I've managed to use MSR UI on iOS devices to some degree*, so that although UI elements (e.g. rule sets) are not visible in portrait mode, you've seen them in landscape. Now with recents builds (24302) this does not work anymore, elements (rule sets, entities) are not anymore visible in landscape mode.
Does anyone have similar experiences? Using iOS 18 and Safari/Chrome browser.
( *Drag & drop of rule conditions have never worked on a mobile)
Hi @toggledbits,
I have lots of logs with this:
<Engine:ERR> Assignment to alarm ignored -- expression-driven global cannot be set by assignmentAny hints to where look at to avoid this? Thanks.
Hi @toggledbits
I'd like to update my controllers with these new features, but I'm struggling to find any guidance in the docs - and in general to understand the context.
Could you please elaborate more? Thanks.
I have the following ACL defined:
groups: admin: users: - admin applications: true api_acls: # This ACL allows users in the "admin" group to access the API - url: "/api" group: admin allow: true log: true # This ACL allows anyone/thing to access the /api/v1/alive API endpoint - url: "/api/v1/alive" allow: trueAnd I have authenticated to MSR as "admin" user. However, I'm getting "access denied" when trying to access http://*******:8111/api/v1/log
So what I'm missing, is my ACL incorrectly defined?
Using build 24302 on Docker.
Thanks to @toggledbits for adding a custom CSS. I've started doing a darker Reactor style.
Here's the file: https://gist.github.com/dbochicchio/825098ac13b7f8cac22012eae37ff7ce
A couple of things are still too bright and I'll eventually catch-up. Just place it under your /config directory, naming the file as customstyles.css. Hard refresh your browser.
Hi!
In Home Assistant I sometimes uses the TTS, either to my Sonos or Google speakers. With reactor in Vera I also use TTS.
But in MSR I can't select the TTS-service. It's simply not there. Am I missing something, or is this the case, so far?
Thanks!
/Fanan
Hi
I have just connected a bunch of EzloPi controllers to MSR to import some ESP based devices etc.
They all seemed to have worked and imported in to MSR apart from I have one missing device. It is a Digital Gas Sensor device.
This is how that device looks in the Ezlo API.
Devices Info:
_id: "10696001" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "level_sensor" subcategory: "" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Digital" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696001" deviceId: "10696001" hasGetter: true hasSetter: false name: "smoke_density" show: true valueType: "substance_amount" scale: "parts_per_million" value: 2.7472610473632812 valueFormatted: "2.75" status: "idle"There is also an Analog Gas sensor that one did import in to MSR OK.
68d63dab-b871-4f44-912b-cf6e0b9eb4c6-image.png
Devices Info:
_id: "10696000" deviceTypeId: "ezlopi" parentDeviceId: "10696000" category: "security_sensor" subcategory: "gas" gatewayId: "457a5069" batteryPowered: false name: "Gas Sensor Analog" type: "sensor" reachable: true persistent: true serviceNotification: false armed: false roomId: "" security: "no" ready: true status: "idle" parentRoom: true protectConfig: "default"Items Info:
_id: "20696000" deviceId: "10696000" hasGetter: true hasSetter: false name: "gas_alarm" show: true valueType: "token" enum: 0: "no_gas" 1: "combustible_gas_detected" 2: "toxic_gas_detected" 3: "unknown" valueFormatted: "no_gas" value: "no_gas" status: "idle"And this is how this MQ2 Gas Sensor looks like on their dashboard:
Digital
cb77dfa3-4af5-4d06-9635-89207a716a89-image.png
Analog
4fb4da1b-e946-4b89-876c-bcd9f5699b6c-image.png
They have an EzloPi website here you can create your own sensor projects using ESP boards, which is very interesting stuff!
And I just wrote on the Ezlo forum here, how to connect an EzloPi controller to MSR.
THANKS.
Build 21228 has been released. Docker images available from DockerHub as usual, and bare-metal packages here.
Home Assistant up to version 2021.8.6 supported; the online version of the manual will now state the current supported versions; Fix an error in OWMWeatherController that could cause it to stop updating; Unify the approach to entity filtering on all hub interface classes (controllers); this works for device entities only; it may be extended to other entities later; Improve error detail in messages for EzloController during auth phase; Add isRuleSet() and isRuleEnabled() functions to expressions extensions; Implement set action for lock and passage capabilities (makes them more easily scriptable in some cases); Fix a place in the UI where 24-hour time was not being displayed.A couple of things for you @toggledbits, since you mentioned that this release has new features and some tweaks are expected.
