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wmarcolinW
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Multi-System Reactor
Errors after updating to MQTTController build 25139
tunnusT
I'm running MSR build 25139 on Docker, using MQTT controller 24293, and everything working as expected. But if I try to upgrade to MQTTController build 25139, I'm getting the following errors on MSR UI: An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.god Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa auto heating off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.green Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto off" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute temperature_sensor.red Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa filter pump auto run" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.pump Last 11:20:37 An Entity Attribute condition in "Lay-Z-Spa watchdog" (Terrace) failed because the referenced entity "Lay-Z-Spa States" (mqtt>layzspa_states) does not have attribute value_sensor.status Last 11:20:37 My MQTT configuration (local_mqtt_devices.yaml) for the related entity is: layzspa_message: type: ValueSensor capabilities: ["temperature_sensor", "value_sensor", "power_sensor"] primary_attribute: power_sensor.value events: "layzspa/message": "power_sensor.value": json_payload: true if_expr: '! isnull( payload?.PWR )' expr: "float(payload.PWR)" "value_sensor.air": json_payload: true if_expr: '! isnull( payload?.AIR )' expr: "float(payload.AIR)" "value_sensor.pump": json_payload: true if_expr: '! isnull( payload?.FLT )' expr: "float(payload.FLT)" "value_sensor.god": json_payload: true if_expr: '! isnull( payload?.GOD )' expr: "float(payload.GOD)" "value_sensor.lock": json_payload: true if_expr: '! isnull( payload?.LCK )' expr: "float(payload.LCK)" "value_sensor.unit": json_payload: true if_expr: '! isnull( payload?.UNT )' expr: "float(payload.UNT)" "value_sensor.error": json_payload: true if_expr: '! isnull( payload?.ERR )' expr: "float(payload.ERR)" "temperature_sensor.green": json_payload: true if_expr: '! isnull( payload?.GRN )' expr: "float(payload.GRN)" "temperature_sensor.red": json_payload: true if_expr: '! isnull( payload?.RED )' expr: "float(payload.RED)" "temperature_sensor.target": json_payload: true if_expr: '! isnull( payload?.TGT )' expr: "float(payload.TGT)" "temperature_sensor.value": json_payload: true if_expr: '! isnull( payload?.TMP )' expr: "float(payload.TMP)" "temperature_sensor.virtual": json_payload: true if_expr: '! isnull( payload?.VTM )' expr: "round(float(payload.VTM), 1)" "temperature_sensor.ambient": json_payload: true if_expr: '! isnull( payload?.AMB )' expr: "float(payload.AMB)" "layzspa/Status": "value_sensor.status": if_expr: '! isnull( payload )' expr: "payload" "layzspa/button": "value_sensor.button": if_expr: '! isnull( payload )' expr: "payload" and in reactor.yaml I have: "layzspa_states": name: "Lay-Z-Spa States" friendly_name: 'Lay-Z-Spa States' include: layzspa_message I realize my MQTT configuration might be a bit unorthodox, but could there still be something unintentional in the latest MQTTController build? If needed, I can provide detailed logs.
Multi-System Reactor
🎉 My very first MSR controller: OpenSprinkler
therealdbT
Since today is my birthday - and I still pretend to be unconventional - I'm giving away a present to this wonderful community and I'm releasing my first OpenSprinkler controller for MSR. It was real fun to code it - and while it's still WIP, it seems to work OK for me. It's polling-based at the moment, but I'll add support for updates via MQTT very soon (it's already partially coded). Get it at (install is similar to MQTTController and such): https://github.com/dbochicchio/reactor-opensprinkler Feel free to try it. It's beta software, but it's stable. I'll update it weekly until all the tasks from my todo list are empty. Since I've learnt a lot from this controller, I'll explore new controllers soon.
Multi-System Reactor
Advice reqeusted to migrate MSR from Bare Metal to Container
T
Good day all, I'm in the process of trying to shut down my 10 year old Linux home server that served many purposes, but primarily it's what I used for my NAS/Plex Media server. I migrated the NAS aspect of the server in November of last year to a true NAS solution (Ubiquti UNAS Pro), which is rack mount and much more efficient than my old tower, which it's only side benefit was heating my home office during the winter. Unfortunately it also means heating my home office during the summer, which were about to be in full swing. I have two things running on this 10 year old server at this point. MSR and pi-hole. I'm running Plex Media Server on Fedora Workstation in Podman on mini PC, which is much more energy efficient than my old tower. My next step is to migrate MSR. I know there are images of MSR out there, and creating it is well documented. I'm going to be using Podman instead of Docker for various reasons, but they work very similar. What I don't know, is what I need to do to migrate my existing Bare Metal installation over to a container. Has anyone done this? Any advice?
Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here. Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Can´t restart or upgrade/deploy MSR
F
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Multi-System Reactor
[Solved] Limit HA Entity in MSR
wmarcolinW
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Multi-System Reactor
Organizing/ structuring rule sets and rules
R
Hi guys, Just wondering how you guys organize your rule sets and rules. I wish I had an extra layer to have some more granularity, but my feature request was not popular. Maybe there are better ways to organize my rule sets. I use the rule sets now primarily for rooms. So a rule set per room. But maybe grouping by functionality works better. Any examples/ suggestions would be appreciated.
Multi-System Reactor
Moving MSR from a QNAP container to RP 5 - some issues
Tom_DT
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Multi-System Reactor
Widget deletion does not work and landing page (status) is empy
M
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Multi-System Reactor
