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MSR with reverse proxy
tunnusT
I'm trying to use MSR via reserve proxy in Synology DSM, but MSR page does not load https://<public ip>:30000/reactor/en-US/ At the same time logging page loads normally https://<public ip>:30000/api/v1/log I thought maybe authentication was messing it up, but there was no deny entries in the log, and also disabling authentication did not make any difference. For this use case VPN is not an option (that works, but as said not an option for this particular use case). Any ideas what could cause this? MSR build latest-26242-28d69aa8, Chrome browser
Multi-System Reactor
[MSR] Native fan capabilty
therealdbT
Nothing more to add. I see we have hvac_blower, but, anyway, maybe a native fan on the same assumptions of the fan from HASS could be reasonable. I have a couple of them. ie, this is from ESPHome via HASS. x_hass.domain="fan" x_hass.entity_id="fan.kitchen_seashell_hood_ventilation_fan" x_hass.floor_id=null x_hass.services=["fan","esphome"] x_hass.source="esphome" x_hass.state="off" x_hass_attr.friendly_name="Seashell Hood Ventilation Fan" x_hass_attr.percentage=50 x_hass_attr.percentage_step=25 x_hass_attr.preset_mode="" x_hass_attr.preset_modes=[] x_hass_attr.supported_features=49 Thanks.
Multi-System Reactor
[MSR] Rule do not fire
therealdbT
Topic thumbnail image
Multi-System Reactor
Rule condition shows TRUE in UI but Rule never transitions to SET — survives full restart
N
Build: latest-26221-b25bb3e3, Docker on Synology. Hi, I have a Rule whose Trigger/Constraints reference other Rules via Rule State ... is TRUE. At some point it stops firing. Expanding the rule's condition tree in the UI shows every Trigger and Constraint condition green/TRUE — confirmed live by walking into the room and watching Motion go true in real time. Rule History shows no new SET, just old reset entries. Tried, on the same rule, same evening: recreating the trigger conditions with fresh IDs, recreating the constraint conditions with fresh IDs (flat and wrapped in a new Group — wrapping in a Group produced one SET, but it didn't reproduce on repeat attempts with the same structure), and finally a full container restart with a verified-correct saved rule. Still no SET, even with a fresh live motion event right after the restart. Separately, I found that this rule (and its 10 per-room clones) share identical internal condition/group IDs with each other — leftover from a batch clone done months ago, never regenerated. Not sure if that's related, since fixing the IDs didn't reliably fix the symptom either. Has anyone seen a Rule State condition show TRUE in the UI without the Rule ever producing a SET, surviving a clean restart? Thanks in advance
Multi-System Reactor
DynamicGroupController and attributes
therealdbT
Hey @toggledbits I'm back to trying to optimize a couple of things based on dynamic group. First of all, I think I found a typo in the doc: primary_attribute: "binary_sensor.state" primary_attribute_value: | d = false; each id in members: d = getEntity(id)?.attributes?.power_switch?.state or d, d I think the correct code snippet is d = false, All that said, my use case for dynamic groups is to group 3 different climate devices, so I could easily command them at the same time. Commands are good, but sometimes I want to check if any of the devices are on, and that's easily done with a similar snippet as the one you have in the docs. But this is limited to the primary attribute, while I want to have any of the attributes in the group to be driven by a similar logic (while all are null in the group). ie, access hvac_control.mode and see if any of the unit is set to cool, or heat. Is that possible, without re-defining an expression in each of my rules? Thanks!
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Unofficial thread for compatibility
tunnusT
As there are statements about compatibility for home assistant versions in MSR new version announcements (e.g. "HassController: Bless Hass to 2025.7.3"), I thought it would be good idea to track other controllers as well. As an example, I can confirm that build "latest-25208-c53e8513" works with Hubitat Elevation C-8 platform version 2.4.2.134 using Maker API. Updates: (the latest versions first in the list) OK: build "latest-25264-2fbe9217" with Hubitat C-8 platform v. 2.4.3.123
Multi-System Reactor
Ooops - Deleted Reactor Ex Machina II
R
I accidentally deleted Reactor Ex Machina II (REM II) from my Reactor rules. I tried to recover it by deleting the .json and .dval in the Rules subdirectory and then recreating it from Togglebits original posting, but that did not work. Does anyone know how to recover REM ll ?
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Bail out of failed reaction?
T
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T
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[Solved] DynamicGroupController updating members issue
CrilleC
Edit: Solved in latest-26221. Bare-metal latest-26193 I have this group: "OKforLarm": name: OK för Larm select: - include_controller: vera - include_capability: door_sensor filter_expression: entity.attributes.door_sensor.state It contains the entities I expect but behaves a bit odd. When I open vera>device_10097 the entity attribute door_sensor.state changes to true but it won't show up as member in the group, when I also open vera>device_10095 they both shows as members and when I close vera>device_10095 it disappear from the group but when I close vera>device_10097 it lingers in the group until I restart Reactor.
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Noticing since 170 that the lock screen doesn't switch to the logon prompt but, rather, stays on the active UI until such time as you go to click something within it. Then it jumps to the login screen. Brave browser Brave 1.92.139 (Official Build) (arm64) Chromium: 150.0.7871.114
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[MSR] Copy&past of actions and/or drag&drop between set/reset
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Hey @toggledbits One thing that bothers me while doing work on new systems/new features, is that I cannot copy&paste actions, and I cannot drag&drop between set and resets. #1 is for when I want to copy an action between different rules opened in two separate browser windows, while #2 is when I just need to flip a bunch of actions in the reset, or move some logic back and forth. Both will be appreciated, but I understand the technical challenges. Thanks!
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I'm currently on version 26011. I understand that the aarch64 image is no longer supported. So, I therefore need to update to the ARM64 image. Can anyone possibly suggest how I update my docker compose.yaml file (see below). Ideally I'd like to keep my existing reactions etc. rather than start from scratch. # Multi-System Reactor template docker-compose.yml (version 22160) # # Change the lines indicated by "DO"... # services: reactor: container_name: reactor environment: # DO change the TZ: line to set your local time zone. # See valid TZ list: https://en.wikipedia.org/wiki/List_of_tz_database_time_zones TZ: GB # # DO NOT change this path. Your directory location is in "source" below. REACTOR_DATA_PREFIX: /var/reactor # DO change the image below to the one you are using (e.g. armv7l or aarch64 for RPi 4) image: toggledbits/reactor:latest-aarch64 restart: "always" expose: - 8111 ports: - 8111:8111 volumes: # DO change the /home/username/reactor below to the directory you created for # your local data; DO NOT change the /var/reactor part - /home/pi/docker/reactor:/var/reactor - /etc/localtime:/etc/localtime:ro tmpfs: /tmp
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Multi-System Reactor