Local expressions cannot be deleted. Pushing the X button has no effect for me.
When cloning an entity action, the result is strange (first is cloned one, second is the original action):
a92ea094-9e2c-4aaa-bf47-2d07a6ffdbd0-image.png
When changing the action on the cloned element, the params are added to the original one. See screenshot:
92ac3011-83c8-466b-bd23-47d483ad7a52-image.png
Dark theme has a couple of strange contrasts. One is visible in the previous screenshots (white text on yellow background). Another one is in groups (blue text on blue background):
9b3c4988-53ef-44e6-9672-30e744cacb75-image.png
Overall, I found blue, yellow, red and green (in buttons and forms) to be too bright.
On the bright side:
I love the new script action: thank you! The dark theme is a great start to avoid getting blinded at night I promise I'll try very soon the new features around actions. Thanks!@toggledbits
I just upgraded to version MSR 24293, bare metal running on Fedora. Upon restart, I am getting a error banner:
I followed the new directions about npm
npm i --no-save --no-package-lock --omit dev
Any idea what the issue is?
Seems like switching the UI to the newly added dark mode (thank you for this) does nothing. The UI stays in light mode and only a few buttons turn into dark mode (see screenshot)
Things I have tried:
Hard refresh
Different browser
Different computer
Restarting Reactor
Failed troubleshooting attempts:
No errors in Chrome console
No relevant errors in Reactor log (can still PM the full log file)
Reactor version: latest-24293-ea42a81d
Hardware: Odroid N2+
Linux version: Ubuntu 24.04.1 LTS
3df2806f-9146-485b-9ec1-d056e91cefe5-image.png Dark mode enabled
ff823023-c079-4684-b01f-d6ac6527d31a-image.png Light mode enabled
Good morning,
I have a service MQTT service that needs a restart occasionally. The add-on (Smartbed MQTT) is for the smart bed base for my bed. It has a "safety light" that I can control from HAAS & MSR as a light entity, and also moves the head of the bed to a preset at bedtime, and then lies it back flat in the morning The problem is, from time to time, the light becomes "unavailable" Restarting from the Add-ons tab in HAAS always fixes it, but I should be able to detect when it happens when "light.tempur_pedic_safety_lights" is not true or false, i.e., unavailable.
What I don't know how to do is how to restart that service. Does anybody have experience in restarting add-ons from MSR?
Running:
Reactor (Multi-hub) latest-24212-3ce15e25 ZWaveJSController [0.1.24232]HAAS:
RPi5-64 (8GB) Core 2024.7.3 Supervisor 2024.08.0 Operating System 13.0 Frontend 20240710.0Hi!
Is it possible to generate two additional log files, the first being the replica of what is displayed on screen by the Rule History widgets and the other with Recently Changed Entities?
And could I configure the generation of one file per day, and delete the older ones? For example, store the last 5 days?
And being more ambitious, does Windget have an icon to open these TXT files in the navigated?
Well, we're approaching Christmas, so here's my request to Santa Claus @toggledbits 🙂
Hi @toggledbits
I'm working on a controller to generate llm response from a prompt in reactor. I have http response coming thru an http request action at the moment, capturing the response inside a local variable. So, it's practically sync.
I want to create a controller, so I don't have to rely on a proxy (and have a simpler architecture), and duplicate absurd http actions, but AFAIK in the current implementation, actions are async only. But if I have multiple requests going on, I cannot be sure what it's really inside an attribute. I also thought that something like a correlation id when sending the request could be used to identity multiple responses, but I wanted to double check with you before starting with something too complicated. I also noticed that some actions in home assistant (ie forecast) are sync and I'm wondering if you have any plan or hint to address this situation. Thanks.
Thanks.
@togglebits I am curious as to why the tilt_sensor.state (primary) = NULL. I believe it should show true or false. I have to use binary_sensor.state instead in my rules.
Again, not sure if this is related to Reactor/ZwaveJSController implementation or the actual Z-Wave JS UI docker version. I have copied, below, the attributes of the tilt sensor in hopes it can help.
Thanks in advance.