Need help reducing false positive notifications
T
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Multi-System Reactor
Deleting widgets
tunnusT
Hopefully a trivial question, but how do you delete widgets in a status page? Using build 22266
Multi-System Reactor
MQTT configuration question
tunnusT
I have the following yaml configuration in local_mqtt_devices file x_mqtt_device: set_speed: arguments: speed: type: str topic: "command/%friendly_name%" payload: type: json expr: '{ "fan": parameters.speed }' While this works fine, I'm wondering how this could be changed to "fixed" parameters, as in this case "fan" only accepts "A", "Q" or a numeric value of 1-5?
Multi-System Reactor
System Configuration Check - time is offset
F
Hi! I get this message when I'm on the status tab: System Configuration Check The time on this system and on the Reactor host are significantly different. This may be due to incorrect system configuration on either or both. Please check the configuration of both systems. The host reports 2025-04-01T15:29:29.252Z; browser reports 2025-04-01T15:29:40.528Z; difference 11.276 seconds. I have MSR installed as a docker on my Home Assistant Blue / Hardkernel ODROID-N2/N2+. MSR version is latest-25082-3c348de6. HA versions are: Core 2025.3.4 Supervisor 2025.03.4 Operating System 15.1 I have restarted HA as well as MSR multiple times. This message didn´t show two weeks ago. Don´t know if it have anything to do with the latest MSR version. Do anyone know what I can try? Thanks in advance! Let's Be Careful Out There (Hill Street reference...) /Fanan
Multi-System Reactor
Programmatically capture HTTP Request action status code or error
therealdbT
I have a very strange situation, where if InfluxDB restarts, other containers may fail when restarting at the same time (under not easy to understand circumstances), and InfluxDB remains unreachable (and these containers crashes). I need to reboot these containers in an exact order, after rebooting InfluxDB. While I understand what's going on, I need a way to reliable determine that InfluxDB is not reachable and these containers are not reachable, in order to identify this situation and manually check what's going on - and, maybe, in the future, automatically restart them if needed. So, I was looking at HTTP Request action, but I need to capture the HTTP response code, instead of the response (becase if ping is OK, InfluxDB will reply with a 204), and, potentially, a way to programmatically detect that it's failing to get the response. While I could write a custom HTTP controller for this or a custom HTTP virtual device, I was wondering if this is somewhat on you roadmap @toggledbits Thanks!
Multi-System Reactor
ZwaveJSUI - RGBWW BULB - Warm/Cold White interfered with RGB settings - Bulb doesn't change color if in WarmWhite state.
N
Hi , I'm on -Reactor (Multi-hub) latest-25067-62e21a2d -Docker on Synology NAS -ZWaveJSUI 9.31.0.6c80945 Problem with ZwaveJSUI: When I try to change color to a bulb RGBWW, it doesn't change to the RGB color and the bulb remains warm or cold white. I tryed with Zipato RGBW Bulb V2 RGBWE2, Hank Bulb HKZW-RGB01, Aentec 6 A-ZWA002, so seems that it happens with all RGBWW bulb with reactor/zwavejsui. I'm using from reator the entity action: "rgb_color.set" and "rgb_color.set_rgb". After I send the reactor command, It changes in zwavejsui the rgb settings but doesn't put the white channel to "0", so the prevalent channel remains warm/cold White and the bulb doesn't change into the rgb color. This is the status of the bulb in zwavejsui after "rgb_color.set" (235,33,33,) and the bulb is still warmWhite. x_zwave_values.Color_Switch_currentColor={"warmWhite":204,"coldWhite":0,"red":235,"green":33,"blue":33} The "cold white" and "warm white" settings interfer with the rgb color settings. Reactor can change bulb colors with rgb_color set — (value, ui8, 0x000000 to 0xffffff) or rgb_color set_rgb — (red, green, blue, all ui1, 0 to 255) but if warm or cold white are not to "0", zwavejsui doesn't change them and I can't find a way to change into rgb or from rgb back to warm white. So if I use from reactor: rgb_color set_rgb — (235,33,33) in zwavejsui I have x_zwave_values.Color_Switch_targetColor={"red":235,"green":33,"blue":33} 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: targetColor └─endpoint: 0 └─newValue └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──red: 235 └──green: 33 └──blue: 33 └─propertyName: targetColor 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: currentColor └─endpoint: 0 └─newValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─propertyName: currentColor In zwavejsui, the bulb changes rgb set but warm White remains to "204" and the bulb remais on warm White channel bacause is prevalent on rgb set. x_zwave_values.Color_Switch_currentColor_0=204 x_zwave_values.Color_Switch_currentColor_1=0 x_zwave_values.Color_Switch_currentColor_2=235 x_zwave_values.Color_Switch_currentColor_3=33 x_zwave_values.Color_Switch_currentColor_4=33 Is it possible to targetColor also for "warmWhite" and "coldWhite" and have something similar to this? x_zwave_values.Color_Switch_targetColor={"warmWhite":0,"coldWhite":0,"red":235,"green":33,"blue":33} Thanks in advance.
Multi-System Reactor
Problem with simultaneous notifications.
T
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Multi-System Reactor
Problem after upgrading to 25067
R
MSR had been running fine, but I decided to follow the message to upgrade to 25067. Since the upgrade, I have received the message "Controller "<name>" (HubitatController hubitat2) could not be loaded at startup. Its ID is not unique." MSR throws the message on every restart. Has anyone else encountered this problem? I am running MSR on a Raspberry Pi4 connecting to two Hubitat units over an OpenVPN tunnel. One C8 and a C8 Pro. Both are up-to-date. It appears that despite the error message that MSR may be operating properly.
Multi-System Reactor
Global expressions not always evaluated
tunnusT
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Multi-System Reactor
[Solved] Local expression evaluation
V
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Multi-System Reactor

