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  4. Adding remotes, scene controllers as entities to MSR
Organizing/ structuring rule sets and rules
R

Hi guys,

Just wondering how you guys organize your rule sets and rules. I wish I had an extra layer to have some more granularity, but my feature request was not popular.

Maybe there are better ways to organize my rule sets.

I use the rule sets now primarily for rooms. So a rule set per room. But maybe grouping by functionality works better. Any examples/ suggestions would be appreciated.

Multi-System Reactor
Moving MSR from a QNAP container to RP 5 - some issues
Tom_DT

I have installed MSR on a RP5 bare metal and then copied the config and store files. Everything seems to be on the RP5 but I am missing all global expression and I don't see the controller time.

Screenshot 2025-04-06 201446.png

My browser is Microsoft Edge Version 135.0.3179.54 (Official build) (64-bit)

I have probably done something stupid or missed a step but I am stuck.

Thanks for any help.

Multi-System Reactor
Widget deletion does not work and landing page (status) is empy
M

Hi,
It seems that the widget deletion does not work. I tried to drag the widget to the left (as explained in here https://smarthome.community/topic/1071/deleting-widgets?_=1744037333660)
but it does not delete it. Anyone else experiencing the same problem?

Also the landing page after login is empty and seems be have some JS issues on the dev console:

Screenshot from 2025-04-07 18-06-19.png

fd7f0424-debb-49d3-86d8-9a3b09ad3868-image.png

Using dockerized version of Reactor (Multi-hub) latest-25082-3c348de6 on Chromium 135.0.7049.52 (Official Build) snap (64-bit)

br,
mgvra

Multi-System Reactor
Need help reducing false positive notifications
T

Good day all,
I have an notification set up for my washing machine to let me know when it's complete. I have a templete sensor set up in HAAS to let me know if it's Washing, in Standby, or off, based upon the power consumption (Shelly 1PM on outlets)

- name: "Washing Machine" state: > {% if states("sensor.washer_switch_0_power")|float == 0 %} Off {% elif states("sensor.washer_switch_0_power")|float <= 2.9 %} Standby {% else %} Washing {% endif %} icon: > {% if states("sensor.washer_switch_0_power") == "off" %} mdi:washing-machine-alert {% elif states("sensor.washer_switch_0_power")|float <= 2.9 %} mdi:washing-machine-off {% else %} mdi:washing-machine {% endif %} minutes: 2

The MSR code is relatively simple. I have a built in false positive attribute for if MSR gets rebooted, because I would suddenly get tons of notifications when I upgraded MSR.

6774565a-06cc-443f-99c1-e71301b33d83-image.png

What I'm trying to introduce, is a way to verify that I just didn't bump the knob on the washing machine when transferring loads from the washer to the dryer, which turns on the display and brings the power above the Standby threshold.

The power goes up to 3.7W for about 4 minutes if the selector knob is bumped/turned.

What would the best way to do this be? I have most of my MSR code set up for a couple of years now, and my coding logic is struggling a bit.

I think I need a power threshold to be substained for a minimum time period (say 2 or 3 minutes, above 10W), before the other triggers can act. What would the best way to do that be?

Running: latest-25082-3c348de6
Fedora 41 Server
HAAS:
Core
2025.3.4
Supervisor
2025.03.4
Operating System
15.1
Frontend
20250306.0

Multi-System Reactor
Reactor (Multi-System/Multi-Hub) Announcements
toggledbitsT

Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here.

Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.
Multi-System Reactor
Deleting widgets
tunnusT

Hopefully a trivial question, but how do you delete widgets in a status page? Using build 22266

Multi-System Reactor
MQTT configuration question
tunnusT

I have the following yaml configuration in local_mqtt_devices file

x_mqtt_device: set_speed: arguments: speed: type: str topic: "command/%friendly_name%" payload: type: json expr: '{ "fan": parameters.speed }'

While this works fine, I'm wondering how this could be changed to "fixed" parameters, as in this case "fan" only accepts "A", "Q" or a numeric value of 1-5?

Multi-System Reactor
System Configuration Check - time is offset
F

Hi!

I get this message when I'm on the status tab:

System Configuration Check
The time on this system and on the Reactor host are significantly different. This may be due to incorrect system configuration on either or both. Please check the configuration of both systems. The host reports 2025-04-01T15:29:29.252Z; browser reports 2025-04-01T15:29:40.528Z; difference 11.276 seconds.

I have MSR installed as a docker on my Home Assistant Blue / Hardkernel ODROID-N2/N2+. MSR version is latest-25082-3c348de6.
HA versions are:
Core 2025.3.4
Supervisor 2025.03.4
Operating System 15.1

I have restarted HA as well as MSR multiple times. This message didn´t show two weeks ago. Don´t know if it have anything to do with the latest MSR version.
Do anyone know what I can try?
Thanks in advance!
Let's Be Careful Out There (Hill Street reference...) 🙂
/Fanan

Multi-System Reactor
Programmatically capture HTTP Request action status code or error
therealdbT

I have a very strange situation, where if InfluxDB restarts, other containers may fail when restarting at the same time (under not easy to understand circumstances), and InfluxDB remains unreachable (and these containers crashes). I need to reboot these containers in an exact order, after rebooting InfluxDB.

While I understand what's going on, I need a way to reliable determine that InfluxDB is not reachable and these containers are not reachable, in order to identify this situation and manually check what's going on - and, maybe, in the future, automatically restart them if needed.

So, I was looking at HTTP Request action, but I need to capture the HTTP response code, instead of the response (becase if ping is OK, InfluxDB will reply with a 204), and, potentially, a way to programmatically detect that it's failing to get the response.

While I could write a custom HTTP controller for this or a custom HTTP virtual device, I was wondering if this is somewhat on you roadmap @toggledbits

Thanks!