Reactor version 23302
ZWaveJSController version 23254
Z-Wave JS UI version 9.3.0.724519f
zwave-js version 12.2.3
@toggledbits I have noticed after upgrading both Reactor and ZWaveJSController to version 24257 that two of my devices/entities, TILT-ZWAVE2.5-ECO and Zooz ZSE18, had their entity re-named in an unusual way and also appears to be duplicated.
Reactor version 24257
ZWaveJSController version 24257
Z-Wave JS UI version 9.18.1
zwave-js version 13.2.0
Vestibule Motion Sensor State attributes/partial screenshot of entities it created. All entities have the same attributes.
motion_sensor.state=true x_zwave_values.Notification_Home_Security_Motion_sensor_status=8 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=23 zwave_device.valueId=[113,"Notification","Home Security","Home Security","Motion sensor status","Motion sensor status"] zwave_device.version_info=nullTilt Sensor Door State and Tilt Sensor Door State Simple attributes/partial screenshot of entities it created. All entities have similar attributes with exception of x_zwave_values.Notification_Access_Control_Door_State = 22 or 23.
tilt_sensor.state=true x_zwave_values.Notification_Access_Control_Door_state=22 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state","Door state"] zwave_device.version_info=null tilt_sensor.state=true x_zwave_values.Notification_Access_Control_Door_state_simple=22 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state (simple)","Door state (simple)"] zwave_device.version_info=null tilt_sensor.state=false x_zwave_values.Notification_Access_Control_Door_state=23 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state","Door state"] zwave_device.version_info=null tilt_sensor.state=false x_zwave_values.Notification_Access_Control_Door_state_simple=23 zwave_device.capabilities=[113] zwave_device.endpoint=0 zwave_device.failed=null zwave_device.manufacturer_info=null zwave_device.node_id=24 zwave_device.valueId=[113,"Notification","Access Control","Access Control","Door state (simple)","Door state (simple)"] zwave_device.version_info=nullI'm slowly migrating all my stuff to MQTT under MSR, so I have a central place to integrate everything (and, in a not-so-distant future, to remove virtual devices from my Vera and leave it running zwave only).
Anyway, here's my reactor-mqtt-contrib package:
Contrib MQTT templates for Reactor. Contribute to dbochicchio/reactor-mqtt-contrib development by creating an account on GitHub.
Simply download yaml files (everything or just the ones you need) and you're good to go.
I have mapped my most useful devices, but I'll add others soon. Feel free to ask for specific templates, since I've worked a lot in the last weeks to understand and operate them.
The templates are supporting both init and query, so you have always up-to-date devices at startup, and the ability to poll them. Online status is supported as well, so you can get disconnected devices with a simple expression.
Many-many thanks to @toggledbits for its dedication, support, and patience with me and my requests 🙂
Adding remotes, scene controllers as entities to MSR
-
So, first steps taken - Logging events from HomeAssistant.
First enable logging by adding marked line in reactor\config\reactor.yaml
And of course edit false to TRUE when for logging to start, I am done with that part nowA little tip.
I had my file explorer in reactor\logs folder
So to don't get to much data in the hass_events.log i made a copy of the file as soon I had send the different commands for one of the buttons.
So now i have one log file for everyone of my six buttons, and every button handle 1x, 2x, 3x click + hold so it feels some what readable. -
I am reading about MSR abilities, and wonder which one is best in my scenario.
I am thinking about "button" as it should be only one entity for each button on the remote, if I have got it right?
Any thoughts?
button
Used when the device implements the behavior of a pressable button.
Attributes:
state — (string) last button state: single (pressed once), double (double-press), triple (triple-press), 4 (four-press), 5 (five-press), hold, release, long, unknown. Not all Controller instances will (or are required to) implement all values; this is dependent on the capabilities of the underlying hub and the device itself.
-
===group
===So, a little report of a night of testing what does not work.
Read @toggledbits tips above together with the manual about Capabilites and put this in my reactor.yaml:
config: source: ':-D' access_token: ':-)' log_events: false # Additions to config section for Lukas Fibaro Keyfob: event_targets: # this section starts the event-receiving entities "Keyfob_fyrkant": # Assign an ID to your entity; each entity must have a unique ID name: Lukas Keyfob Fyrkant # This is optional but recommended, so you have a friendly name capabilities: ['button'] # define an array of capabilities to be modified by the event attributes: state: type: string values: - 'single' - 'double' - 'triple' - 'hold' - 'release' since: type: int, timestamp events: # define an array of events that modify capability attributes on the entity - event: # start of an event; each element of the events array begins this way event_type: zwave_js_value_notification data: # optional section, if further matching to the event data is required property: "Scene 001" # Square button value: "KeyPressed" # Square button event response: # begin the (required) response section for handling the event "button.state": # an attribute that the event modifies. expr: "single" # expression to get attribute value from event data from: "event.data.property.value" # dot-reference expression to pull value from event message map: # optional, map to modify value string: 'single' # if value is value_in, it is mapped to new_value # repeat "capability.attribute" section for all attributes modified by the event # - event: # start of next event for this entity, same form as above
This did not work at all, Reactor would not even start
Tinkered with a bit, but no luck.