Adding remotes, scene controllers as entities to MSR

Scheduled Pinned Locked Moved Multi-System Reactor
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  • toggledbitsT Offline
    toggledbitsT Offline
    toggledbits
    wrote on last edited by toggledbits
    #4

    Re: PR 0000326:

    The way Home Assistant handles keyfobs is unlike the old Vera model you are used to. There is by default no "device" with variables indicating the state of the buttons. Home Assistant sends events when the buttons are pressed, but it doesn't set values on entities.

    In order to use these devices, you need to follow the configuration instructions here: https://reactor.toggledbits.com/docs/HassController/#handling-home-assistant-events

    What you will be doing is effectively telling HassController to create and maintain a virtual (Reactor) entity to track button state, and use the events sent by Home Assistant to map to state values on that entity. Since Reactor cannot know in advance what events are sent, there is no way for it to automatically "guess" these entities and create them; you've got to do the work. You will be editing/extending the configuration for your HassController in reactor.yaml.

    To help you find the events you need to build config for, add log_events: true to the config: section for your HassController and restart. Then play with your buttons, and observe what is logged to logs/hass_events.log. There will probably be a lot of data, so don't leave this setting on for too long, just for your research. Once you've identified the events sent by the device, you can build the configuration for the event_targets subsection as described in the linked docs.

    Let's keep the conversation here, instead of on the PR, as it's not looking like a bug or device support request at the moment, and the process of getting the config right will probably require some back and forth that would be educational for all to have documented here.

    Here's an example I use for testing... I have an Amcrest camera supported by Hass that sends events when it detects audio (and motion, etc., but this is just audio to keep it simple):

    It logs this event when audio is first detected:

    2022-06-28T16:29:23.885Z amcrest {"id":1656433623424,"type":"event","event":{"event_type":"amcrest","data":{"camera":"Cam2","event":"AudioMutation","payload":{"Code":"AudioMutation","action":"Start","index":"0"}},"origin":"LOCAL","time_fired":"2022-06-28T16:29:23.879133+00:00","context":{"id":"01G6NJASH7Y06R2AM49E7MF5YK","parent_id":null,"user_id":null}}}
    

    ...and this event when audio is no longer detected:

    2022-06-28T16:29:28.301Z amcrest {"id":1656433623424,"type":"event","event":{"event_type":"amcrest","data":{"camera":"Cam2","event":"AudioMutation","payload":{"Code":"AudioMutation","action":"Stop","index":"0"}},"origin":"LOCAL","time_fired":"2022-06-28T16:29:28.294575+00:00","context":{"id":"01G6NJAXV6AJAXPDAX93SJ8ZKT","parent_id":null,"user_id":null}}}
    

    For your review, I would copy-paste your logged data into jsonlint.com to format it and make it more readable. Here's the Start event, reformatted:

    {
    	"id": 1656433623424,
    	"type": "event",
    	"event": {
    		"event_type": "amcrest",
    		"data": {
    			"camera": "Cam2",
    			"event": "AudioMutation",
    			"payload": {
    				"Code": "AudioMutation",
    				"action": "Start",
    				"index": "0"
    			}
    		},
    		"origin": "LOCAL",
    		"time_fired": "2022-06-28T16:29:23.879133+00:00",
    		"context": {
    			"id": "01G6NJASH7Y06R2AM49E7MF5YK",
    			"parent_id": null,
    			"user_id": null
    		}
    	}
    }
    

    The event section the part to focus on, and everything in the config is relative to it. From this, I built this config to drive a binary sensor that's true when my Amcrest camera detects sound:

    controllers:
      - id: hass
        enabled: true
        implementation: HassController
        name: Hass System
        config:
          source: 'ws://192.168.0.10:8123'
          access_token: "X.X.X"
          log_events: true
          event_targets:
            "cam2_audio":
              capabilities: ['binary_sensor']
              primary_attribute: binary_sensor.state
              events:
                - event:
                    event_type: amcrest
                    data:
                      camera: "Cam2"
                      event: "AudioMutation"
                  response:
                    "binary_sensor.state":
                      from: "event.data.payload.action"
                      map:
                        Start: true
                        Stop: false
    

    A quick tour of that: you're telling HassController to build an entity with ID cam2_audio that has (only) binary_sensor capability, and binary_sensor.state as its primary attribute. From there, it looks for just one event: something with an event_type of amcrest, and data.camera equal to Cam2, and data.event equal to AudioMutation. That's what the events: section is describing. The response section that follows tells HassController what to do when it finds a matching event: set binary_sensor.state on the entity using the value of event.data.payload.action, and mapping the word Start to boolean true, and Stop to boolean false.

    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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    • A Offline
      A Offline
      Andr
      wrote on last edited by
      #5

      So, first steps taken - Logging events from HomeAssistant.

      First enable logging by adding marked line in reactor\config\reactor.yaml
      78392197-2613-4579-b354-99083d01ab73-image.png And of course edit false to TRUE when for logging to start, I am done with that part now 🙂

      A little tip.
      I had my file explorer in reactor\logs folder
      So to don't get to much data in the hass_events.log i made a copy of the file as soon I had send the different commands for one of the buttons.
      So now i have one log file for everyone of my six buttons, and every button handle 1x, 2x, 3x click + hold so it feels some what readable.

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      • A Offline
        A Offline
        Andr
        wrote on last edited by
        #6

        I am reading about MSR abilities, and wonder which one is best in my scenario.

        Standard Capabilities - Reactor - Multi-Hub Automation

        I am thinking about "button" as it should be only one entity for each button on the remote, if I have got it right?

        Any thoughts?

        button

        Used when the device implements the behavior of a pressable button.