Multi-System Reactor
ZwaveJSUI - RGBWW BULB - Warm/Cold White interfered with RGB settings - Bulb doesn't change color if in WarmWhite state.
N

Hi ,
I'm on
-Reactor (Multi-hub) latest-25067-62e21a2d
-Docker on Synology NAS
-ZWaveJSUI 9.31.0.6c80945

Problem with ZwaveJSUI:
When I try to change color to a bulb RGBWW, it doesn't change to the RGB color and the bulb remains warm or cold white.
I tryed with Zipato RGBW Bulb V2 RGBWE2, Hank Bulb HKZW-RGB01, Aentec 6 A-ZWA002, so seems that it happens with all RGBWW bulb with reactor/zwavejsui.

I'm using from reator the entity action: "rgb_color.set" and "rgb_color.set_rgb".
After I send the reactor command, It changes in zwavejsui the rgb settings but doesn't put the white channel to "0", so the prevalent channel remains warm/cold White and the bulb doesn't change into the rgb color.

This is the status of the bulb in zwavejsui after "rgb_color.set" (235,33,33,) and the bulb is still warmWhite.

x_zwave_values.Color_Switch_currentColor={"warmWhite":204,"coldWhite":0,"red":235,"green":33,"blue":33}

The "cold white" and "warm white" settings interfer with the rgb color settings.

Reactor can change bulb colors with rgb_color set — (value, ui8, 0x000000 to 0xffffff) or rgb_color set_rgb — (red, green, blue, all ui1, 0 to 255) but if warm or cold white
are not to "0", zwavejsui doesn't change them and I can't find a way to change into rgb or from rgb back to warm white.

So if I use from reactor: rgb_color set_rgb — (235,33,33) in zwavejsui I have

x_zwave_values.Color_Switch_targetColor={"red":235,"green":33,"blue":33} 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: targetColor └─endpoint: 0 └─newValue └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──red: 235 └──green: 33 └──blue: 33 └─propertyName: targetColor 14/03/2025, 16:43:57 - value updated Arg 0: └─commandClassName: Color Switch └─commandClass: 51 └─property: currentColor └─endpoint: 0 └─newValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─prevValue └──warmWhite: 204 └──coldWhite: 0 └──red: 235 └──green: 33 └──blue: 33 └─propertyName: currentColor

In zwavejsui, the bulb changes rgb set but warm White remains to "204" and the bulb remais on warm White channel bacause is prevalent on rgb set.

x_zwave_values.Color_Switch_currentColor_0=204 x_zwave_values.Color_Switch_currentColor_1=0 x_zwave_values.Color_Switch_currentColor_2=235 x_zwave_values.Color_Switch_currentColor_3=33 x_zwave_values.Color_Switch_currentColor_4=33

Is it possible to targetColor also for "warmWhite" and "coldWhite" and have something similar to this?

x_zwave_values.Color_Switch_targetColor={"warmWhite":0,"coldWhite":0,"red":235,"green":33,"blue":33}

Thanks in advance.

Multi-System Reactor
Problem with simultaneous notifications.
T

Good day all,
I have a reaction set up, that I use for both troubleshooting and changing home modes when one of my family members either arrive or are leaving. I use the companion app for HAAS on our iPhones, and HAAS reports if the person associated with the iPhone enters or leaves the geofenced area around my home. I'm sure most MSR and HAAS users are familiar with this.

I use this rule set mainly as a condition for other rules, however, as part of troubleshooting, a notification is sent through HAAS to the companion app when the rule becomes true. The problem is that I'm getting notifications now for both arriving and departing simultaneously.

96b3f7db-ba09-499e-a78c-86903b603857-image.png

36903cdd-a87f-473b-82ef-af9ef96d3c44-image.png It used to work fine as intended. I'm not sure exactly when it changed, but now I'm getting two notifications when either of these conditions change.

Any idea what could be happening?

Edit:
Running: latest-25082-3c348de6, bare-metal Linux
ZWaveJSControllerr [0.1.25082]

Multi-System Reactor
Problem after upgrading to 25067
R

MSR had been running fine, but I decided to follow the message to upgrade to 25067. Since the upgrade, I have received the message "Controller "<name>" (HubitatController hubitat2) could not be loaded at startup. Its ID is not unique." MSR throws the message on every restart. Has anyone else encountered this problem?
I am running MSR on a Raspberry Pi4 connecting to two Hubitat units over an OpenVPN tunnel. One C8 and a C8 Pro. Both are up-to-date. It appears that despite the error message that MSR may be operating properly.

Multi-System Reactor
Global expressions not always evaluated
tunnusT

Similarly as for local expressions, global expressions evaluate and update fine when getEntity(...) structure is used. However, at least when certain functions are in use, expressions do not update.

Consider the following test case:

Screenshot 2025-03-13 at 16.29.42.png

Even though auto-evaluation is active, value does not change (it changes only if that expression is manually run). MSR restarts do not help.

Screenshot 2025-03-13 at 16.31.43.png

Note: Tested using build 25067 on Docker. I have also a PR open (but couldn't now get details or PR number as my Mantis account was somehow expired?).

Multi-System Reactor
[Solved] Local expression evaluation
V

Trying to understand what cause a local expresssion to be evaluated. I have read the manual but I am still not clear about it. Using the test rule below, I can see in the log that the rule is being automatically evaluated every time the temperature entity is changing. That is great...

What I am trying to understand is why the expression is not evaluated based on time as well since the "case" statement has time dependencies.