Anyone see if it is something simple to fix or is this beyond saving?Testing something simpler, just to see that I can create some kind of Hass Entity, I copied @toggledbits motion_sensor example above and made some adjustments.
event_targets: "knapp_fyrkant": capabilities: ['binary_sensor'] primary_attribute: binary_sensor.state events: - event: event_type: zwave_js_value_notification data: property: "Scene 001" value: "KeyPressed" response: "binary_sensor.state": from: "event.data.property.value" map: KeyPressed: true
A tiny, little bit, closer... Reactor starts again and I got myself a fresh new binary sensor "knapp_fyrkant"
But I am guessing something is wrong in data and/or response section because the "sensor" doesn't changes to true.I dont think I really follow how event data and response from relate. I need to sleep on this
from: "event.data.payload.action"
Here is info from hass event log, for pressing the Square button 1x and 2x.
2022 - 06 - 29 T21: 15: 44.500 Z zwave_js_value_notification { "id": 1656536987817, "type": "event", "event": { "event_type": "zwave_js_value_notification", "data": { "domain": "zwave_js", "node_id": 15, "home_id": 3523230191, "endpoint": 0, "device_id": "4cfedde34f701262785f27ac571a7f80", "command_class": 91, "command_class_name": "Central Scene", "label": "Scene 001", "property": "scene", "property_name": "scene", "property_key": "001", "property_key_name": "001", "value": "KeyPressed", "value_raw": 0 }, "origin": "LOCAL", "time_fired": "2022-06-29T21:15:43.082064+00:00", "context": { "id": "01G6RN3S3ASSBZ33RYPHND6QG8", "parent_id": null, "user_id": null } } } 2022 - 06 - 29 T21: 15: 50.890 Z zwave_js_value_notification { "id": 1656536987817, "type": "event", "event": { "event_type": "zwave_js_value_notification", "data": { "domain": "zwave_js", "node_id": 15, "home_id": 3523230191, "endpoint": 0, "device_id": "4cfedde34f701262785f27ac571a7f80", "command_class": 91, "command_class_name": "Central Scene", "label": "Scene 001", "property": "scene", "property_name": "scene", "property_key": "001", "property_key_name": "001", "value": "KeyPressed2x", "value_raw": 3 }, "origin": "LOCAL", "time_fired": "2022-06-29T21:15:49.475286+00:00", "context": { "id": "01G6RN3ZB3BYRPDZMM9S6CMRZB", "parent_id": null, "user_id": null } } }
Just noticed that I have mixed up "property" with "label" so I think I start there tomorrow.