        Attributes:

        state — (string) last button state: single (pressed once), double (double-press), triple (triple-press), 4 (four-press), 5 (five-press), hold, release, long, unknown. Not all Controller instances will (or are required to) implement all values; this is dependent on the capabilities of the underlying hub and the device itself.
        
        toggledbitsT 1 Reply Last reply
        0
        • A Andr

          I am reading about MSR abilities, and wonder which one is best in my scenario.

          Standard Capabilities - Reactor - Multi-Hub Automation

          I am thinking about "button" as it should be only one entity for each button on the remote, if I have got it right?

          Any thoughts?

          button

          Used when the device implements the behavior of a pressable button.

          Attributes:

          state — (string) last button state: single (pressed once), double (double-press), triple (triple-press), 4 (four-press), 5 (five-press), hold, release, long, unknown. Not all Controller instances will (or are required to) implement all values; this is dependent on the capabilities of the underlying hub and the device itself.
          
          toggledbitsT Offline
          toggledbitsT Offline
          toggledbits
          wrote on last edited by
          #7

          @andr great choice!

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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          • A Offline
            A Offline
            Andr
            wrote on last edited by Andr
            #8

            ===group

            ===So, a little report of a night of testing what does not work.

            Read @toggledbits tips above together with the manual about Capabilites and put this in my reactor.yaml:

                config:
                  source: ':-D'
                  access_token: ':-)'
                  log_events: false
                      # Additions to config section for Lukas Fibaro Keyfob:
                  event_targets:    # this section starts the event-receiving entities
                    "Keyfob_fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
                      name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
                      capabilities: ['button'] # define an array of capabilities to be modified by the event 
                       attributes:
                         state:
                           type: string
                           values:
                             - 'single'
                             - 'double'
                             - 'triple'
                             - 'hold'
                             - 'release'
                         since:
                           type: int, timestamp
                      events:  # define an array of events that modify capability attributes on the entity
                      - event:  # start of an event; each element of the events array begins this way
                          event_type: zwave_js_value_notification
                          data:  # optional section, if further matching to the event data is required
                            property: "Scene 001" # Square button
                            value: "KeyPressed"   # Square button event
                        response:  # begin the (required) response section for handling the event
                          "button.state":  # an attribute that the event modifies.
                            expr: "single"   # expression to get attribute value from event data
                            from: "event.data.property.value"  # dot-reference expression to pull value from event message
                            map:                    # optional, map to modify value
                              string: 'single'   # if value is value_in, it is mapped to new_value 
                          # repeat "capability.attribute" section for all attributes modified by the event
                  #    - event:  # start of next event for this entity, same form as above
            

            This did not work at all, Reactor would not even start 😲
            Tinkered with a bit, but no luck.
            Anyone see if it is something simple to fix or is this beyond saving?

            Testing something simpler, just to see that I can create some kind of Hass Entity, I copied @toggledbits motion_sensor example above and made some adjustments.

                  event_targets:
                    "knapp_fyrkant":
                      capabilities: ['binary_sensor']
                      primary_attribute: binary_sensor.state
                      events:
                        - event:
                            event_type: zwave_js_value_notification
                            data:
                              property: "Scene 001"
                              value: "KeyPressed"
                          response:
                            "binary_sensor.state":
                              from: "event.data.property.value"
                              map:
                                KeyPressed: true
            

            A tiny, little bit, closer... Reactor starts again and I got myself a fresh new binary sensor "knapp_fyrkant"
            But I am guessing something is wrong in data and/or response section because the "sensor" doesn't changes to true.

            I dont think I really follow how event data and response from relate. I need to sleep on this

            bf818829-c121-4d92-9e22-c2feed752ccd-image.png

            from: "event.data.payload.action"
            

            Here is info from hass event log, for pressing the Square button 1x and 2x.

            2022 - 06 - 29 T21: 15: 44.500 Z zwave_js_value_notification {
            	"id": 1656536987817,
            	"type": "event",
            	"event": {
            		"event_type": "zwave_js_value_notification",
            		"data": {
            			"domain": "zwave_js",
            			"node_id": 15,
            			"home_id": 3523230191,
            			"endpoint": 0,
            			"device_id": "4cfedde34f701262785f27ac571a7f80",
            			"command_class": 91,
            			"command_class_name": "Central Scene",
            			"label": "Scene 001",
            			"property": "scene",
            			"property_name": "scene",
            			"property_key": "001",
            			"property_key_name": "001",
            			"value": "KeyPressed",
            			"value_raw": 0
            		},
            		"origin": "LOCAL",
            		"time_fired": "2022-06-29T21:15:43.082064+00:00",
            		"context": {
            			"id": "01G6RN3S3ASSBZ33RYPHND6QG8",
            			"parent_id": null,
            			"user_id": null
            		}
            	}
            }
            2022 - 06 - 29 T21: 15: 50.890 Z zwave_js_value_notification {
            	"id": 1656536987817,
            	"type": "event",
            	"event": {
            		"event_type": "zwave_js_value_notification",
            		"data": {
            			"domain": "zwave_js",
            			"node_id": 15,
            			"home_id": 3523230191,
            			"endpoint": 0,
            			"device_id": "4cfedde34f701262785f27ac571a7f80",
            			"command_class": 91,
            			"command_class_name": "Central Scene",
            			"label": "Scene 001",
            			"property": "scene",
            			"property_name": "scene",
            			"property_key": "001",
            			"property_key_name": "001",
            			"value": "KeyPressed2x",
            			"value_raw": 3
            		},
            		"origin": "LOCAL",
            		"time_fired": "2022-06-29T21:15:49.475286+00:00",
            		"context": {
            			"id": "01G6RN3ZB3BYRPDZMM9S6CMRZB",
            			"parent_id": null,
            			"user_id": null
            		}
            	}
            }
            

            Just noticed that I have mixed up "property" with "label" so I think I start there tomorrow.
            Good night!