Any help would be appreciated

I have the following test rule:

eba6a3ea-ff61-4610-88c9-9b9864f11ff8-Screenshot 2025-01-21 095244.png

2d9c1ff5-7b73-4005-b324-9029c2709db9-Screenshot 2025-01-21 095302.png

Here is the expressioncode:

vFrom1 = "09:25:00", vFrom2 = "09:30:00", vFrom3 = "09:41:00", vTo = "10:55:00", # Get current time (format HH:MM:SS) vToDay = strftime("%H:%M:%S"), #Get current house temperature CurrentHouseTemp = getEntity( "hass>Thermostat2 " ).attributes.temperature_sensor.value, case when CurrentHouseTemp <= 19 and vToDay >= vFrom1 && vToDay <= vTo: "true1" # From1 when CurrentHouseTemp <= 20 and vToDay >= vFrom2 && vToDay <= vTo: "true2" # From2 when CurrentHouseTemp < 26  and vToDay >= vFrom3 && vToDay <= vTo: "true3" # From3 else "false" end
Multi-System Reactor
[Solved] Runtime error when exiting global reaction that contains a group
S

I am getting a Runtime error on different browsers when I click exit when editing an existing or creating a new global reaction containing a group. If the global reaction does not have a group I don't get an error. I see a similar post on the forum about a Runtime Error when creating reactions but started a new thread as that appears to be solved.

The Runtime Error is different in the two browsers
Safari v18.3

@http://192.168.10.21:8111/reactor/en-US/lib/js/reaction-list.js:171:44 You may report this error, but do not screen shot it. Copy-paste the complete text. Remember to include a description of the operation you were performing in as much detail as possible. Report using the Reactor Bug Tracker (in your left navigation) or at the SmartHome Community.

Google Chrome 133.0.6943.142

TypeError: self.editor.isModified is not a function at HTMLButtonElement.<anonymous> (http://192.168.10.21:8111/reactor/en-US/lib/js/reaction-list.js:171:34) You may report this error, but do not screen shot it. Copy-paste the complete text. Remember to include a description of the operation you were performing in as much detail as possible. Report using the Reactor Bug Tracker (in your left navigation) or at the SmartHome Community.

Steps to reproduce:
Click the pencil to edit a global reaction with a group.
Click the Exit button.
Runtime error appears.
or
Click Create Reaction
Click Add Action
Select Group
Add Condition such as Entity Attribute.
Add an Action.
Click Save
Click Exit
Runtime error appears.

I don’t know how long the error has been there as I haven’t edited the global reaction in a long time.

Reactor (Multi-hub) latest-25060-f32eaa46
Docker
Mac OS: 15.3.1
Thanks

Multi-System Reactor
Cannot delete Global Expressions
SnowmanS

I am trying to delete a global expression (gLightDelay) but for some strange reason, it comes back despite clicking the Delete this expression and Save Changes buttons.

I have not created a global expression for some times and just noticed this while doing some clean-up.

I have upgraded Reactor to 25067 from 25060 and the behaviour is still there. I have restarted Reactor (as well as restarting its container) and cleared the browser's cache several times without success.

Here's what the log shows.

[latest-25067]2025-03-08T23:50:22.690Z <wsapi:INFO> [WSAPI]wsapi#1 rpc_echo [Object]{ "comment": "UI activity" } [latest-25067]2025-03-08T23:50:26.254Z <GlobalExpression:NOTICE> Deleting global expression gLightDelay [latest-25067]2025-03-08T23:50:27.887Z <wsapi:INFO> [WSAPI]wsapi#1 rpc_echo [Object]{ "comment": "UI activity" }

Reactor latest-25067-62e21a2d
Docker on Synology NAS

Multi-System Reactor
Local notification methods?
CatmanV2C

Morning, experts. Hard on learning about the internet check script in MSR tools, I was wondering what suggestions anyone has about a local (i.e. non-internet dependent) notification method.

This was prompted by yesterday's fun and games with my ISP.

I've got the script Cronned and working properly but short of flashing a light on and off, I'm struggling to think of a way of alerting me (ideally to my phone)

I guess I could set up a Discord server at home, but that feels like overkill for a rare occasion. Any other suggestions?

TIA

C

Multi-System Reactor
Custom capabilities in MQTT templates
M

Hi,
I'm trying to integrate the sonos-mqtt (https://sonos2mqtt.svrooij.io/) with the MSR and it's coming along nicely so far.
But cannot wrap my head around how to define custom capabilities in MQTT templates. I need this for the TTS announcements and similarly for the notification sounds where I would pass the sound file as parameter.

So this is what I have in the local_mqtt_devices.yaml

capabilities: x_sonos_announcement: attributes: actions: speak: arguments: text: type: string volume: type: int delay: type: int

And this is the template:

templates: sonos-announcement: capabilities: - x_sonos_announcement actions: x_sonos_announcement: speak: topic: "sonos/cmd/speak" payload: expr: > { "text": parameters.text, "volume": parameters.volume, "delayMs": parameters.delay, "onlyWhenPlaying": false, "engine": "neural" } type: json

So the speak action should send something like this to topic sonos/cmd/speak

{ "text": "message goes here", "volume": 50, "delayMs": 100, "onlyWhenPlaying": false, "engine": "neural" }

At startup the MSR seems to be quite unhappy with my configuration:

reactor | [latest-25016]2025-02-09T08:19:59.029Z <MQTTController:WARN> MQTTController#mqtt entity Entity#mqtt>sonos-announcement unable to configure capabilities [Array][ "x_sonos_announcement" ] reactor | i18n: missing fi-FI language string: Configuration for {0:q} is incomplete because the following requested capabilities are undefined: {1} reactor | i18n: missing fi-FI language string: Configuration for {0:q} has unrecognized capability {1:q} in actions reactor | Trace: Configuration for {0:q} is incomplete because the following requested capabilities are undefined: {1} reactor | at _T (/opt/reactor/server/lib/i18n.js:611:28) reactor | at AlertManager.addAlert (/opt/reactor/server/lib/AlertManager.js:125:25) reactor | at MQTTController.sendWarning (/opt/reactor/server/lib/Controller.js:627:30) reactor | at MQTTController.start (/var/reactor/ext/MQTTController/MQTTController.js:268:26) reactor | at async Promise.allSettled (index 0) Configuration for "sonos-announcement" has unrecognized capability "x_sonos_announcement" in actions Controller: MQTTController#mqtt Last 10:21:37 AM Configuration for "sonos-announcement" is incomplete because the following requested capabilities are undefined: x_sonos_announcement Controller: MQTTController#mqtt Last 10:21:37 AM