Good night! -
This did not work at all, Reactor would not even start
Not surprised it wouldn't start... it's not properly formatted. Two errors: the
attributes
line is incorrectly indented (and therefore so is everything underneath it). Second issue, it shouldn't even be there. If it was properly indented, it would be ignored, because the code isn't looking for it. The definition of thebutton
capability is already determined by system files; you don't need to repeat it here.As for the rest of it, the
- event
is also not properly indented, although this may not make it choke.Your
property
value in theevent
section won't match anything. That value doesn't appear in the example data you posted. It does matchlabel
, however, but I don't recommend using that. Change theproperty
value toscene
and addproperty_key
with value001
. You probably also want to match the specific device, so that if you have more than one of these, these rules apply only to this one; do this by matchingnode_id
.Your
response
has a few issues. Traversing your sample data, the action field isevent.data.value
notevent.data.property.value
. Theexpr
line shouldn't be there, since you're usingmap
to remap the string values grabbed byfrom
. The wordstring
in the map data should be the wordKeyPressed
(an actual string you are looking for) with the valuesingle
(the string you want it to be, which matches the definition of thebutton.state
attribute). If there are other possible strings that map todouble
,triple
,hold
andrelease
, those should be added to the map; since you show in your sample data a 2x press, I added that (see below).Then, to make sure
button.since
is correctly updated (modified for each event), you need to specify it as an attribute to be updated as part of the event response, and in this case we will use anexpr
ession to set it to the current time.Correcting all that, I give you this:
event_targets: # this section starts the event-receiving entities "Keyfob_fyrkant": # Assign an ID to your entity; each entity must have a unique ID name: Lukas Keyfob Fyrkant # This is optional but recommended, so you have a friendly name capabilities: ['button'] # define an array of capabilities to be modified by the event events: # define an array of events that modify capability attributes on the entity - event: # start of an event; each element of the events array begins this way event_type: zwave_js_value_notification data: # optional section, if further matching to the event data is required node_id: 15 property: "scene" # Square button property_key: "001" response: # begin the (required) response section for handling the event "button.state": # an attribute that the event modifies. from: "event.data.value" # dot-reference expression to pull value from event message map: # optional, map to modify value KeyPressed: 'single' # if value is value_in, it is mapped to new_value KeyPressed2x: 'double' map_unmatched: 'unknown' "button.since": expr: "time()"
I highly recommend using a syntax-highlighting YAML editor. Check out https://onlineyamltools.com/edit-yaml
-
Many thanks!
will be digging in to this later tonight again.A few follow up questions to check that I understand things correctly.
capabilities: ['button']
In frase above, somewhere in MSR code, the word 'button' is equal to what I tried to specify with this section and that why that was unnecessary?
```
attributes:state: type: string values: - 'single' - 'double' - 'triple' - 'hold' - 'release' since: type: int, timestamp
About how to fill the 'form' row, in your example you use
from: "event.data.payload.action"
And I assume that this comes from this marked words? ![b80fc4eb-315e-4ba0-af3b-ffe5f470ebc6-image.png](/assets/uploads/files/1656701263037-b80fc4eb-315e-4ba0-af3b-ffe5f470ebc6-image.png) I starting to think that yaml file should be read somewhat like a folder tree, would that make sense? So, in your example, if the 'start action' was like a .bat-file the way to think about the Form row the adress would be **event\data\payload\action** Please say I am on the right track 😂🙏
-
Yeah, you need to fix it. It should not be left like this, as the discussion may be read by others in future, and I can't follow it (also on my phone), and likely nobody would bother
From what I can see, I don't know why you're stuck on using
payload
in yourfrom
value, that word/key does not appear in your event data. -
Ok, for some reason i can't make the mess go away in earlier post, so double post...
Many thanks!
will be digging in to this later tonight again.A few follow up questions to check that I understand things correctly.
capabilities: ['button']
In frase above, somewhere in MSR code, the word 'button' is equal to what I tried to specify with this section and that why that was unnecessary?
attributes: state: type: string values: - 'single' - 'double' - 'triple' - 'hold' - 'release' since: type: int, timestamp
About how to fill the 'form' row, in your example you use
from: "event.data.payload.action"
And I assume that this comes from this marked words?
I starting to think that yaml file should be read somewhat like a folder tree, would that make sense?
So, in your example, if the 'start action' was like a .bat-file the way to think about the Form row the adress would be event\data\payload\action
Please say I am on the right track -
Ok, some progress thanks to @toggledbits of course.
Copied in his code in reactor.yaml and that worked fine of course. Also added a line for 3x click and that worked also.
event_targets: # this section starts the event-receiving entities "Keyfob_fyrkant": # Assign an ID to your entity; each entity must have a unique ID name: Lukas Keyfob Fyrkant # This is optional but recommended, so you have a friendly name capabilities: ['button'] # define an array of capabilities to be modified by the event events: # define an array of events that modify capability attributes on the entity - event: # start of an event; each element of the events array begins this way event_type: zwave_js_value_notification data: # optional section, if further matching to the event data is required node_id: 15 property: "scene" # Square button property_key: "001" response: # begin the (required) response section for handling the event "button.state": # an attribute that the event modifies. from: "event.data.value" # dot-reference expression to pull value from event message map: # optional, map to modify value KeyPressed: 'single' # if value is value_in, it is mapped to new_value KeyPressed2x: 'double' KeyPressed3x: 'tripple'
But, still, I can't for some reason really understand the code and how different parts relate to each other.
