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  • There is an alternative to homebridge-mqttthing

    Software
    2
    1 Votes
    2 Posts
    243 Views
    akbooerA
    This is great timing! I’ve just been re-jigging my Homebridge config, finally removing the Hue bridge plug-in in favour of a native connection through my Home Hub mini. But there’s more to do, and this might help. Thanks.
  • 0 Votes
    6 Posts
    305 Views
    CrilleC
    Sounds good, thank you for your work!
  • 0 Votes
    17 Posts
    839 Views
    toggledbitsT
    @gwp1 yes!
  • Shelly Wall Display XL

    Hardware
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    2 Votes
    9 Posts
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    akbooerA
    Support for RGBW LED strips is excellent! [image: 1762604245430-img_4556-resized.jpeg]
  • 0 Votes
    26 Posts
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    toggledbitsT
    Whew! If that was anything, it was the work of an aging magician. Thanks for sticking with it and supplying good info.
  • [Solved] Define function issue in latest-25304

    Multi-System Reactor
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    CrilleC
    Super, thank you very much. You're the real MVP!
  • No Upgrade Notification for Build 25308?

    Multi-System Reactor
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    0 Votes
    2 Posts
    193 Views
    toggledbitsT
    It's a silent/optional build. I actually do this often, when I roll a build that has a very limited number of fixes to address an issue or issues affecting a very limited audience (i.e. most people would not get any value/changes in the upgrade from the previous build).
  • 0 Votes
    2 Posts
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    toggledbitsT
    @therealdb said in Strange behavior in MSR latest-25304 with disabled groups in Reaction: When pressing the button, Can you explain what this means? And please show the entire rule. Edit 2: Never mind. I was focused on the variable and the interpretation of the value, but I see now, that's not what you're looking at... one moment please... Edit 3: OK. That's not a 25304-specific issue... goes back to forever. Will be fixed in next build (soon/today).
  • Do you Matter?

    General Discussion
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    0 Votes
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    akbooerA
    I got a bad impression of Zwave from Vera, quite incorrectly. Should have stuck with it but actually dumped it. Mostly Shelly now, and its Gen 4 modules are Matter capable.
  • 0 Votes
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    toggledbitsT
    @tunnus OK. We got that one, too! Thanks for sticking with that process and getting me a lot of good information. Build 25304 is now fully released for all platforms and architectures. Please see the release announcement for a full list of change.
  • 0 Votes
    9 Posts
    964 Views
    toggledbitsT
    @Fanan Build 25304 has the necessary changes to support what has changed in Home Assistant. The following is an example action to play media in the new model: The first example in the screen shot below shows how to format the object field that Home Assistant needs as JSON. The second example shows how to use YAML for the field. [image: 1761918113553-eb87b70b-d5d1-4afc-afc3-2e468deb6fe3-image.png]
  • Caution: zwave-js-ui docker 11.4.0 is broken

    Locked Software
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    toggledbitsT
    OK. He just posted 11.4.1 and things are looking better on docker.
  • Handling Dead Entities and Renamed Entities

    Solved Multi-System Reactor
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    PablaP
    @toggledbits interesting, I totally understand the rationale why the controllers act this way. However, I feel like there are times where you’d want to batch update entities. Could this be added into the UI, similar to the purge dead entities action? Maybe an “update entity metadata” action?
  • 0 Votes
    6 Posts
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    toggledbitsT
    @therealdb said in Strange behavior for MQTT templates using payload and attributes: Never code in a hurry while doing 100 other things Ummm... is there any other way?
  • 1 Votes
    46 Posts
    11k Views
    therealdbT
    25272: Fixes for shelly_scenecontroller to better handle multiple pushes of the same button.
  • HA 2025.9.4 Supported Yet?

    Multi-System Reactor
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    toggledbitsT
    @CatmanV2 said in The reaction stopped working (Google Nest max playing a video): Tangentially did I miss 2025.9.4 getting blessed in MSR? I've been holding off Generally, if 2025.9.0 or .1 is blessed, the remaining releases are going to contain only small tweaks and bug fixes, and will likely be OK to install (just ignore the warning alert). The biggest risk there is the first release (e.g. 202x.y.0) changing behavior that required me to adapt to in HassController, and a later minor release (e.g. 202x.y.2) addresses some error they made in that first cut and changes/fixes that behavior in a way that's now incompatible with the new HassController changes. Historically, that's pretty rare. The biggest risks are always the first of their monthly releases, where there are long lists of big behavior changes and usually many potentially breaking changes. And yes, please keep the threads on-topic.
  • Rule Set UI bug - RESOLVED

    Locked Multi-System Reactor
    2
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    2 Posts
    462 Views
    toggledbitsT
    Great report. Thank you! Will be fixed in next build.
  • [Reactor] Copy&Paste of Rules

    Multi-System Reactor
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    397 Views
    No one has replied
  • [Reactor] Help with scene controller cycling logic

    Multi-System Reactor
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    5 Posts
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    toggledbitsT
    This looks like a job for a finite state machine. An alternate way to tackle this may be to have a state local variable that's just a number/counter that increments when the scene controller button is pushed... Set Variable state = ${{ ( ( state ?#0 } + 1 ) % 3 }}. This will make state cycle through the values 0, 1, 2, 0, 1, 2... Then the reaction has these groups: When state == 0: turn both fans off When state == 1: turn 1 on, 2 off When state == 2: turn 1 off, 2 on [image: 1756482827376-2b5121d9-527f-4151-a719-7859c19bcd89-image.png] It's easy to add a fourth state if you want the option of having both fans on at the same time. I'll leave the changes as an exercise for readers. DM if you need a hint.
  • Stop the MSR by an external switch on Hubitat.

    Multi-System Reactor
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    0 Votes
    6 Posts
    972 Views
    Tom_DT
    I would never rely on automation to keep equipment you are working on off. Turn it off at the breaker or disconnect.

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