This is probably a pretty stupid question and the approach may not even work at all, but maybe someone or @toggledbits for sure, could point me to the right direction.
Basically the idea is to be able to send TTS messages from reactions using entity actions. I've previously used HTTP requests to Sonos HTTP API (https://hub.docker.com/r/chrisns/docker-node-sonos-http-api/) for the same functionality, but since moving to sonos-mqtt, I need a way to send the TTS notifications using MQTTController. Along with the actual message, volume and delay must also be parameterizable.

br,
mgvra

MSR latest-25016-d47fea38 / MQTTController [0.2.24293]

Multi-System Reactor
[SOLVED]Hass websocket falsely reporting ready on boot??
V

Hi, @toggledbits

I just noticed that following a reboot of my raspberry pi, some of the rules, that I was expecting to recover, are not catching up following a reboot. I have made a simple test rule (rule-m6rz6ol1) with only "after Date/time" as trigger and "turn on a lamp" as a set reaction. All my infrastructure is on the same board so Reactor, Hass, Zwavejs, ... are all rebooting.

Here is the sequence of the test case (All time converted to Zulu to match logs):

Rule "after Date/Time" set to 14:05:00z Shutdown on Raspberry Pi at 14:04:00z Power back up at 14:08:00z Rule overview shows true as of 14:08:14z waiting for 00:00:00 in GUI

From the log I can see that MSR is picking up the rule and knows that the state of the rule has changed from false to true and tries to send the update to HASS but failed with websocket error.

Here is what I see from the log:

14:04:04z shutdown complete 14:08:08z Power up 14:08:13.111z websocket connection 14:08:15:323z Reaction to the light failed, Websocket not opened After there is a series of websocket connection attempt until 14:08:51z where it seemed to be really ready.

Back in 2021 we had a discussion (https://smarthome.community/topic/700/solved-start-up?_=1738766986566) and you proposed to add a startup_delay:xxxx and startup_wait:xxxx parameter in the engine section of "reactor.yaml". When I try the startup_delay (this used to be a hard delay), the engine failed to start (I think). I then try the startup_wait:xxxx without any success. Since it wait for the connection status to be up to cancel the delay, it does not do anyting since Hass is reporting the socket up without really being up ( I think...).

Questions:

Did I figured it all wrong? should the startup_delay:xxxxx have worked? Any ideas?

Here is the log:

OK now I am stuck. I did add the log but when I submit the editor complained saying that I am limited to 32767 characters. The log from the shutdown to the time the websocket is stable is about 300000 character long. What are my options?

Multi-System Reactor
[SOLVED]Logs permissions for Docker Install
V

Not a big issue simply a request if easily doable.

The MSR logs files inside the container are owned by root witch is fine however, the permissions are very restrictive. I do not know if there is something wrong with my installation but the logs permission are set to 222 (write only). Even if the docker volume is set for Read/Write the log files are retaining these values.

I go around the problem by doing a chmod 777 on all reactor logs but every time there is an MSR log rotation the permissions are set back to 222. So unless the permission are implemented in the container there is no permanent solution to this (that I know of).

I do not know much about Docker container so I do not know what is involved here.

Can the logfiles permission be simply chaged in the container to at least allow "other" read permission?

Could the MSR log rotation routine implement a chmod to set the permission?

Just a small anoyance

Thanks

Multi-System Reactor

Adding remotes, scene controllers as entities to MSR

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  • toggledbitsT Offline
    toggledbitsT Offline
    toggledbits
    wrote on last edited by toggledbits
    #9

    This did not work at all, Reactor would not even start

    Not surprised it wouldn't start... it's not properly formatted. Two errors: the attributes line is incorrectly indented (and therefore so is everything underneath it). Second issue, it shouldn't even be there. If it was properly indented, it would be ignored, because the code isn't looking for it. The definition of the button capability is already determined by system files; you don't need to repeat it here.

    As for the rest of it, the - event is also not properly indented, although this may not make it choke.

    Your property value in the event section won't match anything. That value doesn't appear in the example data you posted. It does match label, however, but I don't recommend using that. Change the property value to scene and add property_key with value 001. You probably also want to match the specific device, so that if you have more than one of these, these rules apply only to this one; do this by matching node_id.

    Your response has a few issues. Traversing your sample data, the action field is event.data.value not event.data.property.value. The expr line shouldn't be there, since you're using map to remap the string values grabbed by from. The word string in the map data should be the word KeyPressed (an actual string you are looking for) with the value single (the string you want it to be, which matches the definition of the button.state attribute). If there are other possible strings that map to double, triple, hold and release, those should be added to the map; since you show in your sample data a 2x press, I added that (see below).

    Then, to make sure button.since is correctly updated (modified for each event), you need to specify it as an attribute to be updated as part of the event response, and in this case we will use an expression to set it to the current time.

    Correcting all that, I give you this:

          event_targets:    # this section starts the event-receiving entities
            "Keyfob_fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
              name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
              capabilities: ['button']  # define an array of capabilities to be modified by the event 
              events:  # define an array of events that modify capability attributes on the entity
                - event:  # start of an event; each element of the events array begins this way
                    event_type: zwave_js_value_notification
                    data:  # optional section, if further matching to the event data is required
                      node_id: 15
                      property: "scene" # Square button
                      property_key: "001"
                  response:  # begin the (required) response section for handling the event
                    "button.state":  # an attribute that the event modifies.
                      from: "event.data.value"  # dot-reference expression to pull value from event message
                      map:                    # optional, map to modify value
                        KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                        KeyPressed2x: 'double'
                      map_unmatched: 'unknown'
                    "button.since":
                      expr: "time()"
    

    I highly recommend using a syntax-highlighting YAML editor. Check out https://onlineyamltools.com/edit-yaml

    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

    A 1 Reply Last reply
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    • A Offline
      A Offline
      Andr
      replied to toggledbits on last edited by Andr
      #10

      Many thanks!
      will be digging in to this later tonight again.