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            • toggledbitsT Offline
              toggledbitsT Offline
              toggledbits
              wrote on last edited by toggledbits
              #9

              This did not work at all, Reactor would not even start

              Not surprised it wouldn't start... it's not properly formatted. Two errors: the attributes line is incorrectly indented (and therefore so is everything underneath it). Second issue, it shouldn't even be there. If it was properly indented, it would be ignored, because the code isn't looking for it. The definition of the button capability is already determined by system files; you don't need to repeat it here.

              As for the rest of it, the - event is also not properly indented, although this may not make it choke.

              Your property value in the event section won't match anything. That value doesn't appear in the example data you posted. It does match label, however, but I don't recommend using that. Change the property value to scene and add property_key with value 001. You probably also want to match the specific device, so that if you have more than one of these, these rules apply only to this one; do this by matching node_id.

              Your response has a few issues. Traversing your sample data, the action field is event.data.value not event.data.property.value. The expr line shouldn't be there, since you're using map to remap the string values grabbed by from. The word string in the map data should be the word KeyPressed (an actual string you are looking for) with the value single (the string you want it to be, which matches the definition of the button.state attribute). If there are other possible strings that map to double, triple, hold and release, those should be added to the map; since you show in your sample data a 2x press, I added that (see below).

              Then, to make sure button.since is correctly updated (modified for each event), you need to specify it as an attribute to be updated as part of the event response, and in this case we will use an expression to set it to the current time.

              Correcting all that, I give you this:

                    event_targets:    # this section starts the event-receiving entities
                      "Keyfob_fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
                        name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
                        capabilities: ['button']  # define an array of capabilities to be modified by the event 
                        events:  # define an array of events that modify capability attributes on the entity
                          - event:  # start of an event; each element of the events array begins this way
                              event_type: zwave_js_value_notification
                              data:  # optional section, if further matching to the event data is required
                                node_id: 15
                                property: "scene" # Square button
                                property_key: "001"
                            response:  # begin the (required) response section for handling the event
                              "button.state":  # an attribute that the event modifies.
                                from: "event.data.value"  # dot-reference expression to pull value from event message
                                map:                    # optional, map to modify value
                                  KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                  KeyPressed2x: 'double'
                                map_unmatched: 'unknown'
                              "button.since":
                                expr: "time()"
              

              I highly recommend using a syntax-highlighting YAML editor. Check out https://onlineyamltools.com/edit-yaml

              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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              • toggledbitsT toggledbits

                This did not work at all, Reactor would not even start

                Not surprised it wouldn't start... it's not properly formatted. Two errors: the attributes line is incorrectly indented (and therefore so is everything underneath it). Second issue, it shouldn't even be there. If it was properly indented, it would be ignored, because the code isn't looking for it. The definition of the button capability is already determined by system files; you don't need to repeat it here.

                As for the rest of it, the - event is also not properly indented, although this may not make it choke.

                Your property value in the event section won't match anything. That value doesn't appear in the example data you posted. It does match label, however, but I don't recommend using that. Change the property value to scene and add property_key with value 001. You probably also want to match the specific device, so that if you have more than one of these, these rules apply only to this one; do this by matching node_id.

                Your response has a few issues. Traversing your sample data, the action field is event.data.value not event.data.property.value. The expr line shouldn't be there, since you're using map to remap the string values grabbed by from. The word string in the map data should be the word KeyPressed (an actual string you are looking for) with the value single (the string you want it to be, which matches the definition of the button.state attribute). If there are other possible strings that map to double, triple, hold and release, those should be added to the map; since you show in your sample data a 2x press, I added that (see below).

                Then, to make sure button.since is correctly updated (modified for each event), you need to specify it as an attribute to be updated as part of the event response, and in this case we will use an expression to set it to the current time.

                Correcting all that, I give you this:

                      event_targets:    # this section starts the event-receiving entities
                        "Keyfob_fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
                          name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
                          capabilities: ['button']  # define an array of capabilities to be modified by the event 
                          events:  # define an array of events that modify capability attributes on the entity
                            - event:  # start of an event; each element of the events array begins this way
                                event_type: zwave_js_value_notification
                                data:  # optional section, if further matching to the event data is required
                                  node_id: 15
                                  property: "scene" # Square button
                                  property_key: "001"
                              response:  # begin the (required) response section for handling the event
                                "button.state":  # an attribute that the event modifies.
                                  from: "event.data.value"  # dot-reference expression to pull value from event message
                                  map:                    # optional, map to modify value
                                    KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                    KeyPressed2x: 'double'
                                  map_unmatched: 'unknown'
                                "button.since":
                                  expr: "time()"
                

                I highly recommend using a syntax-highlighting YAML editor. Check out https://onlineyamltools.com/edit-yaml

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                Andr
                wrote on last edited by Andr
                #10

                Many thanks!
                will be digging in to this later tonight again.

