type=forking
    ExecStartPre=/bin/sh -c 'until ping -c1 <VeraIP>; do sleep 1; done;'
    ExecStartPre=/bin/sleep 30
    WorkingDirectory=/etc/cmh-ludl
    ExecStart=/bin/bash /etc/cmh-ludl/openLuup_run.sh
    ExecStop=/bin/bash /etc/cmh-ludl/openLuup_stop.sh
    Restart=on-failure
    RestartSec=5
    
    [Install]
    WantedBy=multi-user.target
    

    "Wants=network-online.target" makes sure the network is up. Then the ping command loops until a response is sent back from the vera. Followed by a 30 second sleep to allow everything else to get up and running. However, no vera up-- no openLuup as the ping does not time out.

    Your router must allow ICMP between the vera and the OL host. Per the OL help file, you then need to create the .sh files and then activate the systemd service. I use Patrick's sock proxy for an app, so that command does not need to be in there if you don't use the proxy.

    Vera Bridge
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