      A few follow up questions to check that I understand things correctly.

      capabilities: ['button']
      

      In frase above, somewhere in MSR code, the word 'button' is equal to what I tried to specify with this section and that why that was unnecessary?
      ```
      attributes:

               state:
      
                 type: string
      
                 values:
      
                   - 'single'
      
                   - 'double'
      
                   - 'triple'
      
                   - 'hold'
      
                   - 'release'
      
               since:
      
                 type: int, timestamp
      
      
      About how to fill the 'form' row, in your example you use
      

      from: "event.data.payload.action"

      
      And I assume that this comes from this marked words? 
      ![b80fc4eb-315e-4ba0-af3b-ffe5f470ebc6-image.png](/assets/uploads/files/1656701263037-b80fc4eb-315e-4ba0-af3b-ffe5f470ebc6-image.png) 
      
      I starting to think that yaml file should be read somewhat like a folder tree, would that make sense?
      So, in your example, if the 'start action' was like a .bat-file the way to think about the Form row the adress would be **event\data\payload\action**
      Please say I am on the right track 😂🙏
      1 Reply Last reply
      0
      • A Offline
        A Offline
        Andr
        wrote on last edited by
        #11

        Sorry for the messy post above, writing from my phone 😳

        1 Reply Last reply
        0
        • toggledbitsT Offline
          toggledbitsT Offline
          toggledbits
          wrote on last edited by
          #12

          Yeah, you need to fix it. It should not be left like this, as the discussion may be read by others in future, and I can't follow it (also on my phone), and likely nobody would bother

          From what I can see, I don't know why you're stuck on using payload in your from value, that word/key does not appear in your event data.

          Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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            Andr
            wrote on last edited by Andr
            #13

            Ok, for some reason i can't make the mess go away in earlier post, so double post...

            Many thanks!
            will be digging in to this later tonight again.

            A few follow up questions to check that I understand things correctly.

            capabilities: ['button']
            

            In frase above, somewhere in MSR code, the word 'button' is equal to what I tried to specify with this section and that why that was unnecessary?

            attributes:
            
                        state:
            
                          type: string
            
                          values:
            
                            - 'single'
            
                            - 'double'
            
                            - 'triple'
            
                            - 'hold'
            
                            - 'release'
            
                        since:
            
                          type: int, timestamp
            

            About how to fill the 'form' row, in your example you use

            from: "event.data.payload.action"
            

            And I assume that this comes from this marked words?

            907c3188-47d3-4cac-9e5e-d9660a3eedae-image.png

            I starting to think that yaml file should be read somewhat like a folder tree, would that make sense?
            So, in your example, if the 'start action' was like a .bat-file the way to think about the Form row the adress would be event\data\payload\action
            Please say I am on the right track 😂🙏

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              Andr
              wrote on last edited by
              #14

              Ok, some progress thanks to @toggledbits of course.

              Copied in his code in reactor.yaml and that worked fine of course. Also added a line for 3x click and that worked also.

              event_targets:    # this section starts the event-receiving entities
                      "Keyfob_fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
                        name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
                        capabilities: ['button']  # define an array of capabilities to be modified by the event 
                        events:  # define an array of events that modify capability attributes on the entity
                          - event:  # start of an event; each element of the events array begins this way
                              event_type: zwave_js_value_notification
                              data:  # optional section, if further matching to the event data is required
                                node_id: 15
                                property: "scene" # Square button
                                property_key: "001"
                            response:  # begin the (required) response section for handling the event
                              "button.state":  # an attribute that the event modifies.
                                from: "event.data.value"  # dot-reference expression to pull value from event message
                                map:                    # optional, map to modify value
                                  KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                  KeyPressed2x: 'double'
                                  KeyPressed3x: 'tripple'
              

              But, still, I can't for some reason really understand the code and how different parts relate to each other.😖

              In 'event data' I was expecting to fill out in the 'label' field from hass_event log because that is an uniq value for each one of the six buttons, and then the 'value' field that identifies the number of keypresses on this specific button.
              In my mind that would give a uniq combination for MSR to identify.
              I did (with very low hopes) tried it also

              event_targets:    # this section starts the event-receiving entities
                      "Keyfob_fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
                        name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
                        capabilities: ['button']  # define an array of capabilities to be modified by the event 
                        events:  # define an array of events that modify capability attributes on the entity
                          - event:  # start of an event; each element of the events array begins this way
                              event_type: zwave_js_value_notification
                              data:  # optional section, if further matching to the event data is required
                                node_id: 15
                                label: "Scene 001" # Square button
                                value: "KeyPressed"
                                value: "KeyPressed2x"
                                value: "KeyPressed3x"
                            response:  # begin the (required) response section for handling the event
                              "button.state":  # an attribute that the event modifies.
                                from: "event.data.value"  # dot-reference expression to pull value from event message
                                map:                    # optional, map to modify value
                                  KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                  KeyPressed2x: 'double'
                                  KeyPressed3x: 'tripple'
              

              and of course: 💩 💩 💩
              Reactor did not start.

              I would really like to get a grip why this is what is needed in event data

                                property: "scene" # Square button
                                property_key: "001"
              

              Meanwhile, as @toggledbits code of course worked I did the simplest rule with an action, toggle a lamp on off.

              7e171983-e3cc-4c2f-825b-62db8219b87e-image.png

              Here I expected (or hoped) to find triggers for every combination of button presses.
              For now Square: 1x, 2x, 3x
              But I guess I need to set the 'button.state' to 'contains' 'single' 'double' etc.
              But whatever event state MSR caught, it doesn't resest.
              When MSR start the value is NULL, but after a click it holds that value, for example 'single', and I expect it to reset immediately after the 'single' event have passed by.