                A few follow up questions to check that I understand things correctly.

                capabilities: ['button']
                

                In frase above, somewhere in MSR code, the word 'button' is equal to what I tried to specify with this section and that why that was unnecessary?
                ```
                attributes:

                         state:
                
                           type: string
                
                           values:
                
                             - 'single'
                
                             - 'double'
                
                             - 'triple'
                
                             - 'hold'
                
                             - 'release'
                
                         since:
                
                           type: int, timestamp
                
                
                About how to fill the 'form' row, in your example you use
                

                from: "event.data.payload.action"

                
                And I assume that this comes from this marked words? 
                ![b80fc4eb-315e-4ba0-af3b-ffe5f470ebc6-image.png](/assets/uploads/files/1656701263037-b80fc4eb-315e-4ba0-af3b-ffe5f470ebc6-image.png) 
                
                I starting to think that yaml file should be read somewhat like a folder tree, would that make sense?
                So, in your example, if the 'start action' was like a .bat-file the way to think about the Form row the adress would be **event\data\payload\action**
                Please say I am on the right track 😂🙏
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                  Andr
                  wrote on last edited by
                  #11

                  Sorry for the messy post above, writing from my phone 😳

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                  • toggledbitsT Offline
                    toggledbitsT Offline
                    toggledbits
                    wrote on last edited by
                    #12

                    Yeah, you need to fix it. It should not be left like this, as the discussion may be read by others in future, and I can't follow it (also on my phone), and likely nobody would bother

                    From what I can see, I don't know why you're stuck on using payload in your from value, that word/key does not appear in your event data.

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                      Andr
                      wrote on last edited by Andr
                      #13

                      Ok, for some reason i can't make the mess go away in earlier post, so double post...

                      Many thanks!
                      will be digging in to this later tonight again.

                      A few follow up questions to check that I understand things correctly.

                      capabilities: ['button']
                      

                      In frase above, somewhere in MSR code, the word 'button' is equal to what I tried to specify with this section and that why that was unnecessary?

                      attributes:
                      
                                  state:
                      
                                    type: string
                      
                                    values:
                      
                                      - 'single'
                      
                                      - 'double'
                      
                                      - 'triple'
                      
                                      - 'hold'
                      
                                      - 'release'
                      
                                  since:
                      
                                    type: int, timestamp
                      

                      About how to fill the 'form' row, in your example you use

                      from: "event.data.payload.action"
                      

                      And I assume that this comes from this marked words?

                      907c3188-47d3-4cac-9e5e-d9660a3eedae-image.png

                      I starting to think that yaml file should be read somewhat like a folder tree, would that make sense?
                      So, in your example, if the 'start action' was like a .bat-file the way to think about the Form row the adress would be event\data\payload\action
                      Please say I am on the right track 😂🙏

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                        Andr
                        wrote on last edited by
                        #14

                        Ok, some progress thanks to @toggledbits of course.

                        Copied in his code in reactor.yaml and that worked fine of course. Also added a line for 3x click and that worked also.

                        event_targets:    # this section starts the event-receiving entities
                                "Keyfob_fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
                                  name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
                                  capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                  events:  # define an array of events that modify capability attributes on the entity
                                    - event:  # start of an event; each element of the events array begins this way
                                        event_type: zwave_js_value_notification
                                        data:  # optional section, if further matching to the event data is required
                                          node_id: 15
                                          property: "scene" # Square button
                                          property_key: "001"
                                      response:  # begin the (required) response section for handling the event
                                        "button.state":  # an attribute that the event modifies.
                                          from: "event.data.value"  # dot-reference expression to pull value from event message
                                          map:                    # optional, map to modify value
                                            KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                            KeyPressed2x: 'double'
                                            KeyPressed3x: 'tripple'
                        

                        But, still, I can't for some reason really understand the code and how different parts relate to each other.😖

                        In 'event data' I was expecting to fill out in the 'label' field from hass_event log because that is an uniq value for each one of the six buttons, and then the 'value' field that identifies the number of keypresses on this specific button.
                        In my mind that would give a uniq combination for MSR to identify.
                        I did (with very low hopes) tried it also

                        event_targets:    # this section starts the event-receiving entities
                                "Keyfob_fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
                                  name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
                                  capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                  events:  # define an array of events that modify capability attributes on the entity
                                    - event:  # start of an event; each element of the events array begins this way
                                        event_type: zwave_js_value_notification
                                        data:  # optional section, if further matching to the event data is required
                                          node_id: 15
                                          label: "Scene 001" # Square button
                                          value: "KeyPressed"
                                          value: "KeyPressed2x"
                                          value: "KeyPressed3x"
                                      response:  # begin the (required) response section for handling the event
                                        "button.state":  # an attribute that the event modifies.
                                          from: "event.data.value"  # dot-reference expression to pull value from event message
                                          map:                    # optional, map to modify value
                                            KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                            KeyPressed2x: 'double'
                                            KeyPressed3x: 'tripple'
                        

                        and of course: 💩 💩 💩
                        Reactor did not start.

                        I would really like to get a grip why this is what is needed in event data

                                          property: "scene" # Square button
                                          property_key: "001"
                        

                        Meanwhile, as @toggledbits code of course worked I did the simplest rule with an action, toggle a lamp on off.

                        7e171983-e3cc-4c2f-825b-62db8219b87e-image.png

                        Here I expected (or hoped) to find triggers for every combination of button presses.
                        For now Square: 1x, 2x, 3x
                        But I guess I need to set the 'button.state' to 'contains' 'single' 'double' etc.
                        But whatever event state MSR caught, it doesn't resest.
                        When MSR start the value is NULL, but after a click it holds that value, for example 'single', and I expect it to reset immediately after the 'single' event have passed by.

                        So, this is it for today. It is friday night and I am happy to say that I think my wife misses me😉
                        Have a great weekend everyone.

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                        • toggledbitsT Offline
                          toggledbitsT Offline
                          toggledbits
                          wrote on last edited by toggledbits
                          #15

                          But, still, I can't for some reason really understand the code and how different parts relate to each other.