Stop action in progress

Scheduled Pinned Locked Moved Multi-System Reactor
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  • wmarcolinW Offline
    wmarcolinW Offline
    wmarcolin
    wrote on last edited by
    #1

    Scenario: After fulfilling the Trigger conditions, action 1 below starts its path, and stops at the Delay step, waiting for 300 seconds.

    aaf1ea64-3721-4d66-9dde-99b2a33417e4-image.png

    In the process of waiting, the Trigger becomes false and action 1 doesn't stop, it follows the countdown, I don't know if it is an error or not, if it shouldn't stop.

    The change of the scenario of action 1 to false, triggers another action 2, which has in its step to stop action 1, step 3 below.

    ed9bfa92-6bd5-4721-a8af-ada7ba00ae1c-image.png

    But what is happening, is that the stop action is actually putting action 1 on hold, and when action 1 is not completed, action 2 also goes on hold and does not finish in the same way.

    4a156ce9-67c3-4d8b-bc71-81773c39c8c2-image.png

    Door Kitchen Close is action 1, see that I perform 4 steps out of 6, it is just stopped by the action of the group that is the delay.

    Door Kitchen Opened is action 2, which should have stopped action 1, executed two steps, and is stopped at path 3 which is the call to Stop Reaction.

    In this scenario, I now have two actions in waiting. To try to stop it, I created a third action that says interrupted, it also goes into waiting.

    9d9636fc-e8ac-427c-9c69-c667b0a8187c-image.png

    8b216378-7435-497e-bd42-20f9a36ab2c0-image.png

    @toggledbits I didn't open a defect, because I have doubts if I am running the scenario in the correct way or not:

    • Should an action in a Delay stage, when having the trigger changed to a false state, stop counting time and not follow the next steps? I think I've read something, when an action is started, it doesn't stop, even if the trigger status is changed, I think it is correct;
    • but then I understand that the Stop Action must stop the Delay and in this case force the interruption of the following steps, stop the action at the stage it is at, and terminate any following step.

    Comments and suggestions please, if possible the first one on how to stop these actions, because if I do not stop the counting the process works.

    Thanks.