              So, this is it for today. It is friday night and I am happy to say that I think my wife misses me😉
              Have a great weekend everyone.

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                toggledbits
                wrote on last edited by toggledbits
                #15

                But, still, I can't for some reason really understand the code and how different parts relate to each other.

                The event section is a filter to look for a specific event. In your version, you have multiple value keys, which is not allowed. Also, you don't want to filter by value, just accept them all and let the response section deal with them. I recommended against using label because it's changeable in ZWave, whereas the property and property_key values are defined by the device and will not change.

                So again, the event section is the filter that determines what incoming event will match, and what will not.

                Once an event matches, the response section determines what to do with it. Each component of the response section is an attribute of an assigned capability and the instructions to set it. In the case of button.state, my version says grab the value from event.data.value, and then, map that value from the device's string to one of Reactor's accepted capability/attribute value. Setting button.since completes the "contract" of the button capability (i.e. makes it work like similar uses of button in other devices and related to other controllers). I'm not sure I can explain it more simply than that.

                It's really just a "if you find this... do this" configuration. The effect is that if a matching button event is detected by the event section, the response section will interpet the value and map it to a Reactor-compatible value to place on the entity attribute button.state, and also update the button.since timestamp. Thus the since timestamp changes every time a button press event is received, but state may not change, because it's possible to press a button once, wait 15 seconds, and press the same button again, which will result in the value single being persistent on the state attribute and not changing. So to detect an event, you have to check both state and since (and this is consistent with all button behavior in Reactor).

                To test button state in a rule, you test button.state for what you want in that rule (equals single, double, triple), and you AND that test with a button.since changes (from any to any). That will send a very short pulse when a matching button press occurs. While testing, to make sure you can see it, add a "sustained for" delay on the changes condition of a few seconds (keep it short), and you'll more easily see what's going on in the status view. Make sure to remove the delay when you're done playing (keeping it will dampen response to buttons when, for example, a single press is done repeatedly within the delay period).

                Example here: https://smarthome.community/assets/uploads/files/1646184651741-cbff18f3-ce2d-4ecd-ae65-2554f77a4a80-image.png

                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                  Andr
                  replied to toggledbits on last edited by
                  #16

                  @toggledbits

                  Ok, I understood it at first that I needed to specify more stuff in the event section, like 'value' so it then could be mapped to right command, otherwise it would not be known.

                  But nodeid, property and property key is just to filter out right device, all the other data is still there?
                  And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions? (Of course nothing else can send 'Keypressed' command because that would be messy)

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                  • toggledbitsT Offline
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                    toggledbits
                    replied to Andr on last edited by
                    #17

                    @andr said in Adding remotes, scene controllers as entities to MSR:

                    But nodeid, property and property key is just to filter out right device, all the other data is still there?

                    That's right. The event section only filters using the data; it does not modify the data or transform it in any way. Whatever is received in the event structure stays as received.

                    @andr said in Adding remotes, scene controllers as entities to MSR:

                    And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions?

                    I'm not sure what you mean by this. I don't think you want to skip anything. You should filter the incoming events, to make sure that you are handling the right events from the right device. So you need to be specific in the event filter to both the event type and the sending device.

                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                      Andr
                      replied to toggledbits on last edited by
                      #18

                      @toggledbits said in Adding remotes, scene controllers as entities to MSR:

                      ||@andr said in Adding remotes, scene controllers as entities to MSR:

                      And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions?||

                      I'm not sure what you mean by this. I don't think you want to skip anything. You should filter the incoming events, to make sure that you are handling the right events from the right device. So you need to be specific in the event filter to both the event type and the sending device.

                      That was just me trying to understand how stuff is related, not something I would try out.
                      For example, in my system there is only one device that are sending "Keypressed3x" and that can not be mixed up with anything else. In that case if I had such uniq string to map to MSR command 'triple' I could skip the filtering in event section?

                      Again, this is just for my own curiosa trying to learn something new.

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                        Andr
                        wrote on last edited by toggledbits
                        #19

                        Anyway, some kinds of sucess the last nights 👍

                        All buttons are configured and seems to work so far.

                        The final reactor.yaml looks like this (just showing the first two buttons as it is just the entity name and 'property key' that differ )

                        event_targets:    # this section starts the event-receiving entities
                                "Keyfob_Fyrkant":      # Assign an ID to your entity; each entity must have a unique ID
                                  name: Lukas Keyfob Fyrkant   # This is optional but recommended, so you have a friendly name
                                  capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                  events:  # define an array of events that modify capability attributes on the entity
                                    - event:  # start of an event; each element of the events array begins this way
                                        event_type: zwave_js_value_notification
                                        data:  # optional section, if further matching to the event data is required
                                          node_id: 15
                                          property: "scene" # Square button
                                          property_key: "001"
                                      response:  # begin the (required) response section for handling the event
                                        "button.state":  # an attribute that the event modifies.
                                          from: "event.data.value"  # dot-reference expression to pull value from event message
                                          map:                    # optional, map to modify value
                                            KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                            KeyPressed2x: 'double'
                                            KeyPressed3x: 'tripple'
                                            KeyHeldDown: 'hold'
                                            KeyReleased: 'release'
                                        "button.since":  # an attribute that the event modifies.
                                          from: "event.context.id"  # dot-reference expression to pull value from event message
                                "Keyfob_Ring":      # Assign an ID to your entity; each entity must have a unique ID
                                  name: Lukas Keyfob Ring   # This is optional but recommended, so you have a friendly name
                                  capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                  events:  # define an array of events that modify capability attributes on the entity
                                    - event:  # start of an event; each element of the events array begins this way
                                        event_type: zwave_js_value_notification
                                        data:  # optional section, if further matching to the event data is required
                                          node_id: 15
                                          property: "scene" # Circle button
                                          property_key: "002"
                                      response:  # begin the (required) response section for handling the event
                                        "button.state":  # an attribute that the event modifies.
                                          from: "event.data.value"  # dot-reference expression to pull value from event message
                                          map:                    # optional, map to modify value
                                            KeyPressed: 'single'   # if value is value_in, it is mapped to new_value
                                            KeyPressed2x: 'double'
                                            KeyPressed3x: 'triple'
                                            KeyHeldDown: 'hold'
                                            KeyReleased: 'release'
                                        "button.since":  # an attribute that the event modifies.
                                          from: "event.context.id"  # dot-reference expression to pull value from event message
                        