                          The event section is a filter to look for a specific event. In your version, you have multiple value keys, which is not allowed. Also, you don't want to filter by value, just accept them all and let the response section deal with them. I recommended against using label because it's changeable in ZWave, whereas the property and property_key values are defined by the device and will not change.

                          So again, the event section is the filter that determines what incoming event will match, and what will not.

                          Once an event matches, the response section determines what to do with it. Each component of the response section is an attribute of an assigned capability and the instructions to set it. In the case of button.state, my version says grab the value from event.data.value, and then, map that value from the device's string to one of Reactor's accepted capability/attribute value. Setting button.since completes the "contract" of the button capability (i.e. makes it work like similar uses of button in other devices and related to other controllers). I'm not sure I can explain it more simply than that.

                          It's really just a "if you find this... do this" configuration. The effect is that if a matching button event is detected by the event section, the response section will interpet the value and map it to a Reactor-compatible value to place on the entity attribute button.state, and also update the button.since timestamp. Thus the since timestamp changes every time a button press event is received, but state may not change, because it's possible to press a button once, wait 15 seconds, and press the same button again, which will result in the value single being persistent on the state attribute and not changing. So to detect an event, you have to check both state and since (and this is consistent with all button behavior in Reactor).

                          To test button state in a rule, you test button.state for what you want in that rule (equals single, double, triple), and you AND that test with a button.since changes (from any to any). That will send a very short pulse when a matching button press occurs. While testing, to make sure you can see it, add a "sustained for" delay on the changes condition of a few seconds (keep it short), and you'll more easily see what's going on in the status view. Make sure to remove the delay when you're done playing (keeping it will dampen response to buttons when, for example, a single press is done repeatedly within the delay period).

                          Example here: https://smarthome.community/assets/uploads/files/1646184651741-cbff18f3-ce2d-4ecd-ae65-2554f77a4a80-image.png

                          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                          • toggledbitsT toggledbits

                            But, still, I can't for some reason really understand the code and how different parts relate to each other.

                            The event section is a filter to look for a specific event. In your version, you have multiple value keys, which is not allowed. Also, you don't want to filter by value, just accept them all and let the response section deal with them. I recommended against using label because it's changeable in ZWave, whereas the property and property_key values are defined by the device and will not change.

                            So again, the event section is the filter that determines what incoming event will match, and what will not.

                            Once an event matches, the response section determines what to do with it. Each component of the response section is an attribute of an assigned capability and the instructions to set it. In the case of button.state, my version says grab the value from event.data.value, and then, map that value from the device's string to one of Reactor's accepted capability/attribute value. Setting button.since completes the "contract" of the button capability (i.e. makes it work like similar uses of button in other devices and related to other controllers). I'm not sure I can explain it more simply than that.

                            It's really just a "if you find this... do this" configuration. The effect is that if a matching button event is detected by the event section, the response section will interpet the value and map it to a Reactor-compatible value to place on the entity attribute button.state, and also update the button.since timestamp. Thus the since timestamp changes every time a button press event is received, but state may not change, because it's possible to press a button once, wait 15 seconds, and press the same button again, which will result in the value single being persistent on the state attribute and not changing. So to detect an event, you have to check both state and since (and this is consistent with all button behavior in Reactor).

                            To test button state in a rule, you test button.state for what you want in that rule (equals single, double, triple), and you AND that test with a button.since changes (from any to any). That will send a very short pulse when a matching button press occurs. While testing, to make sure you can see it, add a "sustained for" delay on the changes condition of a few seconds (keep it short), and you'll more easily see what's going on in the status view. Make sure to remove the delay when you're done playing (keeping it will dampen response to buttons when, for example, a single press is done repeatedly within the delay period).

                            Example here: https://smarthome.community/assets/uploads/files/1646184651741-cbff18f3-ce2d-4ecd-ae65-2554f77a4a80-image.png

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                            Andr
                            wrote on last edited by
                            #16

                            @toggledbits

                            Ok, I understood it at first that I needed to specify more stuff in the event section, like 'value' so it then could be mapped to right command, otherwise it would not be known.

                            But nodeid, property and property key is just to filter out right device, all the other data is still there?
                            And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions? (Of course nothing else can send 'Keypressed' command because that would be messy)

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                            • A Andr

                              @toggledbits

                              Ok, I understood it at first that I needed to specify more stuff in the event section, like 'value' so it then could be mapped to right command, otherwise it would not be known.

                              But nodeid, property and property key is just to filter out right device, all the other data is still there?
                              And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions? (Of course nothing else can send 'Keypressed' command because that would be messy)

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                              toggledbitsT Offline
                              toggledbits
                              wrote on last edited by
                              #17

                              @andr said in Adding remotes, scene controllers as entities to MSR:

                              But nodeid, property and property key is just to filter out right device, all the other data is still there?

                              That's right. The event section only filters using the data; it does not modify the data or transform it in any way. Whatever is received in the event structure stays as received.

                              @andr said in Adding remotes, scene controllers as entities to MSR:

                              And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions?

                              I'm not sure what you mean by this. I don't think you want to skip anything. You should filter the incoming events, to make sure that you are handling the right events from the right device. So you need to be specific in the event filter to both the event type and the sending device.

                              Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                              • toggledbitsT toggledbits

                                @andr said in Adding remotes, scene controllers as entities to MSR:

                                But nodeid, property and property key is just to filter out right device, all the other data is still there?

                                That's right. The event section only filters using the data; it does not modify the data or transform it in any way. Whatever is received in the event structure stays as received.

                                @andr said in Adding remotes, scene controllers as entities to MSR:

                                And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions?

                                I'm not sure what you mean by this. I don't think you want to skip anything. You should filter the incoming events, to make sure that you are handling the right events from the right device. So you need to be specific in the event filter to both the event type and the sending device.