In 'event data' I was expecting to fill out in the 'label' field from hass_event log because that is an uniq value for each one of the six buttons, and then the 'value' field that identifies the number of keypresses on this specific button.
In my mind that would give a uniq combination for MSR to identify.
I did (with very low hopes) tried it alsoevent_targets: # this section starts the event-receiving entities "Keyfob_fyrkant": # Assign an ID to your entity; each entity must have a unique ID name: Lukas Keyfob Fyrkant # This is optional but recommended, so you have a friendly name capabilities: ['button'] # define an array of capabilities to be modified by the event events: # define an array of events that modify capability attributes on the entity - event: # start of an event; each element of the events array begins this way event_type: zwave_js_value_notification data: # optional section, if further matching to the event data is required node_id: 15 label: "Scene 001" # Square button value: "KeyPressed" value: "KeyPressed2x" value: "KeyPressed3x" response: # begin the (required) response section for handling the event "button.state": # an attribute that the event modifies. from: "event.data.value" # dot-reference expression to pull value from event message map: # optional, map to modify value KeyPressed: 'single' # if value is value_in, it is mapped to new_value KeyPressed2x: 'double' KeyPressed3x: 'tripple'
and of course:
Reactor did not start.I would really like to get a grip why this is what is needed in event data
property: "scene" # Square button property_key: "001"
Meanwhile, as @toggledbits code of course worked I did the simplest rule with an action, toggle a lamp on off.
Here I expected (or hoped) to find triggers for every combination of button presses.
For now Square: 1x, 2x, 3x
But I guess I need to set the 'button.state' to 'contains' 'single' 'double' etc.
But whatever event state MSR caught, it doesn't resest.
When MSR start the value is NULL, but after a click it holds that value, for example 'single', and I expect it to reset immediately after the 'single' event have passed by.So, this is it for today. It is friday night and I am happy to say that I think my wife misses me
Have a great weekend everyone. -
But, still, I can't for some reason really understand the code and how different parts relate to each other.
The
event
section is a filter to look for a specific event. In your version, you have multiplevalue
keys, which is not allowed. Also, you don't want to filter by value, just accept them all and let theresponse
section deal with them. I recommended against usinglabel
because it's changeable in ZWave, whereas theproperty
andproperty_key
values are defined by the device and will not change.So again, the
event
section is the filter that determines what incoming event will match, and what will not.Once an event matches, the
response
section determines what to do with it. Each component of theresponse
section is an attribute of an assigned capability and the instructions to set it. In the case ofbutton.state
, my version says grab the valuefrom event.data.value
, and then,map
that value from the device's string to one of Reactor's accepted capability/attribute value. Settingbutton.since
completes the "contract" of thebutton
capability (i.e. makes it work like similar uses ofbutton
in other devices and related to other controllers). I'm not sure I can explain it more simply than that.It's really just a "if you find this... do this" configuration. The effect is that if a matching button event is detected by the
event
section, theresponse
section will interpet the value and map it to a Reactor-compatible value to place on the entity attributebutton.state
, and also update thebutton.since
timestamp. Thus thesince
timestamp changes every time a button press event is received, butstate
may not change, because it's possible to press a button once, wait 15 seconds, and press the same button again, which will result in the valuesingle
being persistent on thestate
attribute and not changing. So to detect an event, you have to check bothstate
andsince
(and this is consistent with allbutton
behavior in Reactor).To test button state in a rule, you test
button.state
for what you want in that rule (equalssingle
,double
,triple
), and you AND that test with abutton.since
changes (from any to any). That will send a very short pulse when a matching button press occurs. While testing, to make sure you can see it, add a "sustained for" delay on the changes condition of a few seconds (keep it short), and you'll more easily see what's going on in the status view. Make sure to remove the delay when you're done playing (keeping it will dampen response to buttons when, for example, a single press is done repeatedly within the delay period).Example here: https://smarthome.community/assets/uploads/files/1646184651741-cbff18f3-ce2d-4ecd-ae65-2554f77a4a80-image.png
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Ok, I understood it at first that I needed to specify more stuff in the event section, like 'value' so it then could be mapped to right command, otherwise it would not be known.
But nodeid, property and property key is just to filter out right device, all the other data is still there?
And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions? (Of course nothing else can send 'Keypressed' command because that would be messy) -
@andr said in Adding remotes, scene controllers as entities to MSR:
But nodeid, property and property key is just to filter out right device, all the other data is still there?