                        A thought that crossed my mind recently, to maybe expand the functions of this little remote in the future.
                        Fibaro have built in a possibilty for 6 extra scenes that activates after a sequence of button presses I specify. I have not activated this yet as I don't think I really need it, but what I realised is that it probably quite easy to add a lot of differnt button sequences in MSR as long or short that I want?

                        Next part is to get some rules and actions set-up that can use the remote.

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                          Andr
                          wrote on last edited by Andr
                          #20

                          Seems to work like a charm 😁

                          Started out with a few rules to let him control a Sonos in his room.
                          This one is for starting his favorite playlist, when it not is bedtime and that playlist isn't already playing.

                          c9770192-464f-4eb0-854f-9348e4b5b494-image.png

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                            christian_fabre
                            wrote on last edited by
                            #21

                            Thanks ...
                            I followed this post and managed to successfully use my HANK SCN04 remote with Reactor and Home Assistant.

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                              Andr
                              replied to christian_fabre on last edited by
                              #22

                              @christian_fabre
                              Happy to hear that it come to use (and that myself learned a few things on the way)
                              😁

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                              • toggledbitsT Offline
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                                toggledbits
                                replied to Andr on last edited by
                                #23

                                @andr said in Adding remotes, scene controllers as entities to MSR:

                                In that case if I had such uniq string to map to MSR command 'triple' I could skip the filtering in event section?

                                No. You must filter. If you don't, every incoming event then causes the response section to act and will likely cause spurious changes of the entity data.

                                Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                  apocalypsehobby
                                  replied to christian_fabre on last edited by
                                  #24

                                  @christian_fabre said in Adding remotes, scene controllers as entities to MSR:

                                  Thanks ...
                                  I followed this post and managed to successfully use my HANK SCN04 remote with Reactor and Home Assistant.

                                  @christian_fabre Do you mind sharing the code you used? I have two of the HANK SCN04 as well, and am trying to do the same thing

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                                    toggledbits
                                    wrote on last edited by toggledbits
                                    #25

                                    I believe that the following is a cleaned-up version of the final code (that which @Andr posted above is not indented properly as shown in these forums and won't work directly, so please use this instead):

                                    controllers:
                                      - id: hass
                                        implementation: HassController
                                        enabled: true
                                        name: Home Assistant
                                        config:
                                          source: 'ws://192.168.0.nnn:8123'
                                          # The lines above are a guide for indenting only, DO NOT COPY.
                                          # --- Start copy/paste from below this line ---
                                          event_targets: 
                                            "hank_XXX_btn_1": 
                                              name: "Hank XXX Button 1"
                                              capabilities: 
                                                - button
                                              events: 
                                                - event: 
                                                    event_type: zwave_js_value_notification
                                                    data: 
                                                      node_id: XXX  # Put your ZWaveJS node ID here
                                                      property: scene
                                                      property_key: "001"  #  001=button 1, 002=button 2, etc.
                                                  response: 
                                                    button.since: 
                                                      from: event.context.id
                                                    button.state: 
                                                      from: event.data.value
                                                      map: 
                                                        KeyHeldDown: hold
                                                        KeyPressed: single
                                                        KeyPressed2x: double
                                                        KeyPressed3x: triple
                                                        KeyReleased: release
                                            "hank_XXX_btn_2": 
                                              name: "Hank XXX Button 2"
                                              capabilities: 
                                                - button
                                              events: 
                                                - event: 
                                                    event_type: zwave_js_value_notification
                                                    data: 
                                                      node_id: XXX  # Put your ZWaveJS node ID here
                                                      property: scene
                                                      property_key: "002"  #  001=button 1, 002=button 2, etc.
                                                  response: 
                                                    button.since: 
                                                      from: event.context.id
                                                    button.state: 
                                                      from: event.data.value
                                                      map: 
                                                        KeyHeldDown: hold
                                                        KeyPressed: single
                                                        KeyPressed2x: double
                                                        KeyPressed3x: triple
                                                        KeyReleased: release
                                    

                                    You need to copy the lines beginning with event_targets: to the end, and paste them into the config section of the controllers entry for your HassController instance. You should change all instances of XXX to the ZWave node ID of your Hank controller. This will give you buttons 1 and 2. To add buttons 3 and 4, just copy-paste either button 1 or button 2 and modify the button number (property_key), entity name, and entity ID. One Reactor entity is created for each button you configure.

                                    If you are not well-versed in editing YAML, I suggest you make a backup copy of your config directory before making any changes.