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                                Andr
                                wrote on last edited by
                                #18

                                @toggledbits said in Adding remotes, scene controllers as entities to MSR:

                                ||@andr said in Adding remotes, scene controllers as entities to MSR:

                                And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions?||

                                I'm not sure what you mean by this. I don't think you want to skip anything. You should filter the incoming events, to make sure that you are handling the right events from the right device. So you need to be specific in the event filter to both the event type and the sending device.

                                That was just me trying to understand how stuff is related, not something I would try out.
                                For example, in my system there is only one device that are sending "Keypressed3x" and that can not be mixed up with anything else. In that case if I had such uniq string to map to MSR command 'triple' I could skip the filtering in event section?

                                Again, this is just for my own curiosa trying to learn something new.

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                                  Andr
                                  wrote on last edited by toggledbits
                                  #19

                                  Anyway, some kinds of sucess the last nights 👍

                                  All buttons are configured and seems to work so far.

                                  The final reactor.yaml looks like this (just showing the first two buttons as it is just the entity name and 'property key' that differ )

                                  event_targets:    # this section starts the event-receiving entities
                                          "Keyfob_Fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
                                            name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
                                            capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                            events:  # define an array of events that modify capability attributes on the entity
                                              - event:  # start of an event; each element of the events array begins this way
                                                  event_type: zwave_js_value_notification
                                                  data:  # optional section, if further matching to the event data is required
                                                    node_id: 15
                                                    property: "scene" # Square button
                                                    property_key: "001"
                                                response:  # begin the (required) response section for handling the event
                                                  "button.state":  # an attribute that the event modifies.
                                                    from: "event.data.value"  # dot-reference expression to pull value from event message
                                                    map:                    # optional, map to modify value
                                                      KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                                      KeyPressed2x: 'double'
                                                      KeyPressed3x: 'tripple'
                                                      KeyHeldDown: 'hold'
                                                      KeyReleased: 'release'
                                                  "button.since":  # an attribute that the event modifies.
                                                    from: "event.context.id"  # dot-reference expression to pull value from event message
                                          "Keyfob_Ring":      # Assign an ID to your entity; each entity must have a unique ID
                                            name: Lukas Keyfob Ring   # This is optional but recommended, so you have a friendly name
                                            capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                            events:  # define an array of events that modify capability attributes on the entity
                                              - event:  # start of an event; each element of the events array begins this way
                                                  event_type: zwave_js_value_notification
                                                  data:  # optional section, if further matching to the event data is required
                                                    node_id: 15
                                                    property: "scene" # Circle button
                                                    property_key: "002"
                                                response:  # begin the (required) response section for handling the event
                                                  "button.state":  # an attribute that the event modifies.
                                                    from: "event.data.value"  # dot-reference expression to pull value from event message
                                                    map:                    # optional, map to modify value
                                                      KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                                      KeyPressed2x: 'double'
                                                      KeyPressed3x: 'triple'
                                                      KeyHeldDown: 'hold'
                                                      KeyReleased: 'release'
                                                  "button.since":  # an attribute that the event modifies.
                                                    from: "event.context.id"  # dot-reference expression to pull value from event message
                                  

                                  A thought that crossed my mind recently, to maybe expand the functions of this little remote in the future.
                                  Fibaro have built in a possibilty for 6 extra scenes that activates after a sequence of button presses I specify. I have not activated this yet as I don't think I really need it, but what I realised is that it probably quite easy to add a lot of differnt button sequences in MSR as long or short that I want?

                                  Next part is to get some rules and actions set-up that can use the remote.

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                                    Andr
                                    wrote on last edited by Andr
                                    #20

                                    Seems to work like a charm 😁

                                    Started out with a few rules to let him control a Sonos in his room.
                                    This one is for starting his favorite playlist, when it not is bedtime and that playlist isn't already playing.

                                    c9770192-464f-4eb0-854f-9348e4b5b494-image.png

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                                      christian_fabre
                                      wrote on last edited by
                                      #21

                                      Thanks ...
                                      I followed this post and managed to successfully use my HANK SCN04 remote with Reactor and Home Assistant.

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                                      • C christian_fabre

                                        Thanks ...
                                        I followed this post and managed to successfully use my HANK SCN04 remote with Reactor and Home Assistant.

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                                        Andr
                                        wrote on last edited by
                                        #22

                                        @christian_fabre
                                        Happy to hear that it come to use (and that myself learned a few things on the way)
                                        😁

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                                        • A Andr

                                          @toggledbits said in Adding remotes, scene controllers as entities to MSR:

                                          ||@andr said in Adding remotes, scene controllers as entities to MSR:

                                          And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions?||

                                          I'm not sure what you mean by this. I don't think you want to skip anything. You should filter the incoming events, to make sure that you are handling the right events from the right device. So you need to be specific in the event filter to both the event type and the sending device.

                                          That was just me trying to understand how stuff is related, not something I would try out.
                                          For example, in my system there is only one device that are sending "Keypressed3x" and that can not be mixed up with anything else. In that case if I had such uniq string to map to MSR command 'triple' I could skip the filtering in event section?

                                          Again, this is just for my own curiosa trying to learn something new.

                                          toggledbitsT Offline
                                          toggledbitsT Offline
                                          toggledbits
                                          wrote on last edited by
                                          #23

                                          @andr said in Adding remotes, scene controllers as entities to MSR:

                                          In that case if I had such uniq string to map to MSR command 'triple' I could skip the filtering in event section?

                                          No. You must filter. If you don't, every incoming event then causes the response section to act and will likely cause spurious changes of the entity data.

                                          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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