That's right. The
event
section only filters using the data; it does not modify the data or transform it in any way. Whatever is received in the event structure stays as received.@andr said in Adding remotes, scene controllers as entities to MSR:
And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions?
I'm not sure what you mean by this. I don't think you want to skip anything. You should filter the incoming events, to make sure that you are handling the right events from the right device. So you need to be specific in the
event
filter to both the event type and the sending device. -
@toggledbits said in Adding remotes, scene controllers as entities to MSR:
||@andr said in Adding remotes, scene controllers as entities to MSR:
And in that case, I guess that it would work to skip event data and just mapping commands to MSR functions?||
I'm not sure what you mean by this. I don't think you want to skip anything. You should filter the incoming events, to make sure that you are handling the right events from the right device. So you need to be specific in the event filter to both the event type and the sending device.
That was just me trying to understand how stuff is related, not something I would try out.
For example, in my system there is only one device that are sending "Keypressed3x" and that can not be mixed up with anything else. In that case if I had such uniq string to map to MSR command 'triple' I could skip the filtering in event section?Again, this is just for my own curiosa trying to learn something new.
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Anyway, some kinds of sucess the last nights
All buttons are configured and seems to work so far.
The final reactor.yaml looks like this (just showing the first two buttons as it is just the entity name and 'property key' that differ )
event_targets: # this section starts the event-receiving entities "Keyfob_Fyrkant": # Assign an ID to your entity; each entity must have a unique ID name: Lukas Keyfob Fyrkant # This is optional but recommended, so you have a friendly name capabilities: ['button'] # define an array of capabilities to be modified by the event events: # define an array of events that modify capability attributes on the entity - event: # start of an event; each element of the events array begins this way event_type: zwave_js_value_notification data: # optional section, if further matching to the event data is required node_id: 15 property: "scene" # Square button property_key: "001" response: # begin the (required) response section for handling the event "button.state": # an attribute that the event modifies. from: "event.data.value" # dot-reference expression to pull value from event message map: # optional, map to modify value KeyPressed: 'single' # if value is value_in, it is mapped to new_value KeyPressed2x: 'double' KeyPressed3x: 'tripple' KeyHeldDown: 'hold' KeyReleased: 'release' "button.since": # an attribute that the event modifies. from: "event.context.id" # dot-reference expression to pull value from event message "Keyfob_Ring": # Assign an ID to your entity; each entity must have a unique ID name: Lukas Keyfob Ring # This is optional but recommended, so you have a friendly name capabilities: ['button'] # define an array of capabilities to be modified by the event events: # define an array of events that modify capability attributes on the entity - event: # start of an event; each element of the events array begins this way event_type: zwave_js_value_notification data: # optional section, if further matching to the event data is required node_id: 15 property: "scene" # Circle button property_key: "002" response: # begin the (required) response section for handling the event "button.state": # an attribute that the event modifies. from: "event.data.value" # dot-reference expression to pull value from event message map: # optional, map to modify value KeyPressed: 'single' # if value is value_in, it is mapped to new_value KeyPressed2x: 'double' KeyPressed3x: 'triple' KeyHeldDown: 'hold' KeyReleased: 'release' "button.since": # an attribute that the event modifies. from: "event.context.id" # dot-reference expression to pull value from event message
A thought that crossed my mind recently, to maybe expand the functions of this little remote in the future.
Fibaro have built in a possibilty for 6 extra scenes that activates after a sequence of button presses I specify. I have not activated this yet as I don't think I really need it, but what I realised is that it probably quite easy to add a lot of differnt button sequences in MSR as long or short that I want?Next part is to get some rules and actions set-up that can use the remote.
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Thanks ...
I followed this post and managed to successfully use my HANK SCN04 remote with Reactor and Home Assistant. -
@christian_fabre
Happy to hear that it come to use (and that myself learned a few things on the way)
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@andr said in Adding remotes, scene controllers as entities to MSR:
In that case if I had such uniq string to map to MSR command 'triple' I could skip the filtering in event section?
No. You must filter. If you don't, every incoming event then causes the
response
section to act and will likely cause spurious changes of the entity data. -
@christian_fabre said in Adding remotes, scene controllers as entities to MSR:
Thanks ...
I followed this post and managed to successfully use my HANK SCN04 remote with Reactor and Home Assistant.@christian_fabre Do you mind sharing the code you used? I have two of the HANK SCN04 as well, and am trying to do the same thing