                                    Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                      christian_fabre
                                      wrote on last edited by
                                      #26
                                      # If you have more than one of any type of controller, just copy the section for controller type
                                      # and give it new (unique) "id". There is no limit on the number of controllers.
                                      controllers:
                                      
                                        - id: hass
                                          enabled: true
                                          implementation: HassController
                                          name: A Home Assistant system
                                          config:
                                            source: 'wss://XX.XX.XX.XX:8123'
                                            access_token: "YYYYYYYYY"
                                            #
                                            event_targets:    # this section starts the event-receiving entities
                                                    "Hank_SCN04_bp1":      # Assign an ID to your entity; each entity must have a unique ID
                                                     name: Hank_bp1   # This is optional but recommended, so you have a friendly name
                                                     capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                                     events:  # define an array of events that modify capability attributes on the entity
                                                       - event:  # start of an event; each element of the events array begins this way
                                                           event_type: zwave_js_value_notification
                                                           data:  # optional section, if further matching to the event data is required
                                                             node_id: 12
                                                             property: "scene" # Square button
                                                             property_key: "001"
                                                         response:  # begin the (required) response section for handling the event
                                                           "button.state":  # an attribute that the event modifies.
                                                             from: "event.data.value"  # dot-reference expression to pull value from event message
                                                             map:                    # optional, map to modify value
                                                               KeyPressed: 'appui_court'   # if value is value_in, it is mapped to new_value
                                                               KeyReleased: 'appui_relache'
                                                               KeyHeldDown: 'appui_maintenu'
                                                           "button.since":  # an attribute that the event modifies.
                                                             from: "event.context.id"  # dot-reference expression to pull value from event message		
                                                    "Hank_SCN04_bp2":      # Assign an ID to your entity; each entity must have a unique ID
                                                     name: Hank_bp2   # This is optional but recommended, so you have a friendly name
                                                     capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                                     events:  # define an array of events that modify capability attributes on the entity
                                                       - event:  # start of an event; each element of the events array begins this way
                                                           event_type: zwave_js_value_notification
                                                           data:  # optional section, if further matching to the event data is required
                                                             node_id: 12
                                                             property: "scene" # Square button
                                                             property_key: "002"
                                                         response:  # begin the (required) response section for handling the event
                                                           "button.state":  # an attribute that the event modifies.
                                                             from: "event.data.value"  # dot-reference expression to pull value from event message
                                                             map:                    # optional, map to modify value
                                                               KeyPressed: 'appui_court'   # if value is value_in, it is mapped to new_value
                                                               KeyReleased: 'appui_relache'
                                                               KeyHeldDown: 'appui_maintenu'
                                                           "button.since":  # an attribute that the event modifies.
                                                             from: "event.context.id"  # dot-reference expression to pull value from event message
                                                    "Hank_SCN04_bp3":      # Assign an ID to your entity; each entity must have a unique ID
                                                     name: Hank_bp3   # This is optional but recommended, so you have a friendly name
                                                     capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                                     events:  # define an array of events that modify capability attributes on the entity
                                                       - event:  # start of an event; each element of the events array begins this way
                                                           event_type: zwave_js_value_notification
                                                           data:  # optional section, if further matching to the event data is required
                                                             node_id: 12
                                                             property: "scene" # Square button
                                                             property_key: "003"
                                                         response:  # begin the (required) response section for handling the event
                                                           "button.state":  # an attribute that the event modifies.
                                                             from: "event.data.value"  # dot-reference expression to pull value from event message
                                                             map:                    # optional, map to modify value
                                                               KeyPressed: 'appui_court'   # if value is value_in, it is mapped to new_value
                                                               KeyReleased: 'appui_relache'
                                                               KeyHeldDown: 'appui_maintenu'
                                                           "button.since":  # an attribute that the event modifies.
                                                             from: "event.context.id"  # dot-reference expression to pull value from event message
                                                    "Hank_SCN04_bp4":      # Assign an ID to your entity; each entity must have a unique ID
                                                     name: Hank_bp4   # This is optional but recommended, so you have a friendly name
                                                     capabilities: ['button']  # define an array of capabilities to be modified by the event 
                                                     events:  # define an array of events that modify capability attributes on the entity
                                                       - event:  # start of an event; each element of the events array begins this way
                                                           event_type: zwave_js_value_notification
                                                           data:  # optional section, if further matching to the event data is required
                                                             node_id: 12
                                                             property: "scene" # Square button
                                                             property_key: "004"
                                                         response:  # begin the (required) response section for handling the event
                                                           "button.state":  # an attribute that the event modifies.
                                                             from: "event.data.value"  # dot-reference expression to pull value from event message
                                                             map:                    # optional, map to modify value
                                                               KeyPressed: 'appui_court'   # if value is value_in, it is mapped to new_value
                                                               KeyReleased: 'appui_relache'
                                                               KeyHeldDown: 'appui_maintenu'
                                                           "button.since":  # an attribute that the event modifies.
                                                             from: "event.context.id"  # dot-reference expression to pull value from event message
                                            #
                                            #
                                      

                                      I abruptly attach a copy of my file.
                                      I was inspired by the code given in the posts above
                                      It works correctly for me.

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                                      • toggledbitsT Offline
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                                        toggledbits
                                        wrote on last edited by
                                        #27

                                        A couple of things:

                                        1. The indenting is incorrect. The parser may accept it, for now, but a future upgrade to the parser library may be more strict (I do not write the library, I just include it as a dependency). Use a tool like yamllint to fix it.
                                        2. You should not change the values in the map section. The values there are meant to map Hass' values into Reactor's values, and the Reactor-side values you have modified are not valid Reactor values for the button.state attribute. Valid values are defined by Reactor's button capability and include: single, double, triple, 4, 5, hold, release, and long. You should return these to the values originally given, and adjust your condition tests accordingly.

                                        Author of Multi-system Reactor and Reactor, DelayLight, Switchboard, and about a dozen other plugins that run on Vera and openLuup.

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                                          apocalypsehobby
                                          replied to toggledbits on last edited by
                                          #28

                                          @toggledbits wow, thank you.

                                          I've successfully added the Hank devices to the reactor.yaml file, along with a couple other remotes. Here are my notes for anyone else on this endeavor.

                                          • Hank HKZW-SCN04 has 4 buttons, and from my tests they do not support 2x or 3x clicks/presses.

                                          • Minoston MR40Z V1.0 has 4 buttons, and supports all of the presses that you mapped.

                                          • Zooz ZEN34 Ver. 1.0 has 2 buttons and supports all the presses that you mapped PLUS it has 4x and 5x presses as well.

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