    1 Reply Last reply
    0
    • toggledbitsT Offline
      toggledbitsT Offline
      toggledbits
      wrote on last edited by
      #2

      A rule-based reaction will not stop when the rule triggers/constraints that invoked it become false, unless there is a counter-reaction. This is a documented feature of Reactor (both for Vera and Multi-hub). A counter-reaction is an action that opposes the running reaction. For example, the reset reaction is the counter to the set reaction. If the set reaction starts, but the rule state changes and the reset reaction now needs to be run, the set reaction will be stopped, but only if the reset reaction is not empty. If the reset reaction is empty, the set reaction is allowed to finish.

      Also, your screen shots are all too small to see. I don't know if there's been a change to the forum software recently to manage space (by downsizing the images), or if you posted them at that small size/resolution, but they're barely readable, at least not for my old eyes. When I click on them, the forum displays them at the same size that they are in the posting, which isn't useful. It would also be helpful if you included the name of the rule (either as text in the description or as part of the screen shot) so I can tell what screen shot is what rule or reaction. It's not at all clear here, and I can't really respond further because of it. But my suggestion is that you make use of counter-activities if you can, rather than making extra rules and using stops.

      Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

      wmarcolinW 1 Reply Last reply
      0
      • toggledbitsT toggledbits

        A rule-based reaction will not stop when the rule triggers/constraints that invoked it become false, unless there is a counter-reaction. This is a documented feature of Reactor (both for Vera and Multi-hub). A counter-reaction is an action that opposes the running reaction. For example, the reset reaction is the counter to the set reaction. If the set reaction starts, but the rule state changes and the reset reaction now needs to be run, the set reaction will be stopped, but only if the reset reaction is not empty. If the reset reaction is empty, the set reaction is allowed to finish.

        Also, your screen shots are all too small to see. I don't know if there's been a change to the forum software recently to manage space (by downsizing the images), or if you posted them at that small size/resolution, but they're barely readable, at least not for my old eyes. When I click on them, the forum displays them at the same size that they are in the posting, which isn't useful. It would also be helpful if you included the name of the rule (either as text in the description or as part of the screen shot) so I can tell what screen shot is what rule or reaction. It's not at all clear here, and I can't really respond further because of it. But my suggestion is that you make use of counter-activities if you can, rather than making extra rules and using stops.

        wmarcolinW Offline
        wmarcolinW Offline
        wmarcolin
        wrote on last edited by
        #3

        @toggledbits Ok first part I understood, very good to understand that if there is no rule in case of reset the action will end. This already helps to improve.

        I will try to post the images again.

        Image of the first scene - action 1 that stops when the Delay starts within the group.

        b8071ee5-72fa-4f7b-baac-55d7dd716628-image.png

        Action 2 which has in its execution the call to interrupt action 1 that is stopped running the Delay.

        3ff7bd1a-e200-4625-a3e9-6bbfd41a1a6e-image.png

        As I commented Action 2 when calling 1 does not interrupt the Delay stage and enters waiting, and also Action 1 enters waiting.

        a3f80fbc-1b56-4a73-85a1-bd1443b2860b-image.png

        I will post again to see if it increases the image.

        wmarcolinW 1 Reply Last reply
        0
        • wmarcolinW wmarcolin

          @toggledbits Ok first part I understood, very good to understand that if there is no rule in case of reset the action will end. This already helps to improve.

          I will try to post the images again.

          Image of the first scene - action 1 that stops when the Delay starts within the group.

          b8071ee5-72fa-4f7b-baac-55d7dd716628-image.png

          Action 2 which has in its execution the call to interrupt action 1 that is stopped running the Delay.

          3ff7bd1a-e200-4625-a3e9-6bbfd41a1a6e-image.png

          As I commented Action 2 when calling 1 does not interrupt the Delay stage and enters waiting, and also Action 1 enters waiting.

          a3f80fbc-1b56-4a73-85a1-bd1443b2860b-image.png

          I will post again to see if it increases the image.

          wmarcolinW Offline
          wmarcolinW Offline
          wmarcolin
          wrote on last edited by
          #4

          Door Kitchen Close is action 1, the first image.
          Door Kitchen Opened is action 2, second image.

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          • toggledbitsT Offline
            toggledbitsT Offline
            toggledbits
            wrote on last edited by
            #5

            Update to 21236 and see if that continues. There was an issue stopping child tasks (I noted you had a constraint group in one reaction, and that's a child task).

            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

            wmarcolinW 1 Reply Last reply
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            • toggledbitsT toggledbits

              Update to 21236 and see if that continues. There was an issue stopping child tasks (I noted you had a constraint group in one reaction, and that's a child task).

              wmarcolinW Offline
              wmarcolinW Offline
              wmarcolin
              wrote on last edited by
              #6

              @toggledbits Ok I have already updated the version, but first I have to kill the processes that were in wating, how can I do?

              f9e39f11-5598-4bf2-b67a-829b08cfad5c-image.png

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              • toggledbitsT Offline
                toggledbitsT Offline
                toggledbits
                wrote on last edited by
                #7

                Stop Reactor, remove the file storage/states/reaction_queue.json, and the start Reactor.

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                wmarcolinW 1 Reply Last reply
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                • toggledbitsT toggledbits

                  Stop Reactor, remove the file storage/states/reaction_queue.json, and the start Reactor.

                  wmarcolinW Offline
                  wmarcolinW Offline
                  wmarcolin
                  wrote on last edited by
                  #8

                  @toggledbits ok, I removed the file as you explained.

                  But the new version still didn't solve the problem, I tried again and the Stop Action instruction is not stopping the current counter.

                  32424675-e411-4a5a-8c5b-c6a5a761c148-image.png

                  But I see something new, this line that indicates that the action stopped in "delayed".

                  82d93547-f556-483b-8aaa-ec57b2420324-image.png

                  See the screen print that MSR DISCONNECTED. Even with Ctrl + F5 it didn't come back. I had to stop the service, restart and then come back. Now see that the delayed line no longer appears on the status screen.

                  e0829696-0e6d-41cb-8d1a-ae3e2a24ae22-image.png

                  I repeated the test again, same result, disconnects the MSR and it is only possible to return by restarting the service, the Stop Reaction instruction does not stop the action that has a delay in progress, and then both are in waiting.

                  e3db5f9a-47b9-4b38-97fa-639e735a8dfb-image.png

                  Restart the MSR

                  33c2a3dc-b0c9-4348-b684-e31f612e277f-image.png

                  1 Reply Last reply
                  0
                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by toggledbits
                    #9

                    OK. Let's make sure you followed my instructions to the letter here, because I'm not getting a warm feeling from your description of events.

                    You have to stop MSR completely first. Not restart. Stop. Full stop.

                    Then you remove the file storage/states/reaction_queue.json from the Reactor install directory.

                    Then you start Reactor again.

                    When you've done this correctly, there will be no running/waiting/delayed processes in the status view, until you lauch your rules/reactions. But it should come up idle.

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                    wmarcolinW 1 Reply Last reply
                    0
                    • toggledbitsT toggledbits

                      OK. Let's make sure you followed my instructions to the letter here, because I'm not getting a warm feeling from your description of events.

                      You have to stop MSR completely first. Not restart. Stop. Full stop.

                      Then you remove the file storage/states/reaction_queue.json from the Reactor install directory.

                      Then you start Reactor again.

                      When you've done this correctly, there will be no running/waiting/delayed processes in the status view, until you lauch your rules/reactions. But it should come up idle.

                      wmarcolinW Offline
                      wmarcolinW Offline
                      wmarcolin
                      wrote on last edited by
                      #10

                      @toggledbits correct, I followed your instruction exactly: stop MSR > remove file > star MSR > I executed the actions and it goes back to the waiting status. The instruction that exists in the Door Kitchen Opened action to stop the Door Kitchen Closed action does not happen. But now there is a new situation that is bringing down the MSR. To get it working again, I have to do a Stop > Start in the system.

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                      • toggledbitsT Offline
                        toggledbitsT Offline
                        toggledbits
                        wrote on last edited by
                        #11

                        OK, I was able to build a test case that I think duplicates the behavior you are describing. And I was able to find the issue (I opened PR#254 to track it going forward). I will do an updated "latest" build shortly that contains the fix...

                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

                        wmarcolinW 1 Reply Last reply
                        0
                        • toggledbitsT toggledbits

                          OK, I was able to build a test case that I think duplicates the behavior you are describing. And I was able to find the issue (I opened PR#254 to track it going forward). I will do an updated "latest" build shortly that contains the fix...

                          wmarcolinW Offline
                          wmarcolinW Offline
                          wmarcolin
                          wrote on last edited by
                          #12

                          @toggledbits problem solved, already downloaded and tested the version 21237 with the same previous scenario and worked perfect! Once again Super Patrick saves the day! Thanks.

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                          • toggledbitsT Offline
                            toggledbitsT Offline
                            toggledbits
                            wrote on last edited by
                            #13

                            Ha! More like Lucky Patrick. But I'll take it. Good bug. Meaty, hard to find, important to find. Thanks for digging it out!

                            Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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